1/*
2 * Mesa 3-D graphics library
3 * Version:  7.1
4 *
5 * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 *    Keith Whitwell <keith@tungstengraphics.com>
26 */
27
28#ifndef _TNL_H
29#define _TNL_H
30
31#include "main/glheader.h"
32
33struct gl_client_array;
34struct gl_context;
35struct gl_program;
36
37
38/* These are the public-access functions exported from tnl.  (A few
39 * more are currently hooked into dispatch directly by the module
40 * itself.)
41 */
42extern GLboolean
43_tnl_CreateContext( struct gl_context *ctx );
44
45extern void
46_tnl_DestroyContext( struct gl_context *ctx );
47
48extern void
49_tnl_InvalidateState( struct gl_context *ctx, GLuint new_state );
50
51/* Functions to revive the tnl module after being unhooked from
52 * dispatch and/or driver callbacks.
53 */
54
55extern void
56_tnl_wakeup( struct gl_context *ctx );
57
58/* Driver configuration options:
59 */
60extern void
61_tnl_need_projected_coords( struct gl_context *ctx, GLboolean flag );
62
63
64/* Control whether T&L does per-vertex fog
65 */
66extern void
67_tnl_allow_vertex_fog( struct gl_context *ctx, GLboolean value );
68
69extern void
70_tnl_allow_pixel_fog( struct gl_context *ctx, GLboolean value );
71
72extern GLboolean
73_tnl_program_string(struct gl_context *ctx, GLenum target, struct gl_program *program);
74
75struct _mesa_prim;
76struct _mesa_index_buffer;
77
78void
79_tnl_draw_prims( struct gl_context *ctx,
80		 const struct gl_client_array *arrays[],
81		 const struct _mesa_prim *prim,
82		 GLuint nr_prims,
83		 const struct _mesa_index_buffer *ib,
84		 GLuint min_index,
85		 GLuint max_index);
86
87void
88_tnl_vbo_draw_prims( struct gl_context *ctx,
89		     const struct _mesa_prim *prim,
90		     GLuint nr_prims,
91		     const struct _mesa_index_buffer *ib,
92		     GLboolean index_bounds_valid,
93		     GLuint min_index,
94		     GLuint max_index,
95		     struct gl_transform_feedback_object *tfb_vertcount );
96
97extern void
98_mesa_load_tracked_matrices(struct gl_context *ctx);
99
100extern void
101_tnl_RasterPos(struct gl_context *ctx, const GLfloat vObj[4]);
102
103extern void
104_tnl_validate_shine_tables( struct gl_context *ctx );
105
106#endif
107