1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef NET_UDP_UDP_SOCKET_LIBEVENT_H_
6#define NET_UDP_UDP_SOCKET_LIBEVENT_H_
7
8#include "base/memory/ref_counted.h"
9#include "base/memory/scoped_ptr.h"
10#include "base/message_loop/message_loop.h"
11#include "base/threading/non_thread_safe.h"
12#include "net/base/completion_callback.h"
13#include "net/base/io_buffer.h"
14#include "net/base/ip_endpoint.h"
15#include "net/base/net_export.h"
16#include "net/base/net_log.h"
17#include "net/base/rand_callback.h"
18#include "net/socket/socket_descriptor.h"
19#include "net/udp/datagram_socket.h"
20
21namespace net {
22
23class NET_EXPORT UDPSocketLibevent : public base::NonThreadSafe {
24 public:
25  UDPSocketLibevent(DatagramSocket::BindType bind_type,
26                    const RandIntCallback& rand_int_cb,
27                    net::NetLog* net_log,
28                    const net::NetLog::Source& source);
29  virtual ~UDPSocketLibevent();
30
31  // Connect the socket to connect with a certain |address|.
32  // Returns a net error code.
33  int Connect(const IPEndPoint& address);
34
35  // Bind the address/port for this socket to |address|.  This is generally
36  // only used on a server.
37  // Returns a net error code.
38  int Bind(const IPEndPoint& address);
39
40  // Close the socket.
41  void Close();
42
43  // Copy the remote udp address into |address| and return a network error code.
44  int GetPeerAddress(IPEndPoint* address) const;
45
46  // Copy the local udp address into |address| and return a network error code.
47  // (similar to getsockname)
48  int GetLocalAddress(IPEndPoint* address) const;
49
50  // IO:
51  // Multiple outstanding read requests are not supported.
52  // Full duplex mode (reading and writing at the same time) is supported
53
54  // Read from the socket.
55  // Only usable from the client-side of a UDP socket, after the socket
56  // has been connected.
57  int Read(IOBuffer* buf, int buf_len, const CompletionCallback& callback);
58
59  // Write to the socket.
60  // Only usable from the client-side of a UDP socket, after the socket
61  // has been connected.
62  int Write(IOBuffer* buf, int buf_len, const CompletionCallback& callback);
63
64  // Read from a socket and receive sender address information.
65  // |buf| is the buffer to read data into.
66  // |buf_len| is the maximum amount of data to read.
67  // |address| is a buffer provided by the caller for receiving the sender
68  //   address information about the received data.  This buffer must be kept
69  //   alive by the caller until the callback is placed.
70  // |address_length| is a ptr to the length of the |address| buffer.  This
71  //   is an input parameter containing the maximum size |address| can hold
72  //   and also an output parameter for the size of |address| upon completion.
73  // |callback| is the callback on completion of the RecvFrom.
74  // Returns a net error code, or ERR_IO_PENDING if the IO is in progress.
75  // If ERR_IO_PENDING is returned, the caller must keep |buf|, |address|,
76  // and |address_length| alive until the callback is called.
77  int RecvFrom(IOBuffer* buf,
78               int buf_len,
79               IPEndPoint* address,
80               const CompletionCallback& callback);
81
82  // Send to a socket with a particular destination.
83  // |buf| is the buffer to send
84  // |buf_len| is the number of bytes to send
85  // |address| is the recipient address.
86  // |address_length| is the size of the recipient address
87  // |callback| is the user callback function to call on complete.
88  // Returns a net error code, or ERR_IO_PENDING if the IO is in progress.
89  // If ERR_IO_PENDING is returned, the caller must keep |buf| and |address|
90  // alive until the callback is called.
91  int SendTo(IOBuffer* buf,
92             int buf_len,
93             const IPEndPoint& address,
94             const CompletionCallback& callback);
95
96  // Set the receive buffer size (in bytes) for the socket.
97  int SetReceiveBufferSize(int32 size);
98
99  // Set the send buffer size (in bytes) for the socket.
