1// 2// Copyright (c) 2011-2014 The ANGLE Project Authors. All rights reserved. 3// Use of this source code is governed by a BSD-style license that can be 4// found in the LICENSE file. 5// 6 7// 8// length_limits.h 9// 10 11#if !defined(__LENGTH_LIMITS_H) 12#define __LENGTH_LIMITS_H 1 13 14#include "GLSLANG/ShaderLang.h" 15 16// These constants are factored out from the rest of the headers to 17// make it easier to reference them from the compiler sources. 18 19size_t GetGlobalMaxTokenSize(ShShaderSpec spec); 20 21#endif // !(defined(__LENGTH_LIMITS_H) 22