pepper_view.cc revision 2a99a7e74a7f215066514fe81d2bfa6639d9eddd
1// Copyright (c) 2012 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "remoting/client/plugin/pepper_view.h" 6 7#include <functional> 8 9#include "base/message_loop.h" 10#include "base/string_util.h" 11#include "base/time.h" 12#include "base/synchronization/waitable_event.h" 13#include "ppapi/cpp/completion_callback.h" 14#include "ppapi/cpp/dev/graphics_2d_dev.h" 15#include "ppapi/cpp/dev/view_dev.h" 16#include "ppapi/cpp/image_data.h" 17#include "ppapi/cpp/point.h" 18#include "ppapi/cpp/rect.h" 19#include "ppapi/cpp/size.h" 20#include "remoting/base/util.h" 21#include "remoting/client/chromoting_stats.h" 22#include "remoting/client/client_context.h" 23#include "remoting/client/frame_producer.h" 24#include "remoting/client/plugin/chromoting_instance.h" 25#include "remoting/client/plugin/pepper_util.h" 26 27using base::Passed; 28 29namespace remoting { 30 31namespace { 32 33// The maximum number of image buffers to be allocated at any point of time. 34const size_t kMaxPendingBuffersCount = 2; 35 36} // namespace 37 38PepperView::PepperView(ChromotingInstance* instance, 39 ClientContext* context, 40 FrameProducer* producer) 41 : instance_(instance), 42 context_(context), 43 producer_(producer), 44 merge_buffer_(NULL), 45 merge_clip_area_(SkIRect::MakeEmpty()), 46 dips_size_(SkISize::Make(0, 0)), 47 dips_to_device_scale_(1.0f), 48 view_size_(SkISize::Make(0, 0)), 49 dips_to_view_scale_(1.0f), 50 clip_area_(SkIRect::MakeEmpty()), 51 source_size_(SkISize::Make(0, 0)), 52 source_dpi_(SkIPoint::Make(0, 0)), 53 flush_pending_(false), 54 is_initialized_(false), 55 frame_received_(false) { 56 InitiateDrawing(); 57} 58 59PepperView::~PepperView() { 60 // The producer should now return any pending buffers. At this point, however, 61 // ReturnBuffer() tasks scheduled by the producer will not be delivered, 62 // so we free all the buffers once the producer's queue is empty. 63 base::WaitableEvent done_event(true, false); 64 producer_->RequestReturnBuffers( 65 base::Bind(&base::WaitableEvent::Signal, base::Unretained(&done_event))); 66 done_event.Wait(); 67 68 merge_buffer_ = NULL; 69 while (!buffers_.empty()) { 70 FreeBuffer(buffers_.front()); 71 } 72} 73 74void PepperView::SetView(const pp::View& view) { 75 bool view_changed = false; 76 77 pp::Rect pp_size = view.GetRect(); 78 SkISize new_dips_size = SkISize::Make(pp_size.width(), pp_size.height()); 79 pp::ViewDev view_dev(view); 80 float new_dips_to_device_scale = view_dev.GetDeviceScale(); 81 82 if (dips_size_ != new_dips_size || 83 dips_to_device_scale_ != new_dips_to_device_scale) { 84 view_changed = true; 85 dips_to_device_scale_ = new_dips_to_device_scale; 86 dips_size_ = new_dips_size; 87 88 // If |dips_to_device_scale_| is > 1.0 then the device is high-DPI, and 89 // there are actually |view_device_scale_| physical pixels for every one 90 // Density Independent Pixel (DIP). If we specify a scale of 1.0 to 91 // Graphics2D then we can render at DIP resolution and let PPAPI up-scale 92 // for high-DPI devices. 93 dips_to_view_scale_ = 1.0f; 94 view_size_ = dips_size_; 95 96 // If the view's DIP dimensions don't match the source then let the frame 97 // producer do the scaling, and render at device resolution. 