1 2/* 3 * Copyright 2014 Google Inc. 4 * 5 * Use of this source code is governed by a BSD-style license that can be 6 * found in the LICENSE file. 7 */ 8 9#include "SkTwoPointConicalGradient_gpu.h" 10 11#include "SkTwoPointConicalGradient.h" 12 13#if SK_SUPPORT_GPU 14#include "GrTBackendProcessorFactory.h" 15#include "gl/builders/GrGLProgramBuilder.h" 16// For brevity 17typedef GrGLProgramDataManager::UniformHandle UniformHandle; 18 19static const SkScalar kErrorTol = 0.00001f; 20static const SkScalar kEdgeErrorTol = 5.f * kErrorTol; 21 22/** 23 * We have three general cases for 2pt conical gradients. First we always assume that 24 * the start radius <= end radius. Our first case (kInside_) is when the start circle 25 * is completely enclosed by the end circle. The second case (kOutside_) is the case 26 * when the start circle is either completely outside the end circle or the circles 27 * overlap. The final case (kEdge_) is when the start circle is inside the end one, 28 * but the two are just barely touching at 1 point along their edges. 29 */ 30enum ConicalType { 31 kInside_ConicalType, 32 kOutside_ConicalType, 33 kEdge_ConicalType, 34}; 35 36////////////////////////////////////////////////////////////////////////////// 37 38static void set_matrix_edge_conical(const SkTwoPointConicalGradient& shader, 39 SkMatrix* invLMatrix) { 40 // Inverse of the current local matrix is passed in then, 41 // translate to center1, rotate so center2 is on x axis. 42 const SkPoint& center1 = shader.getStartCenter(); 43 const SkPoint& center2 = shader.getEndCenter(); 44 45 invLMatrix->postTranslate(-center1.fX, -center1.fY); 46 47 SkPoint diff = center2 - center1; 48 SkScalar diffLen = diff.length(); 49 if (0 != diffLen) { 50 SkScalar invDiffLen = SkScalarInvert(diffLen); 51 SkMatrix rot; 52 rot.setSinCos(-SkScalarMul(invDiffLen, diff.fY), 53 SkScalarMul(invDiffLen, diff.fX)); 54 invLMatrix->postConcat(rot); 55 } 56} 57 58class GLEdge2PtConicalEffect; 59 60class Edge2PtConicalEffect : public GrGradientEffect { 61public: 62 63 static GrFragmentProcessor* Create(GrContext* ctx, 64 const SkTwoPointConicalGradient& shader, 65 const SkMatrix& matrix, 66 SkShader::TileMode tm) { 67 return SkNEW_ARGS(Edge2PtConicalEffect, (ctx, shader, matrix, tm)); 68 } 69 70 virtual ~Edge2PtConicalEffect() {} 71 72 static const char* Name() { return "Two-Point Conical Gradient Edge Touching"; } 73 virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE; 74 75 // The radial gradient parameters can collapse to a linear (instead of quadratic) equation. 76 SkScalar center() const { return fCenterX1; } 77 SkScalar diffRadius() const { return fDiffRadius; } 78 SkScalar radius() const { return fRadius0; } 79 80 typedef GLEdge2PtConicalEffect GLProcessor; 81 82private: 83 virtual bool onIsEqual(const GrProcessor& sBase) const SK_OVERRIDE { 84 const Edge2PtConicalEffect& s = sBase.cast<Edge2PtConicalEffect>(); 85 return (INHERITED::onIsEqual(sBase) && 86 this->fCenterX1 == s.fCenterX1 && 87 this->fRadius0 == s.fRadius0 && 88 this->fDiffRadius == s.fDiffRadius); 89 } 90 91 Edge2PtConicalEffect(GrContext* ctx, 92 const SkTwoPointConicalGradient& shader, 93 const SkMatrix& matrix, 94 SkShader::TileMode tm) 95 : INHERITED(ctx, shader, matrix, tm), 96 fCenterX1(shader.getCenterX1()), 97 fRadius0(shader.getStartRadius()), 