1/*
2 * Copyright © 2011 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24#include <stdbool.h>
25#include "brw_context.h"
26#include "brw_state.h"
27#include "brw_defines.h"
28#include "brw_util.h"
29#include "brw_wm.h"
30#include "program/prog_parameter.h"
31#include "program/prog_statevars.h"
32#include "intel_batchbuffer.h"
33
34static void
35upload_wm_state(struct brw_context *brw)
36{
37   struct intel_context *intel = &brw->intel;
38   struct gl_context *ctx = &intel->ctx;
39   const struct brw_fragment_program *fp =
40      brw_fragment_program_const(brw->fragment_program);
41   bool writes_depth = false;
42   uint32_t dw1, dw2;
43
44   /* _NEW_BUFFERS */
45   bool multisampled_fbo = ctx->DrawBuffer->Visual.samples > 1;
46
47   dw1 = dw2 = 0;
48   dw1 |= GEN7_WM_STATISTICS_ENABLE;
49   dw1 |= GEN7_WM_LINE_AA_WIDTH_1_0;
50   dw1 |= GEN7_WM_LINE_END_CAP_AA_WIDTH_0_5;
51
52   /* _NEW_LINE */
53   if (ctx->Line.StippleFlag)
54      dw1 |= GEN7_WM_LINE_STIPPLE_ENABLE;
55
56   /* _NEW_POLYGON */
57   if (ctx->Polygon.StippleFlag)
58      dw1 |= GEN7_WM_POLYGON_STIPPLE_ENABLE;
59
60   /* BRW_NEW_FRAGMENT_PROGRAM */
61   if (fp->program.Base.InputsRead & FRAG_BIT_WPOS)
62      dw1 |= GEN7_WM_USES_SOURCE_DEPTH | GEN7_WM_USES_SOURCE_W;
63   if (fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
64      writes_depth = true;
65      dw1 |= GEN7_WM_PSCDEPTH_ON;
66   }
67   /* CACHE_NEW_WM_PROG */
68   dw1 |= brw->wm.prog_data->barycentric_interp_modes <<
69      GEN7_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT;
70
71   /* _NEW_COLOR, _NEW_MULTISAMPLE */
72   if (fp->program.UsesKill || ctx->Color.AlphaEnabled ||
73       ctx->Multisample.SampleAlphaToCoverage)
74      dw1 |= GEN7_WM_KILL_ENABLE;
75
76   /* _NEW_BUFFERS */
77   if (brw_color_buffer_write_enabled(brw) || writes_depth ||
78       dw1 & GEN7_WM_KILL_ENABLE) {
79      dw1 |= GEN7_WM_DISPATCH_ENABLE;
80   }
81   if (multisampled_fbo) {
82      /* _NEW_MULTISAMPLE */
83      if (ctx->Multisample.Enabled)
84         dw1 |= GEN7_WM_MSRAST_ON_PATTERN;
85      else
86         dw1 |= GEN7_WM_MSRAST_OFF_PIXEL;
87      dw2 |= GEN7_WM_MSDISPMODE_PERPIXEL;
88   } else {
89      dw1 |= GEN7_WM_MSRAST_OFF_PIXEL;
90      dw2 |= GEN7_WM_MSDISPMODE_PERSAMPLE;
91   }
92
93   BEGIN_BATCH(3);
94   OUT_BATCH(_3DSTATE_WM << 16 | (3 - 2));
95   OUT_BATCH(dw1);
96   OUT_BATCH(dw2);
97   ADVANCE_BATCH();
98}
99
100const struct brw_tracked_state gen7_wm_state = {
101   .dirty = {
102      .mesa  = (_NEW_LINE | _NEW_POLYGON |
103	        _NEW_COLOR | _NEW_BUFFERS |
104                _NEW_MULTISAMPLE),
105      .brw   = (BRW_NEW_FRAGMENT_PROGRAM |
106		BRW_NEW_BATCH),
107      .cache = CACHE_NEW_WM_PROG,
108   },
109   .emit = upload_wm_state,
110};
111
112static void
113upload_ps_state(struct brw_context *brw)
114{
115   struct intel_context *intel = &brw->intel;
116   struct gl_context *ctx = &intel->ctx;
117   uint32_t dw2, dw4, dw5;
118   const int max_threads_shift = brw->intel.is_haswell ?
