1/**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29#ifndef PROG_CACHE_H
30#define PROG_CACHE_H
31
32
33#include "main/glheader.h"
34
35struct gl_context;
36
37/** Opaque type */
38struct gl_program_cache;
39
40
41extern struct gl_program_cache *
42_mesa_new_program_cache(void);
43
44extern void
45_mesa_delete_program_cache(struct gl_context *ctx, struct gl_program_cache *pc);
46
47extern void
48_mesa_delete_shader_cache(struct gl_context *ctx,
49			  struct gl_program_cache *cache);
50
51extern struct gl_program *
52_mesa_search_program_cache(struct gl_program_cache *cache,
53                           const void *key, GLuint keysize);
54
55extern void
56_mesa_program_cache_insert(struct gl_context *ctx,
57                           struct gl_program_cache *cache,
58                           const void *key, GLuint keysize,
59                           struct gl_program *program);
60
61void
62_mesa_shader_cache_insert(struct gl_context *ctx,
63			  struct gl_program_cache *cache,
64			  const void *key, GLuint keysize,
65			  struct gl_shader_program *program);
66
67
68#endif /* PROG_CACHE_H */
69