1// Copyright 2014 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#ifndef DOMMatrix_h 6#define DOMMatrix_h 7 8#include "core/dom/DOMMatrixReadOnly.h" 9 10namespace blink { 11 12class DOMMatrix : public DOMMatrixReadOnly { 13public: 14 static DOMMatrix* create(); 15 static DOMMatrix* create(DOMMatrixReadOnly*); 16 17 void setA(double value) { m_matrix.setM11(value); } 18 void setB(double value) { m_matrix.setM12(value); } 19 void setC(double value) { m_matrix.setM21(value); } 20 void setD(double value) { m_matrix.setM22(value); } 21 void setE(double value) { m_matrix.setM41(value); } 22 void setF(double value) { m_matrix.setM42(value); } 23 24 void setM11(double value) { m_matrix.setM11(value); } 25 void setM12(double value) { m_matrix.setM12(value); } 26 void setM13(double value) { m_matrix.setM13(value); setIs2D(!value); } 27 void setM14(double value) { m_matrix.setM14(value); setIs2D(!value); } 28 void setM21(double value) { m_matrix.setM21(value); } 29 void setM22(double value) { m_matrix.setM22(value); } 30 void setM23(double value) { m_matrix.setM23(value); setIs2D(!value); } 31 void setM24(double value) { m_matrix.setM24(value); setIs2D(!value); } 32 void setM31(double value) { m_matrix.setM31(value); setIs2D(!value); } 33 void setM32(double value) { m_matrix.setM32(value); setIs2D(!value); } 34 void setM33(double value) { m_matrix.setM33(value); setIs2D(value != 1); } 35 void setM34(double value) { m_matrix.setM34(value); setIs2D(!value); } 36 void setM41(double value) { m_matrix.setM41(value); } 37 void setM42(double value) { m_matrix.setM42(value); } 38 void setM43(double value) { m_matrix.setM43(value); setIs2D(!value); } 39 void setM44(double value) { m_matrix.setM44(value); setIs2D(value != 1); } 40 41 DOMMatrix* multiplySelf(DOMMatrix*); 42 DOMMatrix* preMultiplySelf(DOMMatrix*); 43 DOMMatrix* translateSelf(double tx, double ty, double tz = 0); 44 DOMMatrix* scaleSelf(double scale, double ox = 0, double oy = 0); 45 DOMMatrix* scale3dSelf(double scale, double ox = 0, double oy = 0, double oz = 0); 46 DOMMatrix* scaleNonUniformSelf(double sx, double sy = 1, double sz = 1, 47 double ox = 0, double oy = 0, double oz = 0); 48 49private: 50 DOMMatrix(const TransformationMatrix&, bool is2D = true); 51 52 void setIs2D(bool value); 53}; 54 55} // namespace blink 56 57#endif 58