14f39fd99568ce175f04b5ed72062bfed0fa41803daniel@transgaming.com//
2b73964e328243021db10ecd98e3e124e82522c43shannon.woods@transgaming.com// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
34f39fd99568ce175f04b5ed72062bfed0fa41803daniel@transgaming.com// Use of this source code is governed by a BSD-style license that can be
44f39fd99568ce175f04b5ed72062bfed0fa41803daniel@transgaming.com// found in the LICENSE file.
54f39fd99568ce175f04b5ed72062bfed0fa41803daniel@transgaming.com//
64f39fd99568ce175f04b5ed72062bfed0fa41803daniel@transgaming.com#ifndef _COMPILER_INTERFACE_INCLUDED_
74f39fd99568ce175f04b5ed72062bfed0fa41803daniel@transgaming.com#define _COMPILER_INTERFACE_INCLUDED_
84f39fd99568ce175f04b5ed72062bfed0fa41803daniel@transgaming.com
931f0dc0a09b1ea6ff03d235080d561840de8eb66Geoff Lang#if defined(COMPONENT_BUILD) && !defined(ANGLE_TRANSLATOR_STATIC)
1022eab922e7cf9d47f1aa69ebd8cc17306656f9c7apatrick@chromium.org#if defined(_WIN32) || defined(_WIN64)
1122eab922e7cf9d47f1aa69ebd8cc17306656f9c7apatrick@chromium.org
1231f0dc0a09b1ea6ff03d235080d561840de8eb66Geoff Lang#if defined(ANGLE_TRANSLATOR_IMPLEMENTATION)
1322eab922e7cf9d47f1aa69ebd8cc17306656f9c7apatrick@chromium.org#define COMPILER_EXPORT __declspec(dllexport)
1422eab922e7cf9d47f1aa69ebd8cc17306656f9c7apatrick@chromium.org#else
1522eab922e7cf9d47f1aa69ebd8cc17306656f9c7apatrick@chromium.org#define COMPILER_EXPORT __declspec(dllimport)
1631f0dc0a09b1ea6ff03d235080d561840de8eb66Geoff Lang#endif  // defined(ANGLE_TRANSLATOR_IMPLEMENTATION)
1722eab922e7cf9d47f1aa69ebd8cc17306656f9c7apatrick@chromium.org
1831f0dc0a09b1ea6ff03d235080d561840de8eb66Geoff Lang#else  // defined(_WIN32) || defined(_WIN64)
1922eab922e7cf9d47f1aa69ebd8cc17306656f9c7apatrick@chromium.org#define COMPILER_EXPORT __attribute__((visibility("default")))
2022eab922e7cf9d47f1aa69ebd8cc17306656f9c7apatrick@chromium.org#endif
2122eab922e7cf9d47f1aa69ebd8cc17306656f9c7apatrick@chromium.org
2231f0dc0a09b1ea6ff03d235080d561840de8eb66Geoff Lang#else  // defined(COMPONENT_BUILD) && !defined(ANGLE_TRANSLATOR_STATIC)
2322eab922e7cf9d47f1aa69ebd8cc17306656f9c7apatrick@chromium.org#define COMPILER_EXPORT
2422eab922e7cf9d47f1aa69ebd8cc17306656f9c7apatrick@chromium.org#endif
2522eab922e7cf9d47f1aa69ebd8cc17306656f9c7apatrick@chromium.org
26d64b3dab06c30da1e5dd9ba12667ff86388540e2shannon.woods@transgaming.com#include <stddef.h>
27c23f4611be61bccdbfe2a5c43f63c4d98537ef9fdaniel@transgaming.com
28e294bb8741ec02fdb814ef3a3999c2d61c1e798fJamie Madill#include "KHR/khrplatform.h"
29e294bb8741ec02fdb814ef3a3999c2d61c1e798fJamie Madill
304f39fd99568ce175f04b5ed72062bfed0fa41803daniel@transgaming.com//
314f39fd99568ce175f04b5ed72062bfed0fa41803daniel@transgaming.com// This is the platform independent interface between an OGL driver
32774d70630a690b2449afdccfb29612393c65f212alokp@chromium.org// and the shading language compiler.
334f39fd99568ce175f04b5ed72062bfed0fa41803daniel@transgaming.com//
344f39fd99568ce175f04b5ed72062bfed0fa41803daniel@transgaming.com
35183bde5527317fa2208401e5e6b803ef51a0fdcbJamie Madillnamespace sh
36183bde5527317fa2208401e5e6b803ef51a0fdcbJamie Madill{
37183bde5527317fa2208401e5e6b803ef51a0fdcbJamie Madill// GLenum alias
38183bde5527317fa2208401e5e6b803ef51a0fdcbJamie Madilltypedef unsigned int GLenum;
39183bde5527317fa2208401e5e6b803ef51a0fdcbJamie Madill}
40183bde5527317fa2208401e5e6b803ef51a0fdcbJamie Madill
41e294bb8741ec02fdb814ef3a3999c2d61c1e798fJamie Madill// Must be included after GLenum proxy typedef
4242bcf32e9d61f877b8e6bd089ab86382a3b7c9fdJamie Madill// Note: make sure to increment ANGLE_SH_VERSION when changing ShaderVars.h
43e294bb8741ec02fdb814ef3a3999c2d61c1e798fJamie Madill#include "ShaderVars.h"
44e294bb8741ec02fdb814ef3a3999c2d61c1e798fJamie Madill
454f39fd99568ce175f04b5ed72062bfed0fa41803daniel@transgaming.com#ifdef __cplusplus
46774d70630a690b2449afdccfb29612393c65f212alokp@chromium.orgextern "C" {
474f39fd99568ce175f04b5ed72062bfed0fa41803daniel@transgaming.com#endif
482fa73694ed9cb7ae617eec7cfb7d33728fe4928falokp@chromium.org
492fa73694ed9cb7ae617eec7cfb7d33728fe4928falokp@chromium.org// Version number for shader translation API.
50344e7142ed4cfd230840352990c331c3b2de7adfNicolas Capens// It is incremented every time the API changes.
5142bcf32e9d61f877b8e6bd089ab86382a3b7c9fdJamie Madill#define ANGLE_SH_VERSION 130
524888ceb6681c3668d3afcbdafdbe2b7efdaa3d04alokp@chromium.org
534888ceb6681c3668d3afcbdafdbe2b7efdaa3d04alokp@chromium.orgtypedef enum {
544888ceb6681c3668d3afcbdafdbe2b7efdaa3d04alokp@chromium.org  SH_GLES2_SPEC = 0x8B40,
55430f5e0c75ade69935befb55d2592635f70255cemaxvujovic@gmail.com  SH_WEBGL_SPEC = 0x8B41,
56430f5e0c75ade69935befb55d2592635f70255cemaxvujovic@gmail.com
57430f5e0c75ade69935befb55d2592635f70255cemaxvujovic@gmail.com  // The CSS Shaders spec is a subset of the WebGL spec.
58430f5e0c75ade69935befb55d2592635f70255cemaxvujovic@gmail.com  //
59430f5e0c75ade69935befb55d2592635f70255cemaxvujovic@gmail.com  // In both CSS vertex and fragment shaders, ANGLE:
60430f5e0c75ade69935befb55d2592635f70255cemaxvujovic@gmail.com  // (1) Reserves the "css_" prefix.
61430f5e0c75ade69935befb55d2592635f70255cemaxvujovic@gmail.com  // (2) Renames the main function to css_main.
62430f5e0c75ade69935befb55d2592635f70255cemaxvujovic@gmail.com  // (3) Disables the gl_MaxDrawBuffers built-in.
63430f5e0c75ade69935befb55d2592635f70255cemaxvujovic@gmail.com  //
64430f5e0c75ade69935befb55d2592635f70255cemaxvujovic@gmail.com  // In CSS fragment shaders, ANGLE:
65430f5e0c75ade69935befb55d2592635f70255cemaxvujovic@gmail.com  // (1) Disables the gl_FragColor built-in.
66430f5e0c75ade69935befb55d2592635f70255cemaxvujovic@gmail.com  // (2) Disables the gl_FragData built-in.
67430f5e0c75ade69935befb55d2592635f70255cemaxvujovic@gmail.com  // (3) Enables the css_MixColor built-in.
