1#ifndef __gl2ext_h_ 2#define __gl2ext_h_ 1 3 4#ifdef __cplusplus 5extern "C" { 6#endif 7 8/* 9** Copyright (c) 2013 The Khronos Group Inc. 10** 11** Permission is hereby granted, free of charge, to any person obtaining a 12** copy of this software and/or associated documentation files (the 13** "Materials"), to deal in the Materials without restriction, including 14** without limitation the rights to use, copy, modify, merge, publish, 15** distribute, sublicense, and/or sell copies of the Materials, and to 16** permit persons to whom the Materials are furnished to do so, subject to 17** the following conditions: 18** 19** The above copyright notice and this permission notice shall be included 20** in all copies or substantial portions of the Materials. 21** 22** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 23** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 24** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 25** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY 26** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 27** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 28** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. 29*/ 30/* 31** This header is generated from the Khronos OpenGL / OpenGL ES XML 32** API Registry. The current version of the Registry, generator scripts 33** used to make the header, and the header can be found at 34** http://www.opengl.org/registry/ 35** 36** Khronos $Revision: 24263 $ on $Date: 2013-12-02 03:42:02 -0800 (Mon, 02 Dec 2013) $ 37*/ 38 39#ifndef GL_APIENTRYP 40#define GL_APIENTRYP GL_APIENTRY* 41#endif 42 43/* Generated on date 20131202 */ 44 45/* Generated C header for: 46 * API: gles2 47 * Profile: common 48 * Versions considered: 2\.[0-9] 49 * Versions emitted: _nomatch_^ 50 * Default extensions included: gles2 51 * Additional extensions included: _nomatch_^ 52 * Extensions removed: _nomatch_^ 53 */ 54 55#ifndef GL_KHR_debug 56#define GL_KHR_debug 1 57typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,void *userParam); 58//#define GL_SAMPLER 0x82E6 59#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242 60#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243 61#define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244 62#define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245 63#define GL_DEBUG_SOURCE_API_KHR 0x8246 64#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247 65#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248 66#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249 67#define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A 68#define GL_DEBUG_SOURCE_OTHER_KHR 0x824B 69#define GL_DEBUG_TYPE_ERROR_KHR 0x824C 70#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D 71#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E 72#define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F 73#define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250 74#define GL_DEBUG_TYPE_OTHER_KHR 0x8251 75#define GL_DEBUG_TYPE_MARKER_KHR 0x8268 76#define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269 77#define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A 78#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B 79#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C 80#define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D 81#define GL_BUFFER_KHR 0x82E0 82#define GL_SHADER_KHR 0x82E1 83#define GL_PROGRAM_KHR 0x82E2 84#define GL_VERTEX_ARRAY_KHR 0x8074 85#define GL_QUERY_KHR 0x82E3 86#define GL_SAMPLER_KHR 0x82E6 87#define GL_MAX_LABEL_LENGTH_KHR 0x82E8 88#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143 89#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144 90#define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145 91#define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146 92#define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147 93#define GL_DEBUG_SEVERITY_LOW_KHR 0x9148 94#define GL_DEBUG_OUTPUT_KHR 0x92E0 95#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002 96#define GL_STACK_OVERFLOW_KHR 0x0503 97#define GL_STACK_UNDERFLOW_KHR 0x0504 98typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 99typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 100typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, void *userParam); 101typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 102typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); 103typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void); 104typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); 105typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); 106typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label); 107typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); 108typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params); 109#ifdef GL_GLEXT_PROTOTYPES 110GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 111GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 112GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam); 113GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 114GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message); 115GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void); 116GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); 117GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); 118GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label); 119GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); 120GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params); 121#endif 122#endif /* GL_KHR_debug */ 123 124#ifndef GL_KHR_texture_compression_astc_hdr 125#define GL_KHR_texture_compression_astc_hdr 1 126#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 127#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 128#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 129#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 130#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 131#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 132#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 133#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 134#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 135#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 136#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA 137#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB 138#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC 139#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD 140#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 141#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 142#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 143#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 144#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 145#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 146#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 147#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 148#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 149#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 150#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA 151#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB 152#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC 153#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD 154#endif /* GL_KHR_texture_compression_astc_hdr */ 155 156#ifndef GL_KHR_texture_compression_astc_ldr 157#define GL_KHR_texture_compression_astc_ldr 1 158#endif /* GL_KHR_texture_compression_astc_ldr */ 159 160#ifndef GL_OES_EGL_image 161#define GL_OES_EGL_image 1 162typedef void *GLeglImageOES; 163typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); 164typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); 165#ifdef GL_GLEXT_PROTOTYPES 166GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); 167GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); 168#endif 169#endif /* GL_OES_EGL_image */ 170 171#ifndef GL_OES_EGL_image_external 172#define GL_OES_EGL_image_external 1 173#define GL_TEXTURE_EXTERNAL_OES 0x8D65 174#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 175#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 176#define GL_SAMPLER_EXTERNAL_OES 0x8D66 177#endif /* GL_OES_EGL_image_external */ 178 179#ifndef GL_OES_compressed_ETC1_RGB8_texture 180#define GL_OES_compressed_ETC1_RGB8_texture 1 181#define GL_ETC1_RGB8_OES 0x8D64 182#endif /* GL_OES_compressed_ETC1_RGB8_texture */ 183 184#ifndef GL_OES_compressed_paletted_texture 185#define GL_OES_compressed_paletted_texture 1 186#define GL_PALETTE4_RGB8_OES 0x8B90 187#define GL_PALETTE4_RGBA8_OES 0x8B91 188#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 189#define GL_PALETTE4_RGBA4_OES 0x8B93 