wavein_input_win.cc revision 010d83a9304c5a91596085d917d248abff47903a
1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "media/audio/win/wavein_input_win.h"
6
7#pragma comment(lib, "winmm.lib")
8
9#include "base/logging.h"
10#include "media/audio/audio_io.h"
11#include "media/audio/win/audio_manager_win.h"
12#include "media/audio/win/device_enumeration_win.h"
13
14namespace media {
15
16// Our sound buffers are allocated once and kept in a linked list using the
17// the WAVEHDR::dwUser variable. The last buffer points to the first buffer.
18static WAVEHDR* GetNextBuffer(WAVEHDR* current) {
19  return reinterpret_cast<WAVEHDR*>(current->dwUser);
20}
21
22PCMWaveInAudioInputStream::PCMWaveInAudioInputStream(
23    AudioManagerWin* manager, const AudioParameters& params, int num_buffers,
24    const std::string& device_id)
25    : state_(kStateEmpty),
26      manager_(manager),
27      device_id_(device_id),
28      wavein_(NULL),
29      callback_(NULL),
30      num_buffers_(num_buffers),
31      buffer_(NULL),
32      channels_(params.channels()) {
33  DCHECK_GT(num_buffers_, 0);
34  format_.wFormatTag = WAVE_FORMAT_PCM;
35  format_.nChannels = params.channels() > 2 ? 2 : params.channels();
36  format_.nSamplesPerSec = params.sample_rate();
37  format_.wBitsPerSample = params.bits_per_sample();
38  format_.cbSize = 0;
39  format_.nBlockAlign = (format_.nChannels * format_.wBitsPerSample) / 8;
40  format_.nAvgBytesPerSec = format_.nBlockAlign * format_.nSamplesPerSec;
41  buffer_size_ = params.frames_per_buffer() * format_.nBlockAlign;
42  // If we don't have a packet size we use 100ms.
43  if (!buffer_size_)
44    buffer_size_ = format_.nAvgBytesPerSec / 10;
45  // The event is auto-reset.
46  stopped_event_.Set(::CreateEventW(NULL, FALSE, FALSE, NULL));
47}
48
49PCMWaveInAudioInputStream::~PCMWaveInAudioInputStream() {
50  DCHECK(NULL == wavein_);
51}
52
53bool PCMWaveInAudioInputStream::Open() {
54  DCHECK(thread_checker_.CalledOnValidThread());
55  if (state_ != kStateEmpty)
56    return false;
57  if (num_buffers_ < 2 || num_buffers_ > 10)
58    return false;
59
60  // Convert the stored device id string into an unsigned integer
61  // corresponding to the selected device.
62  UINT device_id = WAVE_MAPPER;
63  if (!GetDeviceId(&device_id)) {
64    return false;
65  }
66
67  // Open the specified input device for recording.
68  MMRESULT result = MMSYSERR_NOERROR;
69  result = ::waveInOpen(&wavein_, device_id, &format_,
70                        reinterpret_cast<DWORD_PTR>(WaveCallback),
71                        reinterpret_cast<DWORD_PTR>(this),
72                        CALLBACK_FUNCTION);
73  if (result != MMSYSERR_NOERROR)
74    return false;
75
76  SetupBuffers();
77  state_ = kStateReady;
78  return true;
79}
80
81void PCMWaveInAudioInputStream::SetupBuffers() {
82  WAVEHDR* last = NULL;
83  WAVEHDR* first = NULL;
84  for (int ix = 0; ix != num_buffers_; ++ix) {
85    uint32 sz = sizeof(WAVEHDR) + buffer_size_;
86    buffer_ =  reinterpret_cast<WAVEHDR*>(new char[sz]);
87    buffer_->lpData = reinterpret_cast<char*>(buffer_) + sizeof(WAVEHDR);
88    buffer_->dwBufferLength = buffer_size_;
89    buffer_->dwBytesRecorded = 0;
90    buffer_->dwUser = reinterpret_cast<DWORD_PTR>(last);
91    buffer_->dwFlags = WHDR_DONE;
92    buffer_->dwLoops = 0;
93    if (ix == 0)
94      first = buffer_;
95    last = buffer_;
96    ::waveInPrepareHeader(wavein_, buffer_, sizeof(WAVEHDR));
97  }
98  // Fix the first buffer to point to the last one.
