1// Copyright (c) 2012 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "net/socket/tcp_client_socket.h" 6 7#include "base/basictypes.h" 8#include "base/memory/ref_counted.h" 9#include "base/memory/scoped_ptr.h" 10#include "net/base/address_list.h" 11#include "net/base/io_buffer.h" 12#include "net/base/net_errors.h" 13#include "net/base/net_log.h" 14#include "net/base/net_log_unittest.h" 15#include "net/base/test_completion_callback.h" 16#include "net/base/winsock_init.h" 17#include "net/dns/mock_host_resolver.h" 18#include "net/socket/client_socket_factory.h" 19#include "net/socket/tcp_listen_socket.h" 20#include "testing/gtest/include/gtest/gtest.h" 21#include "testing/platform_test.h" 22 23namespace net { 24 25namespace { 26 27const char kServerReply[] = "HTTP/1.1 404 Not Found"; 28 29enum ClientSocketTestTypes { 30 TCP, 31 SCTP 32}; 33 34} // namespace 35 36class TransportClientSocketTest 37 : public StreamListenSocket::Delegate, 38 public ::testing::TestWithParam<ClientSocketTestTypes> { 39 public: 40 TransportClientSocketTest() 41 : listen_port_(0), 42 socket_factory_(ClientSocketFactory::GetDefaultFactory()), 43 close_server_socket_on_next_send_(false) { 44 } 45 46 virtual ~TransportClientSocketTest() { 47 } 48 49 // Implement StreamListenSocket::Delegate methods 50 virtual void DidAccept(StreamListenSocket* server, 51 scoped_ptr<StreamListenSocket> connection) OVERRIDE { 52 connected_sock_.reset( 53 static_cast<TCPListenSocket*>(connection.release())); 54 } 55 virtual void DidRead(StreamListenSocket*, const char* str, int len) OVERRIDE { 56 // TODO(dkegel): this might not be long enough to tickle some bugs. 57 connected_sock_->Send(kServerReply, arraysize(kServerReply) - 1, 58 false /* Don't append line feed */); 59 if (close_server_socket_on_next_send_) 60 CloseServerSocket(); 61 } 62 virtual void DidClose(StreamListenSocket* sock) OVERRIDE {} 63 64 // Testcase hooks 65 virtual void SetUp(); 66 67 void CloseServerSocket() { 68 // delete the connected_sock_, which will close it. 69 connected_sock_.reset(); 70 } 71 72 void PauseServerReads() { 73 connected_sock_->PauseReads(); 74 } 75 76 void ResumeServerReads() { 77 connected_sock_->ResumeReads(); 78 } 79 80 int DrainClientSocket(IOBuffer* buf, 81 uint32 buf_len, 82 uint32 bytes_to_read, 83 TestCompletionCallback* callback); 84 85 void SendClientRequest(); 86 87 void set_close_server_socket_on_next_send(bool close) { 88 close_server_socket_on_next_send_ = close; 89 } 90 91 protected: 92 int listen_port_; 93 CapturingNetLog net_log_; 94 ClientSocketFactory* const socket_factory_; 95 scoped_ptr<StreamSocket> sock_; 96 97 private: 98 scoped_ptr<TCPListenSocket> listen_sock_; 99 scoped_ptr<TCPListenSocket> connected_sock_; 100 bool close_server_socket_on_next_send_; 101}; 102 103void TransportClientSocketTest::SetUp() { 104 ::testing::TestWithParam<ClientSocketTestTypes>::SetUp(); 105 106 // Find a free port to listen on 107 scoped_ptr<TCPListenSocket> sock; 108 int port; 109 // Range of ports to listen on. Shouldn't need to try many. 110 const int kMinPort = 10100; 111 const int kMaxPort = 10200; 112#if defined(OS_WIN) 113 EnsureWinsockInit(); 114#endif 115 for (port = kMinPort; port < kMaxPort; port++) { 116 sock = TCPListenSocket::CreateAndListen("127.0.0.1", port, this); 117 if (sock.get()) 118 break; 119 } 120 ASSERT_TRUE(sock.get() != NULL); 121 listen_sock_ = sock.Pass(); 122 listen_port_ = port; 123 124 AddressList addr; 125 // MockHostResolver resolves everything to 127.0.0.1. 