190#define GL_PALETTE4_RGB5_A1_OES 0x8B94 191#define GL_PALETTE8_RGB8_OES 0x8B95 192#define GL_PALETTE8_RGBA8_OES 0x8B96 193#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 194#define GL_PALETTE8_RGBA4_OES 0x8B98 195#define GL_PALETTE8_RGB5_A1_OES 0x8B99 196#endif /* GL_OES_compressed_paletted_texture */ 197 198#ifndef GL_OES_depth24 199#define GL_OES_depth24 1 200#define GL_DEPTH_COMPONENT24_OES 0x81A6 201#endif /* GL_OES_depth24 */ 202 203#ifndef GL_OES_depth32 204#define GL_OES_depth32 1 205#define GL_DEPTH_COMPONENT32_OES 0x81A7 206#endif /* GL_OES_depth32 */ 207 208#ifndef GL_OES_depth_texture 209#define GL_OES_depth_texture 1 210#endif /* GL_OES_depth_texture */ 211 212#ifndef GL_OES_element_index_uint 213#define GL_OES_element_index_uint 1 214#endif /* GL_OES_element_index_uint */ 215 216#ifndef GL_OES_fbo_render_mipmap 217#define GL_OES_fbo_render_mipmap 1 218#endif /* GL_OES_fbo_render_mipmap */ 219 220#ifndef GL_OES_fragment_precision_high 221#define GL_OES_fragment_precision_high 1 222#endif /* GL_OES_fragment_precision_high */ 223 224#ifndef GL_OES_get_program_binary 225#define GL_OES_get_program_binary 1 226#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 227#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE 228#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF 229typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 230typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length); 231#ifdef GL_GLEXT_PROTOTYPES 232GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 233GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length); 234#endif 235#endif /* GL_OES_get_program_binary */ 236 237#ifndef GL_OES_mapbuffer 238#define GL_OES_mapbuffer 1 239#define GL_WRITE_ONLY_OES 0x88B9 240#define GL_BUFFER_ACCESS_OES 0x88BB 241#define GL_BUFFER_MAPPED_OES 0x88BC 242#define GL_BUFFER_MAP_POINTER_OES 0x88BD 243typedef void *(GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); 244typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); 245typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params); 246#ifdef GL_GLEXT_PROTOTYPES 247GL_APICALL void *GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); 248GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); 249GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void **params); 250#endif 251#endif /* GL_OES_mapbuffer */ 252 253#ifndef GL_OES_packed_depth_stencil 254#define GL_OES_packed_depth_stencil 1 255#define GL_DEPTH_STENCIL_OES 0x84F9 256#define GL_UNSIGNED_INT_24_8_OES 0x84FA 257#define GL_DEPTH24_STENCIL8_OES 0x88F0 258#endif /* GL_OES_packed_depth_stencil */ 259 260#ifndef GL_OES_required_internalformat 261#define GL_OES_required_internalformat 1 262#define GL_ALPHA8_OES 0x803C 263#define GL_DEPTH_COMPONENT16_OES 0x81A5 264#define GL_LUMINANCE4_ALPHA4_OES 0x8043 265#define GL_LUMINANCE8_ALPHA8_OES 0x8045 266#define GL_LUMINANCE8_OES 0x8040 267#define GL_RGBA4_OES 0x8056 268#define GL_RGB5_A1_OES 0x8057 269#define GL_RGB565_OES 0x8D62 270#define GL_RGB8_OES 0x8051 271#define GL_RGBA8_OES 0x8058 272#define GL_RGB10_EXT 0x8052 273#define GL_RGB10_A2_EXT 0x8059 274#endif /* GL_OES_required_internalformat */ 275 276#ifndef GL_OES_rgb8_rgba8 277#define GL_OES_rgb8_rgba8 1 278#endif /* GL_OES_rgb8_rgba8 */ 279 280#ifndef GL_OES_standard_derivatives 281#define GL_OES_standard_derivatives 1 282#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B 283#endif /* GL_OES_standard_derivatives */ 284 285#ifndef GL_OES_stencil1 286#define GL_OES_stencil1 1 287#define GL_STENCIL_INDEX1_OES 0x8D46 288#endif /* GL_OES_stencil1 */ 289 290#ifndef GL_OES_stencil4 291#define GL_OES_stencil4 1 292#define GL_STENCIL_INDEX4_OES 0x8D47 293#endif /* GL_OES_stencil4 */ 294 295#ifndef GL_OES_surfaceless_context 296#define GL_OES_surfaceless_context 1 297#define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219 298#endif /* GL_OES_surfaceless_context */ 299 300#ifndef GL_OES_texture_3D 301#define GL_OES_texture_3D 1 302#define GL_TEXTURE_WRAP_R_OES 0x8072 303#define GL_TEXTURE_3D_OES 0x806F 304#define GL_TEXTURE_BINDING_3D_OES 0x806A 305#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 306#define GL_SAMPLER_3D_OES 0x8B5F 307#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 308typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 309typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 310typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 311typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 312typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 313typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 314 315// Chromium-specific define to account for issues in gles2_conform_test 316// TODO (bajones): This symbol should be updated to the correct version in the 317// conformance test upstream and this hack removed. crbug.com/329708 318#define PFNGLFRAMEBUFFERTEXTURE3DOES PFNGLFRAMEBUFFERTEXTURE3DOESPROC 319 320#ifdef GL_GLEXT_PROTOTYPES 321GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 322GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 323GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 324GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 325GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 326GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 327#endif 328#endif /* GL_OES_texture_3D */ 329 330#ifndef GL_OES_texture_compression_astc 331#define GL_OES_texture_compression_astc 1 332#define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0 333#define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1 334#define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2 335#define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3 336#define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4 337#define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5 338#define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6 339#define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7 340#define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8 341#define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9 342#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0 343#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1 344#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2 345#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3 346#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4 347#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5 348#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6 349#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7 350#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8 351#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9 352#endif /* GL_OES_texture_compression_astc */ 353 354#ifndef GL_OES_texture_float 355#define GL_OES_texture_float 1 356#endif /* GL_OES_texture_float */ 357 358#ifndef GL_OES_texture_float_linear 359#define GL_OES_texture_float_linear 1 360#endif /* GL_OES_texture_float_linear */ 361 362#ifndef GL_OES_texture_half_float 363#define GL_OES_texture_half_float 1 364#define GL_HALF_FLOAT_OES 0x8D61 365#endif /* GL_OES_texture_half_float */ 366 367#ifndef GL_OES_texture_half_float_linear 368#define GL_OES_texture_half_float_linear 1 369#endif /* GL_OES_texture_half_float_linear */ 370 371#ifndef GL_OES_texture_npot 372#define GL_OES_texture_npot 1 373#endif /* GL_OES_texture_npot */ 374 375#ifndef GL_OES_vertex_array_object 376#define GL_OES_vertex_array_object 1 377#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5 378typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array); 379typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays); 380typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays); 381typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); 382#ifdef GL_GLEXT_PROTOTYPES 383GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array); 384GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays); 385GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays); 386GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); 387#endif 388#endif /* GL_OES_vertex_array_object */ 389 390#ifndef GL_OES_vertex_half_float 391#define GL_OES_vertex_half_float 1 392#endif /* GL_OES_vertex_half_float */ 393 394#ifndef GL_OES_vertex_type_10_10_10_2 395#define GL_OES_vertex_type_10_10_10_2 1 396#define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 397#define GL_INT_10_10_10_2_OES 0x8DF7 398#endif /* GL_OES_vertex_type_10_10_10_2 */ 399 400#ifndef GL_AMD_compressed_3DC_texture 401#define GL_AMD_compressed_3DC_texture 1 402#define GL_3DC_X_AMD 0x87F9 403#define GL_3DC_XY_AMD 0x87FA 404#endif /* GL_AMD_compressed_3DC_texture */ 405 406#ifndef GL_AMD_compressed_ATC_texture 