1/**
2 * Copyright (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com)
3 * Copyright (C) 2006, 2007 Apple Inc. All rights reserved.
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Library General Public
7 * License as published by the Free Software Foundation; either
8 * version 2 of the License, or (at your option) any later version.
9 *
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13 * Library General Public License for more details.
14 *
15 * You should have received a copy of the GNU Library General Public License
16 * along with this library; see the file COPYING.LIB.  If not, write to
17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
18 * Boston, MA 02110-1301, USA.
19 *
20 */
21
22#include "config.h"
23#include "core/rendering/RenderCounter.h"
24
25#include "core/HTMLNames.h"
26#include "core/dom/Element.h"
27#include "core/dom/ElementTraversal.h"
28#include "core/html/HTMLOListElement.h"
29#include "core/rendering/CounterNode.h"
30#include "core/rendering/RenderListItem.h"
31#include "core/rendering/RenderListMarker.h"
32#include "core/rendering/RenderView.h"
33#include "core/rendering/style/RenderStyle.h"
34#include "wtf/StdLibExtras.h"
35
36#ifndef NDEBUG
37#include <stdio.h>
38#endif
39
40namespace blink {
41
42using namespace HTMLNames;
43
44typedef HashMap<AtomicString, RefPtr<CounterNode> > CounterMap;
45typedef HashMap<const RenderObject*, OwnPtr<CounterMap> > CounterMaps;
46
47static CounterNode* makeCounterNode(RenderObject&, const AtomicString& identifier, bool alwaysCreateCounter);
48
49static CounterMaps& counterMaps()
50{
51    DEFINE_STATIC_LOCAL(CounterMaps, staticCounterMaps, ());
52    return staticCounterMaps;
53}
54
55// This function processes the renderer tree in the order of the DOM tree
56// including pseudo elements as defined in CSS 2.1.
57static RenderObject* previousInPreOrder(const RenderObject& object)
58{
59    Element* self = toElement(object.node());
60    ASSERT(self);
61    Element* previous = ElementTraversal::previousIncludingPseudo(*self);
62    while (previous && !previous->renderer())
63        previous = ElementTraversal::previousIncludingPseudo(*previous);
64    return previous ? previous->renderer() : 0;
65}
66
67// This function processes the renderer tree in the order of the DOM tree
68// including pseudo elements as defined in CSS 2.1.
69static RenderObject* previousSiblingOrParent(const RenderObject& object)
70{
71    Element* self = toElement(object.node());
72    ASSERT(self);
73    Element* previous = ElementTraversal::pseudoAwarePreviousSibling(*self);
74    while (previous && !previous->renderer())
75        previous = ElementTraversal::pseudoAwarePreviousSibling(*previous);
76    if (previous)
77        return previous->renderer();
78    previous = self->parentElement();
79    return previous ? previous->renderer() : 0;
80}
81
82static inline Element* parentElement(RenderObject& object)
83{
84    return toElement(object.node())->parentElement();
85}
86
87static inline bool areRenderersElementsSiblings(RenderObject& first, RenderObject& second)
88{
89    return parentElement(first) == parentElement(second);
90}
91
92// This function processes the renderer tree in the order of the DOM tree
93// including pseudo elements as defined in CSS 2.1.
94static RenderObject* nextInPreOrder(const RenderObject& object, const Element* stayWithin, bool skipDescendants = false)
95{
96    Element* self = toElement(object.node());
97    ASSERT(self);
98    Element* next = skipDescendants ? ElementTraversal::nextIncludingPseudoSkippingChildren(*self, stayWithin) : ElementTraversal::nextIncludingPseudo(*self, stayWithin);
99    while (next && !next->renderer())
100        next = skipDescendants ? ElementTraversal::nextIncludingPseudoSkippingChildren(*next, stayWithin) : ElementTraversal::nextIncludingPseudo(*next, stayWithin);
101    return next ? next->renderer() : 0;
102}
103
104static bool planCounter(RenderObject& object, const AtomicString& identifier, bool& isReset, int& value)
105{
106    // Real text nodes don't have their own style so they can't have counters.
107    // We can't even look at their styles or we'll see extra resets and increments!
108    if (object.isText() && !object.isBR())
109        return false;
110    Node* generatingNode = object.generatingNode();
111    // We must have a generating node or else we cannot have a counter.
