1/*
2 * Copyright 2008 The Android Open Source Project
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef SkPixelRef_DEFINED
9#define SkPixelRef_DEFINED
10
11#include "SkBitmap.h"
12#include "SkDynamicAnnotations.h"
13#include "SkRefCnt.h"
14#include "SkString.h"
15#include "SkImageInfo.h"
16#include "SkSize.h"
17#include "SkTDArray.h"
18
19//#define xed
20
21#ifdef SK_DEBUG
22    /**
23     *  Defining SK_IGNORE_PIXELREF_SETPRELOCKED will force all pixelref
24     *  subclasses to correctly handle lock/unlock pixels. For performance
25     *  reasons, simple malloc-based subclasses call setPreLocked() to skip
26     *  the overhead of implementing these calls.
27     *
28     *  This build-flag disables that optimization, to add in debugging our
29     *  call-sites, to ensure that they correctly balance their calls of
30     *  lock and unlock.
31     */
32//    #define SK_IGNORE_PIXELREF_SETPRELOCKED
33#endif
34
35class SkColorTable;
36class SkData;
37struct SkIRect;
38class SkMutex;
39
40class GrTexture;
41
42/** \class SkPixelRef
43
44    This class is the smart container for pixel memory, and is used with
45    SkBitmap. A pixelref is installed into a bitmap, and then the bitmap can
46    access the actual pixel memory by calling lockPixels/unlockPixels.
47
48    This class can be shared/accessed between multiple threads.
49*/
50class SK_API SkPixelRef : public SkRefCnt {
51public:
52    SK_DECLARE_INST_COUNT(SkPixelRef)
53
54    explicit SkPixelRef(const SkImageInfo&);
55    SkPixelRef(const SkImageInfo&, SkBaseMutex* mutex);
56    virtual ~SkPixelRef();
57
58    const SkImageInfo& info() const {
59        return fInfo;
60    }
61
62    /** Return the pixel memory returned from lockPixels, or null if the
63        lockCount is 0.
64    */
65    void* pixels() const { return fRec.fPixels; }
66
67    /** Return the current colorTable (if any) if pixels are locked, or null.
68    */
69    SkColorTable* colorTable() const { return fRec.fColorTable; }
70
71    size_t rowBytes() const { return fRec.fRowBytes; }
72
73    /**
74     *  To access the actual pixels of a pixelref, it must be "locked".
75     *  Calling lockPixels returns a LockRec struct (on success).
76     */
77    struct LockRec {
78        void*           fPixels;
79        SkColorTable*   fColorTable;
80        size_t          fRowBytes;
81
82        void zero() { sk_bzero(this, sizeof(*this)); }
83
84        bool isZero() const {
85            return NULL == fPixels && NULL == fColorTable && 0 == fRowBytes;
86        }
87    };
88
89    /**
90     *  Returns true if the lockcount > 0
91     */
92    bool isLocked() const { return fLockCount > 0; }
93
94    SkDEBUGCODE(int getLockCount() const { return fLockCount; })
95
96    /**
97     *  Call to access the pixel memory. Return true on success. Balance this
98     *  with a call to unlockPixels().
99     */
100    bool lockPixels();
101
102    /**
103     *  Call to access the pixel memory. On success, return true and fill out
104     *  the specified rec. On failure, return false and ignore the rec parameter.
105     *  Balance this with a call to unlockPixels().
106     */
107    bool lockPixels(LockRec* rec);
108
109    /** Call to balanace a previous call to lockPixels(). Returns the pixels
110        (or null) after the unlock. NOTE: lock calls can be nested, but the
111        matching number of unlock calls must be made in order to free the
112        memory (if the subclass implements caching/deferred-decoding.)
113    */
114    void unlockPixels();
115
116    /**
117     *  Some bitmaps can return a copy of their pixels for lockPixels(), but
118     *  that copy, if modified, will not be pushed back. These bitmaps should
119     *  not be used as targets for a raster device/canvas (since all pixels
120     *  modifications will be lost when unlockPixels() is called.)
121     */
122    bool lockPixelsAreWritable() const;
123
124    /** Returns a non-zero, unique value corresponding to the pixels in this
125        pixelref. Each time the pixels are changed (and notifyPixelsChanged is
126        called), a different generation ID will be returned.
127    */
128    uint32_t getGenerationID() const;
129
130    /**
131     *  Call this if you have changed the contents of the pixels. This will in-
132     *  turn cause a different generation ID value to be returned from
133     *  getGenerationID().
134     */
135    void notifyPixelsChanged();
136
137    /**
138     *  Change the info's AlphaType. Note that this does not automatically
139     *  invalidate the generation ID. If the pixel values themselves have
140     *  changed, then you must explicitly call notifyPixelsChanged() as well.
141     */
142    void changeAlphaType(SkAlphaType at);
143
144    /** Returns true if this pixelref is marked as immutable, meaning that the
145        contents of its pixels will not change for the lifetime of the pixelref.