98 fDiffRadius(shader.getDiffRadius()){ 99 // We should only be calling this shader if we are degenerate case with touching circles 100 // When deciding if we are in edge case, we scaled by the end radius for cases when the 101 // start radius was close to zero, otherwise we scaled by the start radius. In addition 102 // Our test for the edge case in set_matrix_circle_conical has a higher tolerance so we 103 // need the sqrt value below 104 SkASSERT(SkScalarAbs(SkScalarAbs(fDiffRadius) - fCenterX1) < 105 (fRadius0 < kErrorTol ? shader.getEndRadius() * kEdgeErrorTol : 106 fRadius0 * sqrt(kEdgeErrorTol))); 107 108 // We pass the linear part of the quadratic as a varying. 109 // float b = -2.0 * (fCenterX1 * x + fRadius0 * fDiffRadius * z) 110 fBTransform = this->getCoordTransform(); 111 SkMatrix& bMatrix = *fBTransform.accessMatrix(); 112 SkScalar r0dr = SkScalarMul(fRadius0, fDiffRadius); 113 bMatrix[SkMatrix::kMScaleX] = -2 * (SkScalarMul(fCenterX1, bMatrix[SkMatrix::kMScaleX]) + 114 SkScalarMul(r0dr, bMatrix[SkMatrix::kMPersp0])); 115 bMatrix[SkMatrix::kMSkewX] = -2 * (SkScalarMul(fCenterX1, bMatrix[SkMatrix::kMSkewX]) + 116 SkScalarMul(r0dr, bMatrix[SkMatrix::kMPersp1])); 117 bMatrix[SkMatrix::kMTransX] = -2 * (SkScalarMul(fCenterX1, bMatrix[SkMatrix::kMTransX]) + 118 SkScalarMul(r0dr, bMatrix[SkMatrix::kMPersp2])); 119 this->addCoordTransform(&fBTransform); 120 } 121 122 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; 123 124 // @{ 125 // Cache of values - these can change arbitrarily, EXCEPT 126 // we shouldn't change between degenerate and non-degenerate?! 127 128 GrCoordTransform fBTransform; 129 SkScalar fCenterX1; 130 SkScalar fRadius0; 131 SkScalar fDiffRadius; 132 133 // @} 134 135 typedef GrGradientEffect INHERITED; 136}; 137 138class GLEdge2PtConicalEffect : public GrGLGradientEffect { 139public: 140 GLEdge2PtConicalEffect(const GrBackendProcessorFactory& factory, const GrProcessor&); 141 virtual ~GLEdge2PtConicalEffect() { } 142 143 virtual void emitCode(GrGLProgramBuilder*, 144 const GrFragmentProcessor&, 145 const GrProcessorKey&, 146 const char* outputColor, 147 const char* inputColor, 148 const TransformedCoordsArray&, 149 const TextureSamplerArray&) SK_OVERRIDE; 150 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE; 151 152 static void GenKey(const GrProcessor&, const GrGLCaps& caps, GrProcessorKeyBuilder* b); 153 154protected: 155 UniformHandle fParamUni; 156 157 const char* fVSVaryingName; 158 const char* fFSVaryingName; 159 160 // @{ 161 /// Values last uploaded as uniforms 162 163 SkScalar fCachedRadius; 164 SkScalar fCachedDiffRadius; 165 166 // @} 167 168private: 169 typedef GrGLGradientEffect INHERITED; 170 171}; 172 173const GrBackendFragmentProcessorFactory& Edge2PtConicalEffect::getFactory() const { 174 return GrTBackendFragmentProcessorFactory<Edge2PtConicalEffect>::getInstance(); 175} 176 177GR_DEFINE_FRAGMENT_PROCESSOR_TEST(Edge2PtConicalEffect); 178 179/* 180 * All Two point conical gradient test create functions may occasionally create edge case shaders 181 */ 182GrFragmentProcessor* Edge2PtConicalEffect::TestCreate(SkRandom* random, 183 GrContext* context, 184 const GrDrawTargetCaps&, 185 GrTexture**) { 186 SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()}; 187 SkScalar radius1 = random->nextUScalar1(); 188 SkPoint center2; 189 SkScalar radius2; 190 do { 191 center2.set(random->nextUScalar1(), random->nextUScalar1()); 192 // If the circles are identical the factory will give us an empty shader. 