98 if (dips_size_ != source_size_) { 99 dips_to_view_scale_ = dips_to_device_scale_; 100 view_size_ = SkISize::Make( 101 ceilf(dips_size_.width() * dips_to_view_scale_), 102 ceilf(dips_size_.height() * dips_to_view_scale_)); 103 } 104 105 // Create a 2D rendering context at the chosen frame dimensions. 106 pp::Size pp_size = pp::Size(view_size_.width(), view_size_.height()); 107 graphics2d_ = pp::Graphics2D(instance_, pp_size, true); 108 109 // Specify the scale from our coordinates to DIPs. 110 pp::Graphics2D_Dev graphics2d_dev(graphics2d_); 111 graphics2d_dev.SetScale(1.0f / dips_to_view_scale_); 112 113 bool result = instance_->BindGraphics(graphics2d_); 114 115 // There is no good way to handle this error currently. 116 DCHECK(result) << "Couldn't bind the device context."; 117 } 118 119 pp::Rect pp_clip = view.GetClipRect(); 120 SkIRect new_clip = SkIRect::MakeLTRB( 121 floorf(pp_clip.x() * dips_to_view_scale_), 122 floorf(pp_clip.y() * dips_to_view_scale_), 123 ceilf(pp_clip.right() * dips_to_view_scale_), 124 ceilf(pp_clip.bottom() * dips_to_view_scale_)); 125 if (clip_area_ != new_clip) { 126 view_changed = true; 127 128 // YUV to RGB conversion may require even X and Y coordinates for 129 // the top left corner of the clipping area. 130 clip_area_ = AlignRect(new_clip); 131 clip_area_.intersect(SkIRect::MakeSize(view_size_)); 132 } 133 134 if (view_changed) { 135 producer_->SetOutputSizeAndClip(view_size_, clip_area_); 136 InitiateDrawing(); 137 } 138} 139 140void PepperView::ApplyBuffer(const SkISize& view_size, 141 const SkIRect& clip_area, 142 pp::ImageData* buffer, 143 const SkRegion& region) { 144 DCHECK(context_->main_task_runner()->BelongsToCurrentThread()); 145 146 if (!frame_received_) { 147 instance_->OnFirstFrameReceived(); 148 frame_received_ = true; 149 } 150 // We cannot use the data in the buffer if its dimensions don't match the 151 // current view size. 152 // TODO(alexeypa): We could rescale and draw it (or even draw it without 153 // rescaling) to reduce the perceived lag while we are waiting for 154 // the properly scaled data. 155 if (view_size_ != view_size) { 156 FreeBuffer(buffer); 157 InitiateDrawing(); 158 } else { 159 FlushBuffer(clip_area, buffer, region); 160 } 161} 162 163void PepperView::ReturnBuffer(pp::ImageData* buffer) { 164 DCHECK(context_->main_task_runner()->BelongsToCurrentThread()); 165 166 // Reuse the buffer if it is large enough, otherwise drop it on the floor 167 // and allocate a new one. 168 if (buffer->size().width() >= clip_area_.width() && 169 buffer->size().height() >= clip_area_.height()) { 170 producer_->DrawBuffer(buffer); 171 } else { 172 FreeBuffer(buffer); 173 InitiateDrawing(); 174 } 175} 176 177void PepperView::SetSourceSize(const SkISize& source_size, 178 const SkIPoint& source_dpi) { 179 DCHECK(context_->main_task_runner()->BelongsToCurrentThread()); 180 181 if (source_size_ == source_size && source_dpi_ == source_dpi) 182 return; 183 184 source_size_ = source_size; 185 source_dpi_ = source_dpi; 186 187 // Notify JavaScript of the change in source size. 188 instance_->SetDesktopSize(source_size, source_dpi); 189} 190 191pp::ImageData* PepperView::AllocateBuffer() { 192 if (buffers_.size() >= kMaxPendingBuffersCount) 193 return NULL; 194 195 pp::Size pp_size = pp::Size(clip_area_.width(), clip_area_.height()); 196 if (pp_size.IsEmpty()) 197 return NULL; 198 199 // Create an image buffer of the required size, but don't zero