407#define GL_AMD_compressed_ATC_texture 1 408#define GL_ATC_RGB_AMD 0x8C92 409#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 410#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE 411#endif /* GL_AMD_compressed_ATC_texture */ 412 413#ifndef GL_AMD_performance_monitor 414#define GL_AMD_performance_monitor 1 415#define GL_COUNTER_TYPE_AMD 0x8BC0 416#define GL_COUNTER_RANGE_AMD 0x8BC1 417#define GL_UNSIGNED_INT64_AMD 0x8BC2 418#define GL_PERCENTAGE_AMD 0x8BC3 419#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 420#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 421#define GL_PERFMON_RESULT_AMD 0x8BC6 422typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); 423typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); 424typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); 425typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); 426typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data); 427typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); 428typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); 429typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); 430typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); 431typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); 432typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); 433#ifdef GL_GLEXT_PROTOTYPES 434GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); 435GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); 436GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); 437GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); 438GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data); 439GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); 440GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); 441GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); 442GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor); 443GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor); 444GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); 445#endif 446#endif /* GL_AMD_performance_monitor */ 447 448#ifndef GL_AMD_program_binary_Z400 449#define GL_AMD_program_binary_Z400 1 450#define GL_Z400_BINARY_AMD 0x8740 451#endif /* GL_AMD_program_binary_Z400 */ 452 453#ifndef GL_ANGLE_depth_texture 454#define GL_ANGLE_depth_texture 1 455#endif /* GL_ANGLE_depth_texture */ 456 457#ifndef GL_ANGLE_framebuffer_blit 458#define GL_ANGLE_framebuffer_blit 1 459#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 460#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 461#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 462#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA 463typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 464#ifdef GL_GLEXT_PROTOTYPES 465GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 466#endif 467#endif /* GL_ANGLE_framebuffer_blit */ 468 469#ifndef GL_ANGLE_framebuffer_multisample 470#define GL_ANGLE_framebuffer_multisample 1 471#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB 472#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 473#define GL_MAX_SAMPLES_ANGLE 0x8D57 474typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 475#ifdef GL_GLEXT_PROTOTYPES 476GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 477#endif 478#endif /* GL_ANGLE_framebuffer_multisample */ 479 480#ifndef GL_ANGLE_instanced_arrays 481#define GL_ANGLE_instanced_arrays 1 482#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE 483typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 484typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 485typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor); 486#ifdef GL_GLEXT_PROTOTYPES 487GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 488GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 489GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor); 490#endif 491#endif /* GL_ANGLE_instanced_arrays */ 492 493#ifndef GL_ANGLE_pack_reverse_row_order 494#define GL_ANGLE_pack_reverse_row_order 1 495#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 496#endif /* GL_ANGLE_pack_reverse_row_order */ 497 498#ifndef GL_ANGLE_program_binary 499#define GL_ANGLE_program_binary 1 500#define GL_PROGRAM_BINARY_ANGLE 0x93A6 501#endif /* GL_ANGLE_program_binary */ 502 503#ifndef GL_ANGLE_texture_compression_dxt3 504#define GL_ANGLE_texture_compression_dxt3 1 505#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 506#endif /* GL_ANGLE_texture_compression_dxt3 */ 507 508#ifndef GL_ANGLE_texture_compression_dxt5 509#define GL_ANGLE_texture_compression_dxt5 1 510#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 511#endif /* GL_ANGLE_texture_compression_dxt5 */ 512 513#ifndef GL_ANGLE_texture_usage 514#define GL_ANGLE_texture_usage 1 515#define GL_TEXTURE_USAGE_ANGLE 0x93A2 516#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 517#endif /* GL_ANGLE_texture_usage */ 518 519#ifndef GL_ANGLE_translated_shader_source 520#define GL_ANGLE_translated_shader_source 1 521#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 522typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 523#ifdef GL_GLEXT_PROTOTYPES 524GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 525#endif 526#endif /* GL_ANGLE_translated_shader_source */ 527 528#ifndef GL_APPLE_copy_texture_levels 529#define GL_APPLE_copy_texture_levels 1 530typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); 531#ifdef GL_GLEXT_PROTOTYPES 532GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); 533#endif 534#endif /* GL_APPLE_copy_texture_levels */ 535 536#ifndef GL_APPLE_framebuffer_multisample 537#define GL_APPLE_framebuffer_multisample 1 538#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB 539#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 540#define GL_MAX_SAMPLES_APPLE 0x8D57 541#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8 542#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 543#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 544#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA 545typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 546typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void); 547#ifdef GL_GLEXT_PROTOTYPES 548GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 549GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void); 550#endif 551#endif /* GL_APPLE_framebuffer_multisample */ 552 553#ifndef GL_APPLE_rgb_422 554#define GL_APPLE_rgb_422 1 555#define GL_RGB_422_APPLE 0x8A1F 556#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA 557#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB 558#define GL_RGB_RAW_422_APPLE 0x8A51 559#endif /* GL_APPLE_rgb_422 */ 560 561#ifndef GL_APPLE_sync 562#define GL_APPLE_sync 1 563#define GL_SYNC_OBJECT_APPLE 0x8A53 564#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111 565#define GL_OBJECT_TYPE_APPLE 0x9112 566#define GL_SYNC_CONDITION_APPLE 0x9113 567#define GL_SYNC_STATUS_APPLE 0x9114 568#define GL_SYNC_FLAGS_APPLE 0x9115 569#define GL_SYNC_FENCE_APPLE 0x9116 570#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117 571#define GL_UNSIGNALED_APPLE 0x9118 572#define GL_SIGNALED_APPLE 0x9119 573#define GL_ALREADY_SIGNALED_APPLE 0x911A 574#define GL_TIMEOUT_EXPIRED_APPLE 0x911B 575#define GL_CONDITION_SATISFIED_APPLE 0x911C 576#define GL_WAIT_FAILED_APPLE 0x911D 577#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001 578#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull 579typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags); 580typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync); 581typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync); 582typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 583typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 584typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params); 585typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 586#ifdef GL_GLEXT_PROTOTYPES 587GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags); 588GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync); 589GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync); 590GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); 591GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); 592GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params); 593GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 594#endif 595#endif /* GL_APPLE_sync */ 596 597#ifndef GL_APPLE_texture_format_BGRA8888 598#define GL_APPLE_texture_format_BGRA8888 1 599#define GL_BGRA_EXT 0x80E1 600#define GL_BGRA8_EXT 0x93A1 601#endif /* GL_APPLE_texture_format_BGRA8888 */ 602 603#ifndef GL_APPLE_texture_max_level 604#define GL_APPLE_texture_max_level 1 