193 // This will happen if we pick identical centers 194 } while (center1 == center2); 195 196 // Below makes sure that circle one is contained within circle two 197 // and both circles are touching on an edge 198 SkPoint diff = center2 - center1; 199 SkScalar diffLen = diff.length(); 200 radius2 = radius1 + diffLen; 201 202 SkColor colors[kMaxRandomGradientColors]; 203 SkScalar stopsArray[kMaxRandomGradientColors]; 204 SkScalar* stops = stopsArray; 205 SkShader::TileMode tm; 206 int colorCount = RandomGradientParams(random, colors, &stops, &tm); 207 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateTwoPointConical(center1, radius1, 208 center2, radius2, 209 colors, stops, colorCount, 210 tm)); 211 SkPaint paint; 212 GrFragmentProcessor* fp; 213 GrColor paintColor; 214 SkAssertResult(shader->asFragmentProcessor(context, paint, NULL, &paintColor, &fp)); 215 return fp; 216} 217 218GLEdge2PtConicalEffect::GLEdge2PtConicalEffect(const GrBackendProcessorFactory& factory, 219 const GrProcessor&) 220 : INHERITED(factory) 221 , fVSVaryingName(NULL) 222 , fFSVaryingName(NULL) 223 , fCachedRadius(-SK_ScalarMax) 224 , fCachedDiffRadius(-SK_ScalarMax) {} 225 226void GLEdge2PtConicalEffect::emitCode(GrGLProgramBuilder* builder, 227 const GrFragmentProcessor&, 228 const GrProcessorKey& key, 229 const char* outputColor, 230 const char* inputColor, 231 const TransformedCoordsArray& coords, 232 const TextureSamplerArray& samplers) { 233 uint32_t baseKey = key.get32(0); 234 this->emitUniforms(builder, baseKey); 235 fParamUni = builder->addUniformArray(GrGLProgramBuilder::kFragment_Visibility, 236 kFloat_GrSLType, "Conical2FSParams", 3); 237 238 SkString cName("c"); 239 SkString tName("t"); 240 SkString p0; // start radius 241 SkString p1; // start radius squared 242 SkString p2; // difference in radii (r1 - r0) 243 244 builder->getUniformVariable(fParamUni).appendArrayAccess(0, &p0); 245 builder->getUniformVariable(fParamUni).appendArrayAccess(1, &p1); 246 builder->getUniformVariable(fParamUni).appendArrayAccess(2, &p2); 247 248 // We interpolate the linear component in coords[1]. 249 SkASSERT(coords[0].getType() == coords[1].getType()); 250 const char* coords2D; 251 SkString bVar; 252 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); 253 if (kVec3f_GrSLType == coords[0].getType()) { 254 fsBuilder->codeAppendf("\tvec3 interpolants = vec3(%s.xy / %s.z, %s.x / %s.z);\n", 255 coords[0].c_str(), coords[0].c_str(), coords[1].c_str(), 256 coords[1].c_str()); 257 coords2D = "interpolants.xy"; 258 bVar = "interpolants.z"; 259 } else { 260 coords2D = coords[0].c_str(); 261 bVar.printf("%s.x", coords[1].c_str()); 262 } 263 264 // output will default to transparent black (we simply won't write anything 265 // else to it if invalid, instead of discarding or returning prematurely) 266 fsBuilder->codeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", outputColor); 267 268 // c = (x^2)+(y^2) - params[1] 269 fsBuilder->codeAppendf("\tfloat %s = dot(%s, %s) - %s;\n", 270 cName.c_str(), coords2D, coords2D, p1.c_str()); 271 272 // linear case: t = -c/b 273 fsBuilder->codeAppendf("\tfloat %s = -(%s / %s);\n", tName.c_str(), 274 cName.c_str(), bVar.c_str()); 275 276 // if r(t) > 0, then t will be the x coordinate 277 fsBuilder->codeAppendf("\tif (%s * %s + %s > 0.0) {\n", tName.c_str(), 278 p2.c_str(), p0.c_str()); 279 fsBuilder->codeAppend("\t"); 280 this->emitColor(builder, tName.c_str(), baseKey, outputColor, inputColor, samplers); 281 fsBuilder->codeAppend("\t}\n"); 282} 283 284void GLEdge2PtConicalEffect::setData(const GrGLProgramDataManager& pdman, 285 const GrProcessor& processor) { 286 INHERITED::setData(pdman, processor); 287 const Edge2PtConicalEffect& data = processor.cast<Edge2PtConicalEffect>(); 288 SkScalar radius0 = data.radius(); 289 SkScalar diffRadius = data.diffRadius(); 290 291 if (fCachedRadius != radius0 || 292 fCachedDiffRadius != diffRadius) { 293 294 float values[3] = { 295 SkScalarToFloat(radius0), 296 SkScalarToFloat(SkScalarMul(radius0, radius0)), 297 SkScalarToFloat(diffRadius) 298 }; 299 300 pdman.set1fv(fParamUni, 3, values); 301 fCachedRadius = radius0; 302 fCachedDiffRadius = diffRadius; 303 } 304} 305 306void GLEdge2PtConicalEffect::GenKey(const GrProcessor& processor, 307 const GrGLCaps&, GrProcessorKeyBuilder* b) { 308 b->add32(GenBaseGradientKey(processor)); 309} 310 311////////////////////////////////////////////////////////////////////////////// 312// Focal Conical Gradients 313////////////////////////////////////////////////////////////////////////////// 314 315static ConicalType set_matrix_focal_conical(const SkTwoPointConicalGradient& shader, 316 SkMatrix* invLMatrix, SkScalar* focalX) { 317 // Inverse of the current local matrix is passed in then, 318 // translate, scale, and rotate such that endCircle is unit circle on x-axis, 319 // and focal point is at the origin. 320 ConicalType conicalType; 321 const SkPoint& focal = shader.getStartCenter(); 322 const SkPoint& centerEnd = shader.getEndCenter(); 323 SkScalar radius = shader.getEndRadius(); 324 SkScalar invRadius = 1.f / radius; 325 326 SkMatrix matrix; 327 328 matrix.setTranslate(-centerEnd.fX, -centerEnd.fY); 329 matrix.postScale(invRadius, invRadius); 330 331 SkPoint focalTrans; 332 matrix.mapPoints(&focalTrans, &focal, 1); 333 *focalX = focalTrans.length(); 334 335 if (0.f != *focalX) { 336 SkScalar invFocalX = SkScalarInvert(*focalX); 337 SkMatrix rot; 338 rot.setSinCos(-SkScalarMul(invFocalX, focalTrans.fY), 339 SkScalarMul(invFocalX, focalTrans.fX)); 340 matrix.postConcat(rot); 341 } 342 343 matrix.postTranslate(-(*focalX), 0.f); 344 345 // If the focal point is touching the edge of the circle it will 346 // cause a degenerate case that must be handled separately 347 // kEdgeErrorTol = 5 * kErrorTol was picked after manual testing the 348 // stability trade off versus the linear approx used in the Edge Shader 349 if (SkScalarAbs(1.f - (*focalX)) < kEdgeErrorTol) { 350 return kEdge_ConicalType; 351 } 352 353 // Scale factor 1 / (1 - focalX * focalX) 354 SkScalar oneMinusF2 = 1.f - SkScalarMul(*focalX, *focalX); 355 SkScalar s = SkScalarDiv(1.f, oneMinusF2); 356 357 358 if (s >= 0.f) { 359 conicalType = kInside_ConicalType; 360 matrix.postScale(s, s * SkScalarSqrt(oneMinusF2)); 361 } else { 362 conicalType = kOutside_ConicalType; 363 matrix.postScale(s, s); 364 } 365 366 invLMatrix->postConcat(matrix); 367 368 return conicalType; 369} 370 