112    if (!generatingNode)
113        return false;
114    RenderStyle* style = object.style();
115    ASSERT(style);
116
117    switch (style->styleType()) {
118    case NOPSEUDO:
119        // Sometimes nodes have more then one renderer. Only the first one gets the counter
120        // LayoutTests/http/tests/css/counter-crash.html
121        if (generatingNode->renderer() != &object)
122            return false;
123        break;
124    case BEFORE:
125    case AFTER:
126        break;
127    default:
128        return false; // Counters are forbidden from all other pseudo elements.
129    }
130
131    const CounterDirectives directives = style->getCounterDirectives(identifier);
132    if (directives.isDefined()) {
133        value = directives.combinedValue();
134        isReset = directives.isReset();
135        return true;
136    }
137
138    if (identifier == "list-item") {
139        if (object.isListItem()) {
140            if (toRenderListItem(object).hasExplicitValue()) {
141                value = toRenderListItem(object).explicitValue();
142                isReset = true;
143                return true;
144            }
145            value = 1;
146            isReset = false;
147            return true;
148        }
149        if (Node* e = object.node()) {
150            if (isHTMLOListElement(*e)) {
151                value = toHTMLOListElement(e)->start();
152                isReset = true;
153                return true;
154            }
155            if (isHTMLUListElement(*e) || isHTMLMenuElement(*e) || isHTMLDirectoryElement(*e)) {
156                value = 0;
157                isReset = true;
158                return true;
159            }
160        }
161    }
162
163    return false;
164}
165
166// - Finds the insertion point for the counter described by counterOwner, isReset and
167// identifier in the CounterNode tree for identifier and sets parent and
168// previousSibling accordingly.
169// - The function returns true if the counter whose insertion point is searched is NOT
170// the root of the tree.
171// - The root of the tree is a counter reference that is not in the scope of any other
172// counter with the same identifier.
173// - All the counter references with the same identifier as this one that are in
174// children or subsequent siblings of the renderer that owns the root of the tree
175// form the rest of of the nodes of the tree.
176// - The root of the tree is always a reset type reference.
177// - A subtree rooted at any reset node in the tree is equivalent to all counter
178// references that are in the scope of the counter or nested counter defined by that
179// reset node.
180// - Non-reset CounterNodes cannot have descendants.
181
182static bool findPlaceForCounter(RenderObject& counterOwner, const AtomicString& identifier, bool isReset, RefPtr<CounterNode>& parent, RefPtr<CounterNode>& previousSibling)
183{
184    // We cannot stop searching for counters with the same identifier before we also
185    // check this renderer, because it may affect the positioning in the tree of our counter.
186    RenderObject* searchEndRenderer = previousSiblingOrParent(counterOwner);
187    // We check renderers in preOrder from the renderer that our counter is attached to
188    // towards the begining of the document for counters with the same identifier as the one
189    // we are trying to find a place for. This is the next renderer to be checked.
190    RenderObject* currentRenderer = previousInPreOrder(counterOwner);
191    previousSibling = nullptr;
192    RefPtr<CounterNode> previousSiblingProtector = nullptr;
193
194    while (currentRenderer) {
195        CounterNode* currentCounter = makeCounterNode(*currentRenderer, identifier, false);
196        if (searchEndRenderer == currentRenderer) {
197            // We may be at the end of our search.
198            if (currentCounter) {
199                // We have a suitable counter on the EndSearchRenderer.
200                if (previousSiblingProtector) { // But we already found another counter that we come after.
201                    if (currentCounter->actsAsReset()) {
202                        // We found a reset counter that is on a renderer that is a sibling of ours or a parent.
203                        if (isReset && areRenderersElementsSiblings(*currentRenderer, counterOwner)) {
204                            // We are also a reset counter and the previous reset was on a sibling renderer
205                            // hence we are the next sibling of that counter if that reset is not a root or
206                            // we are a root node if that reset is a root.
207                            parent = currentCounter->parent();
208                            previousSibling = parent ? currentCounter : 0;
209                            return parent;
210                        }
211                        // We are not a reset node or the previous reset must be on an ancestor of our owner renderer
212                        // hence we must be a child of that reset counter.
213                        parent = currentCounter;
214                        // In some cases renders can be reparented (ex. nodes inside a table but not in a column or row).
