1/* DO NOT EDIT - This file generated automatically by gl_procs.py (from Mesa) script */
2
3/*
4 * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved.
5 * (C) Copyright IBM Corporation 2004, 2006
6 * All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sub license,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
22 * BRIAN PAUL, IBM,
23 * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
24 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
25 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26 * SOFTWARE.
27 */
28
29
30/* This file is only included by glapi.c and is used for
31 * the GetProcAddress() function
32 */
33
34typedef struct {
35    GLint Name_offset;
36#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)
37    _glapi_proc Address;
38#endif
39    GLuint Offset;
40} glprocs_table_t;
41
42#if   !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING)
43#  define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o }
44#elif  defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING)
45#  define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o }
46#elif  defined(NEED_FUNCTION_POINTER) &&  defined(GLX_INDIRECT_RENDERING)
47#  define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o }
48#elif !defined(NEED_FUNCTION_POINTER) &&  defined(GLX_INDIRECT_RENDERING)
49#  define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o }
50#endif
51
52
53
54static const char gl_string_table[] =
55    "glNewList\0"
56    "glEndList\0"
57    "glCallList\0"
58    "glCallLists\0"
59    "glDeleteLists\0"
60    "glGenLists\0"
61    "glListBase\0"
62    "glBegin\0"
63    "glBitmap\0"
64    "glColor3b\0"
65    "glColor3bv\0"
66    "glColor3d\0"
67    "glColor3dv\0"
68    "glColor3f\0"
69    "glColor3fv\0"
70    "glColor3i\0"
71    "glColor3iv\0"
72    "glColor3s\0"
73    "glColor3sv\0"
74    "glColor3ub\0"
75    "glColor3ubv\0"
76    "glColor3ui\0"
77    "glColor3uiv\0"
78    "glColor3us\0"
79    "glColor3usv\0"
80    "glColor4b\0"
81    "glColor4bv\0"
82    "glColor4d\0"
83    "glColor4dv\0"
84    "glColor4f\0"
85    "glColor4fv\0"
86    "glColor4i\0"
87    "glColor4iv\0"
88    "glColor4s\0"
89    "glColor4sv\0"
90    "glColor4ub\0"
91    "glColor4ubv\0"
92    "glColor4ui\0"
93    "glColor4uiv\0"
94    "glColor4us\0"
95    "glColor4usv\0"
96    "glEdgeFlag\0"
97    "glEdgeFlagv\0"
98    "glEnd\0"
99    "glIndexd\0"
100    "glIndexdv\0"
101    "glIndexf\0"
102    "glIndexfv\0"
103    "glIndexi\0"
104    "glIndexiv\0"
105    "glIndexs\0"
106    "glIndexsv\0"
107    "glNormal3b\0"
108    "glNormal3bv\0"
109    "glNormal3d\0"
110    "glNormal3dv\0"
111    "glNormal3f\0"
112    "glNormal3fv\0"
113    "glNormal3i\0"
114    "glNormal3iv\0"
115    "glNormal3s\0"
116    "glNormal3sv\0"
117    "glRasterPos2d\0"
118    "glRasterPos2dv\0"
119    "glRasterPos2f\0"
120    "glRasterPos2fv\0"
121    "glRasterPos2i\0"
122    "glRasterPos2iv\0"
123    "glRasterPos2s\0"
124    "glRasterPos2sv\0"
125    "glRasterPos3d\0"
126    "glRasterPos3dv\0"
127    "glRasterPos3f\0"
128    "glRasterPos3fv\0"
129    "glRasterPos3i\0"
130    "glRasterPos3iv\0"
131    "glRasterPos3s\0"
132    "glRasterPos3sv\0"
133    "glRasterPos4d\0"
134    "glRasterPos4dv\0"
135    "glRasterPos4f\0"
136    "glRasterPos4fv\0"
137    "glRasterPos4i\0"
138    "glRasterPos4iv\0"
139    "glRasterPos4s\0"
140    "glRasterPos4sv\0"
141    "glRectd\0"
142    "glRectdv\0"
143    "glRectf\0"
144    "glRectfv\0"
145    "glRecti\0"
146    "glRectiv\0"
147    "glRects\0"
148    "glRectsv\0"
149    "glTexCoord1d\0"
150    "glTexCoord1dv\0"
151    "glTexCoord1f\0"
152    "glTexCoord1fv\0"
153    "glTexCoord1i\0"
154    "glTexCoord1iv\0"
155    "glTexCoord1s\0"
156    "glTexCoord1sv\0"
157    "glTexCoord2d\0"
158    "glTexCoord2dv\0"
159    "glTexCoord2f\0"
160    "glTexCoord2fv\0"
161    "glTexCoord2i\0"
162    "glTexCoord2iv\0"
163    "glTexCoord2s\0"
164    "glTexCoord2sv\0"
165    "glTexCoord3d\0"
166    "glTexCoord3dv\0"
167    "glTexCoord3f\0"
168    "glTexCoord3fv\0"
169    "glTexCoord3i\0"
170    "glTexCoord3iv\0"
171    "glTexCoord3s\0"
172    "glTexCoord3sv\0"
173    "glTexCoord4d\0"
174    "glTexCoord4dv\0"
175    "glTexCoord4f\0"
176    "glTexCoord4fv\0"
177    "glTexCoord4i\0"
178    "glTexCoord4iv\0"
179    "glTexCoord4s\0"
180    "glTexCoord4sv\0"
181    "glVertex2d\0"
182    "glVertex2dv\0"
183    "glVertex2f\0"
184    "glVertex2fv\0"
185    "glVertex2i\0"
186    "glVertex2iv\0"
187    "glVertex2s\0"
188    "glVertex2sv\0"
189    "glVertex3d\0"
190    "glVertex3dv\0"
191    "glVertex3f\0"
192    "glVertex3fv\0"
193    "glVertex3i\0"
194    "glVertex3iv\0"
195    "glVertex3s\0"
196    "glVertex3sv\0"
197    "glVertex4d\0"
198    "glVertex4dv\0"
199    "glVertex4f\0"
200    "glVertex4fv\0"
201    "glVertex4i\0"
202    "glVertex4iv\0"
203    "glVertex4s\0"
204    "glVertex4sv\0"
205    "glClipPlane\0"
206    "glColorMaterial\0"
207    "glCullFace\0"
208    "glFogf\0"
209    "glFogfv\0"
210    "glFogi\0"
211    "glFogiv\0"
212    "glFrontFace\0"
213    "glHint\0"
214    "glLightf\0"
215    "glLightfv\0"
216    "glLighti\0"
217    "glLightiv\0"
218    "glLightModelf\0"
219    "glLightModelfv\0"
220    "glLightModeli\0"
221    "glLightModeliv\0"
222    "glLineStipple\0"
223    "glLineWidth\0"
224    "glMaterialf\0"
225    "glMaterialfv\0"
226    "glMateriali\0"
227    "glMaterialiv\0"
228    "glPointSize\0"
229    "glPolygonMode\0"
230    "glPolygonStipple\0"
231    "glScissor\0"
232    "glShadeModel\0"
233    "glTexParameterf\0"
234    "glTexParameterfv\0"
235    "glTexParameteri\0"
236    "glTexParameteriv\0"
237    "glTexImage1D\0"
238    "glTexImage2D\0"
239    "glTexEnvf\0"
240    "glTexEnvfv\0"
241    "glTexEnvi\0"
242    "glTexEnviv\0"
243    "glTexGend\0"
244    "glTexGendv\0"
245    "glTexGenf\0"
246    "glTexGenfv\0"
247    "glTexGeni\0"
248    "glTexGeniv\0"
249    "glFeedbackBuffer\0"
250    "glSelectBuffer\0"
251    "glRenderMode\0"
252    "glInitNames\0"
253    "glLoadName\0"
254    "glPassThrough\0"
255    "glPopName\0"
256    "glPushName\0"
257    "glDrawBuffer\0"
258    "glClear\0"
259    "glClearAccum\0"
260    "glClearIndex\0"
261    "glClearColor\0"
262    "glClearStencil\0"
263    "glClearDepth\0"
264    "glStencilMask\0"
265    "glColorMask\0"
266    "glDepthMask\0"
267    "glIndexMask\0"
268    "glAccum\0"
269    "glDisable\0"
270    "glEnable\0"
271    "glFinish\0"
272    "glFlush\0"
273    "glPopAttrib\0"
274    "glPushAttrib\0"
275    "glMap1d\0"
276    "glMap1f\0"
277    "glMap2d\0"
278    "glMap2f\0"
279    "glMapGrid1d\0"
280    "glMapGrid1f\0"
281    "glMapGrid2d\0"
282    "glMapGrid2f\0"
283    "glEvalCoord1d\0"
284    "glEvalCoord1dv\0"
285    "glEvalCoord1f\0"
286    "glEvalCoord1fv\0"
287    "glEvalCoord2d\0"
288    "glEvalCoord2dv\0"
289    "glEvalCoord2f\0"
290    "glEvalCoord2fv\0"
291    "glEvalMesh1\0"
292    "glEvalPoint1\0"
293    "glEvalMesh2\0"
294    "glEvalPoint2\0"
295    "glAlphaFunc\0"
296    "glBlendFunc\0"
297    "glLogicOp\0"
298    "glStencilFunc\0"
299    "glStencilOp\0"
300    "glDepthFunc\0"
301    "glPixelZoom\0"
302    "glPixelTransferf\0"
303    "glPixelTransferi\0"
304    "glPixelStoref\0"
305    "glPixelStorei\0"
306    "glPixelMapfv\0"
307    "glPixelMapuiv\0"
308    "glPixelMapusv\0"
309    "glReadBuffer\0"
310    "glCopyPixels\0"
311    "glReadPixels\0"
312    "glDrawPixels\0"
313    "glGetBooleanv\0"
314    "glGetClipPlane\0"
315    "glGetDoublev\0"
316    "glGetError\0"
317    "glGetFloatv\0"
318    "glGetIntegerv\0"
319    "glGetLightfv\0"
320    "glGetLightiv\0"
321    "glGetMapdv\0"
322    "glGetMapfv\0"
323    "glGetMapiv\0"
324    "glGetMaterialfv\0"
325    "glGetMaterialiv\0"
326    "glGetPixelMapfv\0"
327    "glGetPixelMapuiv\0"
328    "glGetPixelMapusv\0"
329    "glGetPolygonStipple\0"
330    "glGetString\0"
331    "glGetTexEnvfv\0"
332    "glGetTexEnviv\0"
333    "glGetTexGendv\0"
334    "glGetTexGenfv\0"
335    "glGetTexGeniv\0"
336    "glGetTexImage\0"
337    "glGetTexParameterfv\0"
338    "glGetTexParameteriv\0"
339    "glGetTexLevelParameterfv\0"
340    "glGetTexLevelParameteriv\0"
341    "glIsEnabled\0"
342    "glIsList\0"
343    "glDepthRange\0"
344    "glFrustum\0"
345    "glLoadIdentity\0"
346    "glLoadMatrixf\0"
347    "glLoadMatrixd\0"
348    "glMatrixMode\0"
349    "glMultMatrixf\0"
350    "glMultMatrixd\0"
351    "glOrtho\0"
352    "glPopMatrix\0"
353    "glPushMatrix\0"
354    "glRotated\0"
355    "glRotatef\0"
356    "glScaled\0"
357    "glScalef\0"
358    "glTranslated\0"
359    "glTranslatef\0"
360    "glViewport\0"
361    "glArrayElement\0"
362    "glBindTexture\0"
363    "glColorPointer\0"
364    "glDisableClientState\0"
365    "glDrawArrays\0"
366    "glDrawElements\0"
367    "glEdgeFlagPointer\0"
368    "glEnableClientState\0"
369    "glIndexPointer\0"
370    "glIndexub\0"
371    "glIndexubv\0"
372    "glInterleavedArrays\0"
373    "glNormalPointer\0"
374    "glPolygonOffset\0"
375    "glTexCoordPointer\0"
376    "glVertexPointer\0"
377    "glAreTexturesResident\0"
378    "glCopyTexImage1D\0"
379    "glCopyTexImage2D\0"
380    "glCopyTexSubImage1D\0"
381    "glCopyTexSubImage2D\0"
382    "glDeleteTextures\0"
383    "glGenTextures\0"
384    "glGetPointerv\0"
385    "glIsTexture\0"
386    "glPrioritizeTextures\0"
387    "glTexSubImage1D\0"
388    "glTexSubImage2D\0"
389    "glPopClientAttrib\0"
390    "glPushClientAttrib\0"
391    "glBlendColor\0"
392    "glBlendEquation\0"
393    "glDrawRangeElements\0"
394    "glColorTable\0"
395    "glColorTableParameterfv\0"
396    "glColorTableParameteriv\0"
397    "glCopyColorTable\0"
398    "glGetColorTable\0"
399    "glGetColorTableParameterfv\0"
400    "glGetColorTableParameteriv\0"
401    "glColorSubTable\0"
402    "glCopyColorSubTable\0"
403    "glConvolutionFilter1D\0"
404    "glConvolutionFilter2D\0"
405    "glConvolutionParameterf\0"
406    "glConvolutionParameterfv\0"
407    "glConvolutionParameteri\0"
408    "glConvolutionParameteriv\0"
409    "glCopyConvolutionFilter1D\0"
410    "glCopyConvolutionFilter2D\0"
411    "glGetConvolutionFilter\0"
412    "glGetConvolutionParameterfv\0"
413    "glGetConvolutionParameteriv\0"
414    "glGetSeparableFilter\0"
415    "glSeparableFilter2D\0"
416    "glGetHistogram\0"
417    "glGetHistogramParameterfv\0"
418    "glGetHistogramParameteriv\0"
419    "glGetMinmax\0"
420    "glGetMinmaxParameterfv\0"
421    "glGetMinmaxParameteriv\0"
422    "glHistogram\0"
423    "glMinmax\0"
424    "glResetHistogram\0"
425    "glResetMinmax\0"
426    "glTexImage3D\0"
427    "glTexSubImage3D\0"
428    "glCopyTexSubImage3D\0"
429    "glActiveTextureARB\0"
430    "glClientActiveTextureARB\0"
431    "glMultiTexCoord1dARB\0"
432    "glMultiTexCoord1dvARB\0"
433    "glMultiTexCoord1fARB\0"
434    "glMultiTexCoord1fvARB\0"
435    "glMultiTexCoord1iARB\0"
436    "glMultiTexCoord1ivARB\0"
437    "glMultiTexCoord1sARB\0"
438    "glMultiTexCoord1svARB\0"
439    "glMultiTexCoord2dARB\0"
440    "glMultiTexCoord2dvARB\0"
441    "glMultiTexCoord2fARB\0"
442    "glMultiTexCoord2fvARB\0"
443    "glMultiTexCoord2iARB\0"
444    "glMultiTexCoord2ivARB\0"
445    "glMultiTexCoord2sARB\0"
446    "glMultiTexCoord2svARB\0"
447    "glMultiTexCoord3dARB\0"
448    "glMultiTexCoord3dvARB\0"
449    "glMultiTexCoord3fARB\0"
450    "glMultiTexCoord3fvARB\0"
451    "glMultiTexCoord3iARB\0"
452    "glMultiTexCoord3ivARB\0"
453    "glMultiTexCoord3sARB\0"
454    "glMultiTexCoord3svARB\0"
455    "glMultiTexCoord4dARB\0"
456    "glMultiTexCoord4dvARB\0"
457    "glMultiTexCoord4fARB\0"
458    "glMultiTexCoord4fvARB\0"
459    "glMultiTexCoord4iARB\0"
460    "glMultiTexCoord4ivARB\0"
461    "glMultiTexCoord4sARB\0"
462    "glMultiTexCoord4svARB\0"
463    "glAttachShader\0"
464    "glCreateProgram\0"
465    "glCreateShader\0"
466    "glDeleteProgram\0"
467    "glDeleteShader\0"
468    "glDetachShader\0"
469    "glGetAttachedShaders\0"
470    "glGetProgramInfoLog\0"
471    "glGetProgramiv\0"
472    "glGetShaderInfoLog\0"
473    "glGetShaderiv\0"
474    "glIsProgram\0"
475    "glIsShader\0"
476    "glStencilFuncSeparate\0"
477    "glStencilMaskSeparate\0"
478    "glStencilOpSeparate\0"
479    "glUniformMatrix2x3fv\0"
480    "glUniformMatrix2x4fv\0"
481    "glUniformMatrix3x2fv\0"
482    "glUniformMatrix3x4fv\0"
483    "glUniformMatrix4x2fv\0"
484    "glUniformMatrix4x3fv\0"
485    "glClampColor\0"
486    "glClearBufferfi\0"
487    "glClearBufferfv\0"
488    "glClearBufferiv\0"
489    "glClearBufferuiv\0"
490    "glGetStringi\0"
491    "glFramebufferTexture\0"
492    "glGetBufferParameteri64v\0"
493    "glGetInteger64i_v\0"
494    "glVertexAttribDivisor\0"
495    "glLoadTransposeMatrixdARB\0"
496    "glLoadTransposeMatrixfARB\0"
497    "glMultTransposeMatrixdARB\0"
498    "glMultTransposeMatrixfARB\0"
499    "glSampleCoverageARB\0"
500    "glCompressedTexImage1DARB\0"
501    "glCompressedTexImage2DARB\0"
502    "glCompressedTexImage3DARB\0"
503    "glCompressedTexSubImage1DARB\0"
504    "glCompressedTexSubImage2DARB\0"
505    "glCompressedTexSubImage3DARB\0"
506    "glGetCompressedTexImageARB\0"
507    "glDisableVertexAttribArrayARB\0"
508    "glEnableVertexAttribArrayARB\0"
509    "glGetProgramEnvParameterdvARB\0"
510    "glGetProgramEnvParameterfvARB\0"
511    "glGetProgramLocalParameterdvARB\0"
512    "glGetProgramLocalParameterfvARB\0"
513    "glGetProgramStringARB\0"
514    "glGetProgramivARB\0"
515    "glGetVertexAttribdvARB\0"
516    "glGetVertexAttribfvARB\0"
517    "glGetVertexAttribivARB\0"
518    "glProgramEnvParameter4dARB\0"
519    "glProgramEnvParameter4dvARB\0"
520    "glProgramEnvParameter4fARB\0"
521    "glProgramEnvParameter4fvARB\0"
522    "glProgramLocalParameter4dARB\0"
523    "glProgramLocalParameter4dvARB\0"
524    "glProgramLocalParameter4fARB\0"
525    "glProgramLocalParameter4fvARB\0"
526    "glProgramStringARB\0"
527    "glVertexAttrib1dARB\0"
528    "glVertexAttrib1dvARB\0"
529    "glVertexAttrib1fARB\0"
530    "glVertexAttrib1fvARB\0"
531    "glVertexAttrib1sARB\0"
532    "glVertexAttrib1svARB\0"
533    "glVertexAttrib2dARB\0"
534    "glVertexAttrib2dvARB\0"
535    "glVertexAttrib2fARB\0"
536    "glVertexAttrib2fvARB\0"
537    "glVertexAttrib2sARB\0"
538    "glVertexAttrib2svARB\0"
539    "glVertexAttrib3dARB\0"
540    "glVertexAttrib3dvARB\0"
541    "glVertexAttrib3fARB\0"
542    "glVertexAttrib3fvARB\0"
543    "glVertexAttrib3sARB\0"
544    "glVertexAttrib3svARB\0"
545    "glVertexAttrib4NbvARB\0"
546    "glVertexAttrib4NivARB\0"
547    "glVertexAttrib4NsvARB\0"
548    "glVertexAttrib4NubARB\0"
549    "glVertexAttrib4NubvARB\0"
550    "glVertexAttrib4NuivARB\0"
551    "glVertexAttrib4NusvARB\0"
552    "glVertexAttrib4bvARB\0"
553    "glVertexAttrib4dARB\0"
554    "glVertexAttrib4dvARB\0"
555    "glVertexAttrib4fARB\0"
556    "glVertexAttrib4fvARB\0"
557    "glVertexAttrib4ivARB\0"
558    "glVertexAttrib4sARB\0"
559    "glVertexAttrib4svARB\0"
560    "glVertexAttrib4ubvARB\0"
561    "glVertexAttrib4uivARB\0"
562    "glVertexAttrib4usvARB\0"
563    "glVertexAttribPointerARB\0"
564    "glBindBufferARB\0"
565    "glBufferDataARB\0"
566    "glBufferSubDataARB\0"
567    "glDeleteBuffersARB\0"
568    "glGenBuffersARB\0"
569    "glGetBufferParameterivARB\0"
570    "glGetBufferPointervARB\0"
571    "glGetBufferSubDataARB\0"
572    "glIsBufferARB\0"
573    "glMapBufferARB\0"
574    "glUnmapBufferARB\0"
575    "glBeginQueryARB\0"
576    "glDeleteQueriesARB\0"
577    "glEndQueryARB\0"
578    "glGenQueriesARB\0"
579    "glGetQueryObjectivARB\0"
580    "glGetQueryObjectuivARB\0"
581    "glGetQueryivARB\0"
582    "glIsQueryARB\0"
583    "glAttachObjectARB\0"
584    "glCompileShaderARB\0"
585    "glCreateProgramObjectARB\0"
586    "glCreateShaderObjectARB\0"
587    "glDeleteObjectARB\0"
588    "glDetachObjectARB\0"
589    "glGetActiveUniformARB\0"
590    "glGetAttachedObjectsARB\0"
591    "glGetHandleARB\0"
592    "glGetInfoLogARB\0"
593    "glGetObjectParameterfvARB\0"
594    "glGetObjectParameterivARB\0"
595    "glGetShaderSourceARB\0"
596    "glGetUniformLocationARB\0"
597    "glGetUniformfvARB\0"
598    "glGetUniformivARB\0"
599    "glLinkProgramARB\0"
600    "glShaderSourceARB\0"
601    "glUniform1fARB\0"
602    "glUniform1fvARB\0"
603    "glUniform1iARB\0"
604    "glUniform1ivARB\0"
605    "glUniform2fARB\0"
606    "glUniform2fvARB\0"
607    "glUniform2iARB\0"
608    "glUniform2ivARB\0"
609    "glUniform3fARB\0"
610    "glUniform3fvARB\0"
611    "glUniform3iARB\0"
612    "glUniform3ivARB\0"
613    "glUniform4fARB\0"
614    "glUniform4fvARB\0"
615    "glUniform4iARB\0"
616    "glUniform4ivARB\0"
617    "glUniformMatrix2fvARB\0"
618    "glUniformMatrix3fvARB\0"
619    "glUniformMatrix4fvARB\0"
620    "glUseProgramObjectARB\0"
621    "glValidateProgramARB\0"
622    "glBindAttribLocationARB\0"
623    "glGetActiveAttribARB\0"
624    "glGetAttribLocationARB\0"
625    "glDrawBuffersARB\0"
626    "glClampColorARB\0"
627    "glDrawArraysInstancedARB\0"
628    "glDrawElementsInstancedARB\0"
629    "glRenderbufferStorageMultisample\0"
630    "glFramebufferTextureARB\0"
631    "glFramebufferTextureFaceARB\0"
632    "glProgramParameteriARB\0"
633    "glVertexAttribDivisorARB\0"
634    "glFlushMappedBufferRange\0"
635    "glMapBufferRange\0"
636    "glTexBufferARB\0"
637    "glBindVertexArray\0"
638    "glGenVertexArrays\0"
639    "glGetActiveUniformBlockName\0"
640    "glGetActiveUniformBlockiv\0"
641    "glGetActiveUniformName\0"
642    "glGetActiveUniformsiv\0"
643    "glGetUniformBlockIndex\0"
644    "glGetUniformIndices\0"
645    "glUniformBlockBinding\0"
646    "glCopyBufferSubData\0"
647    "glClientWaitSync\0"
648    "glDeleteSync\0"
649    "glFenceSync\0"
650    "glGetInteger64v\0"
651    "glGetSynciv\0"
652    "glIsSync\0"
653    "glWaitSync\0"
654    "glDrawElementsBaseVertex\0"
655    "glDrawElementsInstancedBaseVertex\0"
656    "glDrawRangeElementsBaseVertex\0"
657    "glMultiDrawElementsBaseVertex\0"
658    "glBlendEquationSeparateiARB\0"
659    "glBlendEquationiARB\0"
660    "glBlendFuncSeparateiARB\0"
661    "glBlendFunciARB\0"
662    "glBindFragDataLocationIndexed\0"
663    "glGetFragDataIndex\0"
664    "glBindSampler\0"
665    "glDeleteSamplers\0"
666    "glGenSamplers\0"
667    "glGetSamplerParameterIiv\0"
668    "glGetSamplerParameterIuiv\0"
669    "glGetSamplerParameterfv\0"
670    "glGetSamplerParameteriv\0"
671    "glIsSampler\0"
672    "glSamplerParameterIiv\0"
673    "glSamplerParameterIuiv\0"
674    "glSamplerParameterf\0"
675    "glSamplerParameterfv\0"
676    "glSamplerParameteri\0"
677    "glSamplerParameteriv\0"
678    "glQueryCounter\0"
679    "glColorP3ui\0"
680    "glColorP3uiv\0"
681    "glColorP4ui\0"
682    "glColorP4uiv\0"
683    "glMultiTexCoordP1ui\0"
684    "glMultiTexCoordP1uiv\0"
685    "glMultiTexCoordP2ui\0"
686    "glMultiTexCoordP2uiv\0"
687    "glMultiTexCoordP3ui\0"
688    "glMultiTexCoordP3uiv\0"
689    "glMultiTexCoordP4ui\0"
690    "glMultiTexCoordP4uiv\0"
691    "glNormalP3ui\0"
692    "glNormalP3uiv\0"
693    "glSecondaryColorP3ui\0"
694    "glSecondaryColorP3uiv\0"
695    "glTexCoordP1ui\0"
696    "glTexCoordP1uiv\0"
697    "glTexCoordP2ui\0"
698    "glTexCoordP2uiv\0"
699    "glTexCoordP3ui\0"
700    "glTexCoordP3uiv\0"
701    "glTexCoordP4ui\0"
702    "glTexCoordP4uiv\0"
703    "glVertexAttribP1ui\0"
704    "glVertexAttribP1uiv\0"
705    "glVertexAttribP2ui\0"
706    "glVertexAttribP2uiv\0"
707    "glVertexAttribP3ui\0"
708    "glVertexAttribP3uiv\0"
