virtual_audio_input_stream.cc revision 868fa2fe829687343ffae624259930155e16dbd8
1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "media/audio/virtual_audio_input_stream.h"
6
7#include <algorithm>
8#include <utility>
9
10#include "base/bind.h"
11#include "base/message_loop/message_loop_proxy.h"
12#include "media/audio/virtual_audio_output_stream.h"
13
14namespace media {
15
16// LoopbackAudioConverter works similar to AudioConverter and converts input
17// streams to different audio parameters. Then, the LoopbackAudioConverter can
18// be used as an input to another AudioConverter. This allows us to
19// use converted audio from AudioOutputStreams as input to an AudioConverter.
20// For example, this allows converting multiple streams into a common format and
21// using the converted audio as input to another AudioConverter (i.e. a mixer).
22class LoopbackAudioConverter : public AudioConverter::InputCallback {
23 public:
24  LoopbackAudioConverter(const AudioParameters& input_params,
25                         const AudioParameters& output_params)
26      : audio_converter_(input_params, output_params, false) {}
27
28  virtual ~LoopbackAudioConverter() {}
29
30  void AddInput(AudioConverter::InputCallback* input) {
31    audio_converter_.AddInput(input);
32  }
33
34  void RemoveInput(AudioConverter::InputCallback* input) {
35    audio_converter_.RemoveInput(input);
36  }
37
38 private:
39  virtual double ProvideInput(AudioBus* audio_bus,
40                              base::TimeDelta buffer_delay) OVERRIDE {
41    audio_converter_.Convert(audio_bus);
42    return 1.0;
43  }
44
45  AudioConverter audio_converter_;
46
47  DISALLOW_COPY_AND_ASSIGN(LoopbackAudioConverter);
48};
49
50VirtualAudioInputStream::VirtualAudioInputStream(
51    const AudioParameters& params,
52    const scoped_refptr<base::MessageLoopProxy>& message_loop,
53    const AfterCloseCallback& after_close_cb)
54    : message_loop_(message_loop),
55      after_close_cb_(after_close_cb),
56      callback_(NULL),
57      buffer_(new uint8[params.GetBytesPerBuffer()]),
58      params_(params),
59      mixer_(params_, params_, false),
60      num_attached_output_streams_(0),
61      fake_consumer_(message_loop_, params_) {
62  DCHECK(params_.IsValid());
63  DCHECK(message_loop_.get());
64}
65
66VirtualAudioInputStream::~VirtualAudioInputStream() {
67  for (AudioConvertersMap::iterator it = converters_.begin();
68       it != converters_.end(); ++it) {
69    delete it->second;
70  }
71
72  DCHECK_EQ(0, num_attached_output_streams_);
73}
74
75bool VirtualAudioInputStream::Open() {
76  DCHECK(message_loop_->BelongsToCurrentThread());
77  memset(buffer_.get(), 0, params_.GetBytesPerBuffer());
78  return true;
79}
80
81void VirtualAudioInputStream::Start(AudioInputCallback* callback) {
82  DCHECK(message_loop_->BelongsToCurrentThread());
83  callback_ = callback;
84  fake_consumer_.Start(base::Bind(
85      &VirtualAudioInputStream::ReadAudio, base::Unretained(this)));
86}
87
88void VirtualAudioInputStream::Stop() {
89  DCHECK(message_loop_->BelongsToCurrentThread());
90  fake_consumer_.Stop();
91}
92
93void VirtualAudioInputStream::AddOutputStream(
94    VirtualAudioOutputStream* stream, const AudioParameters& output_params) {
95  DCHECK(message_loop_->BelongsToCurrentThread());
96
97  AudioConvertersMap::iterator converter = converters_.find(output_params);
98  if (converter == converters_.end()) {
99    std::pair<AudioConvertersMap::iterator, bool> result = converters_.insert(
100        std::make_pair(output_params,
101                       new LoopbackAudioConverter(output_params, params_)));
102    converter = result.first;
103
104    // Add to main mixer if we just added a new AudioTransform.
105    mixer_.AddInput(converter->second);
106  }
107  converter->second->AddInput(stream);
108  ++num_attached_output_streams_;
109}
110
111void VirtualAudioInputStream::RemoveOutputStream(
112    VirtualAudioOutputStream* stream, const AudioParameters& output_params) {
113  DCHECK(message_loop_->BelongsToCurrentThread());
114
115  DCHECK(converters_.find(output_params) != converters_.end());
116  converters_[output_params]->RemoveInput(stream);
117
118  --num_attached_output_streams_;
119  DCHECK_LE(0, num_attached_output_streams_);
120}
121
122void VirtualAudioInputStream::ReadAudio(AudioBus* audio_bus) {
123  DCHECK(message_loop_->BelongsToCurrentThread());
124  DCHECK(callback_);
125
126  mixer_.Convert(audio_bus);
127  audio_bus->ToInterleaved(params_.frames_per_buffer(),
128                           params_.bits_per_sample() / 8,
129                           buffer_.get());
130
131  callback_->OnData(this,
132                    buffer_.get(),
133                    params_.GetBytesPerBuffer(),
134                    params_.GetBytesPerBuffer(),
135                    1.0);
136}
137
138void VirtualAudioInputStream::Close() {
139  DCHECK(message_loop_->BelongsToCurrentThread());
140
141  if (callback_) {
142    callback_->OnClose(this);
143    callback_ = NULL;
144  }
145
146  // If a non-null AfterCloseCallback was provided to the constructor, invoke it
147  // here.  The callback is moved to a stack-local first since |this| could be
148  // destroyed during Run().
149  if (!after_close_cb_.is_null()) {
150    const AfterCloseCallback cb = after_close_cb_;
151    after_close_cb_.Reset();
152    cb.Run(this);
153  }
154}
155
156double VirtualAudioInputStream::GetMaxVolume() {
157  return 1.0;
158}
159
160void VirtualAudioInputStream::SetVolume(double volume) {}
161
162double VirtualAudioInputStream::GetVolume() {
163  return 1.0;
164}
165
166void VirtualAudioInputStream::SetAutomaticGainControl(bool enabled) {}
167
168bool VirtualAudioInputStream::GetAutomaticGainControl() {
169  return false;
170}
171
172}  // namespace media
173