146    */
147    bool isImmutable() const { return fIsImmutable; }
148
149    /** Marks this pixelref is immutable, meaning that the contents of its
150        pixels will not change for the lifetime of the pixelref. This state can
151        be set on a pixelref, but it cannot be cleared once it is set.
152    */
153    void setImmutable();
154
155    /** Return the optional URI string associated with this pixelref. May be
156        null.
157    */
158    const char* getURI() const { return fURI.size() ? fURI.c_str() : NULL; }
159
160    /** Copy a URI string to this pixelref, or clear the URI if the uri is null
161     */
162    void setURI(const char uri[]) {
163        fURI.set(uri);
164    }
165
166    /** Copy a URI string to this pixelref
167     */
168    void setURI(const char uri[], size_t len) {
169        fURI.set(uri, len);
170    }
171
172    /** Assign a URI string to this pixelref.
173    */
174    void setURI(const SkString& uri) { fURI = uri; }
175
176    /**
177     *  If the pixelRef has an encoded (i.e. compressed) representation,
178     *  return a ref to its data. If the pixelRef
179     *  is uncompressed or otherwise does not have this form, return NULL.
180     *
181     *  If non-null is returned, the caller is responsible for calling unref()
182     *  on the data when it is finished.
183     */
184    SkData* refEncodedData() {
185        return this->onRefEncodedData();
186    }
187
188    /**
189     *  Experimental -- tells the caller if it is worth it to call decodeInto().
190     *  Just an optimization at this point, to avoid checking the cache first.
191     *  We may remove/change this call in the future.
192     */
193    bool implementsDecodeInto() {
194        return this->onImplementsDecodeInto();
195    }
196
197    /**
198     *  Return a decoded instance of this pixelRef in bitmap. If this cannot be
199     *  done, return false and the bitmap parameter is ignored/unchanged.
200     *
201     *  pow2 is the requeste power-of-two downscale that the caller needs. This
202     *  can be ignored, and the "original" size can be returned, but if the
203     *  underlying codec can efficiently return a smaller size, that should be
204     *  done. Some examples:
205     *
206     *  To request the "base" version (original scale), pass 0 for pow2
207     *  To request 1/2 scale version (1/2 width, 1/2 height), pass 1 for pow2
208     *  To request 1/4 scale version (1/4 width, 1/4 height), pass 2 for pow2
209     *  ...
210     *
211     *  If this returns true, then bitmap must be "locked" such that
212     *  bitmap->getPixels() will return the correct address.
213     */
214    bool decodeInto(int pow2, SkBitmap* bitmap) {
215        SkASSERT(pow2 >= 0);
216        return this->onDecodeInto(pow2, bitmap);
217    }
218
219    /** Are we really wrapping a texture instead of a bitmap?
220     */
221    virtual GrTexture* getTexture() { return NULL; }
222
223    /**
224     *  If any planes or rowBytes is NULL, this should output the sizes and return true
225     *  if it can efficiently return YUV planar data. If it cannot, it should return false.
226     *
227     *  If all planes and rowBytes are not NULL, then it should copy the associated Y,U,V data
228     *  into those planes of memory supplied by the caller. It should validate that the sizes
229     *  match what it expected. If the sizes do not match, it should return false.
230     *
231     *  If colorSpace is not NULL, the YUV color space of the data should be stored in the address
232     *  it points at.
233     */
234    bool getYUV8Planes(SkISize sizes[3], void* planes[3], size_t rowBytes[3],
235                       SkYUVColorSpace* colorSpace) {
236        return this->onGetYUV8Planes(sizes, planes, rowBytes, colorSpace);
237    }
238
239    bool readPixels(SkBitmap* dst, const SkIRect* subset = NULL);
240
241    /**
242     *  Makes a deep copy of this PixelRef, respecting the requested config.
243     *  @param colorType Desired colortype.
244     *  @param subset Subset of this PixelRef to copy. Must be fully contained within the bounds of
245     *         of this PixelRef.
246     *  @return A new SkPixelRef, or NULL if either there is an error (e.g. the destination could
247     *          not be created with the given config), or this PixelRef does not support deep
248     *          copies.
249     */
250    virtual SkPixelRef* deepCopy(SkColorType colortype, const SkIRect* subset) {
251        return NULL;
252    }
253
254#ifdef SK_BUILD_FOR_ANDROID
255    /**
256     *  Acquire a "global" ref on this object.
257     *  The default implementation just calls ref(), but subclasses can override
258     *  this method to implement additional behavior.
259     */
260    virtual void globalRef(void* data=NULL);
261
262    /**
263     *  Release a "global" ref on this object.
264     *  The default implementation just calls unref(), but subclasses can override
265     *  this method to implement additional behavior.
266     */
267    virtual void globalUnref();
268#endif
269
270    // Register a listener that may be called the next time our generation ID changes.