605#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D 606#endif /* GL_APPLE_texture_max_level */ 607 608#ifndef GL_ARM_mali_program_binary 609#define GL_ARM_mali_program_binary 1 610#define GL_MALI_PROGRAM_BINARY_ARM 0x8F61 611#endif /* GL_ARM_mali_program_binary */ 612 613#ifndef GL_ARM_mali_shader_binary 614#define GL_ARM_mali_shader_binary 1 615#define GL_MALI_SHADER_BINARY_ARM 0x8F60 616#endif /* GL_ARM_mali_shader_binary */ 617 618#ifndef GL_ARM_rgba8 619#define GL_ARM_rgba8 1 620#endif /* GL_ARM_rgba8 */ 621 622#ifndef GL_DMP_shader_binary 623#define GL_DMP_shader_binary 1 624#define GL_SHADER_BINARY_DMP 0x9250 625#endif /* GL_DMP_shader_binary */ 626 627#ifndef GL_EXT_blend_minmax 628#define GL_EXT_blend_minmax 1 629#define GL_MIN_EXT 0x8007 630#define GL_MAX_EXT 0x8008 631#endif /* GL_EXT_blend_minmax */ 632 633#ifndef GL_EXT_color_buffer_half_float 634#define GL_EXT_color_buffer_half_float 1 635#define GL_RGBA16F_EXT 0x881A 636#define GL_RGB16F_EXT 0x881B 637#define GL_RG16F_EXT 0x822F 638#define GL_R16F_EXT 0x822D 639#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 640#define GL_UNSIGNED_NORMALIZED_EXT 0x8C17 641#endif /* GL_EXT_color_buffer_half_float */ 642 643#ifndef GL_EXT_debug_label 644#define GL_EXT_debug_label 1 645#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F 646#define GL_PROGRAM_OBJECT_EXT 0x8B40 647#define GL_SHADER_OBJECT_EXT 0x8B48 648#define GL_BUFFER_OBJECT_EXT 0x9151 649#define GL_QUERY_OBJECT_EXT 0x9153 650#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 651#define GL_TRANSFORM_FEEDBACK 0x8E22 652typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label); 653typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); 654#ifdef GL_GLEXT_PROTOTYPES 655GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label); 656GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); 657#endif 658#endif /* GL_EXT_debug_label */ 659 660#ifndef GL_EXT_debug_marker 661#define GL_EXT_debug_marker 1 662typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker); 663typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker); 664typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); 665#ifdef GL_GLEXT_PROTOTYPES 666GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker); 667GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker); 668GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void); 669#endif 670#endif /* GL_EXT_debug_marker */ 671 672#ifndef GL_EXT_discard_framebuffer 673#define GL_EXT_discard_framebuffer 1 674#define GL_COLOR_EXT 0x1800 675#define GL_DEPTH_EXT 0x1801 676#define GL_STENCIL_EXT 0x1802 677typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); 678#ifdef GL_GLEXT_PROTOTYPES 679GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments); 680#endif 681#endif /* GL_EXT_discard_framebuffer */ 682 683#ifndef GL_EXT_disjoint_timer_query 684#define GL_EXT_disjoint_timer_query 1 685#define GL_QUERY_COUNTER_BITS_EXT 0x8864 686#define GL_CURRENT_QUERY_EXT 0x8865 687#define GL_QUERY_RESULT_EXT 0x8866 688#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 689#define GL_TIME_ELAPSED_EXT 0x88BF 690#define GL_TIMESTAMP_EXT 0x8E28 691#define GL_GPU_DISJOINT_EXT 0x8FBB 692typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids); 693typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids); 694typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id); 695typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id); 696typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target); 697typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target); 698typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params); 699typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params); 700typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params); 701typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params); 702typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params); 703#ifdef GL_GLEXT_PROTOTYPES 704GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids); 705GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids); 706GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id); 707GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id); 708GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target); 709GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target); 710GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params); 711GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params); 712GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params); 713GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params); 714GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params); 715#endif 716#endif /* GL_EXT_disjoint_timer_query */ 717 718#ifndef GL_EXT_draw_buffers 719#define GL_EXT_draw_buffers 1 720#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF 721#define GL_MAX_DRAW_BUFFERS_EXT 0x8824 722#define GL_DRAW_BUFFER0_EXT 0x8825 723#define GL_DRAW_BUFFER1_EXT 0x8826 724#define GL_DRAW_BUFFER2_EXT 0x8827 725#define GL_DRAW_BUFFER3_EXT 0x8828 726#define GL_DRAW_BUFFER4_EXT 0x8829 727#define GL_DRAW_BUFFER5_EXT 0x882A 728#define GL_DRAW_BUFFER6_EXT 0x882B 729#define GL_DRAW_BUFFER7_EXT 0x882C 730#define GL_DRAW_BUFFER8_EXT 0x882D 731#define GL_DRAW_BUFFER9_EXT 0x882E 732#define GL_DRAW_BUFFER10_EXT 0x882F 733#define GL_DRAW_BUFFER11_EXT 0x8830 734#define GL_DRAW_BUFFER12_EXT 0x8831 735#define GL_DRAW_BUFFER13_EXT 0x8832 736#define GL_DRAW_BUFFER14_EXT 0x8833 737#define GL_DRAW_BUFFER15_EXT 0x8834 738#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 739#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 740#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 741#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 742#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 743#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 744#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 745#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 746#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 747#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 748#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA 749#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB 750#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC 751#define GL_COLOR_ATTACHMENT13_EXT 0x8CED 752#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE 753#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF 754typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs); 755#ifdef GL_GLEXT_PROTOTYPES 756GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs); 757#endif 758#endif /* GL_EXT_draw_buffers */ 759 760#ifndef GL_EXT_draw_instanced 761#define GL_EXT_draw_instanced 1 762typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); 763typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 764#ifdef GL_GLEXT_PROTOTYPES 765GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount); 766GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 767#endif 768#endif /* GL_EXT_draw_instanced */ 769 770#ifndef GL_EXT_instanced_arrays 771#define GL_EXT_instanced_arrays 1 772#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE 773typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor); 774#ifdef GL_GLEXT_PROTOTYPES 775GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT (GLuint index, GLuint divisor); 776#endif 777#endif /* GL_EXT_instanced_arrays */ 778 779#ifndef GL_EXT_map_buffer_range 780#define GL_EXT_map_buffer_range 1 781#define GL_MAP_READ_BIT_EXT 0x0001 782#define GL_MAP_WRITE_BIT_EXT 0x0002 783#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 784#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 785#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 786#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 787typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 788typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length); 789#ifdef GL_GLEXT_PROTOTYPES 790GL_APICALL void *GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 791GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length); 792#endif 793#endif /* GL_EXT_map_buffer_range */ 794 795#ifndef GL_EXT_multi_draw_arrays 796#define GL_EXT_multi_draw_arrays 1 797typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); 798typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); 799#ifdef GL_GLEXT_PROTOTYPES 800GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); 801GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); 802#endif 803#endif /* GL_EXT_multi_draw_arrays */ 804 805#ifndef GL_EXT_multisampled_render_to_texture 806#define GL_EXT_multisampled_render_to_texture 1 807#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C 