100  int SetSendBufferSize(int32 size);
101
102  // Returns true if the socket is already connected or bound.
103  bool is_connected() const { return socket_ != kInvalidSocket; }
104
105  const BoundNetLog& NetLog() const { return net_log_; }
106
107  // Sets corresponding flags in |socket_options_| to allow the socket
108  // to share the local address to which the socket will be bound with
109  // other processes. Should be called before Bind().
110  void AllowAddressReuse();
111
112  // Sets corresponding flags in |socket_options_| to allow sending
113  // and receiving packets to and from broadcast addresses. Should be
114  // called before Bind().
115  void AllowBroadcast();
116
117  // Join the multicast group.
118  // |group_address| is the group address to join, could be either
119  // an IPv4 or IPv6 address.
120  // Return a network error code.
121  int JoinGroup(const IPAddressNumber& group_address) const;
122
123  // Leave the multicast group.
124  // |group_address| is the group address to leave, could be either
125  // an IPv4 or IPv6 address. If the socket hasn't joined the group,
126  // it will be ignored.
127  // It's optional to leave the multicast group before destroying
128  // the socket. It will be done by the OS.
129  // Return a network error code.
130  int LeaveGroup(const IPAddressNumber& group_address) const;
131
132  // Set interface to use for multicast. If |interface_index| set to 0, default
133  // interface is used.
134  // Should be called before Bind().
135  // Returns a network error code.
136  int SetMulticastInterface(uint32 interface_index);
137
138  // Set the time-to-live option for UDP packets sent to the multicast
139  // group address. The default value of this option is 1.
140  // Cannot be negative or more than 255.
141  // Should be called before Bind().
142  // Return a network error code.
143  int SetMulticastTimeToLive(int time_to_live);
144
145  // Set the loopback flag for UDP socket. If this flag is true, the host
146  // will receive packets sent to the joined group from itself.
147  // The default value of this option is true.
148  // Should be called before Bind().
149  // Return a network error code.
150  //
151  // Note: the behavior of |SetMulticastLoopbackMode| is slightly
152  // different between Windows and Unix-like systems. The inconsistency only
153  // happens when there are more than one applications on the same host
154  // joined to the same multicast group while having different settings on
155  // multicast loopback mode. On Windows, the applications with loopback off
156  // will not RECEIVE the loopback packets; while on Unix-like systems, the
157  // applications with loopback off will not SEND the loopback packets to
158  // other applications on the same host. See MSDN: http://goo.gl/6vqbj
159  int SetMulticastLoopbackMode(bool loopback);
160
161  // Set the differentiated services flags on outgoing packets. May not
162  // do anything on some platforms.
163  // Return a network error code.
164  int SetDiffServCodePoint(DiffServCodePoint dscp);
165
166  // Resets the thread to be used for thread-safety checks.
167  void DetachFromThread();
168
169 private:
170  enum SocketOptions {
171    SOCKET_OPTION_REUSE_ADDRESS  = 1 << 0,
172    SOCKET_OPTION_BROADCAST      = 1 << 1,
173    SOCKET_OPTION_MULTICAST_LOOP = 1 << 2
174  };
175
176  class ReadWatcher : public base::MessageLoopForIO::Watcher {
177   public:
178    explicit ReadWatcher(UDPSocketLibevent* socket) : socket_(socket) {}
179
180    // MessageLoopForIO::Watcher methods
181
182    virtual void OnFileCanReadWithoutBlocking(int /* fd */) OVERRIDE;
183
184    virtual void OnFileCanWriteWithoutBlocking(int /* fd */) OVERRIDE {}
185
186   private:
187    UDPSocketLibevent* const socket_;
188
189    DISALLOW_COPY_AND_ASSIGN(ReadWatcher);
190  };
191
192  class WriteWatcher : public base::MessageLoopForIO::Watcher {
193   public:
194    explicit WriteWatcher(UDPSocketLibevent* socket) : socket_(socket) {}
195
196    // MessageLoopForIO::Watcher methods
197
198    virtual void OnFileCanReadWithoutBlocking(int /* fd */) OVERRIDE {}
199
200    virtual void OnFileCanWriteWithoutBlocking(int /* fd */) OVERRIDE;
201
202   private:
203    UDPSocketLibevent* const socket_;
204
205    DISALLOW_COPY_AND_ASSIGN(WriteWatcher);
206  };
207
208  void DoReadCallback(int rv);
209  void DoWriteCallback(int rv);
210  void DidCompleteRead();
211  void DidCompleteWrite();
212
213  // Handles stats and logging. |result| is the number of bytes transferred, on
214  // success, or the net error code on failure. On success, LogRead takes in a
215  // sockaddr and its length, which are mandatory, while LogWrite takes in an
216  // optional IPEndPoint.