271    //
272    // We'll only call the listener if we're confident that we are the only SkPixelRef with this
273    // generation ID.  If our generation ID changes and we decide not to call the listener, we'll
274    // never call it: you must add a new listener for each generation ID change.  We also won't call
275    // the listener when we're certain no one knows what our generation ID is.
276    //
277    // This can be used to invalidate caches keyed by SkPixelRef generation ID.
278    struct GenIDChangeListener {
279        virtual ~GenIDChangeListener() {}
280        virtual void onChange() = 0;
281    };
282
283    // Takes ownership of listener.
284    void addGenIDChangeListener(GenIDChangeListener* listener);
285
286protected:
287    /**
288     *  On success, returns true and fills out the LockRec for the pixels. On
289     *  failure returns false and ignores the LockRec parameter.
290     *
291     *  The caller will have already acquired a mutex for thread safety, so this
292     *  method need not do that.
293     */
294    virtual bool onNewLockPixels(LockRec*) = 0;
295
296    /**
297     *  Balancing the previous successful call to onNewLockPixels. The locked
298     *  pixel address will no longer be referenced, so the subclass is free to
299     *  move or discard that memory.
300     *
301     *  The caller will have already acquired a mutex for thread safety, so this
302     *  method need not do that.
303     */
304    virtual void onUnlockPixels() = 0;
305
306    /** Default impl returns true */
307    virtual bool onLockPixelsAreWritable() const;
308
309    // returns false;
310    virtual bool onImplementsDecodeInto();
311    // returns false;
312    virtual bool onDecodeInto(int pow2, SkBitmap* bitmap);
313
314    /**
315     *  For pixelrefs that don't have access to their raw pixels, they may be
316     *  able to make a copy of them (e.g. if the pixels are on the GPU).
317     *
318     *  The base class implementation returns false;
319     */
320    virtual bool onReadPixels(SkBitmap* dst, const SkIRect* subsetOrNull);
321
322    // default impl returns NULL.
323    virtual SkData* onRefEncodedData();
324
325    // default impl returns false.
326    virtual bool onGetYUV8Planes(SkISize sizes[3], void* planes[3], size_t rowBytes[3],
327                                 SkYUVColorSpace* colorSpace);
328
329    /**
330     *  Returns the size (in bytes) of the internally allocated memory.
331     *  This should be implemented in all serializable SkPixelRef derived classes.
332     *  SkBitmap::fPixelRefOffset + SkBitmap::getSafeSize() should never overflow this value,
333     *  otherwise the rendering code may attempt to read memory out of bounds.
334     *
335     *  @return default impl returns 0.
336     */
337    virtual size_t getAllocatedSizeInBytes() const;
338
339    /** Return the mutex associated with this pixelref. This value is assigned
340        in the constructor, and cannot change during the lifetime of the object.
341    */
342    SkBaseMutex* mutex() const { return fMutex; }
343
344    // only call from constructor. Flags this to always be locked, removing
345    // the need to grab the mutex and call onLockPixels/onUnlockPixels.
346    // Performance tweak to avoid those calls (esp. in multi-thread use case).
347    void setPreLocked(void*, size_t rowBytes, SkColorTable*);
348
349private:
350    SkBaseMutex*    fMutex; // must remain in scope for the life of this object
351
352    // mostly const. fInfo.fAlpahType can be changed at runtime.
353    const SkImageInfo fInfo;
354
355    // LockRec is only valid if we're in a locked state (isLocked())
356    LockRec         fRec;
357    int             fLockCount;
358
359    mutable SkTRacy<uint32_t> fGenerationID;
360    mutable SkTRacy<bool>     fUniqueGenerationID;
361
362    SkTDArray<GenIDChangeListener*> fGenIDChangeListeners;  // pointers are owned
363
364    SkString    fURI;
365
366    // can go from false to true, but never from true to false
367    bool    fIsImmutable;
368    // only ever set in constructor, const after that
369    bool    fPreLocked;
370
371    void needsNewGenID();
372    void callGenIDChangeListeners();
373
374    void setMutex(SkBaseMutex* mutex);
375
376    // When copying a bitmap to another with the same shape and config, we can safely
377    // clone the pixelref generation ID too, which makes them equivalent under caching.
378    friend class SkBitmap;  // only for cloneGenID
379    void cloneGenID(const SkPixelRef&);
380
381    typedef SkRefCnt INHERITED;
382};
383
384class SkPixelRefFactory : public SkRefCnt {
385public:
386    /**
387     *  Allocate a new pixelref matching the specified ImageInfo, allocating
388     *  the memory for the pixels. If the ImageInfo requires a ColorTable,
389     *  the pixelref will ref() the colortable.
390     *  On failure return NULL.
391     */
392    virtual SkPixelRef* create(const SkImageInfo&, size_t rowBytes, SkColorTable*) = 0;
393};
394
395#endif
396