68430f5e0c75ade69935befb55d2592635f70255cemaxvujovic@gmail.com  // (4) Enables the css_ColorMatrix built-in.
69430f5e0c75ade69935befb55d2592635f70255cemaxvujovic@gmail.com  //
70430f5e0c75ade69935befb55d2592635f70255cemaxvujovic@gmail.com  // After passing a CSS shader through ANGLE, the browser is expected to append
71430f5e0c75ade69935befb55d2592635f70255cemaxvujovic@gmail.com  // a new main function to it.
72430f5e0c75ade69935befb55d2592635f70255cemaxvujovic@gmail.com  // This new main function will call the css_main function.
73430f5e0c75ade69935befb55d2592635f70255cemaxvujovic@gmail.com  // It may also perform additional operations like varying assignment, texture
74430f5e0c75ade69935befb55d2592635f70255cemaxvujovic@gmail.com  // access, and gl_FragColor assignment in order to implement the CSS Shaders
75430f5e0c75ade69935befb55d2592635f70255cemaxvujovic@gmail.com  // blend modes.
76430f5e0c75ade69935befb55d2592635f70255cemaxvujovic@gmail.com  //
77430f5e0c75ade69935befb55d2592635f70255cemaxvujovic@gmail.com  SH_CSS_SHADERS_SPEC = 0x8B42
784888ceb6681c3668d3afcbdafdbe2b7efdaa3d04alokp@chromium.org} ShShaderSpec;
794888ceb6681c3668d3afcbdafdbe2b7efdaa3d04alokp@chromium.org
804888ceb6681c3668d3afcbdafdbe2b7efdaa3d04alokp@chromium.orgtypedef enum {
81b73964e328243021db10ecd98e3e124e82522c43shannon.woods@transgaming.com  SH_ESSL_OUTPUT   = 0x8B45,
82b73964e328243021db10ecd98e3e124e82522c43shannon.woods@transgaming.com  SH_GLSL_OUTPUT   = 0x8B46,
838204334b61162ce1b575e179265b90fbe8d23ef1shannon.woods@transgaming.com  SH_HLSL_OUTPUT   = 0x8B47,
84b73964e328243021db10ecd98e3e124e82522c43shannon.woods@transgaming.com  SH_HLSL9_OUTPUT  = 0x8B47,
85b73964e328243021db10ecd98e3e124e82522c43shannon.woods@transgaming.com  SH_HLSL11_OUTPUT = 0x8B48
865601ea0d66442518d4745bb02b7619485b9d305bzmo@google.com} ShShaderOutput;
875601ea0d66442518d4745bb02b7619485b9d305bzmo@google.com
885601ea0d66442518d4745bb02b7619485b9d305bzmo@google.comtypedef enum {
89fa3c346fe9d832b163cfcff29bba5965bcaff08eZhenyao Mo  SH_PRECISION_HIGHP     = 0x5001,
90fa3c346fe9d832b163cfcff29bba5965bcaff08eZhenyao Mo  SH_PRECISION_MEDIUMP   = 0x5002,
91fa3c346fe9d832b163cfcff29bba5965bcaff08eZhenyao Mo  SH_PRECISION_LOWP      = 0x5003,
92fa3c346fe9d832b163cfcff29bba5965bcaff08eZhenyao Mo  SH_PRECISION_UNDEFINED = 0
9374da9f2f24093e828b30071cebc09f99088fc13cZhenyao Mo} ShPrecisionType;
9474da9f2f24093e828b30071cebc09f99088fc13cZhenyao Mo
9574da9f2f24093e828b30071cebc09f99088fc13cZhenyao Motypedef enum {
9647fdd13e7c0ffa0a9c452a8659392b882ffbacccJamie Madill  SH_INFO_LOG_LENGTH                = 0x8B84,
9747fdd13e7c0ffa0a9c452a8659392b882ffbacccJamie Madill  SH_OBJECT_CODE_LENGTH             = 0x8B88,  // GL_SHADER_SOURCE_LENGTH
9847fdd13e7c0ffa0a9c452a8659392b882ffbacccJamie Madill  SH_ACTIVE_UNIFORMS                = 0x8B86,
9947fdd13e7c0ffa0a9c452a8659392b882ffbacccJamie Madill  SH_ACTIVE_UNIFORM_MAX_LENGTH      = 0x8B87,
10047fdd13e7c0ffa0a9c452a8659392b882ffbacccJamie Madill  SH_ACTIVE_ATTRIBUTES              = 0x8B89,
10147fdd13e7c0ffa0a9c452a8659392b882ffbacccJamie Madill  SH_ACTIVE_ATTRIBUTE_MAX_LENGTH    = 0x8B8A,
10274da9f2f24093e828b30071cebc09f99088fc13cZhenyao Mo  SH_VARYINGS                       = 0x8BBB,
10374da9f2f24093e828b30071cebc09f99088fc13cZhenyao Mo  SH_VARYING_MAX_LENGTH             = 0x8BBC,
10447fdd13e7c0ffa0a9c452a8659392b882ffbacccJamie Madill  SH_MAPPED_NAME_MAX_LENGTH         = 0x6000,
10547fdd13e7c0ffa0a9c452a8659392b882ffbacccJamie Madill  SH_NAME_MAX_LENGTH                = 0x6001,
10647fdd13e7c0ffa0a9c452a8659392b882ffbacccJamie Madill  SH_HASHED_NAME_MAX_LENGTH         = 0x6002,
10747fdd13e7c0ffa0a9c452a8659392b882ffbacccJamie Madill  SH_HASHED_NAMES_COUNT             = 0x6003,
108e294bb8741ec02fdb814ef3a3999c2d61c1e798fJamie Madill  SH_SHADER_VERSION                 = 0x6004,
109e294bb8741ec02fdb814ef3a3999c2d61c1e798fJamie Madill  SH_RESOURCES_STRING_LENGTH        = 0x6005,
110e294bb8741ec02fdb814ef3a3999c2d61c1e798fJamie Madill  SH_OUTPUT_TYPE                    = 0x6006
1114888ceb6681c3668d3afcbdafdbe2b7efdaa3d04alokp@chromium.org} ShShaderInfo;
1124888ceb6681c3668d3afcbdafdbe2b7efdaa3d04alokp@chromium.org
1134888ceb6681c3668d3afcbdafdbe2b7efdaa3d04alokp@chromium.org// Compile options.
1144888ceb6681c3668d3afcbdafdbe2b7efdaa3d04alokp@chromium.orgtypedef enum {
115fd747b861195a03df634a722a9cf3505dcd41253zmo@google.com  SH_VALIDATE                = 0,
116fd747b861195a03df634a722a9cf3505dcd41253zmo@google.com  SH_VALIDATE_LOOP_INDEXING  = 0x0001,
117fd747b861195a03df634a722a9cf3505dcd41253zmo@google.com  SH_INTERMEDIATE_TREE       = 0x0002,
118fd747b861195a03df634a722a9cf3505dcd41253zmo@google.com  SH_OBJECT_CODE             = 0x0004,
11974da9f2f24093e828b30071cebc09f99088fc13cZhenyao Mo  SH_VARIABLES               = 0x0008,
120fd747b861195a03df634a722a9cf3505dcd41253zmo@google.com  SH_LINE_DIRECTIVES         = 0x0010,
121fd747b861195a03df634a722a9cf3505dcd41253zmo@google.com  SH_SOURCE_PATH             = 0x0020,
1223cdfcce86b38ef31a0afd71855887193a7924468Zhenyao Mo  SH_UNROLL_FOR_LOOP_WITH_INTEGER_INDEX = 0x0040,
123550c600b99d7ee2463e5878d0a9f66ea24c1414aZhenyao Mo  // If a sampler array index happens to be a loop index,
124550c600b99d7ee2463e5878d0a9f66ea24c1414aZhenyao Mo  //   1) if its type is integer, unroll the loop.
125550c600b99d7ee2463e5878d0a9f66ea24c1414aZhenyao Mo  //   2) if its type is float, fail the shader compile.
126550c600b99d7ee2463e5878d0a9f66ea24c1414aZhenyao Mo  // This is to work around a mac driver bug.
1273cdfcce86b38ef31a0afd71855887193a7924468Zhenyao Mo  SH_UNROLL_FOR_LOOP_WITH_SAMPLER_ARRAY_INDEX = 0x0080,
12832e97315e2a55557ad7c372239e0823a81243221zmo@google.com
12932e97315e2a55557ad7c372239e0823a81243221zmo@google.com  // This is needed only as a workaround for certain OpenGL driver bugs.