808#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB 809#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 810#define GL_MAX_SAMPLES_EXT 0x8D57 811typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 812typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 813#ifdef GL_GLEXT_PROTOTYPES 814GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 815GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 816#endif 817#endif /* GL_EXT_multisampled_render_to_texture */ 818 819#ifndef GL_EXT_multiview_draw_buffers 820#define GL_EXT_multiview_draw_buffers 1 821#define GL_COLOR_ATTACHMENT_EXT 0x90F0 822#define GL_MULTIVIEW_EXT 0x90F1 823#define GL_DRAW_BUFFER_EXT 0x0C01 824#define GL_READ_BUFFER_EXT 0x0C02 825#define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 826typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index); 827typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices); 828typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data); 829#ifdef GL_GLEXT_PROTOTYPES 830GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index); 831GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices); 832GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data); 833#endif 834#endif /* GL_EXT_multiview_draw_buffers */ 835 836#ifndef GL_EXT_occlusion_query_boolean 837#define GL_EXT_occlusion_query_boolean 1 838#define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F 839#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A 840#endif /* GL_EXT_occlusion_query_boolean */ 841 842#ifndef GL_EXT_pvrtc_sRGB 843#define GL_EXT_pvrtc_sRGB 1 844#define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54 845#define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55 846#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56 847#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57 848#endif /* GL_EXT_pvrtc_sRGB */ 849 850#ifndef GL_EXT_read_format_bgra 851#define GL_EXT_read_format_bgra 1 852#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 853#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 854#endif /* GL_EXT_read_format_bgra */ 855 856#ifndef GL_EXT_robustness 857#define GL_EXT_robustness 1 858#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253 859#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254 860#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255 861#define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3 862#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256 863#define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252 864#define GL_NO_RESET_NOTIFICATION_EXT 0x8261 865typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void); 866typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 867typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 868typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); 869#ifdef GL_GLEXT_PROTOTYPES 870GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void); 871GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 872GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 873GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params); 874#endif 875#endif /* GL_EXT_robustness */ 876 877#ifndef GL_EXT_sRGB 878#define GL_EXT_sRGB 1 879#define GL_SRGB_EXT 0x8C40 880#define GL_SRGB_ALPHA_EXT 0x8C42 881#define GL_SRGB8_ALPHA8_EXT 0x8C43 882#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 883#endif /* GL_EXT_sRGB */ 884 885#ifndef GL_EXT_sRGB_write_control 886#define GL_EXT_sRGB_write_control 1 887#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 888#endif /* GL_EXT_sRGB_write_control */ 889 890#ifndef GL_EXT_separate_shader_objects 891#define GL_EXT_separate_shader_objects 1 892#define GL_ACTIVE_PROGRAM_EXT 0x8259 893#define GL_VERTEX_SHADER_BIT_EXT 0x00000001 894#define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002 895#define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF 896#define GL_PROGRAM_SEPARABLE_EXT 0x8258 897#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A 898typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program); 899typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 900typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings); 901typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines); 902typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines); 903typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 904typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params); 905typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 906typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); 907typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); 908typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 909typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); 910typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 911typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); 912typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 913typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); 914typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 915typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 916typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 917typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 918typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 919typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 920typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 921typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 922typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 923typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 924typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 925typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 926typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program); 927typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 928typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); 929typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); 930typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); 931typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 932typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 933typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 934typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 935typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 936typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 937typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 938typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 939typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 940typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 941typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 942#ifdef GL_GLEXT_PROTOTYPES 943GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program); 944GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline); 945GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings); 946GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines); 947GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines); 948GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 949GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params); 950GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline); 951GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); 952GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0); 953GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 954GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0); 955GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 956GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1); 957GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 958GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1); 959GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 960GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 961GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 962GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 963GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 964GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 965GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 966GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 967GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 968GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 969GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 970GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 971GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program); 972GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline); 973GL_APICALL void GL_APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0); 974GL_APICALL void GL_APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1); 