709    "glVertexAttribP4ui\0"
710    "glVertexAttribP4uiv\0"
711    "glVertexP2ui\0"
712    "glVertexP2uiv\0"
713    "glVertexP3ui\0"
714    "glVertexP3uiv\0"
715    "glVertexP4ui\0"
716    "glVertexP4uiv\0"
717    "glBindTransformFeedback\0"
718    "glDeleteTransformFeedbacks\0"
719    "glDrawTransformFeedback\0"
720    "glGenTransformFeedbacks\0"
721    "glIsTransformFeedback\0"
722    "glPauseTransformFeedback\0"
723    "glResumeTransformFeedback\0"
724    "glBeginQueryIndexed\0"
725    "glDrawTransformFeedbackStream\0"
726    "glEndQueryIndexed\0"
727    "glGetQueryIndexediv\0"
728    "glClearDepthf\0"
729    "glDepthRangef\0"
730    "glGetShaderPrecisionFormat\0"
731    "glReleaseShaderCompiler\0"
732    "glShaderBinary\0"
733    "glDebugMessageCallbackARB\0"
734    "glDebugMessageControlARB\0"
735    "glDebugMessageInsertARB\0"
736    "glGetDebugMessageLogARB\0"
737    "glGetGraphicsResetStatusARB\0"
738    "glGetnColorTableARB\0"
739    "glGetnCompressedTexImageARB\0"
740    "glGetnConvolutionFilterARB\0"
741    "glGetnHistogramARB\0"
742    "glGetnMapdvARB\0"
743    "glGetnMapfvARB\0"
744    "glGetnMapivARB\0"
745    "glGetnMinmaxARB\0"
746    "glGetnPixelMapfvARB\0"
747    "glGetnPixelMapuivARB\0"
748    "glGetnPixelMapusvARB\0"
749    "glGetnPolygonStippleARB\0"
750    "glGetnSeparableFilterARB\0"
751    "glGetnTexImageARB\0"
752    "glGetnUniformdvARB\0"
753    "glGetnUniformfvARB\0"
754    "glGetnUniformivARB\0"
755    "glGetnUniformuivARB\0"
756    "glReadnPixelsARB\0"
757    "glDrawArraysInstancedBaseInstance\0"
758    "glDrawElementsInstancedBaseInstance\0"
759    "glDrawElementsInstancedBaseVertexBaseInstance\0"
760    "glDrawTransformFeedbackInstanced\0"
761    "glDrawTransformFeedbackStreamInstanced\0"
762    "glTexStorage1D\0"
763    "glTexStorage2D\0"
764    "glTexStorage3D\0"
765    "glTextureStorage1DEXT\0"
766    "glTextureStorage2DEXT\0"
767    "glTextureStorage3DEXT\0"
768    "glInvalidateBufferData\0"
769    "glInvalidateBufferSubData\0"
770    "glInvalidateFramebuffer\0"
771    "glInvalidateSubFramebuffer\0"
772    "glInvalidateTexImage\0"
773    "glInvalidateTexSubImage\0"
774    "glPolygonOffsetEXT\0"
775    "glSampleMaskSGIS\0"
776    "glSamplePatternSGIS\0"
777    "glColorPointerEXT\0"
778    "glEdgeFlagPointerEXT\0"
779    "glIndexPointerEXT\0"
780    "glNormalPointerEXT\0"
781    "glTexCoordPointerEXT\0"
782    "glVertexPointerEXT\0"
783    "glPointParameterfEXT\0"
784    "glPointParameterfvEXT\0"
785    "glLockArraysEXT\0"
786    "glUnlockArraysEXT\0"
787    "glSecondaryColor3bEXT\0"
788    "glSecondaryColor3bvEXT\0"
789    "glSecondaryColor3dEXT\0"
790    "glSecondaryColor3dvEXT\0"
791    "glSecondaryColor3fEXT\0"
792    "glSecondaryColor3fvEXT\0"
793    "glSecondaryColor3iEXT\0"
794    "glSecondaryColor3ivEXT\0"
795    "glSecondaryColor3sEXT\0"
796    "glSecondaryColor3svEXT\0"
797    "glSecondaryColor3ubEXT\0"
798    "glSecondaryColor3ubvEXT\0"
799    "glSecondaryColor3uiEXT\0"
800    "glSecondaryColor3uivEXT\0"
801    "glSecondaryColor3usEXT\0"
802    "glSecondaryColor3usvEXT\0"
803    "glSecondaryColorPointerEXT\0"
804    "glMultiDrawArraysEXT\0"
805    "glMultiDrawElementsEXT\0"
806    "glFogCoordPointerEXT\0"
807    "glFogCoorddEXT\0"
808    "glFogCoorddvEXT\0"
809    "glFogCoordfEXT\0"
810    "glFogCoordfvEXT\0"
811    "glBlendFuncSeparateEXT\0"
812    "glResizeBuffersMESA\0"
813    "glWindowPos2dMESA\0"
814    "glWindowPos2dvMESA\0"
815    "glWindowPos2fMESA\0"
816    "glWindowPos2fvMESA\0"
817    "glWindowPos2iMESA\0"
818    "glWindowPos2ivMESA\0"
819    "glWindowPos2sMESA\0"
820    "glWindowPos2svMESA\0"
821    "glWindowPos3dMESA\0"
822    "glWindowPos3dvMESA\0"
823    "glWindowPos3fMESA\0"
824    "glWindowPos3fvMESA\0"
825    "glWindowPos3iMESA\0"
826    "glWindowPos3ivMESA\0"
827    "glWindowPos3sMESA\0"
828    "glWindowPos3svMESA\0"
829    "glWindowPos4dMESA\0"
830    "glWindowPos4dvMESA\0"
831    "glWindowPos4fMESA\0"
832    "glWindowPos4fvMESA\0"
833    "glWindowPos4iMESA\0"
834    "glWindowPos4ivMESA\0"
835    "glWindowPos4sMESA\0"
836    "glWindowPos4svMESA\0"
837    "glMultiModeDrawArraysIBM\0"
838    "glMultiModeDrawElementsIBM\0"
839    "glAreProgramsResidentNV\0"
840    "glBindProgramNV\0"
841    "glDeleteProgramsNV\0"
842    "glExecuteProgramNV\0"
843    "glGenProgramsNV\0"
844    "glGetProgramParameterdvNV\0"
845    "glGetProgramParameterfvNV\0"
846    "glGetProgramStringNV\0"
847    "glGetProgramivNV\0"
848    "glGetTrackMatrixivNV\0"
849    "glGetVertexAttribPointervNV\0"
850    "glGetVertexAttribdvNV\0"
851    "glGetVertexAttribfvNV\0"
852    "glGetVertexAttribivNV\0"
853    "glIsProgramNV\0"
854    "glLoadProgramNV\0"
855    "glProgramParameters4dvNV\0"
856    "glProgramParameters4fvNV\0"
857    "glRequestResidentProgramsNV\0"
858    "glTrackMatrixNV\0"
859    "glVertexAttrib1dNV\0"
860    "glVertexAttrib1dvNV\0"
861    "glVertexAttrib1fNV\0"
862    "glVertexAttrib1fvNV\0"
863    "glVertexAttrib1sNV\0"
864    "glVertexAttrib1svNV\0"
865    "glVertexAttrib2dNV\0"
866    "glVertexAttrib2dvNV\0"
867    "glVertexAttrib2fNV\0"
868    "glVertexAttrib2fvNV\0"
869    "glVertexAttrib2sNV\0"
870    "glVertexAttrib2svNV\0"
871    "glVertexAttrib3dNV\0"
872    "glVertexAttrib3dvNV\0"
873    "glVertexAttrib3fNV\0"
874    "glVertexAttrib3fvNV\0"
875    "glVertexAttrib3sNV\0"
876    "glVertexAttrib3svNV\0"
877    "glVertexAttrib4dNV\0"
878    "glVertexAttrib4dvNV\0"
879    "glVertexAttrib4fNV\0"
880    "glVertexAttrib4fvNV\0"
881    "glVertexAttrib4sNV\0"
882    "glVertexAttrib4svNV\0"
883    "glVertexAttrib4ubNV\0"
884    "glVertexAttrib4ubvNV\0"
885    "glVertexAttribPointerNV\0"
886    "glVertexAttribs1dvNV\0"
887    "glVertexAttribs1fvNV\0"
888    "glVertexAttribs1svNV\0"
889    "glVertexAttribs2dvNV\0"
890    "glVertexAttribs2fvNV\0"
891    "glVertexAttribs2svNV\0"
892    "glVertexAttribs3dvNV\0"
893    "glVertexAttribs3fvNV\0"
894    "glVertexAttribs3svNV\0"
895    "glVertexAttribs4dvNV\0"
896    "glVertexAttribs4fvNV\0"
897    "glVertexAttribs4svNV\0"
898    "glVertexAttribs4ubvNV\0"
899    "glGetTexBumpParameterfvATI\0"
900    "glGetTexBumpParameterivATI\0"
901    "glTexBumpParameterfvATI\0"
902    "glTexBumpParameterivATI\0"
903    "glAlphaFragmentOp1ATI\0"
904    "glAlphaFragmentOp2ATI\0"
905    "glAlphaFragmentOp3ATI\0"
906    "glBeginFragmentShaderATI\0"
907    "glBindFragmentShaderATI\0"
908    "glColorFragmentOp1ATI\0"
909    "glColorFragmentOp2ATI\0"
910    "glColorFragmentOp3ATI\0"
911    "glDeleteFragmentShaderATI\0"
912    "glEndFragmentShaderATI\0"
913    "glGenFragmentShadersATI\0"
914    "glPassTexCoordATI\0"
915    "glSampleMapATI\0"
916    "glSetFragmentShaderConstantATI\0"
917    "glPointParameteriNV\0"
918    "glPointParameterivNV\0"
919    "glActiveStencilFaceEXT\0"
920    "glBindVertexArrayAPPLE\0"
921    "glDeleteVertexArraysAPPLE\0"
922    "glGenVertexArraysAPPLE\0"
923    "glIsVertexArrayAPPLE\0"
924    "glGetProgramNamedParameterdvNV\0"
925    "glGetProgramNamedParameterfvNV\0"
926    "glProgramNamedParameter4dNV\0"
927    "glProgramNamedParameter4dvNV\0"
928    "glProgramNamedParameter4fNV\0"
929    "glProgramNamedParameter4fvNV\0"
930    "glPrimitiveRestartIndexNV\0"
931    "glPrimitiveRestartNV\0"
932    "glDepthBoundsEXT\0"
933    "glBlendEquationSeparateEXT\0"
934    "glBindFramebufferEXT\0"
935    "glBindRenderbufferEXT\0"
936    "glCheckFramebufferStatusEXT\0"
937    "glDeleteFramebuffersEXT\0"
938    "glDeleteRenderbuffersEXT\0"
939    "glFramebufferRenderbufferEXT\0"
940    "glFramebufferTexture1DEXT\0"
941    "glFramebufferTexture2DEXT\0"
942    "glFramebufferTexture3DEXT\0"
943    "glGenFramebuffersEXT\0"
944    "glGenRenderbuffersEXT\0"
945    "glGenerateMipmapEXT\0"
946    "glGetFramebufferAttachmentParameterivEXT\0"
947    "glGetRenderbufferParameterivEXT\0"
948    "glIsFramebufferEXT\0"
949    "glIsRenderbufferEXT\0"
950    "glRenderbufferStorageEXT\0"
951    "glBlitFramebufferEXT\0"
952    "glBufferParameteriAPPLE\0"
953    "glFlushMappedBufferRangeAPPLE\0"
954    "glBindFragDataLocationEXT\0"
955    "glGetFragDataLocationEXT\0"
956    "glGetUniformuivEXT\0"
957    "glGetVertexAttribIivEXT\0"
958    "glGetVertexAttribIuivEXT\0"
959    "glUniform1uiEXT\0"
960    "glUniform1uivEXT\0"
961    "glUniform2uiEXT\0"
962    "glUniform2uivEXT\0"
963    "glUniform3uiEXT\0"
964    "glUniform3uivEXT\0"
965    "glUniform4uiEXT\0"
966    "glUniform4uivEXT\0"
967    "glVertexAttribI1iEXT\0"
968    "glVertexAttribI1ivEXT\0"
969    "glVertexAttribI1uiEXT\0"
970    "glVertexAttribI1uivEXT\0"
971    "glVertexAttribI2iEXT\0"
972    "glVertexAttribI2ivEXT\0"
973    "glVertexAttribI2uiEXT\0"
974    "glVertexAttribI2uivEXT\0"
975    "glVertexAttribI3iEXT\0"
976    "glVertexAttribI3ivEXT\0"
977    "glVertexAttribI3uiEXT\0"
978    "glVertexAttribI3uivEXT\0"
979    "glVertexAttribI4bvEXT\0"
980    "glVertexAttribI4iEXT\0"
981    "glVertexAttribI4ivEXT\0"
982    "glVertexAttribI4svEXT\0"
983    "glVertexAttribI4ubvEXT\0"
984    "glVertexAttribI4uiEXT\0"
985    "glVertexAttribI4uivEXT\0"
986    "glVertexAttribI4usvEXT\0"
987    "glVertexAttribIPointerEXT\0"
988    "glFramebufferTextureLayerEXT\0"
989    "glColorMaskIndexedEXT\0"
990    "glDisableIndexedEXT\0"
991    "glEnableIndexedEXT\0"
992    "glGetBooleanIndexedvEXT\0"
993    "glGetIntegerIndexedvEXT\0"
994    "glIsEnabledIndexedEXT\0"
995    "glClearColorIiEXT\0"
996    "glClearColorIuiEXT\0"
997    "glGetTexParameterIivEXT\0"
998    "glGetTexParameterIuivEXT\0"
999    "glTexParameterIivEXT\0"
1000    "glTexParameterIuivEXT\0"
1001    "glBeginConditionalRenderNV\0"
1002    "glEndConditionalRenderNV\0"
1003    "glBeginTransformFeedbackEXT\0"
1004    "glBindBufferBaseEXT\0"
1005    "glBindBufferOffsetEXT\0"
1006    "glBindBufferRangeEXT\0"
1007    "glEndTransformFeedbackEXT\0"
1008    "glGetTransformFeedbackVaryingEXT\0"
1009    "glTransformFeedbackVaryingsEXT\0"
1010    "glProvokingVertexEXT\0"
1011    "glGetObjectParameterivAPPLE\0"
1012    "glObjectPurgeableAPPLE\0"
1013    "glObjectUnpurgeableAPPLE\0"
1014    "glActiveProgramEXT\0"
1015    "glCreateShaderProgramEXT\0"
1016    "glUseShaderProgramEXT\0"
1017    "glTextureBarrierNV\0"
1018    "glStencilFuncSeparateATI\0"
1019    "glProgramEnvParameters4fvEXT\0"
1020    "glProgramLocalParameters4fvEXT\0"
1021    "glGetQueryObjecti64vEXT\0"
1022    "glGetQueryObjectui64vEXT\0"
1023    "glEGLImageTargetRenderbufferStorageOES\0"
1024    "glEGLImageTargetTexture2DOES\0"
1025    "glArrayElementEXT\0"
1026    "glBindTextureEXT\0"
1027    "glDrawArraysEXT\0"
1028    "glAreTexturesResidentEXT\0"
1029    "glCopyTexImage1DEXT\0"
1030    "glCopyTexImage2DEXT\0"
1031    "glCopyTexSubImage1DEXT\0"
1032    "glCopyTexSubImage2DEXT\0"
1033    "glDeleteTexturesEXT\0"
1034    "glGenTexturesEXT\0"
1035    "glGetPointervEXT\0"
1036    "glIsTextureEXT\0"
1037    "glPrioritizeTexturesEXT\0"
1038    "glTexSubImage1DEXT\0"
1039    "glTexSubImage2DEXT\0"
1040    "glBlendColorEXT\0"
1041    "glBlendEquationEXT\0"
1042    "glDrawRangeElementsEXT\0"
1043    "glColorTableSGI\0"
1044    "glColorTableEXT\0"
1045    "glColorTableParameterfvSGI\0"
1046    "glColorTableParameterivSGI\0"
1047    "glCopyColorTableSGI\0"
1048    "glGetColorTableSGI\0"
1049    "glGetColorTableEXT\0"
1050    "glGetColorTableParameterfvSGI\0"
1051    "glGetColorTableParameterfvEXT\0"
1052    "glGetColorTableParameterivSGI\0"
1053    "glGetColorTableParameterivEXT\0"
1054    "glColorSubTableEXT\0"
1055    "glCopyColorSubTableEXT\0"
1056    "glConvolutionFilter1DEXT\0"
1057    "glConvolutionFilter2DEXT\0"
1058    "glConvolutionParameterfEXT\0"
1059    "glConvolutionParameterfvEXT\0"
1060    "glConvolutionParameteriEXT\0"
1061    "glConvolutionParameterivEXT\0"
1062    "glCopyConvolutionFilter1DEXT\0"
1063    "glCopyConvolutionFilter2DEXT\0"
1064    "glGetConvolutionFilterEXT\0"
1065    "glGetConvolutionParameterfvEXT\0"
1066    "glGetConvolutionParameterivEXT\0"
1067    "glGetSeparableFilterEXT\0"
1068    "glSeparableFilter2DEXT\0"
1069    "glGetHistogramEXT\0"
1070    "glGetHistogramParameterfvEXT\0"
1071    "glGetHistogramParameterivEXT\0"
1072    "glGetMinmaxEXT\0"
1073    "glGetMinmaxParameterfvEXT\0"
1074    "glGetMinmaxParameterivEXT\0"
1075    "glHistogramEXT\0"
1076    "glMinmaxEXT\0"
1077    "glResetHistogramEXT\0"
1078    "glResetMinmaxEXT\0"
1079    "glTexImage3DEXT\0"
1080    "glTexSubImage3DEXT\0"
1081    "glCopyTexSubImage3DEXT\0"
1082    "glActiveTexture\0"
1083    "glClientActiveTexture\0"
1084    "glMultiTexCoord1d\0"
1085    "glMultiTexCoord1dv\0"
1086    "glMultiTexCoord1f\0"
1087    "glMultiTexCoord1fv\0"
1088    "glMultiTexCoord1i\0"
1089    "glMultiTexCoord1iv\0"
1090    "glMultiTexCoord1s\0"
1091    "glMultiTexCoord1sv\0"
1092    "glMultiTexCoord2d\0"
1093    "glMultiTexCoord2dv\0"
1094    "glMultiTexCoord2f\0"
1095    "glMultiTexCoord2fv\0"
1096    "glMultiTexCoord2i\0"
1097    "glMultiTexCoord2iv\0"
1098    "glMultiTexCoord2s\0"
1099    "glMultiTexCoord2sv\0"
1100    "glMultiTexCoord3d\0"
1101    "glMultiTexCoord3dv\0"
1102    "glMultiTexCoord3f\0"
1103    "glMultiTexCoord3fv\0"
1104    "glMultiTexCoord3i\0"
1105    "glMultiTexCoord3iv\0"
1106    "glMultiTexCoord3s\0"
1107    "glMultiTexCoord3sv\0"
1108    "glMultiTexCoord4d\0"
1109    "glMultiTexCoord4dv\0"
1110    "glMultiTexCoord4f\0"
1111    "glMultiTexCoord4fv\0"
1112    "glMultiTexCoord4i\0"
1113    "glMultiTexCoord4iv\0"
1114    "glMultiTexCoord4s\0"
1115    "glMultiTexCoord4sv\0"
1116    "glStencilOpSeparateATI\0"
1117    "glLoadTransposeMatrixd\0"
1118    "glLoadTransposeMatrixf\0"
1119    "glMultTransposeMatrixd\0"
1120    "glMultTransposeMatrixf\0"
1121    "glSampleCoverage\0"
1122    "glCompressedTexImage1D\0"
1123    "glCompressedTexImage2D\0"
1124    "glCompressedTexImage3D\0"
1125    "glCompressedTexSubImage1D\0"
1126    "glCompressedTexSubImage2D\0"
1127    "glCompressedTexSubImage3D\0"
1128    "glGetCompressedTexImage\0"
1129    "glDisableVertexAttribArray\0"
1130    "glEnableVertexAttribArray\0"
1131    "glGetVertexAttribdv\0"
1132    "glGetVertexAttribfv\0"
1133    "glGetVertexAttribiv\0"
1134    "glProgramParameter4dNV\0"
1135    "glProgramParameter4dvNV\0"
1136    "glProgramParameter4fNV\0"
1137    "glProgramParameter4fvNV\0"
1138    "glVertexAttrib1d\0"
1139    "glVertexAttrib1dv\0"
1140    "glVertexAttrib1f\0"
1141    "glVertexAttrib1fv\0"
1142    "glVertexAttrib1s\0"
1143    "glVertexAttrib1sv\0"
1144    "glVertexAttrib2d\0"
1145    "glVertexAttrib2dv\0"
1146    "glVertexAttrib2f\0"
1147    "glVertexAttrib2fv\0"
1148    "glVertexAttrib2s\0"
1149    "glVertexAttrib2sv\0"
1150    "glVertexAttrib3d\0"
1151    "glVertexAttrib3dv\0"
1152    "glVertexAttrib3f\0"
1153    "glVertexAttrib3fv\0"
1154    "glVertexAttrib3s\0"
1155    "glVertexAttrib3sv\0"
1156    "glVertexAttrib4Nbv\0"
1157    "glVertexAttrib4Niv\0"
1158    "glVertexAttrib4Nsv\0"
1159    "glVertexAttrib4Nub\0"
1160    "glVertexAttrib4Nubv\0"
1161    "glVertexAttrib4Nuiv\0"
1162    "glVertexAttrib4Nusv\0"
1163    "glVertexAttrib4bv\0"
1164    "glVertexAttrib4d\0"
1165    "glVertexAttrib4dv\0"
1166    "glVertexAttrib4f\0"
1167    "glVertexAttrib4fv\0"
1168    "glVertexAttrib4iv\0"
1169    "glVertexAttrib4s\0"
1170    "glVertexAttrib4sv\0"
1171    "glVertexAttrib4ubv\0"
1172    "glVertexAttrib4uiv\0"
1173    "glVertexAttrib4usv\0"
1174    "glVertexAttribPointer\0"
1175    "glBindBuffer\0"
1176    "glBufferData\0"
1177    "glBufferSubData\0"
1178    "glDeleteBuffers\0"
1179    "glGenBuffers\0"
1180    "glGetBufferParameteriv\0"
1181    "glGetBufferPointerv\0"
1182    "glGetBufferSubData\0"
1183    "glIsBuffer\0"
1184    "glMapBuffer\0"
1185    "glUnmapBuffer\0"
1186    "glBeginQuery\0"
1187    "glDeleteQueries\0"
1188    "glEndQuery\0"
1189    "glGenQueries\0"
1190    "glGetQueryObjectiv\0"
1191    "glGetQueryObjectuiv\0"
1192    "glGetQueryiv\0"
1193    "glIsQuery\0"
1194    "glCompileShader\0"
1195    "glGetActiveUniform\0"
1196    "glGetShaderSource\0"
1197    "glGetUniformLocation\0"
1198    "glGetUniformfv\0"
1199    "glGetUniformiv\0"
1200    "glLinkProgram\0"
1201    "glShaderSource\0"
1202    "glUniform1f\0"
1203    "glUniform1fv\0"
1204    "glUniform1i\0"
1205    "glUniform1iv\0"
1206    "glUniform2f\0"
1207    "glUniform2fv\0"
1208    "glUniform2i\0"
1209    "glUniform2iv\0"
1210    "glUniform3f\0"
1211    "glUniform3fv\0"
1212    "glUniform3i\0"
1213    "glUniform3iv\0"
1214    "glUniform4f\0"
1215    "glUniform4fv\0"
1216    "glUniform4i\0"
1217    "glUniform4iv\0"
1218    "glUniformMatrix2fv\0"
1219    "glUniformMatrix3fv\0"
1220    "glUniformMatrix4fv\0"
1221    "glUseProgram\0"
1222    "glValidateProgram\0"
1223    "glBindAttribLocation\0"
1224    "glGetActiveAttrib\0"
1225    "glGetAttribLocation\0"
1226    "glDrawBuffers\0"
1227    "glDrawBuffersATI\0"
1228    "glDrawArraysInstancedEXT\0"
1229    "glDrawArraysInstanced\0"
1230    "glDrawElementsInstancedEXT\0"
1231    "glDrawElementsInstanced\0"
1232    "glRenderbufferStorageMultisampleEXT\0"
1233    "glTexBuffer\0"
1234    "glBlendEquationSeparateIndexedAMD\0"
1235    "glBlendEquationIndexedAMD\0"
1236    "glBlendFuncSeparateIndexedAMD\0"
1237    "glBlendFuncIndexedAMD\0"
1238    "glSampleMaskEXT\0"
1239    "glSamplePatternEXT\0"
1240    "glPointParameterf\0"
1241    "glPointParameterfARB\0"
1242    "glPointParameterfSGIS\0"
1243    "glPointParameterfv\0"
1244    "glPointParameterfvARB\0"
1245    "glPointParameterfvSGIS\0"
1246    "glSecondaryColor3b\0"
1247    "glSecondaryColor3bv\0"
1248    "glSecondaryColor3d\0"
1249    "glSecondaryColor3dv\0"
1250    "glSecondaryColor3f\0"
1251    "glSecondaryColor3fv\0"
1252    "glSecondaryColor3i\0"
1253    "glSecondaryColor3iv\0"
1254    "glSecondaryColor3s\0"
1255    "glSecondaryColor3sv\0"
1256    "glSecondaryColor3ub\0"
1257    "glSecondaryColor3ubv\0"
1258    "glSecondaryColor3ui\0"
1259    "glSecondaryColor3uiv\0"
1260    "glSecondaryColor3us\0"
1261    "glSecondaryColor3usv\0"
1262    "glSecondaryColorPointer\0"
1263    "glMultiDrawArrays\0"
1264    "glMultiDrawElements\0"
1265    "glFogCoordPointer\0"
1266    "glFogCoordd\0"
1267    "glFogCoorddv\0"
1268    "glFogCoordf\0"
1269    "glFogCoordfv\0"
1270    "glBlendFuncSeparate\0"
1271    "glBlendFuncSeparateINGR\0"
1272    "glWindowPos2d\0"
1273    "glWindowPos2dARB\0"
1274    "glWindowPos2dv\0"
1275    "glWindowPos2dvARB\0"
1276    "glWindowPos2f\0"
1277    "glWindowPos2fARB\0"
1278    "glWindowPos2fv\0"
1279    "glWindowPos2fvARB\0"
1280    "glWindowPos2i\0"
1281    "glWindowPos2iARB\0"
1282    "glWindowPos2iv\0"
1283    "glWindowPos2ivARB\0"
1284    "glWindowPos2s\0"
1285    "glWindowPos2sARB\0"
1286    "glWindowPos2sv\0"
1287    "glWindowPos2svARB\0"
1288    "glWindowPos3d\0"
1289    "glWindowPos3dARB\0"
1290    "glWindowPos3dv\0"
1291    "glWindowPos3dvARB\0"
1292    "glWindowPos3f\0"
1293    "glWindowPos3fARB\0"
1294    "glWindowPos3fv\0"
1295    "glWindowPos3fvARB\0"
1296    "glWindowPos3i\0"
1297    "glWindowPos3iARB\0"
1298    "glWindowPos3iv\0"
1299    "glWindowPos3ivARB\0"
1300    "glWindowPos3s\0"
1301    "glWindowPos3sARB\0"
1302    "glWindowPos3sv\0"
1303    "glWindowPos3svARB\0"
1304    "glBindProgramARB\0"
1305    "glDeleteProgramsARB\0"
1306    "glGenProgramsARB\0"
1307    "glGetVertexAttribPointerv\0"
1308    "glGetVertexAttribPointervARB\0"
1309    "glIsProgramARB\0"
1310    "glPointParameteri\0"
1311    "glPointParameteriv\0"
1312    "glDeleteVertexArrays\0"
1313    "glIsVertexArray\0"
