1/* 2 * Copyright (C) 2014 Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 1. Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * 2. Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY 14 * EXPRESS OR IMPLIED WARRANTIES,:tabnew INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY 17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON 20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 */ 24 25#include "config.h" 26#include "platform/geometry/FloatBox.h" 27 28#include "platform/geometry/FloatBoxTestHelpers.h" 29 30#include <gtest/gtest.h> 31 32using namespace blink; 33 34namespace { 35 36TEST(FloatBoxTest, SimpleCreationTest) 37{ 38 FloatBox box(1, 2, 3, 4, 5, 6); 39 EXPECT_EQ(1, box.x()); 40 EXPECT_EQ(2, box.y()); 41 EXPECT_EQ(3, box.z()); 42 EXPECT_EQ(4, box.width()); 43 EXPECT_EQ(5, box.height()); 44 EXPECT_EQ(6, box.depth()); 45 EXPECT_EQ(5, box.right()); 46 EXPECT_EQ(7, box.bottom()); 47 EXPECT_EQ(9, box.front()); 48} 49 50TEST(FloatBoxTest, PositionTest) 51{ 52 FloatBox box(0, 0, 0, 4, 4, 4); 53 box.move(FloatPoint3D(1, 2, 3)); 54 EXPECT_PRED_FORMAT2(FloatBoxTest::AssertAlmostEqual, FloatBox(1, 2, 3, 4, 4, 4), box); 55 box.setOrigin(FloatPoint3D(-1, -2, -3)); 56 box.move(FloatPoint3D(-1, -2, -3)); 57 EXPECT_PRED_FORMAT2(FloatBoxTest::AssertAlmostEqual, FloatBox(-2, -4, -6, 4, 4, 4), box); 58} 59 60TEST(FloatBoxTest, CopyTest) 61{ 62 FloatBox box(1, 2, 3, 4, 4, 4); 63 FloatBox box2(box); 64 EXPECT_EQ(box, box2); 65 box.setSize(FloatPoint3D(3, 3, 3)); 66 EXPECT_NE(box, box2); 67 EXPECT_PRED_FORMAT2(FloatBoxTest::AssertAlmostEqual, FloatBox(1, 2, 3, 3, 3, 3), box); 68} 69 70TEST(FloatBoxTest, FlattenTest) 71{ 72 FloatBox box(1, 2, 3, 4, 4, 4); 73 box.flatten(); 74 EXPECT_PRED_FORMAT2(FloatBoxTest::AssertAlmostEqual, FloatBox(1, 2, 0, 4, 4, 0), box); 75} 76 77TEST(FloatBoxTest, ExpandTests) 78{ 79 FloatBox box; 80 box.expandTo(FloatPoint3D(10, -3, 2)); 81 EXPECT_PRED_FORMAT2(FloatBoxTest::AssertAlmostEqual, FloatBox(0, -3, 0, 10, 3, 2), box); 82 83 box.expandTo(FloatPoint3D(-15, 6, 8)); 84 EXPECT_PRED_FORMAT2(FloatBoxTest::AssertAlmostEqual, FloatBox(-15, -3, 0, 25, 9, 8), box); 85 86 box = FloatBox(); 87 box.expandTo(FloatPoint3D(-3, 6, 9), FloatPoint3D(-2, 10, 11)); 88 EXPECT_PRED_FORMAT2(FloatBoxTest::AssertAlmostEqual, FloatBox(-3, 0, 0, 3, 10, 11), box); 89 90 box = FloatBox(); 91 box.expandTo(FloatBox(-10, -10, -10, 3, 30, 40)); 92 box.expandTo(FloatBox(-11, 3, 50, 10, 15, 1)); 93 EXPECT_PRED_FORMAT2(FloatBoxTest::AssertAlmostEqual, FloatBox(-11, -10, -10, 11, 30, 61), box); 94} 95 96TEST(FloatBoxTest, UnionTest) 97{ 98 FloatBox box; 99 EXPECT_TRUE(box.isEmpty()); 100 FloatBox unionedBox(3, 5, 6, 5, 3, 9); 101 box.unionBounds(unionedBox); 102 EXPECT_PRED_FORMAT2(FloatBoxTest::AssertAlmostEqual, unionedBox, box); 103 104 box.unionBounds(FloatBox()); 105 EXPECT_PRED_FORMAT2(FloatBoxTest::AssertAlmostEqual, unionedBox, box); 106 107 box.unionBounds(FloatBox(0, 0, 0, 1, 1, 1)); 108 EXPECT_PRED_FORMAT2(FloatBoxTest::AssertAlmostEqual, FloatBox(0, 0, 0, 8, 8, 15), box); 109} 110 111TEST(FloatBoxTest, EmptyBoxTest) 112{ 113 FloatBox box; 114 EXPECT_TRUE(box.isEmpty()); 115 box.expandTo(FloatPoint3D(1, 0, 0)); 116 EXPECT_TRUE(box.isEmpty()); 117 box.expandTo(FloatPoint3D(0, 1, 0)); 118 EXPECT_FALSE(box.isEmpty()); 119} 120 121} 122