1// Copyright 2014 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "mojo/services/gles2/command_buffer_type_conversions.h" 6 7#include "mojo/services/gles2/command_buffer.mojom.h" 8 9namespace mojo { 10 11CommandBufferStatePtr 12TypeConverter<CommandBufferStatePtr, gpu::CommandBuffer::State>::Convert( 13 const gpu::CommandBuffer::State& input) { 14 CommandBufferStatePtr result(CommandBufferState::New()); 15 result->num_entries = input.num_entries; 16 result->get_offset = input.get_offset; 17 result->put_offset = input.put_offset; 18 result->token = input.token; 19 result->error = input.error; 20 result->context_lost_reason = input.context_lost_reason; 21 result->generation = input.generation; 22 return result.Pass(); 23} 24 25gpu::CommandBuffer::State 26TypeConverter<gpu::CommandBuffer::State, CommandBufferStatePtr>::Convert( 27 const CommandBufferStatePtr& input) { 28 gpu::CommandBuffer::State state; 29 state.num_entries = input->num_entries; 30 state.get_offset = input->get_offset; 31 state.put_offset = input->put_offset; 32 state.token = input->token; 33 state.error = static_cast<gpu::error::Error>(input->error); 34 state.context_lost_reason = 35 static_cast<gpu::error::ContextLostReason>(input->context_lost_reason); 36 state.generation = input->generation; 37 return state; 38} 39 40} // namespace mojo 41