1303cdfcce86b38ef31a0afd71855887193a7924468Zhenyao Mo  SH_EMULATE_BUILT_IN_FUNCTIONS = 0x0100,
13166ebd0143ea40a9beb83eab5d86e24f52825b3famaxvujovic@gmail.com
13266ebd0143ea40a9beb83eab5d86e24f52825b3famaxvujovic@gmail.com  // This is an experimental flag to enforce restrictions that aim to prevent
13366ebd0143ea40a9beb83eab5d86e24f52825b3famaxvujovic@gmail.com  // timing attacks.
13466ebd0143ea40a9beb83eab5d86e24f52825b3famaxvujovic@gmail.com  // It generates compilation errors for shaders that could expose sensitive
13566ebd0143ea40a9beb83eab5d86e24f52825b3famaxvujovic@gmail.com  // texture information via the timing channel.
13666ebd0143ea40a9beb83eab5d86e24f52825b3famaxvujovic@gmail.com  // To use this flag, you must compile the shader under the WebGL spec
13766ebd0143ea40a9beb83eab5d86e24f52825b3famaxvujovic@gmail.com  // (using the SH_WEBGL_SPEC flag).
1383cdfcce86b38ef31a0afd71855887193a7924468Zhenyao Mo  SH_TIMING_RESTRICTIONS = 0x0200,
139550c600b99d7ee2463e5878d0a9f66ea24c1414aZhenyao Mo
14066ebd0143ea40a9beb83eab5d86e24f52825b3famaxvujovic@gmail.com  // This flag prints the dependency graph that is used to enforce timing
14166ebd0143ea40a9beb83eab5d86e24f52825b3famaxvujovic@gmail.com  // restrictions on fragment shaders.
14266ebd0143ea40a9beb83eab5d86e24f52825b3famaxvujovic@gmail.com  // This flag only has an effect if all of the following are true:
14366ebd0143ea40a9beb83eab5d86e24f52825b3famaxvujovic@gmail.com  // - The shader spec is SH_WEBGL_SPEC.
14466ebd0143ea40a9beb83eab5d86e24f52825b3famaxvujovic@gmail.com  // - The compile options contain the SH_TIMING_RESTRICTIONS flag.
145183bde5527317fa2208401e5e6b803ef51a0fdcbJamie Madill  // - The shader type is GL_FRAGMENT_SHADER.
1463cdfcce86b38ef31a0afd71855887193a7924468Zhenyao Mo  SH_DEPENDENCY_GRAPH = 0x0400,
1478d8047995445882c73091578b889226323f38053gman@chromium.org
1488d8047995445882c73091578b889226323f38053gman@chromium.org  // Enforce the GLSL 1.017 Appendix A section 7 packing restrictions.
149a15f3e84bfc96b9ef97dd10150f8811adcbbdebfZhenyao Mo  // This flag only enforces (and can only enforce) the packing
150a15f3e84bfc96b9ef97dd10150f8811adcbbdebfZhenyao Mo  // restrictions for uniform variables in both vertex and fragment
151a15f3e84bfc96b9ef97dd10150f8811adcbbdebfZhenyao Mo  // shaders. ShCheckVariablesWithinPackingLimits() lets embedders
152a15f3e84bfc96b9ef97dd10150f8811adcbbdebfZhenyao Mo  // enforce the packing restrictions for varying variables during
153a15f3e84bfc96b9ef97dd10150f8811adcbbdebfZhenyao Mo  // program link time.
1543cdfcce86b38ef31a0afd71855887193a7924468Zhenyao Mo  SH_ENFORCE_PACKING_RESTRICTIONS = 0x0800,
1554167cc910276be723901f187dec45d04275abb7edaniel@transgaming.com
1564167cc910276be723901f187dec45d04275abb7edaniel@transgaming.com  // This flag ensures all indirect (expression-based) array indexing
1574167cc910276be723901f187dec45d04275abb7edaniel@transgaming.com  // is clamped to the bounds of the array. This ensures, for example,
1584167cc910276be723901f187dec45d04275abb7edaniel@transgaming.com  // that you cannot read off the end of a uniform, whether an array
1591d432bb570bd175c3cdc51629a386e324e98b95bshannon.woods@transgaming.com  // vec234, or mat234 type. The ShArrayIndexClampingStrategy enum,
1601d432bb570bd175c3cdc51629a386e324e98b95bshannon.woods@transgaming.com  // specified in the ShBuiltInResources when constructing the
1611d432bb570bd175c3cdc51629a386e324e98b95bshannon.woods@transgaming.com  // compiler, selects the strategy for the clamping implementation.
1623cdfcce86b38ef31a0afd71855887193a7924468Zhenyao Mo  SH_CLAMP_INDIRECT_ARRAY_BOUNDS = 0x1000,
163eb1a010f0f996b3742fd34b92ffaf9014c943528Jamie Madill
164eb1a010f0f996b3742fd34b92ffaf9014c943528Jamie Madill  // This flag limits the complexity of an expression.
1653cdfcce86b38ef31a0afd71855887193a7924468Zhenyao Mo  SH_LIMIT_EXPRESSION_COMPLEXITY = 0x2000,
166eb1a010f0f996b3742fd34b92ffaf9014c943528Jamie Madill
167eb1a010f0f996b3742fd34b92ffaf9014c943528Jamie Madill  // This flag limits the depth of the call stack.
1683cdfcce86b38ef31a0afd71855887193a7924468Zhenyao Mo  SH_LIMIT_CALL_STACK_DEPTH = 0x4000,
169ac44cd2b072916b83f079bbfda66636491279d2eZhenyao Mo
1704a667fe96e55df4713532e3830dd215ac7696f53Zhenyao Mo  // This flag initializes gl_Position to vec4(0,0,0,0) at the
1714a667fe96e55df4713532e3830dd215ac7696f53Zhenyao Mo  // beginning of the vertex shader's main(), and has no effect in the
172ac44cd2b072916b83f079bbfda66636491279d2eZhenyao Mo  // fragment shader. It is intended as a workaround for drivers which
173ac44cd2b072916b83f079bbfda66636491279d2eZhenyao Mo  // incorrectly fail to link programs if gl_Position is not written.
1743cdfcce86b38ef31a0afd71855887193a7924468Zhenyao Mo  SH_INIT_GL_POSITION = 0x8000,
1757cab38b594213c7c80f70871b72d40d30e878035Zhenyao Mo
1767cab38b594213c7c80f70871b72d40d30e878035Zhenyao Mo  // This flag replaces
1777cab38b594213c7c80f70871b72d40d30e878035Zhenyao Mo  //   "a && b" with "a ? b : false",
1787cab38b594213c7c80f70871b72d40d30e878035Zhenyao Mo  //   "a || b" with "a ? true : b".
1797cab38b594213c7c80f70871b72d40d30e878035Zhenyao Mo  // This is to work around a MacOSX driver bug that |b| is executed
1807cab38b594213c7c80f70871b72d40d30e878035Zhenyao Mo  // independent of |a|'s value.
1813cdfcce86b38ef31a0afd71855887193a7924468Zhenyao Mo  SH_UNFOLD_SHORT_CIRCUIT = 0x10000,
1824a667fe96e55df4713532e3830dd215ac7696f53Zhenyao Mo
1834a667fe96e55df4713532e3830dd215ac7696f53Zhenyao Mo  // This flag initializes varyings without static use in vertex shader
1844a667fe96e55df4713532e3830dd215ac7696f53Zhenyao Mo  // at the beginning of main(), and has no effects in the fragment shader.
1854a667fe96e55df4713532e3830dd215ac7696f53Zhenyao Mo  // It is intended as a workaround for drivers which incorrectly optimize
1864a667fe96e55df4713532e3830dd215ac7696f53Zhenyao Mo  // out such varyings and cause a link failure.
1873cdfcce86b38ef31a0afd71855887193a7924468Zhenyao Mo  SH_INIT_VARYINGS_WITHOUT_STATIC_USE = 0x20000,
188cd68fe7989afb5e5a9b1ae92ae1dae1478a9d1f6Zhenyao Mo
189cd68fe7989afb5e5a9b1ae92ae1dae1478a9d1f6Zhenyao Mo  // This flag scalarizes vec/ivec/bvec/mat constructor args.
