1 2#ifndef _U_NETWORK_H_ 3#define _U_NETWORK_H_ 4 5#include "pipe/p_compiler.h" 6 7#if defined(PIPE_SUBSYSTEM_WINDOWS_USER) 8# define PIPE_HAVE_SOCKETS 9#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || \ 10 defined(PIPE_OS_APPLE) || defined(PIPE_OS_SOLARIS) 11# define PIPE_HAVE_SOCKETS 12#endif 13 14boolean u_socket_init(void); 15void u_socket_stop(void); 16void u_socket_close(int s); 17int u_socket_listen_on_port(uint16_t portnum); 18int u_socket_accept(int s); 19int u_socket_connect(const char *host, uint16_t port); 20int u_socket_send(int s, void *data, size_t size); 21int u_socket_peek(int s, void *data, size_t size); 22int u_socket_recv(int s, void *data, size_t size); 23void u_socket_block(int s, boolean block); 24 25#endif 26