99  first->dwUser = reinterpret_cast<DWORD_PTR>(last);
100}
101
102void PCMWaveInAudioInputStream::FreeBuffers() {
103  WAVEHDR* current = buffer_;
104  for (int ix = 0; ix != num_buffers_; ++ix) {
105    WAVEHDR* next = GetNextBuffer(current);
106    if (current->dwFlags & WHDR_PREPARED)
107      ::waveInUnprepareHeader(wavein_, current, sizeof(WAVEHDR));
108    delete[] reinterpret_cast<char*>(current);
109    current = next;
110  }
111  buffer_ = NULL;
112}
113
114void PCMWaveInAudioInputStream::Start(AudioInputCallback* callback) {
115  DCHECK(thread_checker_.CalledOnValidThread());
116  if (state_ != kStateReady)
117    return;
118
119  DCHECK(!callback_);
120  callback_ = callback;
121  state_ = kStateRecording;
122
123  WAVEHDR* buffer = buffer_;
124  for (int ix = 0; ix != num_buffers_; ++ix) {
125    QueueNextPacket(buffer);
126    buffer = GetNextBuffer(buffer);
127  }
128  buffer = buffer_;
129
130  MMRESULT result = ::waveInStart(wavein_);
131  if (result != MMSYSERR_NOERROR) {
132    HandleError(result);
133    state_ = kStateReady;
134    callback_ = NULL;
135  }
136}
137
138// Stopping is tricky. First, no buffer should be locked by the audio driver
139// or else the waveInReset() will deadlock and secondly, the callback should
140// not be inside the AudioInputCallback's OnData because waveInReset()
141// forcefully kills the callback thread.
142void PCMWaveInAudioInputStream::Stop() {
143  DVLOG(1) << "PCMWaveInAudioInputStream::Stop()";
144  DCHECK(thread_checker_.CalledOnValidThread());
145  if (state_ != kStateRecording)
146    return;
147
148  bool already_stopped = false;
149  {
150    // Tell the callback that we're stopping.
151    // As a result, |stopped_event_| will be signaled in callback method.
152    base::AutoLock auto_lock(lock_);
153    already_stopped = (callback_ == NULL);
154    callback_ = NULL;
155  }
156
157  if (already_stopped)
158    return;
159
160  // Wait for the callback to finish, it will signal us when ready to be reset.
161  DWORD wait = ::WaitForSingleObject(stopped_event_, INFINITE);
162  DCHECK_EQ(wait, WAIT_OBJECT_0);
163
164  // Stop input and reset the current position to zero for |wavein_|.
165  // All pending buffers are marked as done and returned to the application.
166  MMRESULT res = ::waveInReset(wavein_);
167  DCHECK_EQ(res, static_cast<MMRESULT>(MMSYSERR_NOERROR));
168
169  state_ = kStateReady;
170}
171
172void PCMWaveInAudioInputStream::Close() {
173  DVLOG(1) << "PCMWaveInAudioInputStream::Close()";
174  DCHECK(thread_checker_.CalledOnValidThread());
175
176  // We should not call Close() while recording. Catch it with DCHECK and
177  // implement auto-stop just in case.
178  DCHECK_NE(state_, kStateRecording);
179  Stop();
180
181  if (wavein_) {
182    FreeBuffers();
183
184    // waveInClose() generates a WIM_CLOSE callback.  In case Start() was never
185    // called, force a reset to ensure close succeeds.
186    MMRESULT res = ::waveInReset(wavein_);
187    DCHECK_EQ(res, static_cast<MMRESULT>(MMSYSERR_NOERROR));
188    res = ::waveInClose(wavein_);
189    DCHECK_EQ(res, static_cast<MMRESULT>(MMSYSERR_NOERROR));
190    state_ = kStateClosed;
191    wavein_ = NULL;
192  }
193
194  // Tell the audio manager that we have been released. This can result in
195  // the manager destroying us in-place so this needs to be the last thing
196  // we do on this function.
197  manager_->ReleaseInputStream(this);
198}
199
200double PCMWaveInAudioInputStream::GetMaxVolume() {
201  // TODO(henrika): Add volume support using the Audio Mixer API.
202  return 0.0;
203}
204
205void PCMWaveInAudioInputStream::SetVolume(double volume) {
206  // TODO(henrika): Add volume support using the Audio Mixer API.