190cd68fe7989afb5e5a9b1ae92ae1dae1478a9d1f6Zhenyao Mo  // It is intended as a workaround for Linux/Mac driver bugs.
191cd68fe7989afb5e5a9b1ae92ae1dae1478a9d1f6Zhenyao Mo  SH_SCALARIZE_VEC_AND_MAT_CONSTRUCTOR_ARGS = 0x40000,
192e740addbc2ab1a7928775814115771c96848ac18Zhenyao Mo
193e740addbc2ab1a7928775814115771c96848ac18Zhenyao Mo  // This flag overwrites a struct name with a unique prefix.
194e740addbc2ab1a7928775814115771c96848ac18Zhenyao Mo  // It is intended as a workaround for drivers that do not handle
195e740addbc2ab1a7928775814115771c96848ac18Zhenyao Mo  // struct scopes correctly, including all Mac drivers and Linux AMD.
196e740addbc2ab1a7928775814115771c96848ac18Zhenyao Mo  SH_REGENERATE_STRUCT_NAMES = 0x80000,
1974888ceb6681c3668d3afcbdafdbe2b7efdaa3d04alokp@chromium.org} ShCompileOptions;
1982fa73694ed9cb7ae617eec7cfb7d33728fe4928falokp@chromium.org
1991d432bb570bd175c3cdc51629a386e324e98b95bshannon.woods@transgaming.com// Defines alternate strategies for implementing array index clamping.
2001d432bb570bd175c3cdc51629a386e324e98b95bshannon.woods@transgaming.comtypedef enum {
2011d432bb570bd175c3cdc51629a386e324e98b95bshannon.woods@transgaming.com  // Use the clamp intrinsic for array index clamping.
2021d432bb570bd175c3cdc51629a386e324e98b95bshannon.woods@transgaming.com  SH_CLAMP_WITH_CLAMP_INTRINSIC = 1,
2031d432bb570bd175c3cdc51629a386e324e98b95bshannon.woods@transgaming.com
2041d432bb570bd175c3cdc51629a386e324e98b95bshannon.woods@transgaming.com  // Use a user-defined function for array index clamping.
2051d432bb570bd175c3cdc51629a386e324e98b95bshannon.woods@transgaming.com  SH_CLAMP_WITH_USER_DEFINED_INT_CLAMP_FUNCTION
2061d432bb570bd175c3cdc51629a386e324e98b95bshannon.woods@transgaming.com} ShArrayIndexClampingStrategy;
2071d432bb570bd175c3cdc51629a386e324e98b95bshannon.woods@transgaming.com
2084f39fd99568ce175f04b5ed72062bfed0fa41803daniel@transgaming.com//
2094f39fd99568ce175f04b5ed72062bfed0fa41803daniel@transgaming.com// Driver must call this first, once, before doing any other
210774d70630a690b2449afdccfb29612393c65f212alokp@chromium.org// compiler operations.
211b3999348999ae86bfc8fd2d543eec2c51f6a2c8falokp@chromium.org// If the function succeeds, the return value is nonzero, else zero.
2124f39fd99568ce175f04b5ed72062bfed0fa41803daniel@transgaming.com//
21322eab922e7cf9d47f1aa69ebd8cc17306656f9c7apatrick@chromium.orgCOMPILER_EXPORT int ShInitialize();
2144f39fd99568ce175f04b5ed72062bfed0fa41803daniel@transgaming.com//
2154f39fd99568ce175f04b5ed72062bfed0fa41803daniel@transgaming.com// Driver should call this at shutdown.
216b3999348999ae86bfc8fd2d543eec2c51f6a2c8falokp@chromium.org// If the function succeeds, the return value is nonzero, else zero.
2174f39fd99568ce175f04b5ed72062bfed0fa41803daniel@transgaming.com//
21822eab922e7cf9d47f1aa69ebd8cc17306656f9c7apatrick@chromium.orgCOMPILER_EXPORT int ShFinalize();
21929cd91af30e76623b2c12a90b43378a9b97bb6d1alokp@chromium.org
220c23f4611be61bccdbfe2a5c43f63c4d98537ef9fdaniel@transgaming.com// The 64 bits hash function. The first parameter is the input string; the
221c23f4611be61bccdbfe2a5c43f63c4d98537ef9fdaniel@transgaming.com// second parameter is the string length.
222d64b3dab06c30da1e5dd9ba12667ff86388540e2shannon.woods@transgaming.comtypedef khronos_uint64_t (*ShHashFunction64)(const char*, size_t);
223c23f4611be61bccdbfe2a5c43f63c4d98537ef9fdaniel@transgaming.com
22429cd91af30e76623b2c12a90b43378a9b97bb6d1alokp@chromium.org//
22594a86ad8f1ace86e9dc08088cd2e85d0b9f842f0alokp@chromium.org// Implementation dependent built-in resources (constants and extensions).
22694a86ad8f1ace86e9dc08088cd2e85d0b9f842f0alokp@chromium.org// The names for these resources has been obtained by stripping gl_/GL_.
22794a86ad8f1ace86e9dc08088cd2e85d0b9f842f0alokp@chromium.org//
22894a86ad8f1ace86e9dc08088cd2e85d0b9f842f0alokp@chromium.orgtypedef struct
22994a86ad8f1ace86e9dc08088cd2e85d0b9f842f0alokp@chromium.org{
23094a86ad8f1ace86e9dc08088cd2e85d0b9f842f0alokp@chromium.org    // Constants.
23194a86ad8f1ace86e9dc08088cd2e85d0b9f842f0alokp@chromium.org    int MaxVertexAttribs;
23294a86ad8f1ace86e9dc08088cd2e85d0b9f842f0alokp@chromium.org    int MaxVertexUniformVectors;
23394a86ad8f1ace86e9dc08088cd2e85d0b9f842f0alokp@chromium.org    int MaxVaryingVectors;
23494a86ad8f1ace86e9dc08088cd2e85d0b9f842f0alokp@chromium.org    int MaxVertexTextureImageUnits;
23594a86ad8f1ace86e9dc08088cd2e85d0b9f842f0alokp@chromium.org    int MaxCombinedTextureImageUnits;
23694a86ad8f1ace86e9dc08088cd2e85d0b9f842f0alokp@chromium.org    int MaxTextureImageUnits;
23794a86ad8f1ace86e9dc08088cd2e85d0b9f842f0alokp@chromium.org    int MaxFragmentUniformVectors;
23894a86ad8f1ace86e9dc08088cd2e85d0b9f842f0alokp@chromium.org    int MaxDrawBuffers;
23994a86ad8f1ace86e9dc08088cd2e85d0b9f842f0alokp@chromium.org
24094a86ad8f1ace86e9dc08088cd2e85d0b9f842f0alokp@chromium.org    // Extensions.
24194a86ad8f1ace86e9dc08088cd2e85d0b9f842f0alokp@chromium.org    // Set to 1 to enable the extension, else 0.
24294a86ad8f1ace86e9dc08088cd2e85d0b9f842f0alokp@chromium.org    int OES_standard_derivatives;
24309c323a40ad0de489eee946bfe171d337616e09czmo@google.com    int OES_EGL_image_external;
244205fef3389c81637f689585431273cf83af02e94kbr@chromium.org    int ARB_texture_rectangle;
245550cd0988989cc3e117fb300c919504f7bd99c48shannon.woods@transgaming.com    int EXT_draw_buffers;
2462aeb26a4f6e21a923415eb00499795b63a17ef76Jamie Madill    int EXT_frag_depth;
247464850868307005a1287d79f7a640f05372358bbNicolas Capens    int EXT_shader_texture_lod;
248c23f4611be61bccdbfe2a5c43f63c4d98537ef9fdaniel@transgaming.com
249cbb6b6a0416552b5e3fa8589194288532558ccb8shannon.woods%transgaming.com@gtempaccount.com    // Set to 1 if highp precision is supported in the fragment language.
250cbb6b6a0416552b5e3fa8589194288532558ccb8shannon.woods%transgaming.com@gtempaccount.com    // Default is 0.