371////////////////////////////////////////////////////////////////////////////// 372 373class GLFocalOutside2PtConicalEffect; 374 375class FocalOutside2PtConicalEffect : public GrGradientEffect { 376public: 377 378 static GrFragmentProcessor* Create(GrContext* ctx, 379 const SkTwoPointConicalGradient& shader, 380 const SkMatrix& matrix, 381 SkShader::TileMode tm, 382 SkScalar focalX) { 383 return SkNEW_ARGS(FocalOutside2PtConicalEffect, (ctx, shader, matrix, tm, focalX)); 384 } 385 386 virtual ~FocalOutside2PtConicalEffect() { } 387 388 static const char* Name() { return "Two-Point Conical Gradient Focal Outside"; } 389 virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE; 390 391 bool isFlipped() const { return fIsFlipped; } 392 SkScalar focal() const { return fFocalX; } 393 394 typedef GLFocalOutside2PtConicalEffect GLProcessor; 395 396private: 397 virtual bool onIsEqual(const GrProcessor& sBase) const SK_OVERRIDE { 398 const FocalOutside2PtConicalEffect& s = sBase.cast<FocalOutside2PtConicalEffect>(); 399 return (INHERITED::onIsEqual(sBase) && 400 this->fFocalX == s.fFocalX && 401 this->fIsFlipped == s.fIsFlipped); 402 } 403 404 FocalOutside2PtConicalEffect(GrContext* ctx, 405 const SkTwoPointConicalGradient& shader, 406 const SkMatrix& matrix, 407 SkShader::TileMode tm, 408 SkScalar focalX) 409 : INHERITED(ctx, shader, matrix, tm), fFocalX(focalX), fIsFlipped(shader.isFlippedGrad()) {} 410 411 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; 412 413 SkScalar fFocalX; 414 bool fIsFlipped; 415 416 typedef GrGradientEffect INHERITED; 417}; 418 419class GLFocalOutside2PtConicalEffect : public GrGLGradientEffect { 420public: 421 GLFocalOutside2PtConicalEffect(const GrBackendProcessorFactory& factory, const GrProcessor&); 422 virtual ~GLFocalOutside2PtConicalEffect() { } 423 424 virtual void emitCode(GrGLProgramBuilder*, 425 const GrFragmentProcessor&, 426 const GrProcessorKey&, 427 const char* outputColor, 428 const char* inputColor, 429 const TransformedCoordsArray&, 430 const TextureSamplerArray&) SK_OVERRIDE; 431 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE; 432 433 static void GenKey(const GrProcessor&, const GrGLCaps& caps, GrProcessorKeyBuilder* b); 434 435protected: 436 UniformHandle fParamUni; 437 438 const char* fVSVaryingName; 439 const char* fFSVaryingName; 440 441 bool fIsFlipped; 442 443 // @{ 444 /// Values last uploaded as uniforms 445 446 SkScalar fCachedFocal; 447 448 // @} 449 450private: 451 typedef GrGLGradientEffect INHERITED; 452 453}; 454 455const GrBackendFragmentProcessorFactory& FocalOutside2PtConicalEffect::getFactory() const { 456 return GrTBackendFragmentProcessorFactory<FocalOutside2PtConicalEffect>::getInstance(); 457} 458 459GR_DEFINE_FRAGMENT_PROCESSOR_TEST(FocalOutside2PtConicalEffect); 460 461/* 462 * All Two point conical gradient test create functions may occasionally create edge case shaders 463 */ 464GrFragmentProcessor* FocalOutside2PtConicalEffect::TestCreate(SkRandom* random, 465 GrContext* context, 466 const GrDrawTargetCaps&, 467 GrTexture**) { 468 SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()}; 469 SkScalar radius1 = 0.f; 470 SkPoint center2; 471 SkScalar radius2; 472 do { 473 center2.set(random->nextUScalar1(), random->nextUScalar1()); 474 // Need to make sure the centers are not the same or else focal point will be inside 