it. 200 pp::ImageData* buffer = new pp::ImageData( 201 instance_, PP_IMAGEDATAFORMAT_BGRA_PREMUL, pp_size, false); 202 if (buffer->is_null()) { 203 LOG(WARNING) << "Not enough memory for frame buffers."; 204 delete buffer; 205 return NULL; 206 } 207 208 buffers_.push_back(buffer); 209 return buffer; 210} 211 212void PepperView::FreeBuffer(pp::ImageData* buffer) { 213 DCHECK(std::find(buffers_.begin(), buffers_.end(), buffer) != buffers_.end()); 214 215 buffers_.remove(buffer); 216 delete buffer; 217} 218 219void PepperView::InitiateDrawing() { 220 pp::ImageData* buffer = AllocateBuffer(); 221 while (buffer) { 222 producer_->DrawBuffer(buffer); 223 buffer = AllocateBuffer(); 224 } 225} 226 227void PepperView::FlushBuffer(const SkIRect& clip_area, 228 pp::ImageData* buffer, 229 const SkRegion& region) { 230 // Defer drawing if the flush is already in progress. 231 if (flush_pending_) { 232 // |merge_buffer_| is guaranteed to be free here because we allocate only 233 // two buffers simultaneously. If more buffers are allowed this code should 234 // apply all pending changes to the screen. 235 DCHECK(merge_buffer_ == NULL); 236 237 merge_clip_area_ = clip_area; 238 merge_buffer_ = buffer; 239 merge_region_ = region; 240 return; 241 } 242 243 // Notify Pepper API about the updated areas and flush pixels to the screen. 244 base::Time start_time = base::Time::Now(); 245 246 for (SkRegion::Iterator i(region); !i.done(); i.next()) { 247 SkIRect rect = i.rect(); 248 249 // Re-clip |region| with the current clipping area |clip_area_| because 250 // the latter could change from the time the buffer was drawn. 251 if (!rect.intersect(clip_area_)) 252 continue; 253 254 // Specify the rectangle coordinates relative to the clipping area. 255 rect.offset(-clip_area.left(), -clip_area.top()); 256 257 // Pepper Graphics 2D has a strange and badly documented API that the 258 // point here is the offset from the source rect. Why? 259 graphics2d_.PaintImageData( 260 *buffer, 261 pp::Point(clip_area.left(), clip_area.top()), 262 pp::Rect(rect.left(), rect.top(), rect.width(), rect.height())); 263 } 264 265 // Notify the producer that some parts of the region weren't painted because 266 // the clipping area has changed already. 267 if (clip_area != clip_area_) { 268 SkRegion not_painted = region; 269 not_painted.op(clip_area_, SkRegion::kDifference_Op); 270 if (!not_painted.isEmpty()) { 271 producer_->InvalidateRegion(not_painted); 272 } 273 } 274 275 // Flush the updated areas to the screen. 276 int error = graphics2d_.Flush( 277 PpCompletionCallback(base::Bind( 278 &PepperView::OnFlushDone, AsWeakPtr(), start_time, buffer))); 279 CHECK(error == PP_OK_COMPLETIONPENDING); 280 flush_pending_ = true; 281} 282 283void PepperView::OnFlushDone(base::Time paint_start, 284 pp::ImageData* buffer, 285 int result) { 286 DCHECK(context_->main_task_runner()->BelongsToCurrentThread()); 287 DCHECK(flush_pending_); 288 289 instance_->GetStats()->video_paint_ms()->Record( 290 (base::Time::Now() - paint_start).InMilliseconds()); 291 292 flush_pending_ = false; 293 ReturnBuffer(buffer); 294 295 // If there is a buffer queued for rendering then render it now. 296 if (merge_buffer_ != NULL) { 297 buffer = merge_buffer_; 298 merge_buffer_ = NULL; 299 FlushBuffer(merge_clip_area_, buffer, merge_region_); 300 } 301} 302 303} // namespace remoting 304