215                        // In these cases the identified previousSibling will be invalid as its parent is different from
216                        // our identified parent.
217                        if (previousSiblingProtector->parent() != currentCounter)
218                            previousSiblingProtector = nullptr;
219
220                        previousSibling = previousSiblingProtector.get();
221                        return true;
222                    }
223                    // CurrentCounter, the counter at the EndSearchRenderer, is not reset.
224                    if (!isReset || !areRenderersElementsSiblings(*currentRenderer, counterOwner)) {
225                        // If the node we are placing is not reset or we have found a counter that is attached
226                        // to an ancestor of the placed counter's owner renderer we know we are a sibling of that node.
227                        if (currentCounter->parent() != previousSiblingProtector->parent())
228                            return false;
229
230                        parent = currentCounter->parent();
231                        previousSibling = previousSiblingProtector.get();
232                        return true;
233                    }
234                } else {
235                    // We are at the potential end of the search, but we had no previous sibling candidate
236                    // In this case we follow pretty much the same logic as above but no ASSERTs about
237                    // previousSibling, and when we are a sibling of the end counter we must set previousSibling
238                    // to currentCounter.
239                    if (currentCounter->actsAsReset()) {
240                        if (isReset && areRenderersElementsSiblings(*currentRenderer, counterOwner)) {
241                            parent = currentCounter->parent();
242                            previousSibling = currentCounter;
243                            return parent;
244                        }
245                        parent = currentCounter;
246                        previousSibling = previousSiblingProtector.get();
247                        return true;
248                    }
249                    if (!isReset || !areRenderersElementsSiblings(*currentRenderer, counterOwner)) {
250                        parent = currentCounter->parent();
251                        previousSibling = currentCounter;
252                        return true;
253                    }
254                    previousSiblingProtector = currentCounter;
255                }
256            }
257            // We come here if the previous sibling or parent of our owner renderer had no
258            // good counter, or we are a reset node and the counter on the previous sibling
259            // of our owner renderer was not a reset counter.
260            // Set a new goal for the end of the search.
261            searchEndRenderer = previousSiblingOrParent(*currentRenderer);
262        } else {
263            // We are searching descendants of a previous sibling of the renderer that the
264            // counter being placed is attached to.
265            if (currentCounter) {
266                // We found a suitable counter.
267                if (previousSiblingProtector) {
268                    // Since we had a suitable previous counter before, we should only consider this one as our
269                    // previousSibling if it is a reset counter and hence the current previousSibling is its child.
270                    if (currentCounter->actsAsReset()) {
271                        previousSiblingProtector = currentCounter;
272                        // We are no longer interested in previous siblings of the currentRenderer or their children
273                        // as counters they may have attached cannot be the previous sibling of the counter we are placing.
274                        currentRenderer = parentElement(*currentRenderer)->renderer();
275                        continue;
276                    }
277                } else
278                    previousSiblingProtector = currentCounter;
279                currentRenderer = previousSiblingOrParent(*currentRenderer);
280                continue;
281            }
282        }
283        // This function is designed so that the same test is not done twice in an iteration, except for this one
284        // which may be done twice in some cases. Rearranging the decision points though, to accommodate this
285        // performance improvement would create more code duplication than is worthwhile in my oppinion and may further
286        // impede the readability of this already complex algorithm.
287        if (previousSiblingProtector)
288            currentRenderer = previousSiblingOrParent(*currentRenderer);
289        else
290            currentRenderer = previousInPreOrder(*currentRenderer);
291    }
292    return false;
293}
294
295static CounterNode* makeCounterNode(RenderObject& object, const AtomicString& identifier, bool alwaysCreateCounter)
296{
297    if (object.hasCounterNodeMap()) {
298        if (CounterMap* nodeMap = counterMaps().get(&object)) {
299            if (CounterNode* node = nodeMap->get(identifier))
300                return node;
301        }
302    }
303
304    bool isReset = false;
305    int value = 0;
306    if (!planCounter(object, identifier, isReset, value) && !alwaysCreateCounter)
307        return 0;
308
309    RefPtr<CounterNode> newParent = nullptr;
310    RefPtr<CounterNode> newPreviousSibling = nullptr;
311    RefPtr<CounterNode> newNode = CounterNode::create(object, isReset, value);
312    if (findPlaceForCounter(object, identifier, isReset, newParent, newPreviousSibling))
313        newParent->insertAfter(newNode.get(), newPreviousSibling.get(), identifier);
314    CounterMap* nodeMap;
315    if (object.hasCounterNodeMap())
316        nodeMap = counterMaps().get(&object);
317    else {
318        nodeMap = new CounterMap;
319        counterMaps().set(&object, adoptPtr(nodeMap));
320        object.setHasCounterNodeMap(true);
321    }
322    nodeMap->set(identifier, newNode);
323    if (newNode->parent())
324        return newNode.get();
325    // Checking if some nodes that were previously counter tree root nodes
326    // should become children of this node now.
