1// Copyright 2003 Google Inc.
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29//
30// Authors: Dan Egnor (egnor@google.com)
31//
32// A "smart" pointer type with reference tracking.  Every pointer to a
33// particular object is kept on a circular linked list.  When the last pointer
34// to an object is destroyed or reassigned, the object is deleted.
35//
36// Used properly, this deletes the object when the last reference goes away.
37// There are several caveats:
38// - Like all reference counting schemes, cycles lead to leaks.
39// - Each smart pointer is actually two pointers (8 bytes instead of 4).
40// - Every time a pointer is assigned, the entire list of pointers to that
41//   object is traversed.  This class is therefore NOT SUITABLE when there
42//   will often be more than two or three pointers to a particular object.
43// - References are only tracked as long as linked_ptr<> objects are copied.
44//   If a linked_ptr<> is converted to a raw pointer and back, BAD THINGS
45//   will happen (double deletion).
46//
47// A good use of this class is storing object references in STL containers.
48// You can safely put linked_ptr<> in a vector<>.
49// Other uses may not be as good.
50//
51// Note: If you use an incomplete type with linked_ptr<>, the class
52// *containing* linked_ptr<> must have a constructor and destructor (even
53// if they do nothing!).
54//
55// Bill Gibbons suggested we use something like this.
56//
57// Thread Safety:
58//   Unlike other linked_ptr implementations, in this implementation
59//   a linked_ptr object is thread-safe in the sense that:
60//     - it's safe to copy linked_ptr objects concurrently,
61//     - it's safe to copy *from* a linked_ptr and read its underlying
62//       raw pointer (e.g. via get()) concurrently, and
63//     - it's safe to write to two linked_ptrs that point to the same
64//       shared object concurrently.
65// TODO(wan@google.com): rename this to safe_linked_ptr to avoid
66// confusion with normal linked_ptr.
67
68#ifndef GTEST_INCLUDE_GTEST_INTERNAL_GTEST_LINKED_PTR_H_
69#define GTEST_INCLUDE_GTEST_INTERNAL_GTEST_LINKED_PTR_H_
70
71#include <stdlib.h>
72#include <assert.h>
73
74#include "gtest/internal/gtest-port.h"
75
76namespace testing {
77namespace internal {
78
79// Protects copying of all linked_ptr objects.
80GTEST_API_ GTEST_DECLARE_STATIC_MUTEX_(g_linked_ptr_mutex);
81
82// This is used internally by all instances of linked_ptr<>.  It needs to be
83// a non-template class because different types of linked_ptr<> can refer to
84// the same object (linked_ptr<Superclass>(obj) vs linked_ptr<Subclass>(obj)).
85// So, it needs to be possible for different types of linked_ptr to participate
86// in the same circular linked list, so we need a single class type here.
87//
88// DO NOT USE THIS CLASS DIRECTLY YOURSELF.  Use linked_ptr<T>.
89class linked_ptr_internal {
90 public:
91  // Create a new circle that includes only this instance.
92  void join_new() {
93    next_ = this;
94  }
95
96  // Many linked_ptr operations may change p.link_ for some linked_ptr
97  // variable p in the same circle as this object.  Therefore we need
98  // to prevent two such operations from occurring concurrently.
99  //
100  // Note that different types of linked_ptr objects can coexist in a
101  // circle (e.g. linked_ptr<Base>, linked_ptr<Derived1>, and
102  // linked_ptr<Derived2>).  Therefore we must use a single mutex to
103  // protect all linked_ptr objects.  This can create serious
104  // contention in production code, but is acceptable in a testing
105  // framework.
106
107  // Join an existing circle.
108  // L < g_linked_ptr_mutex
109  void join(linked_ptr_internal const* ptr) {
110    MutexLock lock(&g_linked_ptr_mutex);
111
112    linked_ptr_internal const* p = ptr;
113    while (p->next_ != ptr) p = p->next_;
114    p->next_ = this;
115    next_ = ptr;
116  }
117
118  // Leave whatever circle we're part of.  Returns true if we were the
119  // last member of the circle.  Once this is done, you can join() another.
120  // L < g_linked_ptr_mutex
121  bool depart() {
122    MutexLock lock(&g_linked_ptr_mutex);
123
124    if (next_ == this) return true;
125    linked_ptr_internal const* p = next_;
126    while (p->next_ != this) p = p->next_;
127    p->next_ = next_;
128    return false;
129  }
130
131 private:
132  mutable linked_ptr_internal const* next_;
133};
134
135template <typename T>
136class linked_ptr {
137 public:
138  typedef T element_type;
139
140  // Take over ownership of a raw pointer.  This should happen as soon as
141  // possible after the object is created.
142  explicit linked_ptr(T* ptr = NULL) { capture(ptr); }
143  ~linked_ptr() { depart(); }
144
145  // Copy an existing linked_ptr<>, adding ourselves to the list of references.
146  template <typename U> linked_ptr(linked_ptr<U> const& ptr) { copy(&ptr); }
147  linked_ptr(linked_ptr const& ptr) {  // NOLINT
148    assert(&ptr != this);
149    copy(&ptr);
150  }
151
152  // Assignment releases the old value and acquires the new.
153  template <typename U> linked_ptr& operator=(linked_ptr<U> const& ptr) {
154    depart();
155    copy(&ptr);
156    return *this;
157  }
158
159  linked_ptr& operator=(linked_ptr const& ptr) {
160    if (&ptr != this) {
161      depart();
162      copy(&ptr);
163    }
164    return *this;
165  }
166
167  // Smart pointer members.
168  void reset(T* ptr = NULL) {
169    depart();
170    capture(ptr);
171  }
172  T* get() const { return value_; }
173  T* operator->() const { return value_; }
174  T& operator*() const { return *value_; }
175
176  bool operator==(T* p) const { return value_ == p; }
177  bool operator!=(T* p) const { return value_ != p; }
178  template <typename U>
179  bool operator==(linked_ptr<U> const& ptr) const {
180    return value_ == ptr.get();
181  }
182  template <typename U>
183  bool operator!=(linked_ptr<U> const& ptr) const {
184    return value_ != ptr.get();
185  }
186
187 private:
188  template <typename U>
189  friend class linked_ptr;
190
191  T* value_;
192  linked_ptr_internal link_;
193
194  void depart() {
195    if (link_.depart()) delete value_;
196  }
197
198  void capture(T* ptr) {
199    value_ = ptr;
200    link_.join_new();
201  }
202
203  template <typename U> void copy(linked_ptr<U> const* ptr) {
204    value_ = ptr->get();
205    if (value_)
206      link_.join(&ptr->link_);
207    else
208      link_.join_new();
209  }
210};
211
212template<typename T> inline
213bool operator==(T* ptr, const linked_ptr<T>& x) {
214  return ptr == x.get();
215}
216
217template<typename T> inline
218bool operator!=(T* ptr, const linked_ptr<T>& x) {
219  return ptr != x.get();
220}
221
222// A function to convert T* into linked_ptr<T>
223// Doing e.g. make_linked_ptr(new FooBarBaz<type>(arg)) is a shorter notation
224// for linked_ptr<FooBarBaz<type> >(new FooBarBaz<type>(arg))
225template <typename T>
226linked_ptr<T> make_linked_ptr(T* ptr) {
227  return linked_ptr<T>(ptr);
228}
229
230}  // namespace internal
231}  // namespace testing
232
233#endif  // GTEST_INCLUDE_GTEST_INTERNAL_GTEST_LINKED_PTR_H_
234