251cbb6b6a0416552b5e3fa8589194288532558ccb8shannon.woods%transgaming.com@gtempaccount.com    int FragmentPrecisionHigh;
252cbb6b6a0416552b5e3fa8589194288532558ccb8shannon.woods%transgaming.com@gtempaccount.com
25374b86cffade4b3dbfddd3c601b35b87ef28a82a6shannonwoods@chromium.org    // GLSL ES 3.0 constants.
25474b86cffade4b3dbfddd3c601b35b87ef28a82a6shannonwoods@chromium.org    int MaxVertexOutputVectors;
25574b86cffade4b3dbfddd3c601b35b87ef28a82a6shannonwoods@chromium.org    int MaxFragmentInputVectors;
25674b86cffade4b3dbfddd3c601b35b87ef28a82a6shannonwoods@chromium.org    int MinProgramTexelOffset;
25774b86cffade4b3dbfddd3c601b35b87ef28a82a6shannonwoods@chromium.org    int MaxProgramTexelOffset;
25874b86cffade4b3dbfddd3c601b35b87ef28a82a6shannonwoods@chromium.org
259c23f4611be61bccdbfe2a5c43f63c4d98537ef9fdaniel@transgaming.com    // Name Hashing.
260c23f4611be61bccdbfe2a5c43f63c4d98537ef9fdaniel@transgaming.com    // Set a 64 bit hash function to enable user-defined name hashing.
261c23f4611be61bccdbfe2a5c43f63c4d98537ef9fdaniel@transgaming.com    // Default is NULL.
262c23f4611be61bccdbfe2a5c43f63c4d98537ef9fdaniel@transgaming.com    ShHashFunction64 HashFunction;
2631d432bb570bd175c3cdc51629a386e324e98b95bshannon.woods@transgaming.com
2641d432bb570bd175c3cdc51629a386e324e98b95bshannon.woods@transgaming.com    // Selects a strategy to use when implementing array index clamping.
2651d432bb570bd175c3cdc51629a386e324e98b95bshannon.woods@transgaming.com    // Default is SH_CLAMP_WITH_CLAMP_INTRINSIC.
2661d432bb570bd175c3cdc51629a386e324e98b95bshannon.woods@transgaming.com    ShArrayIndexClampingStrategy ArrayIndexClampingStrategy;
267eb1a010f0f996b3742fd34b92ffaf9014c943528Jamie Madill
268eb1a010f0f996b3742fd34b92ffaf9014c943528Jamie Madill    // The maximum complexity an expression can be.
269eb1a010f0f996b3742fd34b92ffaf9014c943528Jamie Madill    int MaxExpressionComplexity;
270eb1a010f0f996b3742fd34b92ffaf9014c943528Jamie Madill
271eb1a010f0f996b3742fd34b92ffaf9014c943528Jamie Madill    // The maximum depth a call stack can be.
272eb1a010f0f996b3742fd34b92ffaf9014c943528Jamie Madill    int MaxCallStackDepth;
2734888ceb6681c3668d3afcbdafdbe2b7efdaa3d04alokp@chromium.org} ShBuiltInResources;
27494a86ad8f1ace86e9dc08088cd2e85d0b9f842f0alokp@chromium.org
27594a86ad8f1ace86e9dc08088cd2e85d0b9f842f0alokp@chromium.org//
27694a86ad8f1ace86e9dc08088cd2e85d0b9f842f0alokp@chromium.org// Initialize built-in resources with minimum expected values.
27794a86ad8f1ace86e9dc08088cd2e85d0b9f842f0alokp@chromium.org//
27822eab922e7cf9d47f1aa69ebd8cc17306656f9c7apatrick@chromium.orgCOMPILER_EXPORT void ShInitBuiltInResources(ShBuiltInResources* resources);
27994a86ad8f1ace86e9dc08088cd2e85d0b9f842f0alokp@chromium.org
28094a86ad8f1ace86e9dc08088cd2e85d0b9f842f0alokp@chromium.org//
2814f39fd99568ce175f04b5ed72062bfed0fa41803daniel@transgaming.com// ShHandle held by but opaque to the driver.  It is allocated,
2822d76e5f66595e1cef04f4ad678deda0d0e4643d7Shannon Woods// managed, and de-allocated by the compiler. Its contents
283774d70630a690b2449afdccfb29612393c65f212alokp@chromium.org// are defined by and used by the compiler.
2844f39fd99568ce175f04b5ed72062bfed0fa41803daniel@transgaming.com//
2854f39fd99568ce175f04b5ed72062bfed0fa41803daniel@transgaming.com// If handle creation fails, 0 will be returned.
2864f39fd99568ce175f04b5ed72062bfed0fa41803daniel@transgaming.com//
2874f39fd99568ce175f04b5ed72062bfed0fa41803daniel@transgaming.comtypedef void* ShHandle;
2884f39fd99568ce175f04b5ed72062bfed0fa41803daniel@transgaming.com
2894f39fd99568ce175f04b5ed72062bfed0fa41803daniel@transgaming.com//
2902d76e5f66595e1cef04f4ad678deda0d0e4643d7Shannon Woods// Returns the a concatenated list of the items in ShBuiltInResources as a string.
2912d76e5f66595e1cef04f4ad678deda0d0e4643d7Shannon Woods// This function must be updated whenever ShBuiltInResources is changed.
2922d76e5f66595e1cef04f4ad678deda0d0e4643d7Shannon Woods// Parameters:
2932d76e5f66595e1cef04f4ad678deda0d0e4643d7Shannon Woods// handle: Specifies the handle of the compiler to be used.
2942d76e5f66595e1cef04f4ad678deda0d0e4643d7Shannon Woods// outStringLen: Specifies the size of the buffer, in number of characters. The size
2952d76e5f66595e1cef04f4ad678deda0d0e4643d7Shannon Woods//               of the buffer required to store the resources string can be obtained
2962d76e5f66595e1cef04f4ad678deda0d0e4643d7Shannon Woods//               by calling ShGetInfo with SH_RESOURCES_STRING_LENGTH.
2972d76e5f66595e1cef04f4ad678deda0d0e4643d7Shannon Woods// outStr: Returns a null-terminated string representing all the built-in resources.
2982d76e5f66595e1cef04f4ad678deda0d0e4643d7Shannon WoodsCOMPILER_EXPORT void ShGetBuiltInResourcesString(const ShHandle handle, size_t outStringLen, char *outStr);
2992d76e5f66595e1cef04f4ad678deda0d0e4643d7Shannon Woods
3002d76e5f66595e1cef04f4ad678deda0d0e4643d7Shannon Woods//
301774d70630a690b2449afdccfb29612393c65f212alokp@chromium.org// Driver calls these to create and destroy compiler objects.
3024f39fd99568ce175f04b5ed72062bfed0fa41803daniel@transgaming.com//
3035601ea0d66442518d4745bb02b7619485b9d305bzmo@google.com// Returns the handle of constructed compiler, null if the requested compiler is
3045601ea0d66442518d4745bb02b7619485b9d305bzmo@google.com// not supported.
3054888ceb6681c3668d3afcbdafdbe2b7efdaa3d04alokp@chromium.org// Parameters:
306183bde5527317fa2208401e5e6b803ef51a0fdcbJamie Madill// type: Specifies the type of shader - GL_FRAGMENT_SHADER or GL_VERTEX_SHADER.
3074888ceb6681c3668d3afcbdafdbe2b7efdaa3d04alokp@chromium.org// spec: Specifies the language spec the compiler must conform to -
3084888ceb6681c3668d3afcbdafdbe2b7efdaa3d04alokp@chromium.org//       SH_GLES2_SPEC or SH_WEBGL_SPEC.
3095601ea0d66442518d4745bb02b7619485b9d305bzmo@google.com// output: Specifies the output code type - SH_ESSL_OUTPUT, SH_GLSL_OUTPUT,
3108204334b61162ce1b575e179265b90fbe8d23ef1shannon.woods@transgaming.com//         SH_HLSL9_OUTPUT or SH_HLSL11_OUTPUT.
3114888ceb6681c3668d3afcbdafdbe2b7efdaa3d04alokp@chromium.org// resources: Specifies the built-in resources.