327    CounterMaps& maps = counterMaps();
328    Element* stayWithin = parentElement(object);
329    bool skipDescendants;
330    for (RenderObject* currentRenderer = nextInPreOrder(object, stayWithin); currentRenderer; currentRenderer = nextInPreOrder(*currentRenderer, stayWithin, skipDescendants)) {
331        skipDescendants = false;
332        if (!currentRenderer->hasCounterNodeMap())
333            continue;
334        CounterNode* currentCounter = maps.get(currentRenderer)->get(identifier);
335        if (!currentCounter)
336            continue;
337        skipDescendants = true;
338        if (currentCounter->parent())
339            continue;
340        if (stayWithin == parentElement(*currentRenderer) && currentCounter->hasResetType())
341            break;
342        newNode->insertAfter(currentCounter, newNode->lastChild(), identifier);
343    }
344    return newNode.get();
345}
346
347RenderCounter::RenderCounter(Document* node, const CounterContent& counter)
348    : RenderText(node, StringImpl::empty())
349    , m_counter(counter)
350    , m_counterNode(0)
351    , m_nextForSameCounter(0)
352{
353    view()->addRenderCounter();
354}
355
356RenderCounter::~RenderCounter()
357{
358}
359
360void RenderCounter::destroy()
361{
362    if (m_counterNode) {
363        m_counterNode->removeRenderer(this);
364        ASSERT(!m_counterNode);
365    }
366    RenderText::destroy();
367}
368
369void RenderCounter::willBeDestroyed()
370{
371    if (view())
372        view()->removeRenderCounter();
373    RenderText::willBeDestroyed();
374}
375
376const char* RenderCounter::renderName() const
377{
378    return "RenderCounter";
379}
380
381bool RenderCounter::isCounter() const
382{
383    return true;
384}
385
386PassRefPtr<StringImpl> RenderCounter::originalText() const
387{
388    if (!m_counterNode) {
389        RenderObject* beforeAfterContainer = parent();
390        while (true) {
391            if (!beforeAfterContainer)
392                return nullptr;
393            if (!beforeAfterContainer->isAnonymous() && !beforeAfterContainer->isPseudoElement())
394                return nullptr; // RenderCounters are restricted to before and after pseudo elements
395            PseudoId containerStyle = beforeAfterContainer->style()->styleType();
396            if ((containerStyle == BEFORE) || (containerStyle == AFTER))
397                break;
398            beforeAfterContainer = beforeAfterContainer->parent();
399        }
400        makeCounterNode(*beforeAfterContainer, m_counter.identifier(), true)->addRenderer(const_cast<RenderCounter*>(this));
401        ASSERT(m_counterNode);
402    }
403    CounterNode* child = m_counterNode;
404    int value = child->actsAsReset() ? child->value() : child->countInParent();
405
406    String text = listMarkerText(m_counter.listStyle(), value);
407
408    if (!m_counter.separator().isNull()) {
409        if (!child->actsAsReset())
410            child = child->parent();
411        while (CounterNode* parent = child->parent()) {
412            text = listMarkerText(m_counter.listStyle(), child->countInParent())
413                + m_counter.separator() + text;
414            child = parent;
415        }
416    }
417
418    return text.impl();
419}
420
421void RenderCounter::updateCounter()
422{
423    setTextInternal(originalText());
424}
425
426void RenderCounter::invalidate()
427{
428    m_counterNode->removeRenderer(this);
429    ASSERT(!m_counterNode);
430    if (documentBeingDestroyed())
431        return;
432    setNeedsLayoutAndPrefWidthsRecalcAndFullPaintInvalidation();
433}
434
435static void destroyCounterNodeWithoutMapRemoval(const AtomicString& identifier, CounterNode* node)
436{
437    CounterNode* previous;
438    for (RefPtr<CounterNode> child = node->lastDescendant(); child && child != node; child = previous) {
439        previous = child->previousInPreOrder();
440        child->parent()->removeChild(child.get());
441        ASSERT(counterMaps().get(&child->owner())->get(identifier) == child);
442        counterMaps().get(&child->owner())->remove(identifier);
443    }
444    if (CounterNode* parent = node->parent())
445        parent->removeChild(node);
446}