126 scoped_ptr<HostResolver> resolver(new MockHostResolver()); 127 HostResolver::RequestInfo info(HostPortPair("localhost", listen_port_)); 128 TestCompletionCallback callback; 129 int rv = resolver->Resolve( 130 info, DEFAULT_PRIORITY, &addr, callback.callback(), NULL, BoundNetLog()); 131 CHECK_EQ(ERR_IO_PENDING, rv); 132 rv = callback.WaitForResult(); 133 CHECK_EQ(rv, OK); 134 sock_ = 135 socket_factory_->CreateTransportClientSocket(addr, 136 &net_log_, 137 NetLog::Source()); 138} 139 140int TransportClientSocketTest::DrainClientSocket( 141 IOBuffer* buf, uint32 buf_len, 142 uint32 bytes_to_read, TestCompletionCallback* callback) { 143 int rv = OK; 144 uint32 bytes_read = 0; 145 146 while (bytes_read < bytes_to_read) { 147 rv = sock_->Read(buf, buf_len, callback->callback()); 148 EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); 149 150 if (rv == ERR_IO_PENDING) 151 rv = callback->WaitForResult(); 152 153 EXPECT_GE(rv, 0); 154 bytes_read += rv; 155 } 156 157 return static_cast<int>(bytes_read); 158} 159 160void TransportClientSocketTest::SendClientRequest() { 161 const char request_text[] = "GET / HTTP/1.0\r\n\r\n"; 162 scoped_refptr<IOBuffer> request_buffer( 163 new IOBuffer(arraysize(request_text) - 1)); 164 TestCompletionCallback callback; 165 int rv; 166 167 memcpy(request_buffer->data(), request_text, arraysize(request_text) - 1); 168 rv = sock_->Write( 169 request_buffer.get(), arraysize(request_text) - 1, callback.callback()); 170 EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); 171 172 if (rv == ERR_IO_PENDING) 173 rv = callback.WaitForResult(); 174 EXPECT_EQ(rv, static_cast<int>(arraysize(request_text) - 1)); 175} 176 177// TODO(leighton): Add SCTP to this list when it is ready. 178INSTANTIATE_TEST_CASE_P(StreamSocket, 179 TransportClientSocketTest, 180 ::testing::Values(TCP)); 181 182TEST_P(TransportClientSocketTest, Connect) { 183 TestCompletionCallback callback; 184 EXPECT_FALSE(sock_->IsConnected()); 185 186 int rv = sock_->Connect(callback.callback()); 187 188 net::CapturingNetLog::CapturedEntryList net_log_entries; 189 net_log_.GetEntries(&net_log_entries); 190 EXPECT_TRUE(net::LogContainsBeginEvent( 191 net_log_entries, 0, net::NetLog::TYPE_SOCKET_ALIVE)); 192 EXPECT_TRUE(net::LogContainsBeginEvent( 193 net_log_entries, 1, net::NetLog::TYPE_TCP_CONNECT)); 194 if (rv != OK) { 195 ASSERT_EQ(rv, ERR_IO_PENDING); 196 rv = callback.WaitForResult(); 197 EXPECT_EQ(rv, OK); 198 } 199 200 EXPECT_TRUE(sock_->IsConnected()); 201 net_log_.GetEntries(&net_log_entries); 202 EXPECT_TRUE(net::LogContainsEndEvent( 203 net_log_entries, -1, net::NetLog::TYPE_TCP_CONNECT)); 204 205 sock_->Disconnect(); 206 EXPECT_FALSE(sock_->IsConnected()); 207} 208 209TEST_P(TransportClientSocketTest, IsConnected) { 210 scoped_refptr<IOBuffer> buf(new IOBuffer(4096)); 211 TestCompletionCallback callback; 212 uint32 bytes_read; 213 214 EXPECT_FALSE(sock_->IsConnected()); 215 EXPECT_FALSE(sock_->IsConnectedAndIdle()); 216 int rv = sock_->Connect(callback.callback()); 217 if (rv != OK) { 218 ASSERT_EQ(rv, ERR_IO_PENDING); 219 rv = callback.WaitForResult(); 220 EXPECT_EQ(rv, OK); 221 } 222 EXPECT_TRUE(sock_->IsConnected()); 223 EXPECT_TRUE(sock_->IsConnectedAndIdle()); 224 225 // Send the request and wait for the server to respond. 