1/*
2 * Copyright (C) 2006 Oliver Hunt <oliver@nerget.com>
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12 * Library General Public License for more details.
13 *
14 * You should have received a copy of the GNU Library General Public License
15 * along with this library; see the file COPYING.LIB.  If not, write to
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17 * Boston, MA 02110-1301, USA.
18 */
19
20#ifndef SVGFEDisplacementMapElement_h
21#define SVGFEDisplacementMapElement_h
22
23#include "core/svg/SVGAnimatedEnumeration.h"
24#include "core/svg/SVGAnimatedNumber.h"
25#include "core/svg/SVGFilterPrimitiveStandardAttributes.h"
26#include "platform/graphics/filters/FEDisplacementMap.h"
27
28namespace blink {
29
30template<> const SVGEnumerationStringEntries& getStaticStringEntries<ChannelSelectorType>();
31
32class SVGFEDisplacementMapElement FINAL : public SVGFilterPrimitiveStandardAttributes {
33    DEFINE_WRAPPERTYPEINFO();
34public:
35    DECLARE_NODE_FACTORY(SVGFEDisplacementMapElement);
36
37    static ChannelSelectorType stringToChannel(const String&);
38
39    SVGAnimatedNumber* scale() { return m_scale.get(); }
40    SVGAnimatedString* in1() { return m_in1.get(); }
41    SVGAnimatedString* in2() { return m_in2.get(); }
42    SVGAnimatedEnumeration<ChannelSelectorType>* xChannelSelector() { return m_xChannelSelector.get(); }
43    SVGAnimatedEnumeration<ChannelSelectorType>* yChannelSelector() { return m_yChannelSelector.get(); }
44
45private:
46    SVGFEDisplacementMapElement(Document&);
47
48    bool isSupportedAttribute(const QualifiedName&);
49    virtual void parseAttribute(const QualifiedName&, const AtomicString&) OVERRIDE;
50    virtual bool setFilterEffectAttribute(FilterEffect*, const QualifiedName& attrName) OVERRIDE;
51    virtual void svgAttributeChanged(const QualifiedName&) OVERRIDE;
52    virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE;
53
54    RefPtr<SVGAnimatedNumber> m_scale;
55    RefPtr<SVGAnimatedString> m_in1;
56    RefPtr<SVGAnimatedString> m_in2;
57    RefPtr<SVGAnimatedEnumeration<ChannelSelectorType> > m_xChannelSelector;
58    RefPtr<SVGAnimatedEnumeration<ChannelSelectorType> > m_yChannelSelector;
59};
60
61} // namespace blink
62
63#endif // SVGFEDisplacementMapElement_h
64