447
448void RenderCounter::destroyCounterNodes(RenderObject& owner)
449{
450    CounterMaps& maps = counterMaps();
451    CounterMaps::iterator mapsIterator = maps.find(&owner);
452    if (mapsIterator == maps.end())
453        return;
454    CounterMap* map = mapsIterator->value.get();
455    CounterMap::const_iterator end = map->end();
456    for (CounterMap::const_iterator it = map->begin(); it != end; ++it) {
457        destroyCounterNodeWithoutMapRemoval(it->key, it->value.get());
458    }
459    maps.remove(mapsIterator);
460    owner.setHasCounterNodeMap(false);
461}
462
463void RenderCounter::destroyCounterNode(RenderObject& owner, const AtomicString& identifier)
464{
465    CounterMap* map = counterMaps().get(&owner);
466    if (!map)
467        return;
468    CounterMap::iterator mapIterator = map->find(identifier);
469    if (mapIterator == map->end())
470        return;
471    destroyCounterNodeWithoutMapRemoval(identifier, mapIterator->value.get());
472    map->remove(mapIterator);
473    // We do not delete "map" here even if empty because we expect to reuse
474    // it soon. In order for a renderer to lose all its counters permanently,
475    // a style change for the renderer involving removal of all counter
476    // directives must occur, in which case, RenderCounter::destroyCounterNodes()
477    // must be called.
478    // The destruction of the Renderer (possibly caused by the removal of its
479    // associated DOM node) is the other case that leads to the permanent
480    // destruction of all counters attached to a Renderer. In this case
481    // RenderCounter::destroyCounterNodes() must be and is now called, too.
482    // RenderCounter::destroyCounterNodes() handles destruction of the counter
483    // map associated with a renderer, so there is no risk in leaking the map.
484}
485
486void RenderCounter::rendererRemovedFromTree(RenderObject* renderer)
487{
488    ASSERT(renderer->view());
489    if (!renderer->view()->hasRenderCounters())
490        return;
491    RenderObject* currentRenderer = renderer->lastLeafChild();
492    if (!currentRenderer)
493        currentRenderer = renderer;
494    while (true) {
495        destroyCounterNodes(*currentRenderer);
496        if (currentRenderer == renderer)
497            break;
498        currentRenderer = currentRenderer->previousInPreOrder();
499    }
500}
501
502static void updateCounters(RenderObject& renderer)
503{
504    ASSERT(renderer.style());
505    const CounterDirectiveMap* directiveMap = renderer.style()->counterDirectives();
506    if (!directiveMap)
507        return;
508    CounterDirectiveMap::const_iterator end = directiveMap->end();
509    if (!renderer.hasCounterNodeMap()) {
510        for (CounterDirectiveMap::const_iterator it = directiveMap->begin(); it != end; ++it)
511            makeCounterNode(renderer, it->key, false);
512        return;
513    }
514    CounterMap* counterMap = counterMaps().get(&renderer);
515    ASSERT(counterMap);
516    for (CounterDirectiveMap::const_iterator it = directiveMap->begin(); it != end; ++it) {
517        RefPtr<CounterNode> node = counterMap->get(it->key);
518        if (!node) {
519            makeCounterNode(renderer, it->key, false);
520            continue;
521        }
522        RefPtr<CounterNode> newParent = nullptr;
523        RefPtr<CounterNode> newPreviousSibling = nullptr;
524
525        findPlaceForCounter(renderer, it->key, node->hasResetType(), newParent, newPreviousSibling);
526        if (node != counterMap->get(it->key))
527            continue;
528        CounterNode* parent = node->parent();
529        if (newParent == parent && newPreviousSibling == node->previousSibling())
530            continue;
531        if (parent)
532            parent->removeChild(node.get());
533        if (newParent)
534            newParent->insertAfter(node.get(), newPreviousSibling.get(), it->key);
535    }
536}
537
538void RenderCounter::rendererSubtreeAttached(RenderObject* renderer)
539{
540    ASSERT(renderer->view());
541    if (!renderer->view()->hasRenderCounters())
542        return;
543    Node* node = renderer->node();
544    if (node)
545        node = node->parentNode();