975GL_APICALL void GL_APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); 976GL_APICALL void GL_APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 977GL_APICALL void GL_APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 978GL_APICALL void GL_APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 979GL_APICALL void GL_APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 980GL_APICALL void GL_APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 981GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 982GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 983GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 984GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 985GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 986GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 987#endif 988#endif /* GL_EXT_separate_shader_objects */ 989 990#ifndef GL_EXT_shader_framebuffer_fetch 991#define GL_EXT_shader_framebuffer_fetch 1 992#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 993#endif /* GL_EXT_shader_framebuffer_fetch */ 994 995#ifndef GL_EXT_shader_integer_mix 996#define GL_EXT_shader_integer_mix 1 997#endif /* GL_EXT_shader_integer_mix */ 998 999#ifndef GL_EXT_shader_texture_lod 1000#define GL_EXT_shader_texture_lod 1 1001#endif /* GL_EXT_shader_texture_lod */ 1002 1003#ifndef GL_EXT_shadow_samplers 1004#define GL_EXT_shadow_samplers 1 1005#define GL_TEXTURE_COMPARE_MODE_EXT 0x884C 1006#define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D 1007#define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E 1008#define GL_SAMPLER_2D_SHADOW_EXT 0x8B62 1009#endif /* GL_EXT_shadow_samplers */ 1010 1011#ifndef GL_EXT_texture_compression_dxt1 1012#define GL_EXT_texture_compression_dxt1 1 1013#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 1014#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 1015#endif /* GL_EXT_texture_compression_dxt1 */ 1016 1017#ifndef GL_EXT_texture_compression_s3tc 1018#define GL_EXT_texture_compression_s3tc 1 1019#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 1020#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 1021#endif /* GL_EXT_texture_compression_s3tc */ 1022 1023#ifndef GL_EXT_texture_filter_anisotropic 1024#define GL_EXT_texture_filter_anisotropic 1 1025#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE 1026#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF 1027#endif /* GL_EXT_texture_filter_anisotropic */ 1028 1029#ifndef GL_EXT_texture_format_BGRA8888 1030#define GL_EXT_texture_format_BGRA8888 1 1031#endif /* GL_EXT_texture_format_BGRA8888 */ 1032 1033#ifndef GL_EXT_texture_rg 1034#define GL_EXT_texture_rg 1 1035#define GL_RED_EXT 0x1903 1036#define GL_RG_EXT 0x8227 1037#define GL_R8_EXT 0x8229 1038#define GL_RG8_EXT 0x822B 1039#endif /* GL_EXT_texture_rg */ 1040 1041#ifndef GL_EXT_texture_sRGB_decode 1042#define GL_EXT_texture_sRGB_decode 1 1043#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 1044#define GL_DECODE_EXT 0x8A49 1045#define GL_SKIP_DECODE_EXT 0x8A4A 1046#endif /* GL_EXT_texture_sRGB_decode */ 1047 1048#ifndef GL_EXT_texture_storage 1049#define GL_EXT_texture_storage 1 1050#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F 1051#define GL_ALPHA8_EXT 0x803C 1052#define GL_LUMINANCE8_EXT 0x8040 1053#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 1054#define GL_RGBA32F_EXT 0x8814 1055#define GL_RGB32F_EXT 0x8815 1056#define GL_ALPHA32F_EXT 0x8816 1057#define GL_LUMINANCE32F_EXT 0x8818 1058#define GL_LUMINANCE_ALPHA32F_EXT 0x8819 1059#define GL_ALPHA16F_EXT 0x881C 1060#define GL_LUMINANCE16F_EXT 0x881E 1061#define GL_LUMINANCE_ALPHA16F_EXT 0x881F 1062#define GL_R32F_EXT 0x822E 1063#define GL_RG32F_EXT 0x8230 1064typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1065typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1066typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1067typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1068typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1069typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1070#ifdef GL_GLEXT_PROTOTYPES 1071GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1072GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1073GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1074GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1075GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1076GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1077#endif 1078#endif /* GL_EXT_texture_storage */ 1079 1080#ifndef GL_EXT_texture_type_2_10_10_10_REV 1081#define GL_EXT_texture_type_2_10_10_10_REV 1 1082#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 1083#endif /* GL_EXT_texture_type_2_10_10_10_REV */ 1084 1085#ifndef GL_EXT_unpack_subimage 1086#define GL_EXT_unpack_subimage 1 1087#define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2 1088#define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3 1089#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4 1090#endif /* GL_EXT_unpack_subimage */ 1091 1092#ifndef GL_FJ_shader_binary_GCCSO 1093#define GL_FJ_shader_binary_GCCSO 1 1094#define GL_GCCSO_SHADER_BINARY_FJ 0x9260 1095#endif /* GL_FJ_shader_binary_GCCSO */ 1096 1097#ifndef GL_IMG_multisampled_render_to_texture 1098#define GL_IMG_multisampled_render_to_texture 1 1099#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133 1100#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 1101#define GL_MAX_SAMPLES_IMG 0x9135 1102#define GL_TEXTURE_SAMPLES_IMG 0x9136 1103typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1104typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 1105#ifdef GL_GLEXT_PROTOTYPES 1106GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1107GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 1108#endif 1109#endif /* GL_IMG_multisampled_render_to_texture */ 1110 1111#ifndef GL_IMG_program_binary 1112#define GL_IMG_program_binary 1 1113#define GL_SGX_PROGRAM_BINARY_IMG 0x9130 1114#endif /* GL_IMG_program_binary */ 1115 1116#ifndef GL_IMG_read_format 1117#define GL_IMG_read_format 1 1118#define GL_BGRA_IMG 0x80E1 1119#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 1120#endif /* GL_IMG_read_format */ 1121 1122#ifndef GL_IMG_shader_binary 1123#define GL_IMG_shader_binary 1 1124#define GL_SGX_BINARY_IMG 0x8C0A 1125#endif /* GL_IMG_shader_binary */ 1126 1127#ifndef GL_IMG_texture_compression_pvrtc 1128#define GL_IMG_texture_compression_pvrtc 1 1129#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 1130#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 1131#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 1132#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 1133#endif /* GL_IMG_texture_compression_pvrtc */ 1134 1135#ifndef GL_IMG_texture_compression_pvrtc2 1136#define GL_IMG_texture_compression_pvrtc2 1 1137#define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 1138#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 1139#endif /* GL_IMG_texture_compression_pvrtc2 */ 1140 1141#ifndef GL_NV_blend_equation_advanced 1142#define GL_NV_blend_equation_advanced 1 1143#define GL_BLEND_OVERLAP_NV 0x9281 1144#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 1145#define GL_BLUE_NV 0x1905 1146#define GL_COLORBURN_NV 0x929A 1147#define GL_COLORDODGE_NV 0x9299 1148#define GL_CONJOINT_NV 0x9284 1149#define GL_CONTRAST_NV 0x92A1 1150#define GL_DARKEN_NV 0x9297 1151#define GL_DIFFERENCE_NV 0x929E 1152#define GL_DISJOINT_NV 0x9283 1153#define GL_DST_ATOP_NV 0x928F 1154#define GL_DST_IN_NV 0x928B 1155#define GL_DST_NV 0x9287 1156#define GL_DST_OUT_NV 0x928D 1157#define GL_DST_OVER_NV 0x9289 1158#define GL_EXCLUSION_NV 0x92A0 1159#define GL_GREEN_NV 0x1904 1160#define GL_HARDLIGHT_NV 0x929B 1161#define GL_HARDMIX_NV 0x92A9 1162#define GL_HSL_COLOR_NV 0x92AF 1163#define GL_HSL_HUE_NV 0x92AD 1164#define GL_HSL_LUMINOSITY_NV 0x92B0 1165#define GL_HSL_SATURATION_NV 0x92AE 1166#define GL_INVERT_OVG_NV 0x92B4 1167#define GL_INVERT_RGB_NV 0x92A3 1168#define GL_LIGHTEN_NV 0x9298 1169#define GL_LINEARBURN_NV 0x92A5 1170#define GL_LINEARDODGE_NV 0x92A4 1171#define GL_LINEARLIGHT_NV 0x92A7 1172#define GL_MINUS_CLAMPED_NV 0x92B3 1173#define GL_MINUS_NV 0x929F 1174#define GL_MULTIPLY_NV 0x9294 1175#define GL_OVERLAY_NV 0x9296 1176#define GL_PINLIGHT_NV 0x92A8 1177#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 1178#define GL_PLUS_CLAMPED_NV 0x92B1 1179#define GL_PLUS_DARKER_NV 0x9292 1180#define GL_PLUS_NV 0x9291 1181#define GL_RED_NV 0x1903 1182#define GL_SCREEN_NV 0x9295 1183#define GL_SOFTLIGHT_NV 0x929C 1184#define GL_SRC_ATOP_NV 0x928E 1185#define GL_SRC_IN_NV 0x928A 1186#define GL_SRC_NV 0x9286 1187#define GL_SRC_OUT_NV 