207}
208
209double PCMWaveInAudioInputStream::GetVolume() {
210  // TODO(henrika): Add volume support using the Audio Mixer API.
211  return 0.0;
212}
213
214void PCMWaveInAudioInputStream::SetAutomaticGainControl(bool enabled) {
215  // TODO(henrika): Add AGC support when volume control has been added.
216  NOTIMPLEMENTED();
217}
218
219bool PCMWaveInAudioInputStream::GetAutomaticGainControl() {
220  // TODO(henrika): Add AGC support when volume control has been added.
221  NOTIMPLEMENTED();
222  return false;
223}
224
225void PCMWaveInAudioInputStream::HandleError(MMRESULT error) {
226  DLOG(WARNING) << "PCMWaveInAudio error " << error;
227  if (callback_)
228    callback_->OnError(this);
229}
230
231void PCMWaveInAudioInputStream::QueueNextPacket(WAVEHDR *buffer) {
232  MMRESULT res = ::waveInAddBuffer(wavein_, buffer, sizeof(WAVEHDR));
233  if (res != MMSYSERR_NOERROR)
234    HandleError(res);
235}
236
237bool PCMWaveInAudioInputStream::GetDeviceId(UINT* device_index) {
238  // Deliver the default input device id (WAVE_MAPPER) if the default
239  // device has been selected.
240  if (device_id_ == AudioManagerBase::kDefaultDeviceId) {
241    *device_index = WAVE_MAPPER;
242    return true;
243  }
244
245  // Get list of all available and active devices.
246  AudioDeviceNames device_names;
247  if (!media::GetInputDeviceNamesWinXP(&device_names))
248    return false;
249
250  if (device_names.empty())
251    return false;
252
253  // Search the full list of devices and compare with the specified
254  // device id which was specified in the constructor. Stop comparing
255  // when a match is found and return the corresponding index.
256  UINT index = 0;
257  bool found_device = false;
258  AudioDeviceNames::const_iterator it = device_names.begin();
259  while (it != device_names.end()) {
260    if (it->unique_id.compare(device_id_) == 0) {
261      *device_index = index;
262      found_device = true;
263      break;
264    }
265    ++index;
266    ++it;
267  }
268
269  return found_device;
270}
271
272// Windows calls us back in this function when some events happen. Most notably
273// when it has an audio buffer with recorded data.
274void PCMWaveInAudioInputStream::WaveCallback(HWAVEIN hwi, UINT msg,
275                                             DWORD_PTR instance,
276                                             DWORD_PTR param1, DWORD_PTR) {
277  PCMWaveInAudioInputStream* obj =
278      reinterpret_cast<PCMWaveInAudioInputStream*>(instance);
279
280  // The lock ensures that Stop() can't be called during a callback.
281  base::AutoLock auto_lock(obj->lock_);
282
283  if (msg == WIM_DATA) {
284    // The WIM_DATA message is sent when waveform-audio data is present in
285    // the input buffer and the buffer is being returned to the application.
286    // The message can be sent when the buffer is full or after the
287    // waveInReset function is called.
288    if (obj->callback_) {
289      // TODO(henrika): the |volume| parameter is always set to zero since
290      // there is currently no support for controlling the microphone volume
291      // level.
292      WAVEHDR* buffer = reinterpret_cast<WAVEHDR*>(param1);
293      obj->callback_->OnData(obj,
294                             reinterpret_cast<const uint8*>(buffer->lpData),
295                             buffer->dwBytesRecorded,
296                             buffer->dwBytesRecorded,
297                             0.0);
298
299      // Queue the finished buffer back with the audio driver. Since we are
300      // reusing the same buffers we can get away without calling
301      // waveInPrepareHeader.
302      obj->QueueNextPacket(buffer);
303    } else {
304      // Main thread has called Stop() and set |callback_| to NULL and is
305      // now waiting to issue waveInReset which will kill this thread.
306      // We should not call AudioSourceCallback code anymore.
307      ::SetEvent(obj->stopped_event_);
308    }
309  } else if (msg == WIM_CLOSE) {
310    // Intentionaly no-op for now.
311  } else if (msg == WIM_OPEN) {
312    // Intentionaly no-op for now.
313  }
314}
315
316}  // namespace media
317