1314    "glPrimitiveRestartIndex\0"
1315    "glBlendEquationSeparate\0"
1316    "glBlendEquationSeparateATI\0"
1317    "glBindFramebuffer\0"
1318    "glBindRenderbuffer\0"
1319    "glCheckFramebufferStatus\0"
1320    "glDeleteFramebuffers\0"
1321    "glDeleteRenderbuffers\0"
1322    "glFramebufferRenderbuffer\0"
1323    "glFramebufferTexture1D\0"
1324    "glFramebufferTexture2D\0"
1325    "glFramebufferTexture3D\0"
1326    "glGenFramebuffers\0"
1327    "glGenRenderbuffers\0"
1328    "glGenerateMipmap\0"
1329    "glGetFramebufferAttachmentParameteriv\0"
1330    "glGetRenderbufferParameteriv\0"
1331    "glIsFramebuffer\0"
1332    "glIsRenderbuffer\0"
1333    "glRenderbufferStorage\0"
1334    "glBlitFramebuffer\0"
1335    "glBindFragDataLocation\0"
1336    "glGetFragDataLocation\0"
1337    "glGetUniformuiv\0"
1338    "glGetVertexAttribIiv\0"
1339    "glGetVertexAttribIuiv\0"
1340    "glUniform1ui\0"
1341    "glUniform1uiv\0"
1342    "glUniform2ui\0"
1343    "glUniform2uiv\0"
1344    "glUniform3ui\0"
1345    "glUniform3uiv\0"
1346    "glUniform4ui\0"
1347    "glUniform4uiv\0"
1348    "glVertexAttribI1i\0"
1349    "glVertexAttribI1iv\0"
1350    "glVertexAttribI1ui\0"
1351    "glVertexAttribI1uiv\0"
1352    "glVertexAttribI2i\0"
1353    "glVertexAttribI2iv\0"
1354    "glVertexAttribI2ui\0"
1355    "glVertexAttribI2uiv\0"
1356    "glVertexAttribI3i\0"
1357    "glVertexAttribI3iv\0"
1358    "glVertexAttribI3ui\0"
1359    "glVertexAttribI3uiv\0"
1360    "glVertexAttribI4bv\0"
1361    "glVertexAttribI4i\0"
1362    "glVertexAttribI4iv\0"
1363    "glVertexAttribI4sv\0"
1364    "glVertexAttribI4ubv\0"
1365    "glVertexAttribI4ui\0"
1366    "glVertexAttribI4uiv\0"
1367    "glVertexAttribI4usv\0"
1368    "glVertexAttribIPointer\0"
1369    "glFramebufferTextureLayer\0"
1370    "glFramebufferTextureLayerARB\0"
1371    "glColorMaski\0"
1372    "glDisablei\0"
1373    "glEnablei\0"
1374    "glGetBooleani_v\0"
1375    "glGetIntegeri_v\0"
1376    "glIsEnabledi\0"
1377    "glGetTexParameterIiv\0"
1378    "glGetTexParameterIuiv\0"
1379    "glTexParameterIiv\0"
1380    "glTexParameterIuiv\0"
1381    "glBeginConditionalRender\0"
1382    "glEndConditionalRender\0"
1383    "glBeginTransformFeedback\0"
1384    "glBindBufferBase\0"
1385    "glBindBufferRange\0"
1386    "glEndTransformFeedback\0"
1387    "glGetTransformFeedbackVarying\0"
1388    "glTransformFeedbackVaryings\0"
1389    "glProvokingVertex\0"
1390    "glGetQueryObjecti64v\0"
1391    "glGetQueryObjectui64v\0"
1392    ;
1393
1394
1395#ifdef USE_MGL_NAMESPACE
1396#define gl_dispatch_stub_343 mgl_dispatch_stub_343
1397#define gl_dispatch_stub_344 mgl_dispatch_stub_344
1398#define gl_dispatch_stub_345 mgl_dispatch_stub_345
1399#define gl_dispatch_stub_356 mgl_dispatch_stub_356
1400#define gl_dispatch_stub_357 mgl_dispatch_stub_357
1401#define gl_dispatch_stub_358 mgl_dispatch_stub_358
1402#define gl_dispatch_stub_359 mgl_dispatch_stub_359
1403#define gl_dispatch_stub_361 mgl_dispatch_stub_361
1404#define gl_dispatch_stub_362 mgl_dispatch_stub_362
1405#define gl_dispatch_stub_363 mgl_dispatch_stub_363
1406#define gl_dispatch_stub_364 mgl_dispatch_stub_364
1407#define gl_dispatch_stub_365 mgl_dispatch_stub_365
1408#define gl_dispatch_stub_366 mgl_dispatch_stub_366
1409#define gl_dispatch_stub_623 mgl_dispatch_stub_623
1410#define gl_dispatch_stub_720 mgl_dispatch_stub_720
1411#define gl_dispatch_stub_721 mgl_dispatch_stub_721
1412#define gl_dispatch_stub_782 mgl_dispatch_stub_782
1413#define gl_dispatch_stub_783 mgl_dispatch_stub_783
1414#define gl_dispatch_stub_864 mgl_dispatch_stub_864
1415#define gl_dispatch_stub_865 mgl_dispatch_stub_865
1416#define gl_dispatch_stub_866 mgl_dispatch_stub_866
1417#define gl_dispatch_stub_867 mgl_dispatch_stub_867
1418#define gl_dispatch_stub_868 mgl_dispatch_stub_868
1419#define gl_dispatch_stub_877 mgl_dispatch_stub_877
1420#define gl_dispatch_stub_878 mgl_dispatch_stub_878
1421#define gl_dispatch_stub_896 mgl_dispatch_stub_896
1422#define gl_dispatch_stub_897 mgl_dispatch_stub_897
1423#define gl_dispatch_stub_898 mgl_dispatch_stub_898
1424#define gl_dispatch_stub_963 mgl_dispatch_stub_963
1425#define gl_dispatch_stub_964 mgl_dispatch_stub_964
1426#define gl_dispatch_stub_965 mgl_dispatch_stub_965
1427#define gl_dispatch_stub_966 mgl_dispatch_stub_966
1428#define gl_dispatch_stub_967 mgl_dispatch_stub_967
1429#endif /* USE_MGL_NAMESPACE */
1430
1431
1432#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)
1433void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table);
1434void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params);
1435void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params);
1436void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image);
1437void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params);
1438void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params);
1439void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
1440void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
1441void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params);
1442void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params);
1443void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
1444void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
1445void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
1446void GLAPIENTRY gl_dispatch_stub_623(GLuint id, GLenum target);
1447void GLAPIENTRY gl_dispatch_stub_720(GLclampf value, GLboolean invert);
1448void GLAPIENTRY gl_dispatch_stub_721(GLenum pattern);
1449void GLAPIENTRY gl_dispatch_stub_782(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
1450void GLAPIENTRY gl_dispatch_stub_783(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
1451void GLAPIENTRY gl_dispatch_stub_864(GLenum face);
1452void GLAPIENTRY gl_dispatch_stub_865(GLuint array);
1453void GLAPIENTRY gl_dispatch_stub_866(GLsizei n, const GLuint * arrays);
1454void GLAPIENTRY gl_dispatch_stub_867(GLsizei n, GLuint * arrays);
1455GLboolean GLAPIENTRY gl_dispatch_stub_868(GLuint array);
1456void GLAPIENTRY gl_dispatch_stub_877(GLclampd zmin, GLclampd zmax);
1457void GLAPIENTRY gl_dispatch_stub_878(GLenum modeRGB, GLenum modeA);
1458void GLAPIENTRY gl_dispatch_stub_896(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1459void GLAPIENTRY gl_dispatch_stub_897(GLenum target, GLenum pname, GLint param);
1460void GLAPIENTRY gl_dispatch_stub_898(GLenum target, GLintptr offset, GLsizeiptr size);
1461void GLAPIENTRY gl_dispatch_stub_963(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
1462void GLAPIENTRY gl_dispatch_stub_964(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
1463void GLAPIENTRY gl_dispatch_stub_965(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
1464void GLAPIENTRY gl_dispatch_stub_966(GLuint id, GLenum pname, GLint64EXT * params);
1465void GLAPIENTRY gl_dispatch_stub_967(GLuint id, GLenum pname, GLuint64EXT * params);
1466#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
1467
1468static const glprocs_table_t static_functions[] = {
1469    NAME_FUNC_OFFSET(    0, glNewList, glNewList, NULL, 0),
1470    NAME_FUNC_OFFSET(   10, glEndList, glEndList, NULL, 1),
1471    NAME_FUNC_OFFSET(   20, glCallList, glCallList, NULL, 2),
1472    NAME_FUNC_OFFSET(   31, glCallLists, glCallLists, NULL, 3),
1473    NAME_FUNC_OFFSET(   43, glDeleteLists, glDeleteLists, NULL, 4),
1474    NAME_FUNC_OFFSET(   57, glGenLists, glGenLists, NULL, 5),
1475    NAME_FUNC_OFFSET(   68, glListBase, glListBase, NULL, 6),
1476    NAME_FUNC_OFFSET(   79, glBegin, glBegin, NULL, 7),
1477    NAME_FUNC_OFFSET(   87, glBitmap, glBitmap, NULL, 8),
1478    NAME_FUNC_OFFSET(   96, glColor3b, glColor3b, NULL, 9),
1479    NAME_FUNC_OFFSET(  106, glColor3bv, glColor3bv, NULL, 10),
1480    NAME_FUNC_OFFSET(  117, glColor3d, glColor3d, NULL, 11),
1481    NAME_FUNC_OFFSET(  127, glColor3dv, glColor3dv, NULL, 12),
1482    NAME_FUNC_OFFSET(  138, glColor3f, glColor3f, NULL, 13),
1483    NAME_FUNC_OFFSET(  148, glColor3fv, glColor3fv, NULL, 14),
1484    NAME_FUNC_OFFSET(  159, glColor3i, glColor3i, NULL, 15),
1485    NAME_FUNC_OFFSET(  169, glColor3iv, glColor3iv, NULL, 16),
1486    NAME_FUNC_OFFSET(  180, glColor3s, glColor3s, NULL, 17),
1487    NAME_FUNC_OFFSET(  190, glColor3sv, glColor3sv, NULL, 18),
1488    NAME_FUNC_OFFSET(  201, glColor3ub, glColor3ub, NULL, 19),
1489    NAME_FUNC_OFFSET(  212, glColor3ubv, glColor3ubv, NULL, 20),
1490    NAME_FUNC_OFFSET(  224, glColor3ui, glColor3ui, NULL, 21),
1491    NAME_FUNC_OFFSET(  235, glColor3uiv, glColor3uiv, NULL, 22),
1492    NAME_FUNC_OFFSET(  247, glColor3us, glColor3us, NULL, 23),
1493    NAME_FUNC_OFFSET(  258, glColor3usv, glColor3usv, NULL, 24),
1494    NAME_FUNC_OFFSET(  270, glColor4b, glColor4b, NULL, 25),
1495    NAME_FUNC_OFFSET(  280, glColor4bv, glColor4bv, NULL, 26),
1496    NAME_FUNC_OFFSET(  291, glColor4d, glColor4d, NULL, 27),
1497    NAME_FUNC_OFFSET(  301, glColor4dv, glColor4dv, NULL, 28),
1498    NAME_FUNC_OFFSET(  312, glColor4f, glColor4f, NULL, 29),
1499    NAME_FUNC_OFFSET(  322, glColor4fv, glColor4fv, NULL, 30),
1500    NAME_FUNC_OFFSET(  333, glColor4i, glColor4i, NULL, 31),
1501    NAME_FUNC_OFFSET(  343, glColor4iv, glColor4iv, NULL, 32),
1502    NAME_FUNC_OFFSET(  354, glColor4s, glColor4s, NULL, 33),
1503    NAME_FUNC_OFFSET(  364, glColor4sv, glColor4sv, NULL, 34),
1504    NAME_FUNC_OFFSET(  375, glColor4ub, glColor4ub, NULL, 35),
1505    NAME_FUNC_OFFSET(  386, glColor4ubv, glColor4ubv, NULL, 36),
1506    NAME_FUNC_OFFSET(  398, glColor4ui, glColor4ui, NULL, 37),
1507    NAME_FUNC_OFFSET(  409, glColor4uiv, glColor4uiv, NULL, 38),
1508    NAME_FUNC_OFFSET(  421, glColor4us, glColor4us, NULL, 39),
1509    NAME_FUNC_OFFSET(  432, glColor4usv, glColor4usv, NULL, 40),
1510    NAME_FUNC_OFFSET(  444, glEdgeFlag, glEdgeFlag, NULL, 41),
1511    NAME_FUNC_OFFSET(  455, glEdgeFlagv, glEdgeFlagv, NULL, 42),
1512    NAME_FUNC_OFFSET(  467, glEnd, glEnd, NULL, 43),
1513    NAME_FUNC_OFFSET(  473, glIndexd, glIndexd, NULL, 44),
1514    NAME_FUNC_OFFSET(  482, glIndexdv, glIndexdv, NULL, 45),
1515    NAME_FUNC_OFFSET(  492, glIndexf, glIndexf, NULL, 46),
1516    NAME_FUNC_OFFSET(  501, glIndexfv, glIndexfv, NULL, 47),
1517    NAME_FUNC_OFFSET(  511, glIndexi, glIndexi, NULL, 48),
1518    NAME_FUNC_OFFSET(  520, glIndexiv, glIndexiv, NULL, 49),
1519    NAME_FUNC_OFFSET(  530, glIndexs, glIndexs, NULL, 50),
1520    NAME_FUNC_OFFSET(  539, glIndexsv, glIndexsv, NULL, 51),
1521    NAME_FUNC_OFFSET(  549, glNormal3b, glNormal3b, NULL, 52),
1522    NAME_FUNC_OFFSET(  560, glNormal3bv, glNormal3bv, NULL, 53),
1523    NAME_FUNC_OFFSET(  572, glNormal3d, glNormal3d, NULL, 54),
1524    NAME_FUNC_OFFSET(  583, glNormal3dv, glNormal3dv, NULL, 55),
1525    NAME_FUNC_OFFSET(  595, glNormal3f, glNormal3f, NULL, 56),
1526    NAME_FUNC_OFFSET(  606, glNormal3fv, glNormal3fv, NULL, 57),
1527    NAME_FUNC_OFFSET(  618, glNormal3i, glNormal3i, NULL, 58),
1528    NAME_FUNC_OFFSET(  629, glNormal3iv, glNormal3iv, NULL, 59),
1529    NAME_FUNC_OFFSET(  641, glNormal3s, glNormal3s, NULL, 60),
1530    NAME_FUNC_OFFSET(  652, glNormal3sv, glNormal3sv, NULL, 61),
1531    NAME_FUNC_OFFSET(  664, glRasterPos2d, glRasterPos2d, NULL, 62),
1532    NAME_FUNC_OFFSET(  678, glRasterPos2dv, glRasterPos2dv, NULL, 63),
1533    NAME_FUNC_OFFSET(  693, glRasterPos2f, glRasterPos2f, NULL, 64),
1534    NAME_FUNC_OFFSET(  707, glRasterPos2fv, glRasterPos2fv, NULL, 65),
1535    NAME_FUNC_OFFSET(  722, glRasterPos2i, glRasterPos2i, NULL, 66),
1536    NAME_FUNC_OFFSET(  736, glRasterPos2iv, glRasterPos2iv, NULL, 67),
1537    NAME_FUNC_OFFSET(  751, glRasterPos2s, glRasterPos2s, NULL, 68),
1538    NAME_FUNC_OFFSET(  765, glRasterPos2sv, glRasterPos2sv, NULL, 69),
1539    NAME_FUNC_OFFSET(  780, glRasterPos3d, glRasterPos3d, NULL, 70),
1540    NAME_FUNC_OFFSET(  794, glRasterPos3dv, glRasterPos3dv, NULL, 71),
1541    NAME_FUNC_OFFSET(  809, glRasterPos3f, glRasterPos3f, NULL, 72),
1542    NAME_FUNC_OFFSET(  823, glRasterPos3fv, glRasterPos3fv, NULL, 73),
1543    NAME_FUNC_OFFSET(  838, glRasterPos3i, glRasterPos3i, NULL, 74),
1544    NAME_FUNC_OFFSET(  852, glRasterPos3iv, glRasterPos3iv, NULL, 75),
1545    NAME_FUNC_OFFSET(  867, glRasterPos3s, glRasterPos3s, NULL, 76),
1546    NAME_FUNC_OFFSET(  881, glRasterPos3sv, glRasterPos3sv, NULL, 77),
1547    NAME_FUNC_OFFSET(  896, glRasterPos4d, glRasterPos4d, NULL, 78),
1548    NAME_FUNC_OFFSET(  910, glRasterPos4dv, glRasterPos4dv, NULL, 79),
1549    NAME_FUNC_OFFSET(  925, glRasterPos4f, glRasterPos4f, NULL, 80),
1550    NAME_FUNC_OFFSET(  939, glRasterPos4fv, glRasterPos4fv, NULL, 81),
1551    NAME_FUNC_OFFSET(  954, glRasterPos4i, glRasterPos4i, NULL, 82),
1552    NAME_FUNC_OFFSET(  968, glRasterPos4iv, glRasterPos4iv, NULL, 83),
1553    NAME_FUNC_OFFSET(  983, glRasterPos4s, glRasterPos4s, NULL, 84),
1554    NAME_FUNC_OFFSET(  997, glRasterPos4sv, glRasterPos4sv, NULL, 85),
1555    NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, 86),
1556    NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, 87),
1557    NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, 88),
1558    NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, 89),
1559    NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, 90),
1560    NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, 91),
1561    NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, 92),
1562    NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, 93),
1563    NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, 94),
1564    NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, 95),
1565    NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, 96),
1566    NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, 97),
1567    NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, 98),
1568    NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, 99),
1569    NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, 100),
1570    NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, 101),
1571    NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, 102),
1572    NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, 103),
1573    NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, 104),
1574    NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, 105),
1575    NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, 106),
1576    NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, 107),
1577    NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, 108),
1578    NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, 109),
1579    NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, 110),
1580    NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, 111),
1581    NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, 112),
1582    NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, 113),
1583    NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, 114),
1584    NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, 115),
1585    NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, 116),
1586    NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, 117),
1587    NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, 118),
1588    NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, 119),
1589    NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, 120),
1590    NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, 121),
1591    NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, 122),
1592    NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, 123),
1593    NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, 124),
1594    NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, 125),
1595    NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, 126),
1596    NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, 127),
1597    NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, 128),
1598    NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, 129),
1599    NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, 130),
1600    NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, 131),
1601    NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, 132),
1602    NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, 133),
1603    NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, 134),
1604    NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, 135),
1605    NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, 136),
1606    NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, 137),
1607    NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, 138),
1608    NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, 139),
1609    NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, 140),
1610    NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, 141),
1611    NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, 142),
1612    NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, 143),
1613    NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, 144),
1614    NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, 145),
1615    NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, 146),
1616    NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, 147),
1617    NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, 148),
1618    NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, 149),
1619    NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, 150),
1620    NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, 151),
1621    NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, 152),
1622    NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, 153),
1623    NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, 154),
1624    NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, 155),
1625    NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, 156),
1626    NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, 157),
1627    NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, 158),
1628    NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, 159),
1629    NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, 160),
1630    NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, 161),
1631    NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, 162),
1632    NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, 163),
1633    NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, 164),
1634    NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, 165),
1635    NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, 166),
1636    NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, 167),
1637    NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, 168),
1638    NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, 169),
1639    NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, 170),
1640    NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, 171),
1641    NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, 172),
1642    NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, 173),
1643    NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, 174),
1644    NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, 175),
1645    NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, 176),
1646    NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, 177),
1647    NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, 178),