226 SendClientRequest(); 227 228 // Drain a single byte so we know we've received some data. 229 bytes_read = DrainClientSocket(buf.get(), 1, 1, &callback); 230 ASSERT_EQ(bytes_read, 1u); 231 232 // Socket should be considered connected, but not idle, due to 233 // pending data. 234 EXPECT_TRUE(sock_->IsConnected()); 235 EXPECT_FALSE(sock_->IsConnectedAndIdle()); 236 237 bytes_read = DrainClientSocket( 238 buf.get(), 4096, arraysize(kServerReply) - 2, &callback); 239 ASSERT_EQ(bytes_read, arraysize(kServerReply) - 2); 240 241 // After draining the data, the socket should be back to connected 242 // and idle. 243 EXPECT_TRUE(sock_->IsConnected()); 244 EXPECT_TRUE(sock_->IsConnectedAndIdle()); 245 246 // This time close the server socket immediately after the server response. 247 set_close_server_socket_on_next_send(true); 248 SendClientRequest(); 249 250 bytes_read = DrainClientSocket(buf.get(), 1, 1, &callback); 251 ASSERT_EQ(bytes_read, 1u); 252 253 // As above because of data. 254 EXPECT_TRUE(sock_->IsConnected()); 255 EXPECT_FALSE(sock_->IsConnectedAndIdle()); 256 257 bytes_read = DrainClientSocket( 258 buf.get(), 4096, arraysize(kServerReply) - 2, &callback); 259 ASSERT_EQ(bytes_read, arraysize(kServerReply) - 2); 260 261 // Once the data is drained, the socket should now be seen as not 262 // connected. 263 if (sock_->IsConnected()) { 264 // In the unlikely event that the server's connection closure is not 265 // processed in time, wait for the connection to be closed. 266 rv = sock_->Read(buf.get(), 4096, callback.callback()); 267 EXPECT_EQ(0, callback.GetResult(rv)); 268 EXPECT_FALSE(sock_->IsConnected()); 269 } 270 EXPECT_FALSE(sock_->IsConnectedAndIdle()); 271} 272 273TEST_P(TransportClientSocketTest, Read) { 274 TestCompletionCallback callback; 275 int rv = sock_->Connect(callback.callback()); 276 if (rv != OK) { 277 ASSERT_EQ(rv, ERR_IO_PENDING); 278 279 rv = callback.WaitForResult(); 280 EXPECT_EQ(rv, OK); 281 } 282 SendClientRequest(); 283 284 scoped_refptr<IOBuffer> buf(new IOBuffer(4096)); 285 uint32 bytes_read = DrainClientSocket( 286 buf.get(), 4096, arraysize(kServerReply) - 1, &callback); 287 ASSERT_EQ(bytes_read, arraysize(kServerReply) - 1); 288 289 // All data has been read now. Read once more to force an ERR_IO_PENDING, and 290 // then close the server socket, and note the close. 291 292 rv = sock_->Read(buf.get(), 4096, callback.callback()); 293 ASSERT_EQ(ERR_IO_PENDING, rv); 294 CloseServerSocket(); 295 EXPECT_EQ(0, callback.WaitForResult()); 296} 297 298TEST_P(TransportClientSocketTest, Read_SmallChunks) { 299 TestCompletionCallback callback; 300 int rv = sock_->Connect(callback.callback()); 301 if (rv != OK) { 302 ASSERT_EQ(rv, ERR_IO_PENDING); 303 304 rv = callback.WaitForResult(); 305 EXPECT_EQ(rv, OK); 306 } 307 SendClientRequest(); 308 309 scoped_refptr<IOBuffer> buf(new IOBuffer(1)); 310 uint32 bytes_read = 0; 311 while (bytes_read < arraysize(kServerReply) - 1) { 312 rv = sock_->Read(buf.get(), 1, callback.callback()); 313 EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); 314 315 if (rv == ERR_IO_PENDING) 316 rv = callback.WaitForResult(); 317 318 ASSERT_EQ(1, rv); 319 bytes_read += rv; 320 } 321 322 // All data has been read now. Read once more to force an ERR_IO_PENDING, and 323 // then close the server socket, and note the close. 324 325 rv = sock_->Read(buf.get(), 1, callback.callback()); 326 ASSERT_EQ(ERR_IO_PENDING, rv); 327 CloseServerSocket(); 328 EXPECT_EQ(0, callback.WaitForResult()); 329} 330 331TEST_P(TransportClientSocketTest, Read_Interrupted) { 332 TestCompletionCallback callback; 333 int rv = sock_->Connect(callback.callback()); 334 if (rv != OK) { 335 ASSERT_EQ(ERR_IO_PENDING, rv); 336 337 rv = callback.WaitForResult(); 338 EXPECT_EQ(rv, OK); 339 } 340 SendClientRequest(); 341 342 // Do a partial read and then exit. This test should not crash! 