1/*
2 * Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz>
3 * Copyright (C) 2006 Apple Computer Inc.
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Library General Public
7 * License as published by the Free Software Foundation; either
8 * version 2 of the License, or (at your option) any later version.
9 *
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13 * Library General Public License for more details.
14 *
15 * You should have received a copy of the GNU Library General Public License
16 * along with this library; see the file COPYING.LIB.  If not, write to
17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
18 * Boston, MA 02110-1301, USA.
19 */
20
21#ifndef RenderSVGInline_h
22#define RenderSVGInline_h
23
24#include "core/rendering/RenderInline.h"
25
26namespace blink {
27
28class RenderSVGInline : public RenderInline {
29public:
30    explicit RenderSVGInline(Element*);
31
32    virtual const char* renderName() const OVERRIDE { return "RenderSVGInline"; }
33    virtual LayerType layerTypeRequired() const OVERRIDE FINAL { return NoLayer; }
34    virtual bool isSVGInline() const OVERRIDE FINAL { return true; }
35    virtual bool isSVG() const OVERRIDE FINAL { return true; }
36
37    virtual bool isChildAllowed(RenderObject*, RenderStyle*) const OVERRIDE;
38
39    // Chapter 10.4 of the SVG Specification say that we should use the
40    // object bounding box of the parent text element.
41    // We search for the root text element and take its bounding box.
42    // It is also necessary to take the stroke and paint invalidation rect of
43    // this element, since we need it for filters.
44    virtual FloatRect objectBoundingBox() const OVERRIDE FINAL;
45    virtual FloatRect strokeBoundingBox() const OVERRIDE FINAL;
46    virtual FloatRect paintInvalidationRectInLocalCoordinates() const OVERRIDE FINAL;
47
48    virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const OVERRIDE FINAL;
49    virtual void computeFloatRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, FloatRect&, const PaintInvalidationState*) const OVERRIDE FINAL;
50    virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE FINAL;
51    virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE FINAL;
52    virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE FINAL;
53
54private:
55    virtual InlineFlowBox* createInlineFlowBox() OVERRIDE FINAL;
56
57    virtual void willBeDestroyed() OVERRIDE FINAL;
58    virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OVERRIDE FINAL;
59
60    virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0) OVERRIDE FINAL;
61    virtual void removeChild(RenderObject*) OVERRIDE FINAL;
62};
63
64DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGInline, isSVGInline());
65
66}
67
68#endif // !RenderSVGTSpan_H
69