1648    NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, 179),
1649    NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, 180),
1650    NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, 181),
1651    NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, 182),
1652    NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, 183),
1653    NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, 184),
1654    NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, 185),
1655    NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, 186),
1656    NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, 187),
1657    NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, 188),
1658    NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, 189),
1659    NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, 190),
1660    NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, 191),
1661    NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, 192),
1662    NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, 193),
1663    NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, 194),
1664    NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, 195),
1665    NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, 196),
1666    NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, 197),
1667    NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, 198),
1668    NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, 199),
1669    NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, 200),
1670    NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, 201),
1671    NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, 202),
1672    NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, 203),
1673    NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, 204),
1674    NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, 205),
1675    NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, 206),
1676    NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, 207),
1677    NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, 208),
1678    NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, 209),
1679    NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, 210),
1680    NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, 211),
1681    NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, 212),
1682    NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, 213),
1683    NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, 214),
1684    NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, 215),
1685    NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, 216),
1686    NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, 217),
1687    NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, 218),
1688    NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, 219),
1689    NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, 220),
1690    NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, 221),
1691    NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, 222),
1692    NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, 223),
1693    NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, 224),
1694    NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, 225),
1695    NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, 226),
1696    NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, 227),
1697    NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, 228),
1698    NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, 229),
1699    NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, 230),
1700    NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, 231),
1701    NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, 232),
1702    NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, 233),
1703    NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, 234),
1704    NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, 235),
1705    NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, 236),
1706    NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, 237),
1707    NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, 238),
1708    NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, 239),
1709    NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, 240),
1710    NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, 241),
1711    NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, 242),
1712    NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, 243),
1713    NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, 244),
1714    NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, 245),
1715    NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, 246),
1716    NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, 247),
1717    NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, 248),
1718    NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, 249),
1719    NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, 250),
1720    NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, 251),
1721    NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, 252),
1722    NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, 253),
1723    NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, 254),
1724    NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, 255),
1725    NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, 256),
1726    NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, 257),
1727    NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, 258),
1728    NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, 259),
1729    NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, 260),
1730    NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, 261),
1731    NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, 262),
1732    NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, 263),
1733    NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, 264),
1734    NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, 265),
1735    NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, 266),
1736    NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, 267),
1737    NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, 268),
1738    NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, 269),
1739    NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, 270),
1740    NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, 271),
1741    NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, 272),
1742    NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, 273),
1743    NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, 274),
1744    NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, 275),
1745    NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, 276),
1746    NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, 277),
1747    NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, 278),
1748    NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, 279),
1749    NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, 280),
1750    NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, 281),
1751    NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, 282),
1752    NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, 283),
1753    NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, 284),
1754    NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, 285),
1755    NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, 286),
1756    NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, 287),
1757    NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, 288),
1758    NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, 289),
1759    NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, 290),
1760    NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, 291),
1761    NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, 292),
1762    NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, 293),
1763    NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, 294),
1764    NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, 295),
1765    NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, 296),
1766    NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, 297),
1767    NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, 298),
1768    NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, 299),
1769    NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, 300),
1770    NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, 301),
1771    NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, 302),
1772    NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, 303),
1773    NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, 304),
1774    NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, 305),
1775    NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, 306),
1776    NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, 307),
1777    NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, 308),
1778    NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, 309),
1779    NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, 310),
1780    NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, 311),
1781    NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, 312),
1782    NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, 313),
1783    NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, 314),
1784    NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, 315),
1785    NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, 316),
1786    NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, 317),
1787    NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, 318),
1788    NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, 319),
1789    NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, 320),
1790    NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, 321),
1791    NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, 322),
1792    NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
1793    NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
1794    NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
1795    NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
1796    NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, 327),
1797    NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, 328),
1798    NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, 329),
1799    NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, 330),
1800    NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
1801    NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, 332),
1802    NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, 333),
1803    NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, 334),
1804    NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, 335),
1805    NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, 336),
1806    NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, 337),
1807    NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, 338),
1808    NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, 339),
1809    NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
1810    NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
1811    NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, 342),
1812    NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, 343),
1813    NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, 344),
1814    NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, 345),
1815    NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, 346),
1816    NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
1817    NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
1818    NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
1819    NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
1820    NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
1821    NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
1822    NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
1823    NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
1824    NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
1825    NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, 356),
1826    NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, 357),
1827    NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, 358),
1828    NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, 359),
1829    NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
1830    NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, 361),
1831    NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, 362),
1832    NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, 363),
1833    NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, 364),
1834    NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, 365),
1835    NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, 366),
1836    NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, 367),
1837    NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, 368),
1838    NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, 369),
1839    NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, 370),
1840    NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, 371),
1841    NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, 372),
1842    NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
1843    NAME_FUNC_OFFSET( 5037, glActiveTextureARB, glActiveTextureARB, NULL, 374),
1844    NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
1845    NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
1846    NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
1847    NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
1848    NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
1849    NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
1850    NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
1851    NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
1852    NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
1853    NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
1854    NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
1855    NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
1856    NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
1857    NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
1858    NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
1859    NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
1860    NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
1861    NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
1862    NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
1863    NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
1864    NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
1865    NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
1866    NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
1867    NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
1868    NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
1869    NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
1870    NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
1871    NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
1872    NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
1873    NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
1874    NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
1875    NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
1876    NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
1877    NAME_FUNC_OFFSET( 5769, glAttachShader, glAttachShader, NULL, 408),
1878    NAME_FUNC_OFFSET( 5784, glCreateProgram, glCreateProgram, NULL, 409),
1879    NAME_FUNC_OFFSET( 5800, glCreateShader, glCreateShader, NULL, 410),
1880    NAME_FUNC_OFFSET( 5815, glDeleteProgram, glDeleteProgram, NULL, 411),
1881    NAME_FUNC_OFFSET( 5831, glDeleteShader, glDeleteShader, NULL, 412),
1882    NAME_FUNC_OFFSET( 5846, glDetachShader, glDetachShader, NULL, 413),
1883    NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, 414),
1884    NAME_FUNC_OFFSET( 5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, 415),
1885    NAME_FUNC_OFFSET( 5902, glGetProgramiv, glGetProgramiv, NULL, 416),
1886    NAME_FUNC_OFFSET( 5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, 417),
1887    NAME_FUNC_OFFSET( 5936, glGetShaderiv, glGetShaderiv, NULL, 418),
1888    NAME_FUNC_OFFSET( 5950, glIsProgram, glIsProgram, NULL, 419),
1889    NAME_FUNC_OFFSET( 5962, glIsShader, glIsShader, NULL, 420),
1890    NAME_FUNC_OFFSET( 5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, 421),
1891    NAME_FUNC_OFFSET( 5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, 422),
1892    NAME_FUNC_OFFSET( 6017, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
1893    NAME_FUNC_OFFSET( 6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, 424),
1894    NAME_FUNC_OFFSET( 6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, 425),
1895    NAME_FUNC_OFFSET( 6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, 426),
1896    NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, 427),
1897    NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, 428),
1898    NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, 429),
1899    NAME_FUNC_OFFSET( 6163, glClampColor, glClampColor, NULL, 430),
1900    NAME_FUNC_OFFSET( 6176, glClearBufferfi, glClearBufferfi, NULL, 431),
1901    NAME_FUNC_OFFSET( 6192, glClearBufferfv, glClearBufferfv, NULL, 432),
1902    NAME_FUNC_OFFSET( 6208, glClearBufferiv, glClearBufferiv, NULL, 433),
1903    NAME_FUNC_OFFSET( 6224, glClearBufferuiv, glClearBufferuiv, NULL, 434),
1904    NAME_FUNC_OFFSET( 6241, glGetStringi, glGetStringi, NULL, 435),
1905    NAME_FUNC_OFFSET( 6254, glFramebufferTexture, glFramebufferTexture, NULL, 436),
1906    NAME_FUNC_OFFSET( 6275, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 437),
1907    NAME_FUNC_OFFSET( 6300, glGetInteger64i_v, glGetInteger64i_v, NULL, 438),
1908    NAME_FUNC_OFFSET( 6318, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 439),
1909    NAME_FUNC_OFFSET( 6340, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 440),
1910    NAME_FUNC_OFFSET( 6366, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 441),
1911    NAME_FUNC_OFFSET( 6392, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 442),
1912    NAME_FUNC_OFFSET( 6418, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 443),
1913    NAME_FUNC_OFFSET( 6444, glSampleCoverageARB, glSampleCoverageARB, NULL, 444),
1914    NAME_FUNC_OFFSET( 6464, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 445),
1915    NAME_FUNC_OFFSET( 6490, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 446),
1916    NAME_FUNC_OFFSET( 6516, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 447),
1917    NAME_FUNC_OFFSET( 6542, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 448),
1918    NAME_FUNC_OFFSET( 6571, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 449),
1919    NAME_FUNC_OFFSET( 6600, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 450),
1920    NAME_FUNC_OFFSET( 6629, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 451),
1921    NAME_FUNC_OFFSET( 6656, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 452),
