1 2/* 3 * Mesa 3-D graphics library 4 * Version: 5.0.1 5 * 6 * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. 7 * 8 * Permission is hereby granted, free of charge, to any person obtaining a 9 * copy of this software and associated documentation files (the "Software"), 10 * to deal in the Software without restriction, including without limitation 11 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 12 * and/or sell copies of the Software, and to permit persons to whom the 13 * Software is furnished to do so, subject to the following conditions: 14 * 15 * The above copyright notice and this permission notice shall be included 16 * in all copies or substantial portions of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 24 */ 25 26/* 27 * 3DNow! optimizations contributed by 28 * Holger Waechtler <holger@akaflieg.extern.tu-berlin.de> 29 */ 30 31#include "main/glheader.h" 32#include "main/context.h" 33#include "math/m_xform.h" 34#include "tnl/t_context.h" 35 36#include "3dnow.h" 37#include "x86_xform.h" 38 39#ifdef DEBUG_MATH 40#include "math/m_debug.h" 41#endif 42 43 44#ifdef USE_3DNOW_ASM 45DECLARE_XFORM_GROUP( 3dnow, 2 ) 46DECLARE_XFORM_GROUP( 3dnow, 3 ) 47DECLARE_XFORM_GROUP( 3dnow, 4 ) 48 49DECLARE_NORM_GROUP( 3dnow ) 50 51 52extern void _ASMAPI 53_mesa_v16_3dnow_general_xform( GLfloat *first_vert, 54 const GLfloat *m, 55 const GLfloat *src, 56 GLuint src_stride, 57 GLuint count ); 58 59extern void _ASMAPI 60_mesa_3dnow_project_vertices( GLfloat *first, 61 GLfloat *last, 62 const GLfloat *m, 63 GLuint stride ); 64 65extern void _ASMAPI 66_mesa_3dnow_project_clipped_vertices( GLfloat *first, 67 GLfloat *last, 68 const GLfloat *m, 69 GLuint stride, 70 const GLubyte *clipmask ); 71#endif 72 73 74void _mesa_init_3dnow_transform_asm( void ) 75{ 76#ifdef USE_3DNOW_ASM 77 ASSIGN_XFORM_GROUP( 3dnow, 2 ); 78 ASSIGN_XFORM_GROUP( 3dnow, 3 ); 79 ASSIGN_XFORM_GROUP( 3dnow, 4 ); 80 81 /* There's a bug somewhere in the 3dnow_normal.S file that causes 82 * bad shading. Disable for now. 83 ASSIGN_NORM_GROUP( 3dnow ); 84 */ 85 86#ifdef DEBUG_MATH 87 _math_test_all_transform_functions( "3DNow!" ); 88 _math_test_all_normal_transform_functions( "3DNow!" ); 89#endif 90#endif 91} 92