1f47bebc401c034519a805fcdb28e7e456776115cBrandon Jones//
2f47bebc401c034519a805fcdb28e7e456776115cBrandon Jones// Copyright 2014 The ANGLE Project Authors. All rights reserved.
3f47bebc401c034519a805fcdb28e7e456776115cBrandon Jones// Use of this source code is governed by a BSD-style license that can be
4f47bebc401c034519a805fcdb28e7e456776115cBrandon Jones// found in the LICENSE file.
5f47bebc401c034519a805fcdb28e7e456776115cBrandon Jones//
6f47bebc401c034519a805fcdb28e7e456776115cBrandon Jones
7f47bebc401c034519a805fcdb28e7e456776115cBrandon Jones// TextureImpl.h: Defines the abstract rx::TextureImpl classes.
8f47bebc401c034519a805fcdb28e7e456776115cBrandon Jones
9f47bebc401c034519a805fcdb28e7e456776115cBrandon Jones#ifndef LIBGLESV2_RENDERER_TEXTUREIMPL_H_
10f47bebc401c034519a805fcdb28e7e456776115cBrandon Jones#define LIBGLESV2_RENDERER_TEXTUREIMPL_H_
11f47bebc401c034519a805fcdb28e7e456776115cBrandon Jones
12f47bebc401c034519a805fcdb28e7e456776115cBrandon Jones#include "common/angleutils.h"
13f47bebc401c034519a805fcdb28e7e456776115cBrandon Jones
140b7eef7c469bf717f7e1b57c6273f00d88e8b1d9Geoff Lang#include "angle_gl.h"
150b7eef7c469bf717f7e1b57c6273f00d88e8b1d9Geoff Lang
16feda4d294070333234b64a837eae2ba166f153a1Jamie Madill#include "libGLESv2/ImageIndex.h"
17feda4d294070333234b64a837eae2ba166f153a1Jamie Madill
180511e808f82a93da95b5b94755f50426b362a2b4Brandon Jonesnamespace egl
190511e808f82a93da95b5b94755f50426b362a2b4Brandon Jones{
200511e808f82a93da95b5b94755f50426b362a2b4Brandon Jonesclass Surface;
210511e808f82a93da95b5b94755f50426b362a2b4Brandon Jones}
220511e808f82a93da95b5b94755f50426b362a2b4Brandon Jones
23f47bebc401c034519a805fcdb28e7e456776115cBrandon Jonesnamespace gl
24f47bebc401c034519a805fcdb28e7e456776115cBrandon Jones{
25f47bebc401c034519a805fcdb28e7e456776115cBrandon Jonesclass Framebuffer;
260511e808f82a93da95b5b94755f50426b362a2b4Brandon Jonesstruct PixelUnpackState;
27f47bebc401c034519a805fcdb28e7e456776115cBrandon Jonesstruct SamplerState;
28f47bebc401c034519a805fcdb28e7e456776115cBrandon Jones}
29f47bebc401c034519a805fcdb28e7e456776115cBrandon Jones
30f47bebc401c034519a805fcdb28e7e456776115cBrandon Jonesnamespace rx
31f47bebc401c034519a805fcdb28e7e456776115cBrandon Jones{
32f47bebc401c034519a805fcdb28e7e456776115cBrandon Jones
33f47bebc401c034519a805fcdb28e7e456776115cBrandon Jonesclass Image;
34f47bebc401c034519a805fcdb28e7e456776115cBrandon Jonesclass Renderer;
352f06dbfb3f4bd815a3fe5b52638b091c1e356a04Jamie Madillclass TextureStorage;
36f47bebc401c034519a805fcdb28e7e456776115cBrandon Jones
376b19b002ebf398898e2c8d31ace9b145ee2d1bf3Brandon Jonesclass TextureImpl
38f47bebc401c034519a805fcdb28e7e456776115cBrandon Jones{
39f47bebc401c034519a805fcdb28e7e456776115cBrandon Jones  public:
406053a52e8d529c1bc7d35a8f92430bf8d93938b2Brandon Jones    virtual ~TextureImpl() {};
416053a52e8d529c1bc7d35a8f92430bf8d93938b2Brandon Jones
42f47bebc401c034519a805fcdb28e7e456776115cBrandon Jones    // TODO: If this methods could go away that would be ideal;
43f47bebc401c034519a805fcdb28e7e456776115cBrandon Jones    // TextureStorage should only be necessary for the D3D backend, and as such
44f47bebc401c034519a805fcdb28e7e456776115cBrandon Jones    // higher level code should not rely on it.
452f06dbfb3f4bd815a3fe5b52638b091c1e356a04Jamie Madill    virtual TextureStorage *getNativeTexture() = 0;
46f47bebc401c034519a805fcdb28e7e456776115cBrandon Jones
47feda4d294070333234b64a837eae2ba166f153a1Jamie Madill    // Deprecated in favour of the ImageIndex method
48cef06ff2352700d2842f961c22371064836ad689Brandon Jones    virtual Image *getImage(int level, int layer) const = 0;
49feda4d294070333234b64a837eae2ba166f153a1Jamie Madill    virtual Image *getImage(const gl::ImageIndex &index) const = 0;
50cef06ff2352700d2842f961c22371064836ad689Brandon Jones    virtual GLsizei getLayerCount(int level) const = 0;
51cef06ff2352700d2842f961c22371064836ad689Brandon Jones
52f47bebc401c034519a805fcdb28e7e456776115cBrandon Jones    virtual void setUsage(GLenum usage) = 0;
53f47bebc401c034519a805fcdb28e7e456776115cBrandon Jones
54cef06ff2352700d2842f961c22371064836ad689Brandon Jones    virtual void setImage(GLenum target, GLint level, GLsizei width, GLsizei height, GLsizei depth, GLenum internalFormat, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, const void *pixels) = 0;
55cef06ff2352700d2842f961c22371064836ad689Brandon Jones    virtual void setCompressedImage(GLenum target, GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) = 0;
56cef06ff2352700d2842f961c22371064836ad689Brandon Jones    virtual void subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, const void *pixels) = 0;
57cef06ff2352700d2842f961c22371064836ad689Brandon Jones    virtual void subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) = 0;
58cef06ff2352700d2842f961c22371064836ad689Brandon Jones    virtual void copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) = 0;
596b19b002ebf398898e2c8d31ace9b145ee2d1bf3Brandon Jones    virtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) = 0;
60cef06ff2352700d2842f961c22371064836ad689Brandon Jones    virtual void storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) = 0;
616b19b002ebf398898e2c8d31ace9b145ee2d1bf3Brandon Jones
626b19b002ebf398898e2c8d31ace9b145ee2d1bf3Brandon Jones    virtual void generateMipmaps() = 0;
63cef06ff2352700d2842f961c22371064836ad689Brandon Jones
64f47bebc401c034519a805fcdb28e7e456776115cBrandon Jones    virtual void bindTexImage(egl::Surface *surface) = 0;
65f47bebc401c034519a805fcdb28e7e456776115cBrandon Jones    virtual void releaseTexImage() = 0;
66f47bebc401c034519a805fcdb28e7e456776115cBrandon Jones};
67f47bebc401c034519a805fcdb28e7e456776115cBrandon Jones
68f47bebc401c034519a805fcdb28e7e456776115cBrandon Jones}
69f47bebc401c034519a805fcdb28e7e456776115cBrandon Jones
70f47bebc401c034519a805fcdb28e7e456776115cBrandon Jones#endif // LIBGLESV2_RENDERER_TEXTUREIMPL_H_
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