1922    NAME_FUNC_OFFSET( 6686, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 453),
1923    NAME_FUNC_OFFSET( 6715, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 454),
1924    NAME_FUNC_OFFSET( 6745, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 455),
1925    NAME_FUNC_OFFSET( 6775, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 456),
1926    NAME_FUNC_OFFSET( 6807, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 457),
1927    NAME_FUNC_OFFSET( 6839, glGetProgramStringARB, glGetProgramStringARB, NULL, 458),
1928    NAME_FUNC_OFFSET( 6861, glGetProgramivARB, glGetProgramivARB, NULL, 459),
1929    NAME_FUNC_OFFSET( 6879, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 460),
1930    NAME_FUNC_OFFSET( 6902, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 461),
1931    NAME_FUNC_OFFSET( 6925, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 462),
1932    NAME_FUNC_OFFSET( 6948, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 463),
1933    NAME_FUNC_OFFSET( 6975, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 464),
1934    NAME_FUNC_OFFSET( 7003, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 465),
1935    NAME_FUNC_OFFSET( 7030, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 466),
1936    NAME_FUNC_OFFSET( 7058, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 467),
1937    NAME_FUNC_OFFSET( 7087, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 468),
1938    NAME_FUNC_OFFSET( 7117, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 469),
1939    NAME_FUNC_OFFSET( 7146, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 470),
1940    NAME_FUNC_OFFSET( 7176, glProgramStringARB, glProgramStringARB, NULL, 471),
1941    NAME_FUNC_OFFSET( 7195, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 472),
1942    NAME_FUNC_OFFSET( 7215, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 473),
1943    NAME_FUNC_OFFSET( 7236, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 474),
1944    NAME_FUNC_OFFSET( 7256, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 475),
1945    NAME_FUNC_OFFSET( 7277, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 476),
1946    NAME_FUNC_OFFSET( 7297, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 477),
1947    NAME_FUNC_OFFSET( 7318, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 478),
1948    NAME_FUNC_OFFSET( 7338, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 479),
1949    NAME_FUNC_OFFSET( 7359, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 480),
1950    NAME_FUNC_OFFSET( 7379, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 481),
1951    NAME_FUNC_OFFSET( 7400, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 482),
1952    NAME_FUNC_OFFSET( 7420, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 483),
1953    NAME_FUNC_OFFSET( 7441, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 484),
1954    NAME_FUNC_OFFSET( 7461, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 485),
1955    NAME_FUNC_OFFSET( 7482, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 486),
1956    NAME_FUNC_OFFSET( 7502, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 487),
1957    NAME_FUNC_OFFSET( 7523, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 488),
1958    NAME_FUNC_OFFSET( 7543, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 489),
1959    NAME_FUNC_OFFSET( 7564, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 490),
1960    NAME_FUNC_OFFSET( 7586, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 491),
1961    NAME_FUNC_OFFSET( 7608, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 492),
1962    NAME_FUNC_OFFSET( 7630, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 493),
1963    NAME_FUNC_OFFSET( 7652, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 494),
1964    NAME_FUNC_OFFSET( 7675, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 495),
1965    NAME_FUNC_OFFSET( 7698, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 496),
1966    NAME_FUNC_OFFSET( 7721, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 497),
1967    NAME_FUNC_OFFSET( 7742, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 498),
1968    NAME_FUNC_OFFSET( 7762, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 499),
1969    NAME_FUNC_OFFSET( 7783, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 500),
1970    NAME_FUNC_OFFSET( 7803, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 501),
1971    NAME_FUNC_OFFSET( 7824, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 502),
1972    NAME_FUNC_OFFSET( 7845, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 503),
1973    NAME_FUNC_OFFSET( 7865, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 504),
1974    NAME_FUNC_OFFSET( 7886, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 505),
1975    NAME_FUNC_OFFSET( 7908, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 506),
1976    NAME_FUNC_OFFSET( 7930, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 507),
1977    NAME_FUNC_OFFSET( 7952, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 508),
1978    NAME_FUNC_OFFSET( 7977, glBindBufferARB, glBindBufferARB, NULL, 509),
1979    NAME_FUNC_OFFSET( 7993, glBufferDataARB, glBufferDataARB, NULL, 510),
1980    NAME_FUNC_OFFSET( 8009, glBufferSubDataARB, glBufferSubDataARB, NULL, 511),
1981    NAME_FUNC_OFFSET( 8028, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 512),
1982    NAME_FUNC_OFFSET( 8047, glGenBuffersARB, glGenBuffersARB, NULL, 513),
1983    NAME_FUNC_OFFSET( 8063, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 514),
1984    NAME_FUNC_OFFSET( 8089, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 515),
1985    NAME_FUNC_OFFSET( 8112, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 516),
1986    NAME_FUNC_OFFSET( 8134, glIsBufferARB, glIsBufferARB, NULL, 517),
1987    NAME_FUNC_OFFSET( 8148, glMapBufferARB, glMapBufferARB, NULL, 518),
1988    NAME_FUNC_OFFSET( 8163, glUnmapBufferARB, glUnmapBufferARB, NULL, 519),
1989    NAME_FUNC_OFFSET( 8180, glBeginQueryARB, glBeginQueryARB, NULL, 520),
1990    NAME_FUNC_OFFSET( 8196, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 521),
1991    NAME_FUNC_OFFSET( 8215, glEndQueryARB, glEndQueryARB, NULL, 522),
1992    NAME_FUNC_OFFSET( 8229, glGenQueriesARB, glGenQueriesARB, NULL, 523),
1993    NAME_FUNC_OFFSET( 8245, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 524),
1994    NAME_FUNC_OFFSET( 8267, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 525),
1995    NAME_FUNC_OFFSET( 8290, glGetQueryivARB, glGetQueryivARB, NULL, 526),
1996    NAME_FUNC_OFFSET( 8306, glIsQueryARB, glIsQueryARB, NULL, 527),
1997    NAME_FUNC_OFFSET( 8319, glAttachObjectARB, glAttachObjectARB, NULL, 528),
1998    NAME_FUNC_OFFSET( 8337, glCompileShaderARB, glCompileShaderARB, NULL, 529),
1999    NAME_FUNC_OFFSET( 8356, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 530),
2000    NAME_FUNC_OFFSET( 8381, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 531),
2001    NAME_FUNC_OFFSET( 8405, glDeleteObjectARB, glDeleteObjectARB, NULL, 532),
2002    NAME_FUNC_OFFSET( 8423, glDetachObjectARB, glDetachObjectARB, NULL, 533),
2003    NAME_FUNC_OFFSET( 8441, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 534),
2004    NAME_FUNC_OFFSET( 8463, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 535),
2005    NAME_FUNC_OFFSET( 8487, glGetHandleARB, glGetHandleARB, NULL, 536),
2006    NAME_FUNC_OFFSET( 8502, glGetInfoLogARB, glGetInfoLogARB, NULL, 537),
2007    NAME_FUNC_OFFSET( 8518, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 538),
2008    NAME_FUNC_OFFSET( 8544, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 539),
2009    NAME_FUNC_OFFSET( 8570, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 540),
2010    NAME_FUNC_OFFSET( 8591, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 541),
2011    NAME_FUNC_OFFSET( 8615, glGetUniformfvARB, glGetUniformfvARB, NULL, 542),
2012    NAME_FUNC_OFFSET( 8633, glGetUniformivARB, glGetUniformivARB, NULL, 543),
2013    NAME_FUNC_OFFSET( 8651, glLinkProgramARB, glLinkProgramARB, NULL, 544),
2014    NAME_FUNC_OFFSET( 8668, glShaderSourceARB, glShaderSourceARB, NULL, 545),
2015    NAME_FUNC_OFFSET( 8686, glUniform1fARB, glUniform1fARB, NULL, 546),
2016    NAME_FUNC_OFFSET( 8701, glUniform1fvARB, glUniform1fvARB, NULL, 547),
2017    NAME_FUNC_OFFSET( 8717, glUniform1iARB, glUniform1iARB, NULL, 548),
2018    NAME_FUNC_OFFSET( 8732, glUniform1ivARB, glUniform1ivARB, NULL, 549),
2019    NAME_FUNC_OFFSET( 8748, glUniform2fARB, glUniform2fARB, NULL, 550),
2020    NAME_FUNC_OFFSET( 8763, glUniform2fvARB, glUniform2fvARB, NULL, 551),
2021    NAME_FUNC_OFFSET( 8779, glUniform2iARB, glUniform2iARB, NULL, 552),
2022    NAME_FUNC_OFFSET( 8794, glUniform2ivARB, glUniform2ivARB, NULL, 553),
2023    NAME_FUNC_OFFSET( 8810, glUniform3fARB, glUniform3fARB, NULL, 554),
2024    NAME_FUNC_OFFSET( 8825, glUniform3fvARB, glUniform3fvARB, NULL, 555),
2025    NAME_FUNC_OFFSET( 8841, glUniform3iARB, glUniform3iARB, NULL, 556),
2026    NAME_FUNC_OFFSET( 8856, glUniform3ivARB, glUniform3ivARB, NULL, 557),
2027    NAME_FUNC_OFFSET( 8872, glUniform4fARB, glUniform4fARB, NULL, 558),
2028    NAME_FUNC_OFFSET( 8887, glUniform4fvARB, glUniform4fvARB, NULL, 559),
2029    NAME_FUNC_OFFSET( 8903, glUniform4iARB, glUniform4iARB, NULL, 560),
2030    NAME_FUNC_OFFSET( 8918, glUniform4ivARB, glUniform4ivARB, NULL, 561),
2031    NAME_FUNC_OFFSET( 8934, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 562),
2032    NAME_FUNC_OFFSET( 8956, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 563),
2033    NAME_FUNC_OFFSET( 8978, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 564),
2034    NAME_FUNC_OFFSET( 9000, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 565),
2035    NAME_FUNC_OFFSET( 9022, glValidateProgramARB, glValidateProgramARB, NULL, 566),
2036    NAME_FUNC_OFFSET( 9043, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 567),
2037    NAME_FUNC_OFFSET( 9067, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 568),
2038    NAME_FUNC_OFFSET( 9088, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 569),
2039    NAME_FUNC_OFFSET( 9111, glDrawBuffersARB, glDrawBuffersARB, NULL, 570),
2040    NAME_FUNC_OFFSET( 9128, glClampColorARB, glClampColorARB, NULL, 571),
2041    NAME_FUNC_OFFSET( 9144, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
2042    NAME_FUNC_OFFSET( 9169, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
2043    NAME_FUNC_OFFSET( 9196, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
2044    NAME_FUNC_OFFSET( 9229, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 575),
2045    NAME_FUNC_OFFSET( 9253, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 576),
2046    NAME_FUNC_OFFSET( 9281, glProgramParameteriARB, glProgramParameteriARB, NULL, 577),
2047    NAME_FUNC_OFFSET( 9304, glVertexAttribDivisorARB, glVertexAttribDivisorARB, NULL, 578),
2048    NAME_FUNC_OFFSET( 9329, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 579),
2049    NAME_FUNC_OFFSET( 9354, glMapBufferRange, glMapBufferRange, NULL, 580),
2050    NAME_FUNC_OFFSET( 9371, glTexBufferARB, glTexBufferARB, NULL, 581),
2051    NAME_FUNC_OFFSET( 9386, glBindVertexArray, glBindVertexArray, NULL, 582),
2052    NAME_FUNC_OFFSET( 9404, glGenVertexArrays, glGenVertexArrays, NULL, 583),
2053    NAME_FUNC_OFFSET( 9422, glGetActiveUniformBlockName, glGetActiveUniformBlockName, NULL, 584),
2054    NAME_FUNC_OFFSET( 9450, glGetActiveUniformBlockiv, glGetActiveUniformBlockiv, NULL, 585),
2055    NAME_FUNC_OFFSET( 9476, glGetActiveUniformName, glGetActiveUniformName, NULL, 586),
2056    NAME_FUNC_OFFSET( 9499, glGetActiveUniformsiv, glGetActiveUniformsiv, NULL, 587),
2057    NAME_FUNC_OFFSET( 9521, glGetUniformBlockIndex, glGetUniformBlockIndex, NULL, 588),
2058    NAME_FUNC_OFFSET( 9544, glGetUniformIndices, glGetUniformIndices, NULL, 589),
2059    NAME_FUNC_OFFSET( 9564, glUniformBlockBinding, glUniformBlockBinding, NULL, 590),
2060    NAME_FUNC_OFFSET( 9586, glCopyBufferSubData, glCopyBufferSubData, NULL, 591),
2061    NAME_FUNC_OFFSET( 9606, glClientWaitSync, glClientWaitSync, NULL, 592),
2062    NAME_FUNC_OFFSET( 9623, glDeleteSync, glDeleteSync, NULL, 593),
2063    NAME_FUNC_OFFSET( 9636, glFenceSync, glFenceSync, NULL, 594),
2064    NAME_FUNC_OFFSET( 9648, glGetInteger64v, glGetInteger64v, NULL, 595),
2065    NAME_FUNC_OFFSET( 9664, glGetSynciv, glGetSynciv, NULL, 596),
2066    NAME_FUNC_OFFSET( 9676, glIsSync, glIsSync, NULL, 597),
2067    NAME_FUNC_OFFSET( 9685, glWaitSync, glWaitSync, NULL, 598),
2068    NAME_FUNC_OFFSET( 9696, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 599),
2069    NAME_FUNC_OFFSET( 9721, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 600),
2070    NAME_FUNC_OFFSET( 9755, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 601),
2071    NAME_FUNC_OFFSET( 9785, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 602),
2072    NAME_FUNC_OFFSET( 9815, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 603),
2073    NAME_FUNC_OFFSET( 9843, glBlendEquationiARB, glBlendEquationiARB, NULL, 604),
2074    NAME_FUNC_OFFSET( 9863, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 605),
2075    NAME_FUNC_OFFSET( 9887, glBlendFunciARB, glBlendFunciARB, NULL, 606),
2076    NAME_FUNC_OFFSET( 9903, glBindFragDataLocationIndexed, glBindFragDataLocationIndexed, NULL, 607),
2077    NAME_FUNC_OFFSET( 9933, glGetFragDataIndex, glGetFragDataIndex, NULL, 608),
2078    NAME_FUNC_OFFSET( 9952, glBindSampler, glBindSampler, NULL, 609),
2079    NAME_FUNC_OFFSET( 9966, glDeleteSamplers, glDeleteSamplers, NULL, 610),
2080    NAME_FUNC_OFFSET( 9983, glGenSamplers, glGenSamplers, NULL, 611),
2081    NAME_FUNC_OFFSET( 9997, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 612),
2082    NAME_FUNC_OFFSET(10022, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 613),
2083    NAME_FUNC_OFFSET(10048, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 614),
2084    NAME_FUNC_OFFSET(10072, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 615),
2085    NAME_FUNC_OFFSET(10096, glIsSampler, glIsSampler, NULL, 616),
2086    NAME_FUNC_OFFSET(10108, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 617),
2087    NAME_FUNC_OFFSET(10130, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 618),
2088    NAME_FUNC_OFFSET(10153, glSamplerParameterf, glSamplerParameterf, NULL, 619),
2089    NAME_FUNC_OFFSET(10173, glSamplerParameterfv, glSamplerParameterfv, NULL, 620),
2090    NAME_FUNC_OFFSET(10194, glSamplerParameteri, glSamplerParameteri, NULL, 621),
2091    NAME_FUNC_OFFSET(10214, glSamplerParameteriv, glSamplerParameteriv, NULL, 622),
2092    NAME_FUNC_OFFSET(10235, gl_dispatch_stub_623, gl_dispatch_stub_623, NULL, 623),
2093    NAME_FUNC_OFFSET(10250, glColorP3ui, glColorP3ui, NULL, 624),
2094    NAME_FUNC_OFFSET(10262, glColorP3uiv, glColorP3uiv, NULL, 625),
2095    NAME_FUNC_OFFSET(10275, glColorP4ui, glColorP4ui, NULL, 626),
2096    NAME_FUNC_OFFSET(10287, glColorP4uiv, glColorP4uiv, NULL, 627),
2097    NAME_FUNC_OFFSET(10300, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 628),
2098    NAME_FUNC_OFFSET(10320, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 629),
2099    NAME_FUNC_OFFSET(10341, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 630),
2100    NAME_FUNC_OFFSET(10361, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 631),
2101    NAME_FUNC_OFFSET(10382, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 632),
2102    NAME_FUNC_OFFSET(10402, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 633),
2103    NAME_FUNC_OFFSET(10423, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 634),
2104    NAME_FUNC_OFFSET(10443, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 635),
2105    NAME_FUNC_OFFSET(10464, glNormalP3ui, glNormalP3ui, NULL, 636),
2106    NAME_FUNC_OFFSET(10477, glNormalP3uiv, glNormalP3uiv, NULL, 637),
2107    NAME_FUNC_OFFSET(10491, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 638),
2108    NAME_FUNC_OFFSET(10512, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 639),
2109    NAME_FUNC_OFFSET(10534, glTexCoordP1ui, glTexCoordP1ui, NULL, 640),
2110    NAME_FUNC_OFFSET(10549, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 641),
2111    NAME_FUNC_OFFSET(10565, glTexCoordP2ui, glTexCoordP2ui, NULL, 642),
2112    NAME_FUNC_OFFSET(10580, glTexCoordP2uiv, glTexCoordP2uiv, NULL, 643),
2113    NAME_FUNC_OFFSET(10596, glTexCoordP3ui, glTexCoordP3ui, NULL, 644),
2114    NAME_FUNC_OFFSET(10611, glTexCoordP3uiv, glTexCoordP3uiv, NULL, 645),
2115    NAME_FUNC_OFFSET(10627, glTexCoordP4ui, glTexCoordP4ui, NULL, 646),
2116    NAME_FUNC_OFFSET(10642, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 647),
2117    NAME_FUNC_OFFSET(10658, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 648),
2118    NAME_FUNC_OFFSET(10677, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 649),
2119    NAME_FUNC_OFFSET(10697, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 650),
2120    NAME_FUNC_OFFSET(10716, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 651),
2121    NAME_FUNC_OFFSET(10736, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 652),
2122    NAME_FUNC_OFFSET(10755, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 653),
2123    NAME_FUNC_OFFSET(10775, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 654),
2124    NAME_FUNC_OFFSET(10794, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 655),
2125    NAME_FUNC_OFFSET(10814, glVertexP2ui, glVertexP2ui, NULL, 656),
2126    NAME_FUNC_OFFSET(10827, glVertexP2uiv, glVertexP2uiv, NULL, 657),
2127    NAME_FUNC_OFFSET(10841, glVertexP3ui, glVertexP3ui, NULL, 658),
2128    NAME_FUNC_OFFSET(10854, glVertexP3uiv, glVertexP3uiv, NULL, 659),
2129    NAME_FUNC_OFFSET(10868, glVertexP4ui, glVertexP4ui, NULL, 660),
2130    NAME_FUNC_OFFSET(10881, glVertexP4uiv, glVertexP4uiv, NULL, 661),
2131    NAME_FUNC_OFFSET(10895, glBindTransformFeedback, glBindTransformFeedback, NULL, 662),
2132    NAME_FUNC_OFFSET(10919, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 663),
2133    NAME_FUNC_OFFSET(10946, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 664),
2134    NAME_FUNC_OFFSET(10970, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 665),
2135    NAME_FUNC_OFFSET(10994, glIsTransformFeedback, glIsTransformFeedback, NULL, 666),
2136    NAME_FUNC_OFFSET(11016, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 667),
2137    NAME_FUNC_OFFSET(11041, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 668),
2138    NAME_FUNC_OFFSET(11067, glBeginQueryIndexed, glBeginQueryIndexed, NULL, 669),
2139    NAME_FUNC_OFFSET(11087, glDrawTransformFeedbackStream, glDrawTransformFeedbackStream, NULL, 670),
2140    NAME_FUNC_OFFSET(11117, glEndQueryIndexed, glEndQueryIndexed, NULL, 671),
2141    NAME_FUNC_OFFSET(11135, glGetQueryIndexediv, glGetQueryIndexediv, NULL, 672),
2142    NAME_FUNC_OFFSET(11155, glClearDepthf, glClearDepthf, NULL, 673),
2143    NAME_FUNC_OFFSET(11169, glDepthRangef, glDepthRangef, NULL, 674),
2144    NAME_FUNC_OFFSET(11183, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 675),
2145    NAME_FUNC_OFFSET(11210, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 676),
2146    NAME_FUNC_OFFSET(11234, glShaderBinary, glShaderBinary, NULL, 677),
