1//
2// Copyright (c) 2011-2014 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7//
8// length_limits.h
9//
10
11#if !defined(__LENGTH_LIMITS_H)
12#define __LENGTH_LIMITS_H 1
13
14#include "GLSLANG/ShaderLang.h"
15
16// These constants are factored out from the rest of the headers to
17// make it easier to reference them from the compiler sources.
18
19size_t GetGlobalMaxTokenSize(ShShaderSpec spec);
20
21#endif // !(defined(__LENGTH_LIMITS_H)
22