sync_session.h revision 4e180b6a0b4720a9b8e9e959a882386f690f08ff
1// Copyright 2012 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5// A class representing an attempt to synchronize the local syncable data 6// store with a sync server. A SyncSession instance is passed as a stateful 7// bundle to and from various SyncerCommands with the goal of converging the 8// client view of data with that of the server. The commands twiddle with 9// session status in response to events and hiccups along the way, set and 10// query session progress with regards to conflict resolution and applying 11// server updates, and access the SyncSessionContext for the current session 12// via SyncSession instances. 13 14#ifndef SYNC_SESSIONS_SYNC_SESSION_H_ 15#define SYNC_SESSIONS_SYNC_SESSION_H_ 16 17#include <map> 18#include <set> 19#include <string> 20#include <utility> 21#include <vector> 22 23#include "base/basictypes.h" 24#include "base/memory/scoped_ptr.h" 25#include "base/time/time.h" 26#include "sync/base/sync_export.h" 27#include "sync/internal_api/public/base/model_type.h" 28#include "sync/internal_api/public/engine/model_safe_worker.h" 29#include "sync/internal_api/public/sessions/sync_session_snapshot.h" 30#include "sync/sessions/status_controller.h" 31#include "sync/sessions/sync_session_context.h" 32 33namespace syncer { 34class ModelSafeWorker; 35 36namespace sessions { 37 38class NudgeTracker; 39 40class SYNC_EXPORT_PRIVATE SyncSession { 41 public: 42 // The Delegate services events that occur during the session requiring an 43 // explicit (and session-global) action, as opposed to events that are simply 44 // recorded in per-session state. 45 class SYNC_EXPORT_PRIVATE Delegate { 46 public: 47 // The client was throttled and should cease-and-desist syncing activity 48 // until the specified time. 49 virtual void OnThrottled(const base::TimeDelta& throttle_duration) = 0; 50 51 // Some of the client's types were throttled. 52 virtual void OnTypesThrottled( 53 ModelTypeSet types, 54 const base::TimeDelta& throttle_duration) = 0; 55 56 // Silenced intervals can be out of phase with individual sessions, so the 57 // delegate is the only thing that can give an authoritative answer for 58 // "is syncing silenced right now". This shouldn't be necessary very often 59 // as the delegate ensures no session is started if syncing is silenced. 60 // ** Note ** This will return true if silencing commenced during this 61 // session and the interval has not yet elapsed, but the contract here is 62 // solely based on absolute time values. So, this cannot be used to infer 63 // that any given session _instance_ is silenced. An example of reasonable 64 // use is for UI reporting. 65 virtual bool IsCurrentlyThrottled() = 0; 66 67 // The client has been instructed to change its short poll interval. 68 virtual void OnReceivedShortPollIntervalUpdate( 69 const base::TimeDelta& new_interval) = 0; 70 71 // The client has been instructed to change its long poll interval. 72 virtual void OnReceivedLongPollIntervalUpdate( 73 const base::TimeDelta& new_interval) = 0; 74 75 // The client has been instructed to change its sessions commit 76 // delay. 77 virtual void OnReceivedSessionsCommitDelay( 78 const base::TimeDelta& new_delay) = 0; 79 80 // The client needs to cease and desist syncing at once. This occurs when 81 // the Syncer detects that the backend store has fundamentally changed or 82 // is a different instance altogether (e.g. swapping from a test instance 83 // to production, or a global stop syncing operation has wiped the store). 84 // TODO(lipalani) : Replace this function with the one below. This function 85 // stops the current sync cycle and purges the client. In the new model 86 // the former would be done by the |SyncProtocolError| and 87 // the latter(which is an action) would be done in ProfileSyncService 88 // along with the rest of the actions. 89 virtual void OnShouldStopSyncingPermanently() = 0; 90 91 // Called for the syncer to respond to the error sent by the server. 92 virtual void OnSyncProtocolError( 93 const sessions::SyncSessionSnapshot& snapshot) = 0; 94 95 // Called when the server wants to change the number of hints the client 96 // will buffer locally. 97 virtual void OnReceivedClientInvalidationHintBufferSize(int size) = 0; 98 99 protected: 100 virtual ~Delegate() {} 101 }; 102 103 // Build a session without a nudge tracker. Used for poll or configure type 104 // sync cycles. 105 static SyncSession* Build(SyncSessionContext* context, 106 Delegate* delegate); 107 ~SyncSession(); 108 109 // Builds a thread-safe and read-only copy of the current session state. 110 SyncSessionSnapshot TakeSnapshot() const; 111 SyncSessionSnapshot TakeSnapshotWithSource( 112 sync_pb::GetUpdatesCallerInfo::GetUpdatesSource legacy_updates_source) 113 const; 114 115 // Builds and sends a snapshot to the session context's listeners. 116 void SendSyncCycleEndEventNotification( 117 sync_pb::GetUpdatesCallerInfo::GetUpdatesSource source); 118 void SendEventNotification(SyncEngineEvent::EventCause cause); 119 120 // TODO(akalin): Split this into context() and mutable_context(). 121 SyncSessionContext* context() const { return context_; } 122 Delegate* delegate() const { return delegate_; } 123 const StatusController& status_controller() const { 124 return *status_controller_.get(); 125 } 126 StatusController* mutable_status_controller() { 127 return status_controller_.get(); 128 } 129 130 private: 131 SyncSession(SyncSessionContext* context, Delegate* delegate); 132 133 // The context for this session, guaranteed to outlive |this|. 134 SyncSessionContext* const context_; 135 136 // The delegate for this session, must never be NULL. 137 Delegate* const delegate_; 138 139 // Our controller for various status and error counters. 140 scoped_ptr<StatusController> status_controller_; 141 142 DISALLOW_COPY_AND_ASSIGN(SyncSession); 143}; 144 145} // namespace sessions 146} // namespace syncer 147 148#endif // SYNC_SESSIONS_SYNC_SESSION_H_ 149