1/* 2 * Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz> 3 * Copyright (C) 2006 Apple Computer Inc. 4 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> 5 * Copyright (C) Research In Motion Limited 2010. All rights reserved. 6 * 7 * This library is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU Library General Public 9 * License as published by the Free Software Foundation; either 10 * version 2 of the License, or (at your option) any later version. 11 * 12 * This library is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 15 * Library General Public License for more details. 16 * 17 * You should have received a copy of the GNU Library General Public License 18 * along with this library; see the file COPYING.LIB. If not, write to 19 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 20 * Boston, MA 02110-1301, USA. 21 */ 22 23#include "config.h" 24#include "core/rendering/svg/SVGInlineFlowBox.h" 25 26#include "core/rendering/svg/RenderSVGInlineText.h" 27#include "core/rendering/svg/SVGInlineTextBox.h" 28#include "core/rendering/svg/SVGRenderingContext.h" 29 30namespace blink { 31 32void SVGInlineFlowBox::paintSelectionBackground(PaintInfo& paintInfo) 33{ 34 ASSERT(paintInfo.phase == PaintPhaseForeground || paintInfo.phase == PaintPhaseSelection); 35 36 PaintInfo childPaintInfo(paintInfo); 37 for (InlineBox* child = firstChild(); child; child = child->nextOnLine()) { 38 if (child->isSVGInlineTextBox()) 39 toSVGInlineTextBox(child)->paintSelectionBackground(childPaintInfo); 40 else if (child->isSVGInlineFlowBox()) 41 toSVGInlineFlowBox(child)->paintSelectionBackground(childPaintInfo); 42 } 43} 44 45void SVGInlineFlowBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset, LayoutUnit, LayoutUnit) 46{ 47 ASSERT(paintInfo.phase == PaintPhaseForeground || paintInfo.phase == PaintPhaseSelection); 48 49 GraphicsContextStateSaver stateSaver(*paintInfo.context); 50 SVGRenderingContext renderingContext(&renderer(), paintInfo); 51 if (renderingContext.isRenderingPrepared()) { 52 for (InlineBox* child = firstChild(); child; child = child->nextOnLine()) 53 child->paint(paintInfo, paintOffset, 0, 0); 54 } 55} 56 57FloatRect SVGInlineFlowBox::calculateBoundaries() const 58{ 59 FloatRect childRect; 60 for (InlineBox* child = firstChild(); child; child = child->nextOnLine()) { 61 if (!child->isSVGInlineTextBox() && !child->isSVGInlineFlowBox()) 62 continue; 63 childRect.unite(child->calculateBoundaries()); 64 } 65 return childRect; 66} 67 68} // namespace blink 69