31222eab922e7cf9d47f1aa69ebd8cc17306656f9c7apatrick@chromium.orgCOMPILER_EXPORT ShHandle ShConstructCompiler(
313183bde5527317fa2208401e5e6b803ef51a0fdcbJamie Madill    sh::GLenum type,
31422eab922e7cf9d47f1aa69ebd8cc17306656f9c7apatrick@chromium.org    ShShaderSpec spec,
31522eab922e7cf9d47f1aa69ebd8cc17306656f9c7apatrick@chromium.org    ShShaderOutput output,
31622eab922e7cf9d47f1aa69ebd8cc17306656f9c7apatrick@chromium.org    const ShBuiltInResources* resources);
31722eab922e7cf9d47f1aa69ebd8cc17306656f9c7apatrick@chromium.orgCOMPILER_EXPORT void ShDestruct(ShHandle handle);
3184f39fd99568ce175f04b5ed72062bfed0fa41803daniel@transgaming.com
3194888ceb6681c3668d3afcbdafdbe2b7efdaa3d04alokp@chromium.org//
3204888ceb6681c3668d3afcbdafdbe2b7efdaa3d04alokp@chromium.org// Compiles the given shader source.
3214888ceb6681c3668d3afcbdafdbe2b7efdaa3d04alokp@chromium.org// If the function succeeds, the return value is nonzero, else zero.
3224888ceb6681c3668d3afcbdafdbe2b7efdaa3d04alokp@chromium.org// Parameters:
3234888ceb6681c3668d3afcbdafdbe2b7efdaa3d04alokp@chromium.org// handle: Specifies the handle of compiler to be used.
3244888ceb6681c3668d3afcbdafdbe2b7efdaa3d04alokp@chromium.org// shaderStrings: Specifies an array of pointers to null-terminated strings
3254888ceb6681c3668d3afcbdafdbe2b7efdaa3d04alokp@chromium.org//                containing the shader source code.
3264888ceb6681c3668d3afcbdafdbe2b7efdaa3d04alokp@chromium.org// numStrings: Specifies the number of elements in shaderStrings array.
3274888ceb6681c3668d3afcbdafdbe2b7efdaa3d04alokp@chromium.org// compileOptions: A mask containing the following parameters:
3281f29954dc7d433d6a69c4ec7bd07b7153f8d4b99alokp@chromium.org// SH_VALIDATE: Validates shader to ensure that it conforms to the spec
3291f29954dc7d433d6a69c4ec7bd07b7153f8d4b99alokp@chromium.org//              specified during compiler construction.
330b59a778cfe7e36dca41c2cc44198da511f447be8alokp@chromium.org// SH_VALIDATE_LOOP_INDEXING: Validates loop and indexing in the shader to
331b59a778cfe7e36dca41c2cc44198da511f447be8alokp@chromium.org//                            ensure that they do not exceed the minimum
332b59a778cfe7e36dca41c2cc44198da511f447be8alokp@chromium.org//                            functionality mandated in GLSL 1.0 spec,
333b59a778cfe7e36dca41c2cc44198da511f447be8alokp@chromium.org//                            Appendix A, Section 4 and 5.
334b59a778cfe7e36dca41c2cc44198da511f447be8alokp@chromium.org//                            There is no need to specify this parameter when
335b59a778cfe7e36dca41c2cc44198da511f447be8alokp@chromium.org//                            compiling for WebGL - it is implied.
3364888ceb6681c3668d3afcbdafdbe2b7efdaa3d04alokp@chromium.org// SH_INTERMEDIATE_TREE: Writes intermediate tree to info log.
3374888ceb6681c3668d3afcbdafdbe2b7efdaa3d04alokp@chromium.org//                       Can be queried by calling ShGetInfoLog().
3384888ceb6681c3668d3afcbdafdbe2b7efdaa3d04alokp@chromium.org// SH_OBJECT_CODE: Translates intermediate tree to glsl or hlsl shader.
3394888ceb6681c3668d3afcbdafdbe2b7efdaa3d04alokp@chromium.org//                 Can be queried by calling ShGetObjectCode().
34074da9f2f24093e828b30071cebc09f99088fc13cZhenyao Mo// SH_VARIABLES: Extracts attributes, uniforms, and varyings.
34174da9f2f24093e828b30071cebc09f99088fc13cZhenyao Mo//               Can be queried by calling ShGetVariableInfo().
3424f39fd99568ce175f04b5ed72062bfed0fa41803daniel@transgaming.com//
34322eab922e7cf9d47f1aa69ebd8cc17306656f9c7apatrick@chromium.orgCOMPILER_EXPORT int ShCompile(
3444888ceb6681c3668d3afcbdafdbe2b7efdaa3d04alokp@chromium.org    const ShHandle handle,
345774d70630a690b2449afdccfb29612393c65f212alokp@chromium.org    const char* const shaderStrings[],
346d64b3dab06c30da1e5dd9ba12667ff86388540e2shannon.woods@transgaming.com    size_t numStrings,
3477beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org    int compileOptions
348774d70630a690b2449afdccfb29612393c65f212alokp@chromium.org    );
3494f39fd99568ce175f04b5ed72062bfed0fa41803daniel@transgaming.com
3507beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org// Returns a parameter from a compiled shader.
3517beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org// Parameters:
3527beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org// handle: Specifies the compiler
3537beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org// pname: Specifies the parameter to query.
3547beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org// The following parameters are defined:
3557beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org// SH_INFO_LOG_LENGTH: the number of characters in the information log
3567beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org//                     including the null termination character.
3577beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org// SH_OBJECT_CODE_LENGTH: the number of characters in the object code
3587beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org//                        including the null termination character.
3597beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org// SH_ACTIVE_ATTRIBUTES: the number of active attribute variables.
3607beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org// SH_ACTIVE_ATTRIBUTE_MAX_LENGTH: the length of the longest active attribute
3617beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org//                                 variable name including the null
3627beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org//                                 termination character.
3637beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org// SH_ACTIVE_UNIFORMS: the number of active uniform variables.
3647beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org// SH_ACTIVE_UNIFORM_MAX_LENGTH: the length of the longest active uniform
3657beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org//                               variable name including the null
3667beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org//                               termination character.
36774da9f2f24093e828b30071cebc09f99088fc13cZhenyao Mo// SH_VARYINGS: the number of varying variables.
36874da9f2f24093e828b30071cebc09f99088fc13cZhenyao Mo// SH_VARYING_MAX_LENGTH: the length of the longest varying variable name
36974da9f2f24093e828b30071cebc09f99088fc13cZhenyao Mo//                        including the null termination character.
370fd747b861195a03df634a722a9cf3505dcd41253zmo@google.com// SH_MAPPED_NAME_MAX_LENGTH: the length of the mapped variable name including
371fd747b861195a03df634a722a9cf3505dcd41253zmo@google.com//                            the null termination character.
372c23f4611be61bccdbfe2a5c43f63c4d98537ef9fdaniel@transgaming.com// SH_NAME_MAX_LENGTH: the max length of a user-defined name including the
373c23f4611be61bccdbfe2a5c43f63c4d98537ef9fdaniel@transgaming.com//                     null termination character.
374c23f4611be61bccdbfe2a5c43f63c4d98537ef9fdaniel@transgaming.com// SH_HASHED_NAME_MAX_LENGTH: the max length of a hashed name including the
375c23f4611be61bccdbfe2a5c43f63c4d98537ef9fdaniel@transgaming.com//                            null termination character.
376c23f4611be61bccdbfe2a5c43f63c4d98537ef9fdaniel@transgaming.com// SH_HASHED_NAMES_COUNT: the number of hashed names from the latest compile.
3770bbed38f417d490604909de5928d725fb39c5e3cshannon.woods%transgaming.com@gtempaccount.com// SH_SHADER_VERSION: the version of the shader language
37868fe74aabbb4d8ae08aadcf22705f0d85a16e0b5Jamie Madill// SH_OUTPUT_TYPE: the currently set language output type
379d64b3dab06c30da1e5dd9ba12667ff86388540e2shannon.woods@transgaming.com//
3807beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org// params: Requested parameter
38122eab922e7cf9d47f1aa69ebd8cc17306656f9c7apatrick@chromium.orgCOMPILER_EXPORT void ShGetInfo(const ShHandle handle,
38222eab922e7cf9d47f1aa69ebd8cc17306656f9c7apatrick@chromium.org                               ShShaderInfo pname,
383d64b3dab06c30da1e5dd9ba12667ff86388540e2shannon.woods@transgaming.com                               size_t* params);
3847beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org
3857beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org// Returns nul-terminated information log for a compiled shader.