0x928C 1188#define GL_SRC_OVER_NV 0x9288 1189#define GL_UNCORRELATED_NV 0x9282 1190#define GL_VIVIDLIGHT_NV 0x92A6 1191#define GL_XOR_NV 0x1506 1192typedef void (GL_APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value); 1193typedef void (GL_APIENTRYP PFNGLBLENDBARRIERNVPROC) (void); 1194#ifdef GL_GLEXT_PROTOTYPES 1195GL_APICALL void GL_APIENTRY glBlendParameteriNV (GLenum pname, GLint value); 1196GL_APICALL void GL_APIENTRY glBlendBarrierNV (void); 1197#endif 1198#endif /* GL_NV_blend_equation_advanced */ 1199 1200#ifndef GL_NV_blend_equation_advanced_coherent 1201#define GL_NV_blend_equation_advanced_coherent 1 1202#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 1203#endif /* GL_NV_blend_equation_advanced_coherent */ 1204 1205#ifndef GL_NV_copy_buffer 1206#define GL_NV_copy_buffer 1 1207#define GL_COPY_READ_BUFFER_NV 0x8F36 1208#define GL_COPY_WRITE_BUFFER_NV 0x8F37 1209typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 1210#ifdef GL_GLEXT_PROTOTYPES 1211GL_APICALL void GL_APIENTRY glCopyBufferSubDataNV (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 1212#endif 1213#endif /* GL_NV_copy_buffer */ 1214 1215#ifndef GL_NV_coverage_sample 1216#define GL_NV_coverage_sample 1 1217#define GL_COVERAGE_COMPONENT_NV 0x8ED0 1218#define GL_COVERAGE_COMPONENT4_NV 0x8ED1 1219#define GL_COVERAGE_ATTACHMENT_NV 0x8ED2 1220#define GL_COVERAGE_BUFFERS_NV 0x8ED3 1221#define GL_COVERAGE_SAMPLES_NV 0x8ED4 1222#define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 1223#define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 1224#define GL_COVERAGE_AUTOMATIC_NV 0x8ED7 1225#define GL_COVERAGE_BUFFER_BIT_NV 0x00008000 1226typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask); 1227typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation); 1228#ifdef GL_GLEXT_PROTOTYPES 1229GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask); 1230GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation); 1231#endif 1232#endif /* GL_NV_coverage_sample */ 1233 1234#ifndef GL_NV_depth_nonlinear 1235#define GL_NV_depth_nonlinear 1 1236#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C 1237#endif /* GL_NV_depth_nonlinear */ 1238 1239#ifndef GL_NV_draw_buffers 1240#define GL_NV_draw_buffers 1 1241#define GL_MAX_DRAW_BUFFERS_NV 0x8824 1242#define GL_DRAW_BUFFER0_NV 0x8825 1243#define GL_DRAW_BUFFER1_NV 0x8826 1244#define GL_DRAW_BUFFER2_NV 0x8827 1245#define GL_DRAW_BUFFER3_NV 0x8828 1246#define GL_DRAW_BUFFER4_NV 0x8829 1247#define GL_DRAW_BUFFER5_NV 0x882A 1248#define GL_DRAW_BUFFER6_NV 0x882B 1249#define GL_DRAW_BUFFER7_NV 0x882C 1250#define GL_DRAW_BUFFER8_NV 0x882D 1251#define GL_DRAW_BUFFER9_NV 0x882E 1252#define GL_DRAW_BUFFER10_NV 0x882F 1253#define GL_DRAW_BUFFER11_NV 0x8830 1254#define GL_DRAW_BUFFER12_NV 0x8831 1255#define GL_DRAW_BUFFER13_NV 0x8832 1256#define GL_DRAW_BUFFER14_NV 0x8833 1257#define GL_DRAW_BUFFER15_NV 0x8834 1258#define GL_COLOR_ATTACHMENT0_NV 0x8CE0 1259#define GL_COLOR_ATTACHMENT1_NV 0x8CE1 1260#define GL_COLOR_ATTACHMENT2_NV 0x8CE2 1261#define GL_COLOR_ATTACHMENT3_NV 0x8CE3 1262#define GL_COLOR_ATTACHMENT4_NV 0x8CE4 1263#define GL_COLOR_ATTACHMENT5_NV 0x8CE5 1264#define GL_COLOR_ATTACHMENT6_NV 0x8CE6 1265#define GL_COLOR_ATTACHMENT7_NV 0x8CE7 1266#define GL_COLOR_ATTACHMENT8_NV 0x8CE8 1267#define GL_COLOR_ATTACHMENT9_NV 0x8CE9 1268#define GL_COLOR_ATTACHMENT10_NV 0x8CEA 1269#define GL_COLOR_ATTACHMENT11_NV 0x8CEB 1270#define GL_COLOR_ATTACHMENT12_NV 0x8CEC 1271#define GL_COLOR_ATTACHMENT13_NV 0x8CED 1272#define GL_COLOR_ATTACHMENT14_NV 0x8CEE 1273#define GL_COLOR_ATTACHMENT15_NV 0x8CEF 1274typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs); 1275#ifdef GL_GLEXT_PROTOTYPES 1276GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs); 1277#endif 1278#endif /* GL_NV_draw_buffers */ 1279 1280#ifndef GL_NV_draw_instanced 1281#define GL_NV_draw_instanced 1 1282typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 1283typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 1284#ifdef GL_GLEXT_PROTOTYPES 1285GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 1286GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 1287#endif 1288#endif /* GL_NV_draw_instanced */ 1289 1290#ifndef GL_NV_explicit_attrib_location 1291#define GL_NV_explicit_attrib_location 1 1292#endif /* GL_NV_explicit_attrib_location */ 1293 1294#ifndef GL_NV_fbo_color_attachments 1295#define GL_NV_fbo_color_attachments 1 1296#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF 1297#endif /* GL_NV_fbo_color_attachments */ 1298 1299#ifndef GL_NV_fence 1300#define GL_NV_fence 1 1301#define GL_ALL_COMPLETED_NV 0x84F2 1302#define GL_FENCE_STATUS_NV 0x84F3 1303#define GL_FENCE_CONDITION_NV 0x84F4 1304typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); 1305typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); 1306typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); 1307typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); 1308typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); 1309typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); 1310typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); 1311#ifdef GL_GLEXT_PROTOTYPES 1312GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); 1313GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences); 1314GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence); 1315GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence); 1316GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params); 1317GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence); 1318GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition); 1319#endif 1320#endif /* GL_NV_fence */ 1321 1322#ifndef GL_NV_framebuffer_blit 1323#define GL_NV_framebuffer_blit 1 1324#define GL_READ_FRAMEBUFFER_NV 0x8CA8 1325#define GL_DRAW_FRAMEBUFFER_NV 0x8CA9 1326#define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6 1327#define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA 1328typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 1329#ifdef GL_GLEXT_PROTOTYPES 1330GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 1331#endif 1332#endif /* GL_NV_framebuffer_blit */ 1333 1334#ifndef GL_NV_framebuffer_multisample 1335#define GL_NV_framebuffer_multisample 1 1336#define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB 1337#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56 1338#define GL_MAX_SAMPLES_NV 0x8D57 1339typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1340#ifdef GL_GLEXT_PROTOTYPES 1341GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1342#endif 1343#endif /* GL_NV_framebuffer_multisample */ 1344 1345#ifndef GL_NV_generate_mipmap_sRGB 1346#define GL_NV_generate_mipmap_sRGB 1 1347#endif /* GL_NV_generate_mipmap_sRGB */ 1348 1349#ifndef GL_NV_instanced_arrays 1350#define GL_NV_instanced_arrays 1 1351#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE 1352typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor); 1353#ifdef GL_GLEXT_PROTOTYPES 1354GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor); 1355#endif 1356#endif /* GL_NV_instanced_arrays */ 1357 1358#ifndef GL_NV_non_square_matrices 1359#define GL_NV_non_square_matrices 1 1360#define GL_FLOAT_MAT2x3_NV 0x8B65 1361#define GL_FLOAT_MAT2x4_NV 0x8B66 1362#define GL_FLOAT_MAT3x2_NV 0x8B67 1363#define GL_FLOAT_MAT3x4_NV 0x8B68 1364#define GL_FLOAT_MAT4x2_NV 0x8B69 1365#define GL_FLOAT_MAT4x3_NV 0x8B6A 1366typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1367typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1368typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1369typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1370typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1371typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1372#ifdef GL_GLEXT_PROTOTYPES 1373GL_APICALL void GL_APIENTRY glUniformMatrix2x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1374GL_APICALL void GL_APIENTRY glUniformMatrix3x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1375GL_APICALL void GL_APIENTRY glUniformMatrix2x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1376GL_APICALL void GL_APIENTRY glUniformMatrix4x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1377GL_APICALL void GL_APIENTRY glUniformMatrix3x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1378GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1379#endif 1380#endif /* GL_NV_non_square_matrices */ 1381 1382#ifndef GL_NV_read_buffer 1383#define GL_NV_read_buffer 1 1384#define GL_READ_BUFFER_NV 0x0C02 1385typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode); 1386#ifdef GL_GLEXT_PROTOTYPES 1387GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode); 