1/* 2 * Copyright 2006 The Android Open Source Project 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8#ifndef SkEmbossMaskFilter_DEFINED 9#define SkEmbossMaskFilter_DEFINED 10 11#include "SkMaskFilter.h" 12 13/** \class SkEmbossMaskFilter 14 15 This mask filter creates a 3D emboss look, by specifying a light and blur amount. 16*/ 17class SK_API SkEmbossMaskFilter : public SkMaskFilter { 18public: 19 struct Light { 20 SkScalar fDirection[3]; // x,y,z 21 uint16_t fPad; 22 uint8_t fAmbient; 23 uint8_t fSpecular; // exponent, 4.4 right now 24 }; 25 26 static SkEmbossMaskFilter* Create(SkScalar blurSigma, const Light& light); 27 28 // overrides from SkMaskFilter 29 // This method is not exported to java. 30 virtual SkMask::Format getFormat() const SK_OVERRIDE; 31 // This method is not exported to java. 32 virtual bool filterMask(SkMask* dst, const SkMask& src, const SkMatrix&, 33 SkIPoint* margin) const SK_OVERRIDE; 34 35 SK_TO_STRING_OVERRIDE() 36 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkEmbossMaskFilter) 37 38protected: 39 SkEmbossMaskFilter(SkScalar blurSigma, const Light& light); 40#ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING 41 explicit SkEmbossMaskFilter(SkReadBuffer&); 42#endif 43 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; 44 45private: 46 Light fLight; 47 SkScalar fBlurSigma; 48 49 typedef SkMaskFilter INHERITED; 50}; 51 52#endif 53