1// Copyright 2013 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "mojo/services/native_viewport/platform_viewport_android.h" 6 7#include <android/input.h> 8#include <android/native_window_jni.h> 9 10#include "base/android/jni_android.h" 11#include "jni/PlatformViewportAndroid_jni.h" 12#include "ui/events/event.h" 13#include "ui/gfx/point.h" 14 15namespace mojo { 16 17ui::EventType MotionEventActionToEventType(jint action) { 18 switch (action) { 19 case AMOTION_EVENT_ACTION_DOWN: 20 return ui::ET_TOUCH_PRESSED; 21 case AMOTION_EVENT_ACTION_MOVE: 22 return ui::ET_TOUCH_MOVED; 23 case AMOTION_EVENT_ACTION_UP: 24 return ui::ET_TOUCH_RELEASED; 25 default: 26 NOTREACHED(); 27 } 28 return ui::ET_UNKNOWN; 29} 30 31//////////////////////////////////////////////////////////////////////////////// 32// PlatformViewportAndroid, public: 33 34// static 35bool PlatformViewportAndroid::Register(JNIEnv* env) { 36 return RegisterNativesImpl(env); 37} 38 39PlatformViewportAndroid::PlatformViewportAndroid(Delegate* delegate) 40 : delegate_(delegate), 41 window_(NULL), 42 id_generator_(0), 43 weak_factory_(this) { 44} 45 46PlatformViewportAndroid::~PlatformViewportAndroid() { 47 if (window_) 48 ReleaseWindow(); 49} 50 51void PlatformViewportAndroid::Destroy(JNIEnv* env, jobject obj) { 52 delegate_->OnDestroyed(); 53} 54 55void PlatformViewportAndroid::SurfaceCreated(JNIEnv* env, 56 jobject obj, 57 jobject jsurface) { 58 base::android::ScopedJavaLocalRef<jobject> protector(env, jsurface); 59 // Note: This ensures that any local references used by 60 // ANativeWindow_fromSurface are released immediately. This is needed as a 61 // workaround for https://code.google.com/p/android/issues/detail?id=68174 62 { 63 base::android::ScopedJavaLocalFrame scoped_local_reference_frame(env); 64 window_ = ANativeWindow_fromSurface(env, jsurface); 65 } 66 delegate_->OnAcceleratedWidgetAvailable(window_); 67} 68 69void PlatformViewportAndroid::SurfaceDestroyed(JNIEnv* env, jobject obj) { 70 DCHECK(window_); 71 ReleaseWindow(); 72} 73 74void PlatformViewportAndroid::SurfaceSetSize(JNIEnv* env, jobject obj, 75 jint width, jint height) { 76 bounds_ = gfx::Rect(width, height); 77 delegate_->OnBoundsChanged(bounds_); 78} 79 80bool PlatformViewportAndroid::TouchEvent(JNIEnv* env, jobject obj, 81 jint pointer_id, 82 jint action, 83 jfloat x, jfloat y, 84 jlong time_ms) { 85 gfx::Point location(static_cast<int>(x), static_cast<int>(y)); 86 ui::TouchEvent event(MotionEventActionToEventType(action), location, 87 id_generator_.GetGeneratedID(pointer_id), 88 base::TimeDelta::FromMilliseconds(time_ms)); 89 // TODO(beng): handle multiple touch-points. 90 delegate_->OnEvent(&event); 91 if (action == ui::ET_TOUCH_RELEASED) 92 id_generator_.ReleaseNumber(pointer_id); 93 94 return true; 95} 96 97//////////////////////////////////////////////////////////////////////////////// 98// PlatformViewportAndroid, PlatformViewport implementation: 99 100void PlatformViewportAndroid::Init(const gfx::Rect& bounds) { 101 JNIEnv* env = base::android::AttachCurrentThread(); 102 Java_PlatformViewportAndroid_createForActivity( 103 env, 104 base::android::GetApplicationContext(), 105 reinterpret_cast<jlong>(this)); 106} 107 108void PlatformViewportAndroid::Show() { 109 // Nothing to do. View is created visible. 110} 111 112void PlatformViewportAndroid::Hide() { 113 // Nothing to do. View is always visible. 114} 115 116void PlatformViewportAndroid::Close() { 117 // TODO(beng): close activity containing MojoView? 118 119 // TODO(beng): perform this in response to view destruction. 120 delegate_->OnDestroyed(); 121} 122 123gfx::Size PlatformViewportAndroid::GetSize() { 124 return bounds_.size(); 125} 126 127void PlatformViewportAndroid::SetBounds(const gfx::Rect& bounds) { 128 NOTIMPLEMENTED(); 129} 130 131void PlatformViewportAndroid::SetCapture() { 132 NOTIMPLEMENTED(); 133} 134 135void PlatformViewportAndroid::ReleaseCapture() { 136 NOTIMPLEMENTED(); 137} 138 139//////////////////////////////////////////////////////////////////////////////// 140// PlatformViewportAndroid, private: 141 142void PlatformViewportAndroid::ReleaseWindow() { 143 ANativeWindow_release(window_); 144 window_ = NULL; 145} 146 147//////////////////////////////////////////////////////////////////////////////// 148// PlatformViewport, public: 149 150// static 151scoped_ptr<PlatformViewport> PlatformViewport::Create(Delegate* delegate) { 152 return scoped_ptr<PlatformViewport>( 153 new PlatformViewportAndroid(delegate)).Pass(); 154} 155 156} // namespace mojo 157