1
2#ifndef _U_NETWORK_H_
3#define _U_NETWORK_H_
4
5#include "pipe/p_compiler.h"
6
7#if defined(PIPE_SUBSYSTEM_WINDOWS_USER)
8#  define PIPE_HAVE_SOCKETS
9#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || \
10    defined(PIPE_OS_APPLE) || defined(PIPE_OS_SOLARIS)
11#  define PIPE_HAVE_SOCKETS
12#endif
13
14boolean u_socket_init(void);
15void u_socket_stop(void);
16void u_socket_close(int s);
17int u_socket_listen_on_port(uint16_t portnum);
18int u_socket_accept(int s);
19int u_socket_connect(const char *host, uint16_t port);
20int u_socket_send(int s, void *data, size_t size);
21int u_socket_peek(int s, void *data, size_t size);
22int u_socket_recv(int s, void *data, size_t size);
23void u_socket_block(int s, boolean block);
24
25#endif
26