2147    NAME_FUNC_OFFSET(11249, glDebugMessageCallbackARB, glDebugMessageCallbackARB, NULL, 678),
2148    NAME_FUNC_OFFSET(11275, glDebugMessageControlARB, glDebugMessageControlARB, NULL, 679),
2149    NAME_FUNC_OFFSET(11300, glDebugMessageInsertARB, glDebugMessageInsertARB, NULL, 680),
2150    NAME_FUNC_OFFSET(11324, glGetDebugMessageLogARB, glGetDebugMessageLogARB, NULL, 681),
2151    NAME_FUNC_OFFSET(11348, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 682),
2152    NAME_FUNC_OFFSET(11376, glGetnColorTableARB, glGetnColorTableARB, NULL, 683),
2153    NAME_FUNC_OFFSET(11396, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 684),
2154    NAME_FUNC_OFFSET(11424, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 685),
2155    NAME_FUNC_OFFSET(11451, glGetnHistogramARB, glGetnHistogramARB, NULL, 686),
2156    NAME_FUNC_OFFSET(11470, glGetnMapdvARB, glGetnMapdvARB, NULL, 687),
2157    NAME_FUNC_OFFSET(11485, glGetnMapfvARB, glGetnMapfvARB, NULL, 688),
2158    NAME_FUNC_OFFSET(11500, glGetnMapivARB, glGetnMapivARB, NULL, 689),
2159    NAME_FUNC_OFFSET(11515, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 690),
2160    NAME_FUNC_OFFSET(11531, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 691),
2161    NAME_FUNC_OFFSET(11551, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 692),
2162    NAME_FUNC_OFFSET(11572, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 693),
2163    NAME_FUNC_OFFSET(11593, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 694),
2164    NAME_FUNC_OFFSET(11617, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 695),
2165    NAME_FUNC_OFFSET(11642, glGetnTexImageARB, glGetnTexImageARB, NULL, 696),
2166    NAME_FUNC_OFFSET(11660, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 697),
2167    NAME_FUNC_OFFSET(11679, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 698),
2168    NAME_FUNC_OFFSET(11698, glGetnUniformivARB, glGetnUniformivARB, NULL, 699),
2169    NAME_FUNC_OFFSET(11717, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 700),
2170    NAME_FUNC_OFFSET(11737, glReadnPixelsARB, glReadnPixelsARB, NULL, 701),
2171    NAME_FUNC_OFFSET(11754, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 702),
2172    NAME_FUNC_OFFSET(11788, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 703),
2173    NAME_FUNC_OFFSET(11824, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 704),
2174    NAME_FUNC_OFFSET(11870, glDrawTransformFeedbackInstanced, glDrawTransformFeedbackInstanced, NULL, 705),
2175    NAME_FUNC_OFFSET(11903, glDrawTransformFeedbackStreamInstanced, glDrawTransformFeedbackStreamInstanced, NULL, 706),
2176    NAME_FUNC_OFFSET(11942, glTexStorage1D, glTexStorage1D, NULL, 707),
2177    NAME_FUNC_OFFSET(11957, glTexStorage2D, glTexStorage2D, NULL, 708),
2178    NAME_FUNC_OFFSET(11972, glTexStorage3D, glTexStorage3D, NULL, 709),
2179    NAME_FUNC_OFFSET(11987, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 710),
2180    NAME_FUNC_OFFSET(12009, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 711),
2181    NAME_FUNC_OFFSET(12031, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 712),
2182    NAME_FUNC_OFFSET(12053, glInvalidateBufferData, glInvalidateBufferData, NULL, 713),
2183    NAME_FUNC_OFFSET(12076, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 714),
2184    NAME_FUNC_OFFSET(12102, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 715),
2185    NAME_FUNC_OFFSET(12126, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 716),
2186    NAME_FUNC_OFFSET(12153, glInvalidateTexImage, glInvalidateTexImage, NULL, 717),
2187    NAME_FUNC_OFFSET(12174, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 718),
2188    NAME_FUNC_OFFSET(12198, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 719),
2189    NAME_FUNC_OFFSET(12217, gl_dispatch_stub_720, gl_dispatch_stub_720, NULL, 720),
2190    NAME_FUNC_OFFSET(12234, gl_dispatch_stub_721, gl_dispatch_stub_721, NULL, 721),
2191    NAME_FUNC_OFFSET(12254, glColorPointerEXT, glColorPointerEXT, NULL, 722),
2192    NAME_FUNC_OFFSET(12272, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 723),
2193    NAME_FUNC_OFFSET(12293, glIndexPointerEXT, glIndexPointerEXT, NULL, 724),
2194    NAME_FUNC_OFFSET(12311, glNormalPointerEXT, glNormalPointerEXT, NULL, 725),
2195    NAME_FUNC_OFFSET(12330, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 726),
2196    NAME_FUNC_OFFSET(12351, glVertexPointerEXT, glVertexPointerEXT, NULL, 727),
2197    NAME_FUNC_OFFSET(12370, glPointParameterfEXT, glPointParameterfEXT, NULL, 728),
2198    NAME_FUNC_OFFSET(12391, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 729),
2199    NAME_FUNC_OFFSET(12413, glLockArraysEXT, glLockArraysEXT, NULL, 730),
2200    NAME_FUNC_OFFSET(12429, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 731),
2201    NAME_FUNC_OFFSET(12447, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 732),
2202    NAME_FUNC_OFFSET(12469, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 733),
2203    NAME_FUNC_OFFSET(12492, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 734),
2204    NAME_FUNC_OFFSET(12514, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 735),
2205    NAME_FUNC_OFFSET(12537, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 736),
2206    NAME_FUNC_OFFSET(12559, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 737),
2207    NAME_FUNC_OFFSET(12582, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 738),
2208    NAME_FUNC_OFFSET(12604, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 739),
2209    NAME_FUNC_OFFSET(12627, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 740),
2210    NAME_FUNC_OFFSET(12649, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 741),
2211    NAME_FUNC_OFFSET(12672, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 742),
2212    NAME_FUNC_OFFSET(12695, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 743),
2213    NAME_FUNC_OFFSET(12719, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 744),
2214    NAME_FUNC_OFFSET(12742, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 745),
2215    NAME_FUNC_OFFSET(12766, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 746),
2216    NAME_FUNC_OFFSET(12789, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 747),
2217    NAME_FUNC_OFFSET(12813, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 748),
2218    NAME_FUNC_OFFSET(12840, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 749),
2219    NAME_FUNC_OFFSET(12861, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 750),
2220    NAME_FUNC_OFFSET(12884, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 751),
2221    NAME_FUNC_OFFSET(12905, glFogCoorddEXT, glFogCoorddEXT, NULL, 752),
2222    NAME_FUNC_OFFSET(12920, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 753),
2223    NAME_FUNC_OFFSET(12936, glFogCoordfEXT, glFogCoordfEXT, NULL, 754),
2224    NAME_FUNC_OFFSET(12951, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 755),
2225    NAME_FUNC_OFFSET(12967, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 756),
2226    NAME_FUNC_OFFSET(12990, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 757),
2227    NAME_FUNC_OFFSET(13010, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 758),
2228    NAME_FUNC_OFFSET(13028, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 759),
2229    NAME_FUNC_OFFSET(13047, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 760),
2230    NAME_FUNC_OFFSET(13065, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 761),
2231    NAME_FUNC_OFFSET(13084, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 762),
2232    NAME_FUNC_OFFSET(13102, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 763),
2233    NAME_FUNC_OFFSET(13121, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 764),
2234    NAME_FUNC_OFFSET(13139, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 765),
2235    NAME_FUNC_OFFSET(13158, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 766),
2236    NAME_FUNC_OFFSET(13176, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 767),
2237    NAME_FUNC_OFFSET(13195, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 768),
2238    NAME_FUNC_OFFSET(13213, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 769),
2239    NAME_FUNC_OFFSET(13232, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 770),
2240    NAME_FUNC_OFFSET(13250, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 771),
2241    NAME_FUNC_OFFSET(13269, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 772),
2242    NAME_FUNC_OFFSET(13287, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 773),
2243    NAME_FUNC_OFFSET(13306, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 774),
2244    NAME_FUNC_OFFSET(13324, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 775),
2245    NAME_FUNC_OFFSET(13343, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 776),
2246    NAME_FUNC_OFFSET(13361, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 777),
2247    NAME_FUNC_OFFSET(13380, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 778),
2248    NAME_FUNC_OFFSET(13398, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 779),
2249    NAME_FUNC_OFFSET(13417, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 780),
2250    NAME_FUNC_OFFSET(13435, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 781),
2251    NAME_FUNC_OFFSET(13454, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782),
2252    NAME_FUNC_OFFSET(13479, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783),
2253    NAME_FUNC_OFFSET(13506, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 784),
2254    NAME_FUNC_OFFSET(13530, glBindProgramNV, glBindProgramNV, NULL, 785),
2255    NAME_FUNC_OFFSET(13546, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 786),
2256    NAME_FUNC_OFFSET(13565, glExecuteProgramNV, glExecuteProgramNV, NULL, 787),
2257    NAME_FUNC_OFFSET(13584, glGenProgramsNV, glGenProgramsNV, NULL, 788),
2258    NAME_FUNC_OFFSET(13600, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 789),
2259    NAME_FUNC_OFFSET(13626, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 790),
2260    NAME_FUNC_OFFSET(13652, glGetProgramStringNV, glGetProgramStringNV, NULL, 791),
2261    NAME_FUNC_OFFSET(13673, glGetProgramivNV, glGetProgramivNV, NULL, 792),
2262    NAME_FUNC_OFFSET(13690, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 793),
2263    NAME_FUNC_OFFSET(13711, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 794),
2264    NAME_FUNC_OFFSET(13739, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 795),
2265    NAME_FUNC_OFFSET(13761, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 796),
2266    NAME_FUNC_OFFSET(13783, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 797),
2267    NAME_FUNC_OFFSET(13805, glIsProgramNV, glIsProgramNV, NULL, 798),
2268    NAME_FUNC_OFFSET(13819, glLoadProgramNV, glLoadProgramNV, NULL, 799),
2269    NAME_FUNC_OFFSET(13835, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 800),
2270    NAME_FUNC_OFFSET(13860, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 801),
2271    NAME_FUNC_OFFSET(13885, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 802),
2272    NAME_FUNC_OFFSET(13913, glTrackMatrixNV, glTrackMatrixNV, NULL, 803),
2273    NAME_FUNC_OFFSET(13929, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 804),
2274    NAME_FUNC_OFFSET(13948, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 805),
2275    NAME_FUNC_OFFSET(13968, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 806),
2276    NAME_FUNC_OFFSET(13987, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 807),
2277    NAME_FUNC_OFFSET(14007, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 808),
2278    NAME_FUNC_OFFSET(14026, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 809),
2279    NAME_FUNC_OFFSET(14046, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 810),
2280    NAME_FUNC_OFFSET(14065, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 811),
2281    NAME_FUNC_OFFSET(14085, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 812),
2282    NAME_FUNC_OFFSET(14104, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 813),
2283    NAME_FUNC_OFFSET(14124, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 814),
2284    NAME_FUNC_OFFSET(14143, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 815),
2285    NAME_FUNC_OFFSET(14163, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 816),
2286    NAME_FUNC_OFFSET(14182, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 817),
2287    NAME_FUNC_OFFSET(14202, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 818),
2288    NAME_FUNC_OFFSET(14221, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 819),
2289    NAME_FUNC_OFFSET(14241, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 820),
2290    NAME_FUNC_OFFSET(14260, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 821),
2291    NAME_FUNC_OFFSET(14280, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 822),
2292    NAME_FUNC_OFFSET(14299, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 823),
2293    NAME_FUNC_OFFSET(14319, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 824),
2294    NAME_FUNC_OFFSET(14338, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 825),
2295    NAME_FUNC_OFFSET(14358, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 826),
2296    NAME_FUNC_OFFSET(14377, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 827),
2297    NAME_FUNC_OFFSET(14397, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 828),
2298    NAME_FUNC_OFFSET(14417, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 829),
2299    NAME_FUNC_OFFSET(14438, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 830),
2300    NAME_FUNC_OFFSET(14462, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 831),
2301    NAME_FUNC_OFFSET(14483, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 832),
2302    NAME_FUNC_OFFSET(14504, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 833),
2303    NAME_FUNC_OFFSET(14525, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 834),
2304    NAME_FUNC_OFFSET(14546, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 835),
2305    NAME_FUNC_OFFSET(14567, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 836),
2306    NAME_FUNC_OFFSET(14588, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 837),
2307    NAME_FUNC_OFFSET(14609, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 838),
2308    NAME_FUNC_OFFSET(14630, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 839),
2309    NAME_FUNC_OFFSET(14651, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 840),
2310    NAME_FUNC_OFFSET(14672, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 841),
2311    NAME_FUNC_OFFSET(14693, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 842),
2312    NAME_FUNC_OFFSET(14714, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 843),
2313    NAME_FUNC_OFFSET(14736, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 844),
2314    NAME_FUNC_OFFSET(14763, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 845),
2315    NAME_FUNC_OFFSET(14790, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 846),
2316    NAME_FUNC_OFFSET(14814, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 847),
2317    NAME_FUNC_OFFSET(14838, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 848),
2318    NAME_FUNC_OFFSET(14860, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 849),
2319    NAME_FUNC_OFFSET(14882, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 850),
2320    NAME_FUNC_OFFSET(14904, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 851),
2321    NAME_FUNC_OFFSET(14929, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 852),
2322    NAME_FUNC_OFFSET(14953, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 853),
2323    NAME_FUNC_OFFSET(14975, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 854),
2324    NAME_FUNC_OFFSET(14997, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 855),
2325    NAME_FUNC_OFFSET(15019, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 856),
2326    NAME_FUNC_OFFSET(15045, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 857),
2327    NAME_FUNC_OFFSET(15068, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 858),
2328    NAME_FUNC_OFFSET(15092, glPassTexCoordATI, glPassTexCoordATI, NULL, 859),
2329    NAME_FUNC_OFFSET(15110, glSampleMapATI, glSampleMapATI, NULL, 860),
2330    NAME_FUNC_OFFSET(15125, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 861),
2331    NAME_FUNC_OFFSET(15156, glPointParameteriNV, glPointParameteriNV, NULL, 862),
2332    NAME_FUNC_OFFSET(15176, glPointParameterivNV, glPointParameterivNV, NULL, 863),
2333    NAME_FUNC_OFFSET(15197, gl_dispatch_stub_864, gl_dispatch_stub_864, NULL, 864),
2334    NAME_FUNC_OFFSET(15220, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, 865),
2335    NAME_FUNC_OFFSET(15243, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866),
2336    NAME_FUNC_OFFSET(15269, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867),
2337    NAME_FUNC_OFFSET(15292, gl_dispatch_stub_868, gl_dispatch_stub_868, NULL, 868),
2338    NAME_FUNC_OFFSET(15313, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 869),
2339    NAME_FUNC_OFFSET(15344, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 870),
2340    NAME_FUNC_OFFSET(15375, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 871),
2341    NAME_FUNC_OFFSET(15403, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 872),
2342    NAME_FUNC_OFFSET(15432, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 873),
2343    NAME_FUNC_OFFSET(15460, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 874),
2344    NAME_FUNC_OFFSET(15489, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 875),
2345    NAME_FUNC_OFFSET(15515, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 876),
2346    NAME_FUNC_OFFSET(15536, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877),
2347    NAME_FUNC_OFFSET(15553, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878),
2348    NAME_FUNC_OFFSET(15580, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 879),
2349    NAME_FUNC_OFFSET(15601, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 880),
2350    NAME_FUNC_OFFSET(15623, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 881),
2351    NAME_FUNC_OFFSET(15651, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 882),
2352    NAME_FUNC_OFFSET(15675, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 883),
2353    NAME_FUNC_OFFSET(15700, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 884),
2354    NAME_FUNC_OFFSET(15729, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 885),
2355    NAME_FUNC_OFFSET(15755, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 886),
2356    NAME_FUNC_OFFSET(15781, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 887),
2357    NAME_FUNC_OFFSET(15807, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 888),
2358    NAME_FUNC_OFFSET(15828, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 889),
2359    NAME_FUNC_OFFSET(15850, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 890),
2360    NAME_FUNC_OFFSET(15870, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 891),
2361    NAME_FUNC_OFFSET(15911, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 892),
2362    NAME_FUNC_OFFSET(15943, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 893),
