1/*
2 * Mesa 3-D graphics library
3 * Version:  7.5
4 *
5 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26/**
27 * \file glheader.h
28 * Wrapper for GL/gl.h and GL/glext.h
29 */
30
31
32#ifndef GLHEADER_H
33#define GLHEADER_H
34
35
36#ifdef WGLAPI
37#undef WGLAPI
38#endif
39
40
41#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) && !defined(BUILD_FOR_SNAP)
42#  if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
43#    define WGLAPI __declspec(dllexport)
44#  elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
45#    define WGLAPI __declspec(dllimport)
46#  else /* for use with static link lib build of Win32 edition only */
47#    define WGLAPI __declspec(dllimport)
48#  endif /* _STATIC_MESA support */
49#endif /* WIN32 / CYGWIN bracket */
50
51
52#define GL_GLEXT_PROTOTYPES
53#include "GL/gl.h"
54#include "GL/glext.h"
55
56
57#ifdef __cplusplus
58extern "C" {
59#endif
60
61
62/**
63 * GL_FIXED is defined in glext.h version 64 but these typedefs aren't (yet).
64 */
65typedef int GLfixed;
66typedef int GLclampx;
67
68
69#ifndef GL_OES_EGL_image
70typedef void *GLeglImageOES;
71#endif
72
73
74#ifndef GL_OES_EGL_image_external
75#define GL_TEXTURE_EXTERNAL_OES                                 0x8D65
76#define GL_SAMPLER_EXTERNAL_OES                                 0x8D66
77#define GL_TEXTURE_BINDING_EXTERNAL_OES                         0x8D67
78#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES                     0x8D68
79#endif
80
81
82#ifndef GL_OES_point_size_array
83#define GL_POINT_SIZE_ARRAY_OES                                 0x8B9C
84#define GL_POINT_SIZE_ARRAY_TYPE_OES                            0x898A
85#define GL_POINT_SIZE_ARRAY_STRIDE_OES                          0x898B
86#define GL_POINT_SIZE_ARRAY_POINTER_OES                         0x898C
87#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES                  0x8B9F
88#endif
89
90
91#ifndef GL_OES_draw_texture
92#define GL_TEXTURE_CROP_RECT_OES  0x8B9D
93#endif
94
95
96#ifndef GL_PROGRAM_BINARY_LENGTH_OES
97#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
98#endif
99
100/* GLES 2.0 tokens */
101#ifndef GL_RGB565
102#define GL_RGB565 0x8D62
103#endif
104
105#ifndef GL_TEXTURE_GEN_STR_OES
106#define GL_TEXTURE_GEN_STR_OES                                  0x8D60
107#endif
108
109#ifndef GL_OES_compressed_paletted_texture
110#define GL_PALETTE4_RGB8_OES                                    0x8B90
111#define GL_PALETTE4_RGBA8_OES                                   0x8B91
112#define GL_PALETTE4_R5_G6_B5_OES                                0x8B92
113#define GL_PALETTE4_RGBA4_OES                                   0x8B93
114#define GL_PALETTE4_RGB5_A1_OES                                 0x8B94
115#define GL_PALETTE8_RGB8_OES                                    0x8B95
116#define GL_PALETTE8_RGBA8_OES                                   0x8B96
117#define GL_PALETTE8_R5_G6_B5_OES                                0x8B97
118#define GL_PALETTE8_RGBA4_OES                                   0x8B98
119#define GL_PALETTE8_RGB5_A1_OES                                 0x8B99
120#endif
121
122#ifndef GL_OES_matrix_get
123#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES               0x898D
124#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES              0x898E
125#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES                 0x898F
126#endif
127
128#ifndef GL_ES_VERSION_2_0
129#define GL_SHADER_BINARY_FORMATS            0x8DF8
130#define GL_NUM_SHADER_BINARY_FORMATS        0x8DF9
131#define GL_SHADER_COMPILER                  0x8DFA
132#define GL_MAX_VERTEX_UNIFORM_VECTORS       0x8DFB
133#define GL_MAX_VARYING_VECTORS              0x8DFC
134#define GL_MAX_FRAGMENT_UNIFORM_VECTORS     0x8DFD
135#endif
136
137#ifndef GL_ATI_texture_compression_3dc
138#define GL_ATI_texture_compression_3dc 1
139#define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837
140#endif
141
142#ifndef GL_OES_compressed_ETC1_RGB8_texture
143#define GL_ETC1_RGB8_OES                                        0x8D64
144#endif
145
146
147/**
148 * Internal token to represent a GLSL shader program (a collection of
149 * one or more shaders that get linked together).  Note that GLSL
150 * shaders and shader programs share one name space (one hash table)
151 * so we need a value that's different from any of the
152 * GL_VERTEX/FRAGMENT/GEOMETRY_PROGRAM tokens.
153 */
154#define GL_SHADER_PROGRAM_MESA 0x9999
155
156
157/**
158 * Internal token for geometry programs.
159 * Use the value for GL_GEOMETRY_PROGRAM_NV for now.
160 */
161#define MESA_GEOMETRY_PROGRAM 0x8c26
162
163/* Several fields of struct gl_config can take these as values.  Since
164 * GLX header files may not be available everywhere they need to be used,
165 * redefine them here.
166 */
167#define GLX_NONE                           0x8000
168#define GLX_SLOW_CONFIG                    0x8001
169#define GLX_TRUE_COLOR                     0x8002
170#define GLX_DIRECT_COLOR                   0x8003
171#define GLX_PSEUDO_COLOR                   0x8004
172#define GLX_STATIC_COLOR                   0x8005
173#define GLX_GRAY_SCALE                     0x8006
174#define GLX_STATIC_GRAY                    0x8007
175#define GLX_TRANSPARENT_RGB                0x8008
176#define GLX_TRANSPARENT_INDEX              0x8009
177#define GLX_NON_CONFORMANT_CONFIG          0x800D
178#define GLX_SWAP_EXCHANGE_OML              0x8061
179#define GLX_SWAP_COPY_OML                  0x8062
180#define GLX_SWAP_UNDEFINED_OML             0x8063
181
182#define GLX_DONT_CARE                      0xFFFFFFFF
183
184
185#ifdef __cplusplus
186}
187#endif
188
189#endif /* GLHEADER_H */
190