1/*
2 * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org>
3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org>
5 * Copyright (C) 2013 Google Inc. All rights reserved.
6 *
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Library General Public
9 * License as published by the Free Software Foundation; either
10 * version 2 of the License, or (at your option) any later version.
11 *
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15 * Library General Public License for more details.
16 *
17 * You should have received a copy of the GNU Library General Public License
18 * along with this library; see the file COPYING.LIB.  If not, write to
19 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
20 * Boston, MA 02110-1301, USA.
21 */
22
23#ifndef FESpecularLighting_h
24#define FESpecularLighting_h
25
26#include "platform/graphics/filters/FELighting.h"
27
28namespace blink {
29
30class PLATFORM_EXPORT FESpecularLighting : public FELighting {
31public:
32    static PassRefPtr<FESpecularLighting> create(Filter*, const Color&, float, float,
33        float, float, float, PassRefPtr<LightSource>);
34    virtual ~FESpecularLighting();
35
36    Color lightingColor() const;
37    bool setLightingColor(const Color&);
38
39    float surfaceScale() const;
40    bool setSurfaceScale(float);
41
42    float specularConstant() const;
43    bool setSpecularConstant(float);
44
45    float specularExponent() const;
46    bool setSpecularExponent(float);
47
48    float kernelUnitLengthX() const;
49    bool setKernelUnitLengthX(float);
50
51    float kernelUnitLengthY() const;
52    bool setKernelUnitLengthY(float);
53
54    const LightSource* lightSource() const;
55    void setLightSource(PassRefPtr<LightSource>);
56
57    virtual TextStream& externalRepresentation(TextStream&, int indention) const OVERRIDE;
58
59private:
60    FESpecularLighting(Filter*, const Color&, float, float, float, float, float, PassRefPtr<LightSource>);
61};
62
63} // namespace blink
64
65#endif // FESpecularLighting_h
66