2363    NAME_FUNC_OFFSET(15962, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 894),
2364    NAME_FUNC_OFFSET(15982, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 895),
2365    NAME_FUNC_OFFSET(16007, gl_dispatch_stub_896, gl_dispatch_stub_896, NULL, 896),
2366    NAME_FUNC_OFFSET(16028, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897),
2367    NAME_FUNC_OFFSET(16052, gl_dispatch_stub_898, gl_dispatch_stub_898, NULL, 898),
2368    NAME_FUNC_OFFSET(16082, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 899),
2369    NAME_FUNC_OFFSET(16108, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 900),
2370    NAME_FUNC_OFFSET(16133, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 901),
2371    NAME_FUNC_OFFSET(16152, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 902),
2372    NAME_FUNC_OFFSET(16176, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 903),
2373    NAME_FUNC_OFFSET(16201, glUniform1uiEXT, glUniform1uiEXT, NULL, 904),
2374    NAME_FUNC_OFFSET(16217, glUniform1uivEXT, glUniform1uivEXT, NULL, 905),
2375    NAME_FUNC_OFFSET(16234, glUniform2uiEXT, glUniform2uiEXT, NULL, 906),
2376    NAME_FUNC_OFFSET(16250, glUniform2uivEXT, glUniform2uivEXT, NULL, 907),
2377    NAME_FUNC_OFFSET(16267, glUniform3uiEXT, glUniform3uiEXT, NULL, 908),
2378    NAME_FUNC_OFFSET(16283, glUniform3uivEXT, glUniform3uivEXT, NULL, 909),
2379    NAME_FUNC_OFFSET(16300, glUniform4uiEXT, glUniform4uiEXT, NULL, 910),
2380    NAME_FUNC_OFFSET(16316, glUniform4uivEXT, glUniform4uivEXT, NULL, 911),
2381    NAME_FUNC_OFFSET(16333, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 912),
2382    NAME_FUNC_OFFSET(16354, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 913),
2383    NAME_FUNC_OFFSET(16376, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 914),
2384    NAME_FUNC_OFFSET(16398, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 915),
2385    NAME_FUNC_OFFSET(16421, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 916),
2386    NAME_FUNC_OFFSET(16442, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 917),
2387    NAME_FUNC_OFFSET(16464, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 918),
2388    NAME_FUNC_OFFSET(16486, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 919),
2389    NAME_FUNC_OFFSET(16509, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 920),
2390    NAME_FUNC_OFFSET(16530, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 921),
2391    NAME_FUNC_OFFSET(16552, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 922),
2392    NAME_FUNC_OFFSET(16574, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 923),
2393    NAME_FUNC_OFFSET(16597, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 924),
2394    NAME_FUNC_OFFSET(16619, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 925),
2395    NAME_FUNC_OFFSET(16640, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 926),
2396    NAME_FUNC_OFFSET(16662, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 927),
2397    NAME_FUNC_OFFSET(16684, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 928),
2398    NAME_FUNC_OFFSET(16707, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 929),
2399    NAME_FUNC_OFFSET(16729, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 930),
2400    NAME_FUNC_OFFSET(16752, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 931),
2401    NAME_FUNC_OFFSET(16775, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 932),
2402    NAME_FUNC_OFFSET(16801, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 933),
2403    NAME_FUNC_OFFSET(16830, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 934),
2404    NAME_FUNC_OFFSET(16852, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 935),
2405    NAME_FUNC_OFFSET(16872, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 936),
2406    NAME_FUNC_OFFSET(16891, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 937),
2407    NAME_FUNC_OFFSET(16915, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 938),
2408    NAME_FUNC_OFFSET(16939, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 939),
2409    NAME_FUNC_OFFSET(16961, glClearColorIiEXT, glClearColorIiEXT, NULL, 940),
2410    NAME_FUNC_OFFSET(16979, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 941),
2411    NAME_FUNC_OFFSET(16998, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 942),
2412    NAME_FUNC_OFFSET(17022, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 943),
2413    NAME_FUNC_OFFSET(17047, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 944),
2414    NAME_FUNC_OFFSET(17068, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 945),
2415    NAME_FUNC_OFFSET(17090, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 946),
2416    NAME_FUNC_OFFSET(17117, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 947),
2417    NAME_FUNC_OFFSET(17142, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 948),
2418    NAME_FUNC_OFFSET(17170, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 949),
2419    NAME_FUNC_OFFSET(17190, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 950),
2420    NAME_FUNC_OFFSET(17212, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 951),
2421    NAME_FUNC_OFFSET(17233, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 952),
2422    NAME_FUNC_OFFSET(17259, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 953),
2423    NAME_FUNC_OFFSET(17292, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 954),
2424    NAME_FUNC_OFFSET(17323, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 955),
2425    NAME_FUNC_OFFSET(17344, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 956),
2426    NAME_FUNC_OFFSET(17372, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 957),
2427    NAME_FUNC_OFFSET(17395, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 958),
2428    NAME_FUNC_OFFSET(17420, glActiveProgramEXT, glActiveProgramEXT, NULL, 959),
2429    NAME_FUNC_OFFSET(17439, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 960),
2430    NAME_FUNC_OFFSET(17464, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 961),
2431    NAME_FUNC_OFFSET(17486, glTextureBarrierNV, glTextureBarrierNV, NULL, 962),
2432    NAME_FUNC_OFFSET(17505, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963),
2433    NAME_FUNC_OFFSET(17530, gl_dispatch_stub_964, gl_dispatch_stub_964, NULL, 964),
2434    NAME_FUNC_OFFSET(17559, gl_dispatch_stub_965, gl_dispatch_stub_965, NULL, 965),
2435    NAME_FUNC_OFFSET(17590, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL, 966),
2436    NAME_FUNC_OFFSET(17614, gl_dispatch_stub_967, gl_dispatch_stub_967, NULL, 967),
2437    NAME_FUNC_OFFSET(17639, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 968),
2438    NAME_FUNC_OFFSET(17678, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 969),
2439    NAME_FUNC_OFFSET(17707, glArrayElement, glArrayElement, NULL, 306),
2440    NAME_FUNC_OFFSET(17725, glBindTexture, glBindTexture, NULL, 307),
2441    NAME_FUNC_OFFSET(17742, glDrawArrays, glDrawArrays, NULL, 310),
2442    NAME_FUNC_OFFSET(17758, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
2443    NAME_FUNC_OFFSET(17783, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
2444    NAME_FUNC_OFFSET(17803, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
2445    NAME_FUNC_OFFSET(17823, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
2446    NAME_FUNC_OFFSET(17846, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
2447    NAME_FUNC_OFFSET(17869, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
2448    NAME_FUNC_OFFSET(17889, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
2449    NAME_FUNC_OFFSET(17906, glGetPointerv, glGetPointerv, NULL, 329),
2450    NAME_FUNC_OFFSET(17923, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
2451    NAME_FUNC_OFFSET(17938, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
2452    NAME_FUNC_OFFSET(17962, glTexSubImage1D, glTexSubImage1D, NULL, 332),
2453    NAME_FUNC_OFFSET(17981, glTexSubImage2D, glTexSubImage2D, NULL, 333),
2454    NAME_FUNC_OFFSET(18000, glBlendColor, glBlendColor, NULL, 336),
2455    NAME_FUNC_OFFSET(18016, glBlendEquation, glBlendEquation, NULL, 337),
2456    NAME_FUNC_OFFSET(18035, glDrawRangeElements, glDrawRangeElements, NULL, 338),
2457    NAME_FUNC_OFFSET(18058, glColorTable, glColorTable, NULL, 339),
2458    NAME_FUNC_OFFSET(18074, glColorTable, glColorTable, NULL, 339),
2459    NAME_FUNC_OFFSET(18090, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
2460    NAME_FUNC_OFFSET(18117, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
2461    NAME_FUNC_OFFSET(18144, glCopyColorTable, glCopyColorTable, NULL, 342),
2462    NAME_FUNC_OFFSET(18164, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
2463    NAME_FUNC_OFFSET(18183, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
2464    NAME_FUNC_OFFSET(18202, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
2465    NAME_FUNC_OFFSET(18232, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
2466    NAME_FUNC_OFFSET(18262, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
2467    NAME_FUNC_OFFSET(18292, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
2468    NAME_FUNC_OFFSET(18322, glColorSubTable, glColorSubTable, NULL, 346),
2469    NAME_FUNC_OFFSET(18341, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
2470    NAME_FUNC_OFFSET(18364, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
2471    NAME_FUNC_OFFSET(18389, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
2472    NAME_FUNC_OFFSET(18414, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
2473    NAME_FUNC_OFFSET(18441, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
2474    NAME_FUNC_OFFSET(18469, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
2475    NAME_FUNC_OFFSET(18496, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
2476    NAME_FUNC_OFFSET(18524, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
2477    NAME_FUNC_OFFSET(18553, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
2478    NAME_FUNC_OFFSET(18582, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
2479    NAME_FUNC_OFFSET(18608, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
2480    NAME_FUNC_OFFSET(18639, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
2481    NAME_FUNC_OFFSET(18670, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
2482    NAME_FUNC_OFFSET(18694, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
2483    NAME_FUNC_OFFSET(18717, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
2484    NAME_FUNC_OFFSET(18735, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
2485    NAME_FUNC_OFFSET(18764, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
2486    NAME_FUNC_OFFSET(18793, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
2487    NAME_FUNC_OFFSET(18808, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
2488    NAME_FUNC_OFFSET(18834, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
2489    NAME_FUNC_OFFSET(18860, glHistogram, glHistogram, NULL, 367),
2490    NAME_FUNC_OFFSET(18875, glMinmax, glMinmax, NULL, 368),
2491    NAME_FUNC_OFFSET(18887, glResetHistogram, glResetHistogram, NULL, 369),
2492    NAME_FUNC_OFFSET(18907, glResetMinmax, glResetMinmax, NULL, 370),
2493    NAME_FUNC_OFFSET(18924, glTexImage3D, glTexImage3D, NULL, 371),
2494    NAME_FUNC_OFFSET(18940, glTexSubImage3D, glTexSubImage3D, NULL, 372),
2495    NAME_FUNC_OFFSET(18959, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
2496    NAME_FUNC_OFFSET(18982, glActiveTextureARB, glActiveTextureARB, NULL, 374),
2497    NAME_FUNC_OFFSET(18998, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
2498    NAME_FUNC_OFFSET(19020, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
2499    NAME_FUNC_OFFSET(19038, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
2500    NAME_FUNC_OFFSET(19057, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
2501    NAME_FUNC_OFFSET(19075, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
2502    NAME_FUNC_OFFSET(19094, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
2503    NAME_FUNC_OFFSET(19112, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
2504    NAME_FUNC_OFFSET(19131, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
2505    NAME_FUNC_OFFSET(19149, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
2506    NAME_FUNC_OFFSET(19168, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
2507    NAME_FUNC_OFFSET(19186, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
2508    NAME_FUNC_OFFSET(19205, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
2509    NAME_FUNC_OFFSET(19223, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
2510    NAME_FUNC_OFFSET(19242, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
2511    NAME_FUNC_OFFSET(19260, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
2512    NAME_FUNC_OFFSET(19279, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
2513    NAME_FUNC_OFFSET(19297, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
2514    NAME_FUNC_OFFSET(19316, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
2515    NAME_FUNC_OFFSET(19334, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
2516    NAME_FUNC_OFFSET(19353, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
2517    NAME_FUNC_OFFSET(19371, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
2518    NAME_FUNC_OFFSET(19390, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
2519    NAME_FUNC_OFFSET(19408, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
2520    NAME_FUNC_OFFSET(19427, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
2521    NAME_FUNC_OFFSET(19445, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
2522    NAME_FUNC_OFFSET(19464, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
2523    NAME_FUNC_OFFSET(19482, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
2524    NAME_FUNC_OFFSET(19501, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
2525    NAME_FUNC_OFFSET(19519, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
2526    NAME_FUNC_OFFSET(19538, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
2527    NAME_FUNC_OFFSET(19556, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
2528    NAME_FUNC_OFFSET(19575, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
2529    NAME_FUNC_OFFSET(19593, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
2530    NAME_FUNC_OFFSET(19612, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
2531    NAME_FUNC_OFFSET(19635, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 440),
2532    NAME_FUNC_OFFSET(19658, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 441),
2533    NAME_FUNC_OFFSET(19681, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 442),
2534    NAME_FUNC_OFFSET(19704, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 443),
2535    NAME_FUNC_OFFSET(19727, glSampleCoverageARB, glSampleCoverageARB, NULL, 444),
2536    NAME_FUNC_OFFSET(19744, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 445),
2537    NAME_FUNC_OFFSET(19767, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 446),
2538    NAME_FUNC_OFFSET(19790, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 447),
2539    NAME_FUNC_OFFSET(19813, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 448),
2540    NAME_FUNC_OFFSET(19839, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 449),
2541    NAME_FUNC_OFFSET(19865, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 450),
2542    NAME_FUNC_OFFSET(19891, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 451),
2543    NAME_FUNC_OFFSET(19915, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 452),
2544    NAME_FUNC_OFFSET(19942, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 453),
2545    NAME_FUNC_OFFSET(19968, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 460),
2546    NAME_FUNC_OFFSET(19988, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 461),
2547    NAME_FUNC_OFFSET(20008, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 462),
2548    NAME_FUNC_OFFSET(20028, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 463),
2549    NAME_FUNC_OFFSET(20051, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 464),
2550    NAME_FUNC_OFFSET(20075, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 465),
2551    NAME_FUNC_OFFSET(20098, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 466),
2552    NAME_FUNC_OFFSET(20122, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 472),
2553    NAME_FUNC_OFFSET(20139, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 473),
2554    NAME_FUNC_OFFSET(20157, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 474),
2555    NAME_FUNC_OFFSET(20174, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 475),
2556    NAME_FUNC_OFFSET(20192, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 476),
2557    NAME_FUNC_OFFSET(20209, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 477),
2558    NAME_FUNC_OFFSET(20227, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 478),
2559    NAME_FUNC_OFFSET(20244, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 479),
2560    NAME_FUNC_OFFSET(20262, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 480),
2561    NAME_FUNC_OFFSET(20279, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 481),
2562    NAME_FUNC_OFFSET(20297, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 482),
2563    NAME_FUNC_OFFSET(20314, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 483),
2564    NAME_FUNC_OFFSET(20332, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 484),
2565    NAME_FUNC_OFFSET(20349, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 485),
2566    NAME_FUNC_OFFSET(20367, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 486),
2567    NAME_FUNC_OFFSET(20384, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 487),
2568    NAME_FUNC_OFFSET(20402, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 488),
2569    NAME_FUNC_OFFSET(20419, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 489),
2570    NAME_FUNC_OFFSET(20437, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 490),
2571    NAME_FUNC_OFFSET(20456, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 491),
2572    NAME_FUNC_OFFSET(20475, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 492),
2573    NAME_FUNC_OFFSET(20494, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 493),
2574    NAME_FUNC_OFFSET(20513, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 494),
2575    NAME_FUNC_OFFSET(20533, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 495),
2576    NAME_FUNC_OFFSET(20553, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 496),
2577    NAME_FUNC_OFFSET(20573, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 497),
2578    NAME_FUNC_OFFSET(20591, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 498),
2579    NAME_FUNC_OFFSET(20608, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 499),
2580    NAME_FUNC_OFFSET(20626, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 500),
2581    NAME_FUNC_OFFSET(20643, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 501),
2582    NAME_FUNC_OFFSET(20661, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 502),
2583    NAME_FUNC_OFFSET(20679, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 503),
2584    NAME_FUNC_OFFSET(20696, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 504),
2585    NAME_FUNC_OFFSET(20714, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 505),
