basicblock.h revision 5821806d5e7f356e8fa4b058a389a808ea183019
1// Copyright (c) 2012 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#ifndef SANDBOX_LINUX_SECCOMP_BPF_BASICBLOCK_H__ 6#define SANDBOX_LINUX_SECCOMP_BPF_BASICBLOCK_H__ 7 8#include <vector> 9 10#include "sandbox/linux/seccomp-bpf/instruction.h" 11 12 13namespace playground2 { 14 15struct BasicBlock { 16 BasicBlock(); 17 ~BasicBlock(); 18 19 // Our implementation of the code generator uses a "Less" operator to 20 // identify common sequences of basic blocks. This would normally be 21 // really easy to do, but STL requires us to wrap the comparator into 22 // a class. We begrudgingly add some code here that provides this wrapping. 23 template<class T> class Less { 24 public: 25 Less(const T& data, int (*cmp)(const BasicBlock *, const BasicBlock *, 26 const T& data)) 27 : data_(data), 28 cmp_(cmp) { 29 } 30 31 bool operator() (const BasicBlock *a, const BasicBlock *b) const { 32 return cmp_(a, b, data_) < 0; 33 } 34 35 private: 36 const T& data_; 37 int (*cmp_)(const BasicBlock *, const BasicBlock *, const T&); 38 }; 39 40 // Basic blocks are essentially nothing more than a set of instructions. 41 std::vector<Instruction *> instructions; 42 43 // In order to compute relative branch offsets we need to keep track of 44 // how far our block is away from the very last basic block. The "offset_" 45 // is measured in number of BPF instructions. 46 int offset; 47}; 48 49} // namespace playground2 50 51#endif // SANDBOX_LINUX_SECCOMP_BPF_BASICBLOCK_H__ 52