1/* 2 * libjingle 3 * Copyright 2013, Google Inc. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are met: 7 * 8 * 1. Redistributions of source code must retain the above copyright notice, 9 * this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright notice, 11 * this list of conditions and the following disclaimer in the documentation 12 * and/or other materials provided with the distribution. 13 * 3. The name of the author may not be used to endorse or promote products 14 * derived from this software without specific prior written permission. 15 * 16 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED 17 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 18 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO 19 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 20 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; 22 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, 23 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR 24 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF 25 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 */ 27 28#import <Foundation/Foundation.h> 29 30// These methods will be called by the AppEngine chanel. The documentation 31// for these methods is found here. (Yes, it is a JS API.) 32// https://developers.google.com/appengine/docs/java/channel/javascript 33@protocol GAEMessageHandler<NSObject> 34 35- (void)onOpen; 36- (void)onMessage:(NSDictionary*)data; 37- (void)onClose; 38- (void)onError:(int)code withDescription:(NSString*)description; 39 40@end 41 42// Initialize with a token for an AppRTC data channel. This will load 43// ios_channel.html and use the token to establish a data channel between the 44// application and AppEngine. 45@interface GAEChannelClient : NSObject 46 47@property(nonatomic, weak) id<GAEMessageHandler> delegate; 48 49- (instancetype)initWithToken:(NSString*)token 50 delegate:(id<GAEMessageHandler>)delegate; 51 52@end 53