2586    NAME_FUNC_OFFSET(20733, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 506),
2587    NAME_FUNC_OFFSET(20752, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 507),
2588    NAME_FUNC_OFFSET(20771, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 508),
2589    NAME_FUNC_OFFSET(20793, glBindBufferARB, glBindBufferARB, NULL, 509),
2590    NAME_FUNC_OFFSET(20806, glBufferDataARB, glBufferDataARB, NULL, 510),
2591    NAME_FUNC_OFFSET(20819, glBufferSubDataARB, glBufferSubDataARB, NULL, 511),
2592    NAME_FUNC_OFFSET(20835, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 512),
2593    NAME_FUNC_OFFSET(20851, glGenBuffersARB, glGenBuffersARB, NULL, 513),
2594    NAME_FUNC_OFFSET(20864, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 514),
2595    NAME_FUNC_OFFSET(20887, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 515),
2596    NAME_FUNC_OFFSET(20907, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 516),
2597    NAME_FUNC_OFFSET(20926, glIsBufferARB, glIsBufferARB, NULL, 517),
2598    NAME_FUNC_OFFSET(20937, glMapBufferARB, glMapBufferARB, NULL, 518),
2599    NAME_FUNC_OFFSET(20949, glUnmapBufferARB, glUnmapBufferARB, NULL, 519),
2600    NAME_FUNC_OFFSET(20963, glBeginQueryARB, glBeginQueryARB, NULL, 520),
2601    NAME_FUNC_OFFSET(20976, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 521),
2602    NAME_FUNC_OFFSET(20992, glEndQueryARB, glEndQueryARB, NULL, 522),
2603    NAME_FUNC_OFFSET(21003, glGenQueriesARB, glGenQueriesARB, NULL, 523),
2604    NAME_FUNC_OFFSET(21016, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 524),
2605    NAME_FUNC_OFFSET(21035, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 525),
2606    NAME_FUNC_OFFSET(21055, glGetQueryivARB, glGetQueryivARB, NULL, 526),
2607    NAME_FUNC_OFFSET(21068, glIsQueryARB, glIsQueryARB, NULL, 527),
2608    NAME_FUNC_OFFSET(21078, glCompileShaderARB, glCompileShaderARB, NULL, 529),
2609    NAME_FUNC_OFFSET(21094, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 534),
2610    NAME_FUNC_OFFSET(21113, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 540),
2611    NAME_FUNC_OFFSET(21131, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 541),
2612    NAME_FUNC_OFFSET(21152, glGetUniformfvARB, glGetUniformfvARB, NULL, 542),
2613    NAME_FUNC_OFFSET(21167, glGetUniformivARB, glGetUniformivARB, NULL, 543),
2614    NAME_FUNC_OFFSET(21182, glLinkProgramARB, glLinkProgramARB, NULL, 544),
2615    NAME_FUNC_OFFSET(21196, glShaderSourceARB, glShaderSourceARB, NULL, 545),
2616    NAME_FUNC_OFFSET(21211, glUniform1fARB, glUniform1fARB, NULL, 546),
2617    NAME_FUNC_OFFSET(21223, glUniform1fvARB, glUniform1fvARB, NULL, 547),
2618    NAME_FUNC_OFFSET(21236, glUniform1iARB, glUniform1iARB, NULL, 548),
2619    NAME_FUNC_OFFSET(21248, glUniform1ivARB, glUniform1ivARB, NULL, 549),
2620    NAME_FUNC_OFFSET(21261, glUniform2fARB, glUniform2fARB, NULL, 550),
2621    NAME_FUNC_OFFSET(21273, glUniform2fvARB, glUniform2fvARB, NULL, 551),
2622    NAME_FUNC_OFFSET(21286, glUniform2iARB, glUniform2iARB, NULL, 552),
2623    NAME_FUNC_OFFSET(21298, glUniform2ivARB, glUniform2ivARB, NULL, 553),
2624    NAME_FUNC_OFFSET(21311, glUniform3fARB, glUniform3fARB, NULL, 554),
2625    NAME_FUNC_OFFSET(21323, glUniform3fvARB, glUniform3fvARB, NULL, 555),
2626    NAME_FUNC_OFFSET(21336, glUniform3iARB, glUniform3iARB, NULL, 556),
2627    NAME_FUNC_OFFSET(21348, glUniform3ivARB, glUniform3ivARB, NULL, 557),
2628    NAME_FUNC_OFFSET(21361, glUniform4fARB, glUniform4fARB, NULL, 558),
2629    NAME_FUNC_OFFSET(21373, glUniform4fvARB, glUniform4fvARB, NULL, 559),
2630    NAME_FUNC_OFFSET(21386, glUniform4iARB, glUniform4iARB, NULL, 560),
2631    NAME_FUNC_OFFSET(21398, glUniform4ivARB, glUniform4ivARB, NULL, 561),
2632    NAME_FUNC_OFFSET(21411, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 562),
2633    NAME_FUNC_OFFSET(21430, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 563),
2634    NAME_FUNC_OFFSET(21449, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 564),
2635    NAME_FUNC_OFFSET(21468, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 565),
2636    NAME_FUNC_OFFSET(21481, glValidateProgramARB, glValidateProgramARB, NULL, 566),
2637    NAME_FUNC_OFFSET(21499, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 567),
2638    NAME_FUNC_OFFSET(21520, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 568),
2639    NAME_FUNC_OFFSET(21538, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 569),
2640    NAME_FUNC_OFFSET(21558, glDrawBuffersARB, glDrawBuffersARB, NULL, 570),
2641    NAME_FUNC_OFFSET(21572, glDrawBuffersARB, glDrawBuffersARB, NULL, 570),
2642    NAME_FUNC_OFFSET(21589, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
2643    NAME_FUNC_OFFSET(21614, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
2644    NAME_FUNC_OFFSET(21636, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
2645    NAME_FUNC_OFFSET(21663, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
2646    NAME_FUNC_OFFSET(21687, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
2647    NAME_FUNC_OFFSET(21723, glTexBufferARB, glTexBufferARB, NULL, 581),
2648    NAME_FUNC_OFFSET(21735, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 603),
2649    NAME_FUNC_OFFSET(21769, glBlendEquationiARB, glBlendEquationiARB, NULL, 604),
2650    NAME_FUNC_OFFSET(21795, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 605),
2651    NAME_FUNC_OFFSET(21825, glBlendFunciARB, glBlendFunciARB, NULL, 606),
2652    NAME_FUNC_OFFSET(21847, gl_dispatch_stub_720, gl_dispatch_stub_720, NULL, 720),
2653    NAME_FUNC_OFFSET(21863, gl_dispatch_stub_721, gl_dispatch_stub_721, NULL, 721),
2654    NAME_FUNC_OFFSET(21882, glPointParameterfEXT, glPointParameterfEXT, NULL, 728),
2655    NAME_FUNC_OFFSET(21900, glPointParameterfEXT, glPointParameterfEXT, NULL, 728),
2656    NAME_FUNC_OFFSET(21921, glPointParameterfEXT, glPointParameterfEXT, NULL, 728),
2657    NAME_FUNC_OFFSET(21943, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 729),
2658    NAME_FUNC_OFFSET(21962, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 729),
2659    NAME_FUNC_OFFSET(21984, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 729),
2660    NAME_FUNC_OFFSET(22007, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 732),
2661    NAME_FUNC_OFFSET(22026, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 733),
2662    NAME_FUNC_OFFSET(22046, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 734),
2663    NAME_FUNC_OFFSET(22065, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 735),
2664    NAME_FUNC_OFFSET(22085, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 736),
2665    NAME_FUNC_OFFSET(22104, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 737),
2666    NAME_FUNC_OFFSET(22124, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 738),
2667    NAME_FUNC_OFFSET(22143, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 739),
2668    NAME_FUNC_OFFSET(22163, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 740),
2669    NAME_FUNC_OFFSET(22182, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 741),
2670    NAME_FUNC_OFFSET(22202, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 742),
2671    NAME_FUNC_OFFSET(22222, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 743),
2672    NAME_FUNC_OFFSET(22243, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 744),
2673    NAME_FUNC_OFFSET(22263, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 745),
2674    NAME_FUNC_OFFSET(22284, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 746),
2675    NAME_FUNC_OFFSET(22304, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 747),
2676    NAME_FUNC_OFFSET(22325, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 748),
2677    NAME_FUNC_OFFSET(22349, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 749),
2678    NAME_FUNC_OFFSET(22367, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 750),
2679    NAME_FUNC_OFFSET(22387, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 751),
2680    NAME_FUNC_OFFSET(22405, glFogCoorddEXT, glFogCoorddEXT, NULL, 752),
2681    NAME_FUNC_OFFSET(22417, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 753),
2682    NAME_FUNC_OFFSET(22430, glFogCoordfEXT, glFogCoordfEXT, NULL, 754),
2683    NAME_FUNC_OFFSET(22442, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 755),
2684    NAME_FUNC_OFFSET(22455, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 756),
2685    NAME_FUNC_OFFSET(22475, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 756),
2686    NAME_FUNC_OFFSET(22499, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 758),
2687    NAME_FUNC_OFFSET(22513, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 758),
2688    NAME_FUNC_OFFSET(22530, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 759),
2689    NAME_FUNC_OFFSET(22545, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 759),
2690    NAME_FUNC_OFFSET(22563, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 760),
2691    NAME_FUNC_OFFSET(22577, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 760),
2692    NAME_FUNC_OFFSET(22594, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 761),
2693    NAME_FUNC_OFFSET(22609, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 761),
2694    NAME_FUNC_OFFSET(22627, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 762),
2695    NAME_FUNC_OFFSET(22641, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 762),
2696    NAME_FUNC_OFFSET(22658, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 763),
2697    NAME_FUNC_OFFSET(22673, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 763),
2698    NAME_FUNC_OFFSET(22691, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 764),
2699    NAME_FUNC_OFFSET(22705, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 764),
2700    NAME_FUNC_OFFSET(22722, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 765),
2701    NAME_FUNC_OFFSET(22737, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 765),
2702    NAME_FUNC_OFFSET(22755, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 766),
2703    NAME_FUNC_OFFSET(22769, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 766),
2704    NAME_FUNC_OFFSET(22786, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 767),
2705    NAME_FUNC_OFFSET(22801, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 767),
2706    NAME_FUNC_OFFSET(22819, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 768),
2707    NAME_FUNC_OFFSET(22833, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 768),
2708    NAME_FUNC_OFFSET(22850, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 769),
2709    NAME_FUNC_OFFSET(22865, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 769),
2710    NAME_FUNC_OFFSET(22883, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 770),
2711    NAME_FUNC_OFFSET(22897, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 770),
2712    NAME_FUNC_OFFSET(22914, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 771),
2713    NAME_FUNC_OFFSET(22929, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 771),
2714    NAME_FUNC_OFFSET(22947, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 772),
2715    NAME_FUNC_OFFSET(22961, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 772),
2716    NAME_FUNC_OFFSET(22978, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 773),
2717    NAME_FUNC_OFFSET(22993, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 773),
2718    NAME_FUNC_OFFSET(23011, glBindProgramNV, glBindProgramNV, NULL, 785),
2719    NAME_FUNC_OFFSET(23028, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 786),
2720    NAME_FUNC_OFFSET(23048, glGenProgramsNV, glGenProgramsNV, NULL, 788),
2721    NAME_FUNC_OFFSET(23065, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 794),
2722    NAME_FUNC_OFFSET(23091, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 794),
2723    NAME_FUNC_OFFSET(23120, glIsProgramNV, glIsProgramNV, NULL, 798),
2724    NAME_FUNC_OFFSET(23135, glPointParameteriNV, glPointParameteriNV, NULL, 862),
2725    NAME_FUNC_OFFSET(23153, glPointParameterivNV, glPointParameterivNV, NULL, 863),
2726    NAME_FUNC_OFFSET(23172, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866),
2727    NAME_FUNC_OFFSET(23193, gl_dispatch_stub_868, gl_dispatch_stub_868, NULL, 868),
2728    NAME_FUNC_OFFSET(23209, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 875),
2729    NAME_FUNC_OFFSET(23233, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878),
2730    NAME_FUNC_OFFSET(23257, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878),
2731    NAME_FUNC_OFFSET(23284, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 879),
2732    NAME_FUNC_OFFSET(23302, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 880),
2733    NAME_FUNC_OFFSET(23321, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 881),
2734    NAME_FUNC_OFFSET(23346, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 882),
2735    NAME_FUNC_OFFSET(23367, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 883),
2736    NAME_FUNC_OFFSET(23389, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 884),
2737    NAME_FUNC_OFFSET(23415, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 885),
2738    NAME_FUNC_OFFSET(23438, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 886),
2739    NAME_FUNC_OFFSET(23461, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 887),
2740    NAME_FUNC_OFFSET(23484, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 888),
2741    NAME_FUNC_OFFSET(23502, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 889),
2742    NAME_FUNC_OFFSET(23521, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 890),
2743    NAME_FUNC_OFFSET(23538, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 891),
2744    NAME_FUNC_OFFSET(23576, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 892),
2745    NAME_FUNC_OFFSET(23605, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 893),
2746    NAME_FUNC_OFFSET(23621, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 894),
2747    NAME_FUNC_OFFSET(23638, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 895),
2748    NAME_FUNC_OFFSET(23660, gl_dispatch_stub_896, gl_dispatch_stub_896, NULL, 896),
2749    NAME_FUNC_OFFSET(23678, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 899),
2750    NAME_FUNC_OFFSET(23701, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 900),
2751    NAME_FUNC_OFFSET(23723, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 901),
2752    NAME_FUNC_OFFSET(23739, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 902),
2753    NAME_FUNC_OFFSET(23760, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 903),
2754    NAME_FUNC_OFFSET(23782, glUniform1uiEXT, glUniform1uiEXT, NULL, 904),
2755    NAME_FUNC_OFFSET(23795, glUniform1uivEXT, glUniform1uivEXT, NULL, 905),
2756    NAME_FUNC_OFFSET(23809, glUniform2uiEXT, glUniform2uiEXT, NULL, 906),
2757    NAME_FUNC_OFFSET(23822, glUniform2uivEXT, glUniform2uivEXT, NULL, 907),
2758    NAME_FUNC_OFFSET(23836, glUniform3uiEXT, glUniform3uiEXT, NULL, 908),
2759    NAME_FUNC_OFFSET(23849, glUniform3uivEXT, glUniform3uivEXT, NULL, 909),
2760    NAME_FUNC_OFFSET(23863, glUniform4uiEXT, glUniform4uiEXT, NULL, 910),
2761    NAME_FUNC_OFFSET(23876, glUniform4uivEXT, glUniform4uivEXT, NULL, 911),
2762    NAME_FUNC_OFFSET(23890, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 912),
2763    NAME_FUNC_OFFSET(23908, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 913),
2764    NAME_FUNC_OFFSET(23927, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 914),
2765    NAME_FUNC_OFFSET(23946, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 915),
2766    NAME_FUNC_OFFSET(23966, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 916),
2767    NAME_FUNC_OFFSET(23984, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 917),
2768    NAME_FUNC_OFFSET(24003, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 918),
2769    NAME_FUNC_OFFSET(24022, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 919),
2770    NAME_FUNC_OFFSET(24042, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 920),
2771    NAME_FUNC_OFFSET(24060, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 921),
2772    NAME_FUNC_OFFSET(24079, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 922),
2773    NAME_FUNC_OFFSET(24098, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 923),
2774    NAME_FUNC_OFFSET(24118, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 924),
2775    NAME_FUNC_OFFSET(24137, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 925),
2776    NAME_FUNC_OFFSET(24155, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 926),
2777    NAME_FUNC_OFFSET(24174, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 927),
2778    NAME_FUNC_OFFSET(24193, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 928),
2779    NAME_FUNC_OFFSET(24213, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 929),
2780    NAME_FUNC_OFFSET(24232, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 930),
2781    NAME_FUNC_OFFSET(24252, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 931),
2782    NAME_FUNC_OFFSET(24272, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 932),
2783    NAME_FUNC_OFFSET(24295, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 933),
2784    NAME_FUNC_OFFSET(24321, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 933),
2785    NAME_FUNC_OFFSET(24350, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 934),
2786    NAME_FUNC_OFFSET(24363, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 935),
2787    NAME_FUNC_OFFSET(24374, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 936),
2788    NAME_FUNC_OFFSET(24384, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 937),
2789    NAME_FUNC_OFFSET(24400, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 938),
2790    NAME_FUNC_OFFSET(24416, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 939),
2791    NAME_FUNC_OFFSET(24429, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 942),
2792    NAME_FUNC_OFFSET(24450, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 943),
2793    NAME_FUNC_OFFSET(24472, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 944),
2794    NAME_FUNC_OFFSET(24490, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 945),
2795    NAME_FUNC_OFFSET(24509, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 946),
2796    NAME_FUNC_OFFSET(24534, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 947),
2797    NAME_FUNC_OFFSET(24557, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 948),
2798    NAME_FUNC_OFFSET(24582, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 949),
2799    NAME_FUNC_OFFSET(24599, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 951),
2800    NAME_FUNC_OFFSET(24617, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 952),
2801    NAME_FUNC_OFFSET(24640, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 953),
2802    NAME_FUNC_OFFSET(24670, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 954),
2803    NAME_FUNC_OFFSET(24698, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 955),
2804    NAME_FUNC_OFFSET(24716, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL, 966),
2805    NAME_FUNC_OFFSET(24737, gl_dispatch_stub_967, gl_dispatch_stub_967, NULL, 967),
2806    NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
2807};
2808
2809#undef NAME_FUNC_OFFSET
2810