343 scoped_refptr<IOBuffer> buf(new IOBuffer(16)); 344 rv = sock_->Read(buf.get(), 16, callback.callback()); 345 EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); 346 347 if (rv == ERR_IO_PENDING) 348 rv = callback.WaitForResult(); 349 350 EXPECT_NE(0, rv); 351} 352 353TEST_P(TransportClientSocketTest, DISABLED_FullDuplex_ReadFirst) { 354 TestCompletionCallback callback; 355 int rv = sock_->Connect(callback.callback()); 356 if (rv != OK) { 357 ASSERT_EQ(rv, ERR_IO_PENDING); 358 359 rv = callback.WaitForResult(); 360 EXPECT_EQ(rv, OK); 361 } 362 363 // Read first. There's no data, so it should return ERR_IO_PENDING. 364 const int kBufLen = 4096; 365 scoped_refptr<IOBuffer> buf(new IOBuffer(kBufLen)); 366 rv = sock_->Read(buf.get(), kBufLen, callback.callback()); 367 EXPECT_EQ(ERR_IO_PENDING, rv); 368 369 PauseServerReads(); 370 const int kWriteBufLen = 64 * 1024; 371 scoped_refptr<IOBuffer> request_buffer(new IOBuffer(kWriteBufLen)); 372 char* request_data = request_buffer->data(); 373 memset(request_data, 'A', kWriteBufLen); 374 TestCompletionCallback write_callback; 375 376 while (true) { 377 rv = sock_->Write( 378 request_buffer.get(), kWriteBufLen, write_callback.callback()); 379 ASSERT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); 380 381 if (rv == ERR_IO_PENDING) { 382 ResumeServerReads(); 383 rv = write_callback.WaitForResult(); 384 break; 385 } 386 } 387 388 // At this point, both read and write have returned ERR_IO_PENDING, and the 389 // write callback has executed. We wait for the read callback to run now to 390 // make sure that the socket can handle full duplex communications. 391 392 rv = callback.WaitForResult(); 393 EXPECT_GE(rv, 0); 394} 395 396TEST_P(TransportClientSocketTest, DISABLED_FullDuplex_WriteFirst) { 397 TestCompletionCallback callback; 398 int rv = sock_->Connect(callback.callback()); 399 if (rv != OK) { 400 ASSERT_EQ(ERR_IO_PENDING, rv); 401 402 rv = callback.WaitForResult(); 403 EXPECT_EQ(OK, rv); 404 } 405 406 PauseServerReads(); 407 const int kWriteBufLen = 64 * 1024; 408 scoped_refptr<IOBuffer> request_buffer(new IOBuffer(kWriteBufLen)); 409 char* request_data = request_buffer->data(); 410 memset(request_data, 'A', kWriteBufLen); 411 TestCompletionCallback write_callback; 412 413 while (true) { 414 rv = sock_->Write( 415 request_buffer.get(), kWriteBufLen, write_callback.callback()); 416 ASSERT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); 417 418 if (rv == ERR_IO_PENDING) 419 break; 420 } 421 422 // Now we have the Write() blocked on ERR_IO_PENDING. It's time to force the 423 // Read() to block on ERR_IO_PENDING too. 424 425 const int kBufLen = 4096; 426 scoped_refptr<IOBuffer> buf(new IOBuffer(kBufLen)); 427 while (true) { 428 rv = sock_->Read(buf.get(), kBufLen, callback.callback()); 429 ASSERT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); 430 if (rv == ERR_IO_PENDING) 431 break; 432 } 433 434 // At this point, both read and write have returned ERR_IO_PENDING. Now we 435 // run the write and read callbacks to make sure they can handle full duplex 436 // communications. 437 438 ResumeServerReads(); 439 rv = write_callback.WaitForResult(); 440 EXPECT_GE(rv, 0); 441 442 // It's possible the read is blocked because it's already read all the data. 443 // Close the server socket, so there will at least be a 0-byte read. 444 CloseServerSocket(); 445 446 rv = callback.WaitForResult(); 447 EXPECT_GE(rv, 0); 448} 449 450} // namespace net 451