1/* 2 * Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz> 3 * Copyright (C) 2006 Apple Computer Inc. 4 * 5 * This library is free software; you can redistribute it and/or 6 * modify it under the terms of the GNU Library General Public 7 * License as published by the Free Software Foundation; either 8 * version 2 of the License, or (at your option) any later version. 9 * 10 * This library is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 * Library General Public License for more details. 14 * 15 * You should have received a copy of the GNU Library General Public License 16 * along with this library; see the file COPYING.LIB. If not, write to 17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 18 * Boston, MA 02110-1301, USA. 19 */ 20 21#ifndef RenderSVGInline_h 22#define RenderSVGInline_h 23 24#include "core/rendering/RenderInline.h" 25 26namespace blink { 27 28class RenderSVGInline : public RenderInline { 29public: 30 explicit RenderSVGInline(Element*); 31 32 virtual const char* renderName() const OVERRIDE { return "RenderSVGInline"; } 33 virtual LayerType layerTypeRequired() const OVERRIDE FINAL { return NoLayer; } 34 virtual bool isSVGInline() const OVERRIDE FINAL { return true; } 35 virtual bool isSVG() const OVERRIDE FINAL { return true; } 36 37 virtual bool isChildAllowed(RenderObject*, RenderStyle*) const OVERRIDE; 38 39 // Chapter 10.4 of the SVG Specification say that we should use the 40 // object bounding box of the parent text element. 41 // We search for the root text element and take its bounding box. 42 // It is also necessary to take the stroke and paint invalidation rect of 43 // this element, since we need it for filters. 44 virtual FloatRect objectBoundingBox() const OVERRIDE FINAL; 45 virtual FloatRect strokeBoundingBox() const OVERRIDE FINAL; 46 virtual FloatRect paintInvalidationRectInLocalCoordinates() const OVERRIDE FINAL; 47 48 virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const OVERRIDE FINAL; 49 virtual void computeFloatRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, FloatRect&, const PaintInvalidationState*) const OVERRIDE FINAL; 50 virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE FINAL; 51 virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE FINAL; 52 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE FINAL; 53 54private: 55 virtual InlineFlowBox* createInlineFlowBox() OVERRIDE FINAL; 56 57 virtual void willBeDestroyed() OVERRIDE FINAL; 58 virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OVERRIDE FINAL; 59 60 virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0) OVERRIDE FINAL; 61 virtual void removeChild(RenderObject*) OVERRIDE FINAL; 62}; 63 64DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGInline, isSVGInline()); 65 66} 67 68#endif // !RenderSVGTSpan_H 69