546    else
547        node = renderer->generatingNode();
548    if (node && node->needsAttach())
549        return; // No need to update if the parent is not attached yet
550    for (RenderObject* descendant = renderer; descendant; descendant = descendant->nextInPreOrder(renderer))
551        updateCounters(*descendant);
552}
553
554void RenderCounter::rendererStyleChanged(RenderObject& renderer, const RenderStyle* oldStyle, const RenderStyle* newStyle)
555{
556    Node* node = renderer.generatingNode();
557    if (!node || node->needsAttach())
558        return; // cannot have generated content or if it can have, it will be handled during attaching
559    const CounterDirectiveMap* oldCounterDirectives = oldStyle ? oldStyle->counterDirectives() : 0;
560    const CounterDirectiveMap* newCounterDirectives = newStyle ? newStyle->counterDirectives() : 0;
561    if (oldCounterDirectives) {
562        if (newCounterDirectives) {
563            CounterDirectiveMap::const_iterator newMapEnd = newCounterDirectives->end();
564            CounterDirectiveMap::const_iterator oldMapEnd = oldCounterDirectives->end();
565            for (CounterDirectiveMap::const_iterator it = newCounterDirectives->begin(); it != newMapEnd; ++it) {
566                CounterDirectiveMap::const_iterator oldMapIt = oldCounterDirectives->find(it->key);
567                if (oldMapIt != oldMapEnd) {
568                    if (oldMapIt->value == it->value)
569                        continue;
570                    RenderCounter::destroyCounterNode(renderer, it->key);
571                }
572                // We must create this node here, because the changed node may be a node with no display such as
573                // as those created by the increment or reset directives and the re-layout that will happen will
574                // not catch the change if the node had no children.
575                makeCounterNode(renderer, it->key, false);
576            }
577            // Destroying old counters that do not exist in the new counterDirective map.
578            for (CounterDirectiveMap::const_iterator it = oldCounterDirectives->begin(); it !=oldMapEnd; ++it) {
579                if (!newCounterDirectives->contains(it->key))
580                    RenderCounter::destroyCounterNode(renderer, it->key);
581            }
582        } else {
583            if (renderer.hasCounterNodeMap())
584                RenderCounter::destroyCounterNodes(renderer);
585        }
586    } else if (newCounterDirectives) {
587        CounterDirectiveMap::const_iterator newMapEnd = newCounterDirectives->end();
588        for (CounterDirectiveMap::const_iterator it = newCounterDirectives->begin(); it != newMapEnd; ++it) {
589            // We must create this node here, because the added node may be a node with no display such as
590            // as those created by the increment or reset directives and the re-layout that will happen will
591            // not catch the change if the node had no children.
592            makeCounterNode(renderer, it->key, false);
593        }
594    }
595}
596
597} // namespace blink
598
599#ifndef NDEBUG
600
601void showCounterRendererTree(const blink::RenderObject* renderer, const char* counterName)
602{
603    if (!renderer)
604        return;
605    const blink::RenderObject* root = renderer;
606    while (root->parent())
607        root = root->parent();
608
609    AtomicString identifier(counterName);
610    for (const blink::RenderObject* current = root; current; current = current->nextInPreOrder()) {
611        fprintf(stderr, "%c", (current == renderer) ? '*' : ' ');
612        for (const blink::RenderObject* parent = current; parent && parent != root; parent = parent->parent())
613            fprintf(stderr, "    ");
614        fprintf(stderr, "%p N:%p P:%p PS:%p NS:%p C:%p\n",
615            current, current->node(), current->parent(), current->previousSibling(),
616            current->nextSibling(), current->hasCounterNodeMap() ?
617            counterName ? blink::counterMaps().get(current)->get(identifier) : (blink::CounterNode*)1 : (blink::CounterNode*)0);
618    }
619    fflush(stderr);
620}
621
622#endif // NDEBUG
623