217  void LogRead(int result, const char* bytes, socklen_t addr_len,
218               const sockaddr* addr) const;
219  void LogWrite(int result, const char* bytes, const IPEndPoint* address) const;
220
221  // Returns the OS error code (or 0 on success).
222  int CreateSocket(int addr_family);
223
224  // Same as SendTo(), except that address is passed by pointer
225  // instead of by reference. It is called from Write() with |address|
226  // set to NULL.
227  int SendToOrWrite(IOBuffer* buf,
228                    int buf_len,
229                    const IPEndPoint* address,
230                    const CompletionCallback& callback);
231
232  int InternalConnect(const IPEndPoint& address);
233  int InternalRecvFrom(IOBuffer* buf, int buf_len, IPEndPoint* address);
234  int InternalSendTo(IOBuffer* buf, int buf_len, const IPEndPoint* address);
235
236  // Applies |socket_options_| to |socket_|. Should be called before
237  // Bind().
238  int SetSocketOptions();
239  int DoBind(const IPEndPoint& address);
240  // Binds to a random port on |address|.
241  int RandomBind(const IPAddressNumber& address);
242
243  int socket_;
244  int addr_family_;
245
246  // Bitwise-or'd combination of SocketOptions. Specifies the set of
247  // options that should be applied to |socket_| before Bind().
248  int socket_options_;
249
250  // Multicast interface.
251  uint32 multicast_interface_;
252
253  // Multicast socket options cached for SetSocketOption.
254  // Cannot be used after Bind().
255  int multicast_time_to_live_;
256
257  // How to do source port binding, used only when UDPSocket is part of
258  // UDPClientSocket, since UDPServerSocket provides Bind.
259  DatagramSocket::BindType bind_type_;
260
261  // PRNG function for generating port numbers.
262  RandIntCallback rand_int_cb_;
263
264  // These are mutable since they're just cached copies to make
265  // GetPeerAddress/GetLocalAddress smarter.
266  mutable scoped_ptr<IPEndPoint> local_address_;
267  mutable scoped_ptr<IPEndPoint> remote_address_;
268
269  // The socket's libevent wrappers
270  base::MessageLoopForIO::FileDescriptorWatcher read_socket_watcher_;
271  base::MessageLoopForIO::FileDescriptorWatcher write_socket_watcher_;
272
273  // The corresponding watchers for reads and writes.
274  ReadWatcher read_watcher_;
275  WriteWatcher write_watcher_;
276
277  // The buffer used by InternalRead() to retry Read requests
278  scoped_refptr<IOBuffer> read_buf_;
279  int read_buf_len_;
280  IPEndPoint* recv_from_address_;
281
282  // The buffer used by InternalWrite() to retry Write requests
283  scoped_refptr<IOBuffer> write_buf_;
284  int write_buf_len_;
285  scoped_ptr<IPEndPoint> send_to_address_;
286
287  // External callback; called when read is complete.
288  CompletionCallback read_callback_;
289
290  // External callback; called when write is complete.
291  CompletionCallback write_callback_;
292
293  BoundNetLog net_log_;
294
295  DISALLOW_COPY_AND_ASSIGN(UDPSocketLibevent);
296};
297
298}  // namespace net
299
300#endif  // NET_UDP_UDP_SOCKET_LIBEVENT_H_
301