119      HSW_PS_MAX_THREADS_SHIFT : IVB_PS_MAX_THREADS_SHIFT;
120
121   /* BRW_NEW_PS_BINDING_TABLE */
122   BEGIN_BATCH(2);
123   OUT_BATCH(_3DSTATE_BINDING_TABLE_POINTERS_PS << 16 | (2 - 2));
124   OUT_BATCH(brw->wm.bind_bo_offset);
125   ADVANCE_BATCH();
126
127   /* CACHE_NEW_SAMPLER */
128   BEGIN_BATCH(2);
129   OUT_BATCH(_3DSTATE_SAMPLER_STATE_POINTERS_PS << 16 | (2 - 2));
130   OUT_BATCH(brw->sampler.offset);
131   ADVANCE_BATCH();
132
133   /* CACHE_NEW_WM_PROG */
134   if (brw->wm.prog_data->nr_params == 0) {
135      /* Disable the push constant buffers. */
136      BEGIN_BATCH(7);
137      OUT_BATCH(_3DSTATE_CONSTANT_PS << 16 | (7 - 2));
138      OUT_BATCH(0);
139      OUT_BATCH(0);
140      OUT_BATCH(0);
141      OUT_BATCH(0);
142      OUT_BATCH(0);
143      OUT_BATCH(0);
144      ADVANCE_BATCH();
145   } else {
146      BEGIN_BATCH(7);
147      OUT_BATCH(_3DSTATE_CONSTANT_PS << 16 | (7 - 2));
148
149      OUT_BATCH(ALIGN(brw->wm.prog_data->nr_params,
150		      brw->wm.prog_data->dispatch_width) / 8);
151      OUT_BATCH(0);
152      /* Pointer to the WM constant buffer.  Covered by the set of
153       * state flags from gen6_upload_wm_push_constants.
154       */
155      OUT_BATCH(brw->wm.push_const_offset);
156      OUT_BATCH(0);
157      OUT_BATCH(0);
158      OUT_BATCH(0);
159      ADVANCE_BATCH();
160   }
161
162   dw2 = dw4 = dw5 = 0;
163
164   /* CACHE_NEW_SAMPLER */
165   dw2 |= (ALIGN(brw->sampler.count, 4) / 4) << GEN7_PS_SAMPLER_COUNT_SHIFT;
166
167   /* Use ALT floating point mode for ARB fragment programs, because they
168    * require 0^0 == 1.  Even though _CurrentFragmentProgram is used for
169    * rendering, CurrentFragmentProgram is used for this check to
170    * differentiate between the GLSL and non-GLSL cases.
171    */
172   if (intel->ctx.Shader.CurrentFragmentProgram == NULL)
173      dw2 |= GEN7_PS_FLOATING_POINT_MODE_ALT;
174
175   if (intel->is_haswell)
176      dw4 |= SET_FIELD(1, HSW_PS_SAMPLE_MASK); /* 1 sample for now */
177
178   dw4 |= (brw->max_wm_threads - 1) << max_threads_shift;
179
180   /* CACHE_NEW_WM_PROG */
181   if (brw->wm.prog_data->nr_params > 0)
182      dw4 |= GEN7_PS_PUSH_CONSTANT_ENABLE;
183
184   /* CACHE_NEW_WM_PROG | _NEW_COLOR
185    *
186    * The hardware wedges if you have this bit set but don't turn on any dual
187    * source blend factors.
188    */
189   if (brw->wm.prog_data->dual_src_blend &&
190       (ctx->Color.BlendEnabled & 1) &&
191       ctx->Color.Blend[0]._UsesDualSrc) {
192      dw4 |= GEN7_PS_DUAL_SOURCE_BLEND_ENABLE;
193   }
194
195   /* BRW_NEW_FRAGMENT_PROGRAM */
196   if (brw->fragment_program->Base.InputsRead != 0)
197      dw4 |= GEN7_PS_ATTRIBUTE_ENABLE;
198
199   if (brw->wm.prog_data->dispatch_width == 8) {
200      dw4 |= GEN7_PS_8_DISPATCH_ENABLE;
201      if (brw->wm.prog_data->prog_offset_16)
202	 dw4 |= GEN7_PS_16_DISPATCH_ENABLE;
203   } else {
204      dw4 |= GEN7_PS_16_DISPATCH_ENABLE;
205   }
206
207   dw5 |= (brw->wm.prog_data->first_curbe_grf <<
208	   GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
209   dw5 |= (brw->wm.prog_data->first_curbe_grf_16 <<
210	   GEN7_PS_DISPATCH_START_GRF_SHIFT_2);
211
212   BEGIN_BATCH(8);
213   OUT_BATCH(_3DSTATE_PS << 16 | (8 - 2));
214   OUT_BATCH(brw->wm.prog_offset);
215   OUT_BATCH(dw2);
216   if (brw->wm.prog_data->total_scratch) {
217      OUT_RELOC(brw->wm.scratch_bo,
218		I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
219		ffs(brw->wm.prog_data->total_scratch) - 11);
220   } else {
221      OUT_BATCH(0);
222   }
223   OUT_BATCH(dw4);
224   OUT_BATCH(dw5);
225   OUT_BATCH(0); /* kernel 1 pointer */
226   OUT_BATCH(brw->wm.prog_offset + brw->wm.prog_data->prog_offset_16);
227   ADVANCE_BATCH();
228}
229
230const struct brw_tracked_state gen7_ps_state = {
231   .dirty = {
232      .mesa  = (_NEW_PROGRAM_CONSTANTS |
233		_NEW_COLOR),
234      .brw   = (BRW_NEW_FRAGMENT_PROGRAM |
235		BRW_NEW_PS_BINDING_TABLE |
236		BRW_NEW_BATCH),
237      .cache = (CACHE_NEW_SAMPLER |
238		CACHE_NEW_WM_PROG)
239   },
240   .emit = upload_ps_state,
241};
242