3867beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org// Parameters:
3877beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org// handle: Specifies the compiler
3887beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org// infoLog: Specifies an array of characters that is used to return
3897beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org//          the information log. It is assumed that infoLog has enough memory
3907beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org//          to accomodate the information log. The size of the buffer required
3917beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org//          to store the returned information log can be obtained by calling
3927beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org//          ShGetInfo with SH_INFO_LOG_LENGTH.
39322eab922e7cf9d47f1aa69ebd8cc17306656f9c7apatrick@chromium.orgCOMPILER_EXPORT void ShGetInfoLog(const ShHandle handle, char* infoLog);
3947beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org
3957beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org// Returns null-terminated object code for a compiled shader.
3967beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org// Parameters:
3977beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org// handle: Specifies the compiler
3987beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org// infoLog: Specifies an array of characters that is used to return
3997beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org//          the object code. It is assumed that infoLog has enough memory to
4007beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org//          accomodate the object code. The size of the buffer required to
4017beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org//          store the returned object code can be obtained by calling
4027beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org//          ShGetInfo with SH_OBJECT_CODE_LENGTH.
40322eab922e7cf9d47f1aa69ebd8cc17306656f9c7apatrick@chromium.orgCOMPILER_EXPORT void ShGetObjectCode(const ShHandle handle, char* objCode);
4047beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org
40574da9f2f24093e828b30071cebc09f99088fc13cZhenyao Mo// Returns information about a shader variable.
4067beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org// Parameters:
4077beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org// handle: Specifies the compiler
40874da9f2f24093e828b30071cebc09f99088fc13cZhenyao Mo// variableType: Specifies the variable type; options include
40974da9f2f24093e828b30071cebc09f99088fc13cZhenyao Mo//               SH_ACTIVE_ATTRIBUTES, SH_ACTIVE_UNIFORMS, SH_VARYINGS.
41074da9f2f24093e828b30071cebc09f99088fc13cZhenyao Mo// index: Specifies the index of the variable to be queried.
4117beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org// length: Returns the number of characters actually written in the string
4127beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org//         indicated by name (excluding the null terminator) if a value other
4137beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org//         than NULL is passed.
41474da9f2f24093e828b30071cebc09f99088fc13cZhenyao Mo// size: Returns the size of the variable.
41574da9f2f24093e828b30071cebc09f99088fc13cZhenyao Mo// type: Returns the data type of the variable.
41674da9f2f24093e828b30071cebc09f99088fc13cZhenyao Mo// precision: Returns the precision of the variable.
417d2d340b0da87296b1ec04799ef4c811966bfb7aeZhenyao Mo// staticUse: Returns 1 if the variable is accessed in a statement after
418d2d340b0da87296b1ec04799ef4c811966bfb7aeZhenyao Mo//            pre-processing, whether or not run-time flow of control will
419d2d340b0da87296b1ec04799ef4c811966bfb7aeZhenyao Mo//            cause that statement to be executed.
420d2d340b0da87296b1ec04799ef4c811966bfb7aeZhenyao Mo//            Returns 0 otherwise.
4217beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org// name: Returns a null terminated string containing the name of the
42274da9f2f24093e828b30071cebc09f99088fc13cZhenyao Mo//       variable. It is assumed that name has enough memory to accormodate
42374da9f2f24093e828b30071cebc09f99088fc13cZhenyao Mo//       the variable name. The size of the buffer required to store the
42474da9f2f24093e828b30071cebc09f99088fc13cZhenyao Mo//       variable name can be obtained by calling ShGetInfo with
42574da9f2f24093e828b30071cebc09f99088fc13cZhenyao Mo//       SH_ACTIVE_ATTRIBUTE_MAX_LENGTH, SH_ACTIVE_UNIFORM_MAX_LENGTH,
42674da9f2f24093e828b30071cebc09f99088fc13cZhenyao Mo//       SH_VARYING_MAX_LENGTH.
427fd747b861195a03df634a722a9cf3505dcd41253zmo@google.com// mappedName: Returns a null terminated string containing the mapped name of
42874da9f2f24093e828b30071cebc09f99088fc13cZhenyao Mo//             the variable, It is assumed that mappedName has enough memory
42974da9f2f24093e828b30071cebc09f99088fc13cZhenyao Mo//             (SH_MAPPED_NAME_MAX_LENGTH), or NULL if don't care about the
43074da9f2f24093e828b30071cebc09f99088fc13cZhenyao Mo//             mapped name. If the name is not mapped, then name and mappedName
43174da9f2f24093e828b30071cebc09f99088fc13cZhenyao Mo//             are the same.
43274da9f2f24093e828b30071cebc09f99088fc13cZhenyao MoCOMPILER_EXPORT void ShGetVariableInfo(const ShHandle handle,
43374da9f2f24093e828b30071cebc09f99088fc13cZhenyao Mo                                       ShShaderInfo variableType,
43422eab922e7cf9d47f1aa69ebd8cc17306656f9c7apatrick@chromium.org                                       int index,
435d64b3dab06c30da1e5dd9ba12667ff86388540e2shannon.woods@transgaming.com                                       size_t* length,
43622eab922e7cf9d47f1aa69ebd8cc17306656f9c7apatrick@chromium.org                                       int* size,
437183bde5527317fa2208401e5e6b803ef51a0fdcbJamie Madill                                       sh::GLenum* type,
43874da9f2f24093e828b30071cebc09f99088fc13cZhenyao Mo                                       ShPrecisionType* precision,
439d2d340b0da87296b1ec04799ef4c811966bfb7aeZhenyao Mo                                       int* staticUse,
44022eab922e7cf9d47f1aa69ebd8cc17306656f9c7apatrick@chromium.org                                       char* name,
44122eab922e7cf9d47f1aa69ebd8cc17306656f9c7apatrick@chromium.org                                       char* mappedName);
4427beea4084f47ae019b5a93b03a5136c9265dc444alokp@chromium.org
443c23f4611be61bccdbfe2a5c43f63c4d98537ef9fdaniel@transgaming.com// Returns information about a name hashing entry from the latest compile.
444c23f4611be61bccdbfe2a5c43f63c4d98537ef9fdaniel@transgaming.com// Parameters:
445c23f4611be61bccdbfe2a5c43f63c4d98537ef9fdaniel@transgaming.com// handle: Specifies the compiler
446c23f4611be61bccdbfe2a5c43f63c4d98537ef9fdaniel@transgaming.com// index: Specifies the index of the name hashing entry to be queried.
447c23f4611be61bccdbfe2a5c43f63c4d98537ef9fdaniel@transgaming.com// name: Returns a null terminated string containing the user defined name.
448c23f4611be61bccdbfe2a5c43f63c4d98537ef9fdaniel@transgaming.com//       It is assumed that name has enough memory to accomodate the name.
449c23f4611be61bccdbfe2a5c43f63c4d98537ef9fdaniel@transgaming.com//       The size of the buffer required to store the user defined name can
450c23f4611be61bccdbfe2a5c43f63c4d98537ef9fdaniel@transgaming.com//       be obtained by calling ShGetInfo with SH_NAME_MAX_LENGTH.
451c23f4611be61bccdbfe2a5c43f63c4d98537ef9fdaniel@transgaming.com// hashedName: Returns a null terminated string containing the hashed name of
452c23f4611be61bccdbfe2a5c43f63c4d98537ef9fdaniel@transgaming.com//             the uniform variable, It is assumed that hashedName has enough
453c23f4611be61bccdbfe2a5c43f63c4d98537ef9fdaniel@transgaming.com//             memory to accomodate the name. The size of the buffer required
454c23f4611be61bccdbfe2a5c43f63c4d98537ef9fdaniel@transgaming.com//             to store the name can be obtained by calling ShGetInfo with
455c23f4611be61bccdbfe2a5c43f63c4d98537ef9fdaniel@transgaming.com//             SH_HASHED_NAME_MAX_LENGTH.
