1/*
2 * Mesa 3-D graphics library
3 * Version:  6.5
4 *
5 * Copyright (C) 1999-2005  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26#ifndef S_RENDERBUFFER_H
27#define S_RENDERBUFFER_H
28
29#include "main/glheader.h"
30
31
32struct gl_context;
33struct gl_framebuffer;
34struct gl_renderbuffer;
35
36
37extern struct gl_renderbuffer *
38_swrast_new_soft_renderbuffer(struct gl_context *ctx, GLuint name);
39
40extern void
41_swrast_map_soft_renderbuffer(struct gl_context *ctx,
42                              struct gl_renderbuffer *rb,
43                              GLuint x, GLuint y, GLuint w, GLuint h,
44                              GLbitfield mode,
45                              GLubyte **out_map,
46                              GLint *out_stride);
47
48extern void
49_swrast_unmap_soft_renderbuffer(struct gl_context *ctx,
50                                struct gl_renderbuffer *rb);
51
52extern void
53_swrast_set_renderbuffer_accessors(struct gl_renderbuffer *rb);
54
55
56extern void
57_swrast_add_soft_renderbuffers(struct gl_framebuffer *fb,
58                               GLboolean color,
59                               GLboolean depth,
60                               GLboolean stencil,
61                               GLboolean accum,
62                               GLboolean alpha,
63                               GLboolean aux);
64
65
66#endif /* S_RENDERBUFFER_H */
67