1388#endif 1389#endif /* GL_NV_read_buffer */ 1390 1391#ifndef GL_NV_read_buffer_front 1392#define GL_NV_read_buffer_front 1 1393#endif /* GL_NV_read_buffer_front */ 1394 1395#ifndef GL_NV_read_depth 1396#define GL_NV_read_depth 1 1397#endif /* GL_NV_read_depth */ 1398 1399#ifndef GL_NV_read_depth_stencil 1400#define GL_NV_read_depth_stencil 1 1401#endif /* GL_NV_read_depth_stencil */ 1402 1403#ifndef GL_NV_read_stencil 1404#define GL_NV_read_stencil 1 1405#endif /* GL_NV_read_stencil */ 1406 1407#ifndef GL_NV_sRGB_formats 1408#define GL_NV_sRGB_formats 1 1409#define GL_SLUMINANCE_NV 0x8C46 1410#define GL_SLUMINANCE_ALPHA_NV 0x8C44 1411#define GL_SRGB8_NV 0x8C41 1412#define GL_SLUMINANCE8_NV 0x8C47 1413#define GL_SLUMINANCE8_ALPHA8_NV 0x8C45 1414#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C 1415#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D 1416#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E 1417#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F 1418#define GL_ETC1_SRGB8_NV 0x88EE 1419#endif /* GL_NV_sRGB_formats */ 1420 1421#ifndef GL_NV_shadow_samplers_array 1422#define GL_NV_shadow_samplers_array 1 1423#define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4 1424#endif /* GL_NV_shadow_samplers_array */ 1425 1426#ifndef GL_NV_shadow_samplers_cube 1427#define GL_NV_shadow_samplers_cube 1 1428#define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5 1429#endif /* GL_NV_shadow_samplers_cube */ 1430 1431#ifndef GL_NV_texture_border_clamp 1432#define GL_NV_texture_border_clamp 1 1433#define GL_TEXTURE_BORDER_COLOR_NV 0x1004 1434#define GL_CLAMP_TO_BORDER_NV 0x812D 1435#endif /* GL_NV_texture_border_clamp */ 1436 1437#ifndef GL_NV_texture_compression_s3tc_update 1438#define GL_NV_texture_compression_s3tc_update 1 1439#endif /* GL_NV_texture_compression_s3tc_update */ 1440 1441#ifndef GL_NV_texture_npot_2D_mipmap 1442#define GL_NV_texture_npot_2D_mipmap 1 1443#endif /* GL_NV_texture_npot_2D_mipmap */ 1444 1445#ifndef GL_QCOM_alpha_test 1446#define GL_QCOM_alpha_test 1 1447#define GL_ALPHA_TEST_QCOM 0x0BC0 1448#define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 1449#define GL_ALPHA_TEST_REF_QCOM 0x0BC2 1450typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref); 1451#ifdef GL_GLEXT_PROTOTYPES 1452GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref); 1453#endif 1454#endif /* GL_QCOM_alpha_test */ 1455 1456#ifndef GL_QCOM_binning_control 1457#define GL_QCOM_binning_control 1 1458#define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0 1459#define GL_CPU_OPTIMIZED_QCOM 0x8FB1 1460#define GL_GPU_OPTIMIZED_QCOM 0x8FB2 1461#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3 1462#endif /* GL_QCOM_binning_control */ 1463 1464#ifndef GL_QCOM_driver_control 1465#define GL_QCOM_driver_control 1 1466typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls); 1467typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); 1468typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); 1469typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); 1470#ifdef GL_GLEXT_PROTOTYPES 1471GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls); 1472GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); 1473GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl); 1474GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl); 1475#endif 1476#endif /* GL_QCOM_driver_control */ 1477 1478#ifndef GL_QCOM_extended_get 1479#define GL_QCOM_extended_get 1 1480#define GL_TEXTURE_WIDTH_QCOM 0x8BD2 1481#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3 1482#define GL_TEXTURE_DEPTH_QCOM 0x8BD4 1483#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 1484#define GL_TEXTURE_FORMAT_QCOM 0x8BD6 1485#define GL_TEXTURE_TYPE_QCOM 0x8BD7 1486#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 1487#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 1488#define GL_TEXTURE_TARGET_QCOM 0x8BDA 1489#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB 1490#define GL_STATE_RESTORE 0x8BDC 1491typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures); 1492typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); 1493typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); 1494typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); 1495typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); 1496typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param); 1497typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); 1498typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params); 1499#ifdef GL_GLEXT_PROTOTYPES 1500GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures); 1501GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); 1502GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); 1503GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); 1504GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); 1505GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param); 1506GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); 1507GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params); 1508#endif 1509#endif /* GL_QCOM_extended_get */ 1510 1511#ifndef GL_QCOM_extended_get2 1512#define GL_QCOM_extended_get2 1 1513typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); 1514typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms); 1515typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program); 1516typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length); 1517#ifdef GL_GLEXT_PROTOTYPES 1518GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); 1519GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms); 1520GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program); 1521GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length); 1522#endif 1523#endif /* GL_QCOM_extended_get2 */ 1524 1525#ifndef GL_QCOM_perfmon_global_mode 1526#define GL_QCOM_perfmon_global_mode 1 1527#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 1528#endif /* GL_QCOM_perfmon_global_mode */ 1529 1530#ifndef GL_QCOM_tiled_rendering 1531#define GL_QCOM_tiled_rendering 1 1532#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 1533#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 1534#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 1535#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 1536#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 1537#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 1538#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 1539#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 1540#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 1541#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 1542#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 1543#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 1544#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 1545#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 1546#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 1547#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 1548#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 1549#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 1550#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 1551#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 1552#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 1553#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 1554#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 1555#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 1556#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 1557#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 1558#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 1559#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 1560#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 1561#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 1562#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 1563#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 1564typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); 1565typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask); 1566#ifdef GL_GLEXT_PROTOTYPES 1567GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); 1568GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask); 1569#endif 1570#endif /* GL_QCOM_tiled_rendering */ 1571 1572#ifndef GL_QCOM_writeonly_rendering 1573#define GL_QCOM_writeonly_rendering 1 1574#define GL_WRITEONLY_RENDERING_QCOM 0x8823 1575#endif /* GL_QCOM_writeonly_rendering */ 1576 1577#ifndef GL_VIV_shader_binary 1578#define GL_VIV_shader_binary 1 1579#define GL_SHADER_BINARY_VIV 0x8FC4 1580#endif /* GL_VIV_shader_binary */ 1581 1582#ifdef __cplusplus 1583} 1584#endif 1585 1586#endif 1587