456c23f4611be61bccdbfe2a5c43f63c4d98537ef9fdaniel@transgaming.comCOMPILER_EXPORT void ShGetNameHashingEntry(const ShHandle handle,
457c23f4611be61bccdbfe2a5c43f63c4d98537ef9fdaniel@transgaming.com                                           int index,
458c23f4611be61bccdbfe2a5c43f63c4d98537ef9fdaniel@transgaming.com                                           char* name,
459c23f4611be61bccdbfe2a5c43f63c4d98537ef9fdaniel@transgaming.com                                           char* hashedName);
460c23f4611be61bccdbfe2a5c43f63c4d98537ef9fdaniel@transgaming.com
461e294bb8741ec02fdb814ef3a3999c2d61c1e798fJamie Madill// Shader variable inspection.
462e294bb8741ec02fdb814ef3a3999c2d61c1e798fJamie Madill// Returns a pointer to a list of variables of the designated type.
463e294bb8741ec02fdb814ef3a3999c2d61c1e798fJamie Madill// (See ShaderVars.h for type definitions, included above)
464e294bb8741ec02fdb814ef3a3999c2d61c1e798fJamie Madill// Returns NULL on failure.
465043da138a767ebdf9b4fff83b654f4bfb43ac4f2daniel@transgaming.com// Parameters:
466043da138a767ebdf9b4fff83b654f4bfb43ac4f2daniel@transgaming.com// handle: Specifies the compiler
467e294bb8741ec02fdb814ef3a3999c2d61c1e798fJamie MadillCOMPILER_EXPORT const std::vector<sh::Uniform> *ShGetUniforms(const ShHandle handle);
468e294bb8741ec02fdb814ef3a3999c2d61c1e798fJamie MadillCOMPILER_EXPORT const std::vector<sh::Varying> *ShGetVaryings(const ShHandle handle);
469e294bb8741ec02fdb814ef3a3999c2d61c1e798fJamie MadillCOMPILER_EXPORT const std::vector<sh::Attribute> *ShGetAttributes(const ShHandle handle);
470e294bb8741ec02fdb814ef3a3999c2d61c1e798fJamie MadillCOMPILER_EXPORT const std::vector<sh::Attribute> *ShGetOutputVariables(const ShHandle handle);
471e294bb8741ec02fdb814ef3a3999c2d61c1e798fJamie MadillCOMPILER_EXPORT const std::vector<sh::InterfaceBlock> *ShGetInterfaceBlocks(const ShHandle handle);
472043da138a767ebdf9b4fff83b654f4bfb43ac4f2daniel@transgaming.com
473a15f3e84bfc96b9ef97dd10150f8811adcbbdebfZhenyao Motypedef struct
474a15f3e84bfc96b9ef97dd10150f8811adcbbdebfZhenyao Mo{
475183bde5527317fa2208401e5e6b803ef51a0fdcbJamie Madill    sh::GLenum type;
476a15f3e84bfc96b9ef97dd10150f8811adcbbdebfZhenyao Mo    int size;
477a15f3e84bfc96b9ef97dd10150f8811adcbbdebfZhenyao Mo} ShVariableInfo;
478a15f3e84bfc96b9ef97dd10150f8811adcbbdebfZhenyao Mo
479a15f3e84bfc96b9ef97dd10150f8811adcbbdebfZhenyao Mo// Returns 1 if the passed in variables pack in maxVectors following
480a15f3e84bfc96b9ef97dd10150f8811adcbbdebfZhenyao Mo// the packing rules from the GLSL 1.017 spec, Appendix A, section 7.
481a15f3e84bfc96b9ef97dd10150f8811adcbbdebfZhenyao Mo// Returns 0 otherwise. Also look at the SH_ENFORCE_PACKING_RESTRICTIONS
482a15f3e84bfc96b9ef97dd10150f8811adcbbdebfZhenyao Mo// flag above.
483a15f3e84bfc96b9ef97dd10150f8811adcbbdebfZhenyao Mo// Parameters:
484a15f3e84bfc96b9ef97dd10150f8811adcbbdebfZhenyao Mo// maxVectors: the available rows of registers.
485a15f3e84bfc96b9ef97dd10150f8811adcbbdebfZhenyao Mo// varInfoArray: an array of variable info (types and sizes).
486a15f3e84bfc96b9ef97dd10150f8811adcbbdebfZhenyao Mo// varInfoArraySize: the size of the variable array.
487a15f3e84bfc96b9ef97dd10150f8811adcbbdebfZhenyao MoCOMPILER_EXPORT int ShCheckVariablesWithinPackingLimits(
488a15f3e84bfc96b9ef97dd10150f8811adcbbdebfZhenyao Mo    int maxVectors,
489a15f3e84bfc96b9ef97dd10150f8811adcbbdebfZhenyao Mo    ShVariableInfo* varInfoArray,
490a15f3e84bfc96b9ef97dd10150f8811adcbbdebfZhenyao Mo    size_t varInfoArraySize);
491a15f3e84bfc96b9ef97dd10150f8811adcbbdebfZhenyao Mo
4924e1fd41255ab4ce8b2cd745033f385c3e8bd9e7aJamie Madill// Gives the compiler-assigned register for an interface block.
4934e1fd41255ab4ce8b2cd745033f385c3e8bd9e7aJamie Madill// The method writes the value to the output variable "indexOut".
4944e1fd41255ab4ce8b2cd745033f385c3e8bd9e7aJamie Madill// Returns true if it found a valid interface block, false otherwise.
4954e1fd41255ab4ce8b2cd745033f385c3e8bd9e7aJamie Madill// Parameters:
4964e1fd41255ab4ce8b2cd745033f385c3e8bd9e7aJamie Madill// handle: Specifies the compiler
4974e1fd41255ab4ce8b2cd745033f385c3e8bd9e7aJamie Madill// interfaceBlockName: Specifies the interface block
4984e1fd41255ab4ce8b2cd745033f385c3e8bd9e7aJamie Madill// indexOut: output variable that stores the assigned register
4994e1fd41255ab4ce8b2cd745033f385c3e8bd9e7aJamie MadillCOMPILER_EXPORT bool ShGetInterfaceBlockRegister(const ShHandle handle,
5004e1fd41255ab4ce8b2cd745033f385c3e8bd9e7aJamie Madill                                                 const char *interfaceBlockName,
5014e1fd41255ab4ce8b2cd745033f385c3e8bd9e7aJamie Madill                                                 unsigned int *indexOut);
5024e1fd41255ab4ce8b2cd745033f385c3e8bd9e7aJamie Madill
5039fe25e9eaafd8de2e4890cfb926c678ab6e4abb8Jamie Madill// Gives the compiler-assigned register for uniforms in the default
5049fe25e9eaafd8de2e4890cfb926c678ab6e4abb8Jamie Madill// interface block.
5059fe25e9eaafd8de2e4890cfb926c678ab6e4abb8Jamie Madill// The method writes the value to the output variable "indexOut".
5069fe25e9eaafd8de2e4890cfb926c678ab6e4abb8Jamie Madill// Returns true if it found a valid default uniform, false otherwise.
5079fe25e9eaafd8de2e4890cfb926c678ab6e4abb8Jamie Madill// Parameters:
5089fe25e9eaafd8de2e4890cfb926c678ab6e4abb8Jamie Madill// handle: Specifies the compiler
5099fe25e9eaafd8de2e4890cfb926c678ab6e4abb8Jamie Madill// interfaceBlockName: Specifies the uniform
5109fe25e9eaafd8de2e4890cfb926c678ab6e4abb8Jamie Madill// indexOut: output variable that stores the assigned register
5119fe25e9eaafd8de2e4890cfb926c678ab6e4abb8Jamie MadillCOMPILER_EXPORT bool ShGetUniformRegister(const ShHandle handle,
5129fe25e9eaafd8de2e4890cfb926c678ab6e4abb8Jamie Madill                                          const char *uniformName,
5139fe25e9eaafd8de2e4890cfb926c678ab6e4abb8Jamie Madill                                          unsigned int *indexOut);
5149fe25e9eaafd8de2e4890cfb926c678ab6e4abb8Jamie Madill
5154f39fd99568ce175f04b5ed72062bfed0fa41803daniel@transgaming.com#ifdef __cplusplus
516774d70630a690b2449afdccfb29612393c65f212alokp@chromium.org}
5174f39fd99568ce175f04b5ed72062bfed0fa41803daniel@transgaming.com#endif
5184f39fd99568ce175f04b5ed72062bfed0fa41803daniel@transgaming.com
5194f39fd99568ce175f04b5ed72062bfed0fa41803daniel@transgaming.com#endif // _COMPILER_INTERFACE_INCLUDED_
520