1/*
2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * Copyright (C) 2013 Intel Corporation. All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 *    notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 *    notice, this list of conditions and the following disclaimer in the
12 *    documentation and/or other materials provided with the distribution.
13 *
14 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 */
26
27#include "config.h"
28#include "platform/animation/KeyframeValueList.h"
29
30namespace blink {
31
32void KeyframeValueList::insert(PassOwnPtr<const AnimationValue> value)
33{
34    for (size_t i = 0; i < m_values.size(); ++i) {
35        const AnimationValue* curValue = m_values[i].get();
36        if (curValue->keyTime() == value->keyTime()) {
37            ASSERT_NOT_REACHED();
38            // insert after
39            m_values.insert(i + 1, value);
40            return;
41        }
42        if (curValue->keyTime() > value->keyTime()) {
43            // insert before
44            m_values.insert(i, value);
45            return;
46        }
47    }
48
49    m_values.append(value);
50}
51
52} // namespace blink
53