475 } while (center1 == center2); 476 SkPoint diff = center2 - center1; 477 SkScalar diffLen = diff.length(); 478 // Below makes sure that the focal point is not contained within circle two 479 radius2 = random->nextRangeF(0.f, diffLen); 480 481 SkColor colors[kMaxRandomGradientColors]; 482 SkScalar stopsArray[kMaxRandomGradientColors]; 483 SkScalar* stops = stopsArray; 484 SkShader::TileMode tm; 485 int colorCount = RandomGradientParams(random, colors, &stops, &tm); 486 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateTwoPointConical(center1, radius1, 487 center2, radius2, 488 colors, stops, colorCount, 489 tm)); 490 SkPaint paint; 491 GrFragmentProcessor* effect; 492 GrColor paintColor; 493 SkAssertResult(shader->asFragmentProcessor(context, paint, NULL, &paintColor, &effect)); 494 return effect; 495} 496 497GLFocalOutside2PtConicalEffect::GLFocalOutside2PtConicalEffect(const GrBackendProcessorFactory& factory, 498 const GrProcessor& processor) 499 : INHERITED(factory) 500 , fVSVaryingName(NULL) 501 , fFSVaryingName(NULL) 502 , fCachedFocal(SK_ScalarMax) { 503 const FocalOutside2PtConicalEffect& data = processor.cast<FocalOutside2PtConicalEffect>(); 504 fIsFlipped = data.isFlipped(); 505} 506 507void GLFocalOutside2PtConicalEffect::emitCode(GrGLProgramBuilder* builder, 508 const GrFragmentProcessor&, 509 const GrProcessorKey& key, 510 const char* outputColor, 511 const char* inputColor, 512 const TransformedCoordsArray& coords, 513 const TextureSamplerArray& samplers) { 514 uint32_t baseKey = key.get32(0); 515 this->emitUniforms(builder, baseKey); 516 fParamUni = builder->addUniformArray(GrGLProgramBuilder::kFragment_Visibility, 517 kFloat_GrSLType, "Conical2FSParams", 2); 518 SkString tName("t"); 519 SkString p0; // focalX 520 SkString p1; // 1 - focalX * focalX 521 522 builder->getUniformVariable(fParamUni).appendArrayAccess(0, &p0); 523 builder->getUniformVariable(fParamUni).appendArrayAccess(1, &p1); 524 525 // if we have a vec3 from being in perspective, convert it to a vec2 first 526 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); 527 SkString coords2DString = fsBuilder->ensureFSCoords2D(coords, 0); 528 const char* coords2D = coords2DString.c_str(); 529 530 // t = p.x * focal.x +/- sqrt(p.x^2 + (1 - focal.x^2) * p.y^2) 531 532 // output will default to transparent black (we simply won't write anything 533 // else to it if invalid, instead of discarding or returning prematurely) 534 fsBuilder->codeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", outputColor); 535 536 fsBuilder->codeAppendf("\tfloat xs = %s.x * %s.x;\n", coords2D, coords2D); 537 fsBuilder->codeAppendf("\tfloat ys = %s.y * %s.y;\n", coords2D, coords2D); 538 fsBuilder->codeAppendf("\tfloat d = xs + %s * ys;\n", p1.c_str()); 539 540 // Must check to see if we flipped the circle order (to make sure start radius < end radius) 541 // If so we must also flip sign on sqrt 542 if (!fIsFlipped) { 543 fsBuilder->codeAppendf("\tfloat %s = %s.x * %s + sqrt(d);\n", tName.c_str(), 544 coords2D, p0.c_str()); 545 } else { 546 fsBuilder->codeAppendf("\tfloat %s = %s.x * %s - sqrt(d);\n", tName.c_str(), 547 coords2D, p0.c_str()); 548 } 549 550 fsBuilder->codeAppendf("\tif (%s >= 0.0 && d >= 0.0) {\n", tName.c_str()); 551 fsBuilder->codeAppend("\t\t"); 552 this->emitColor(builder, tName.c_str(), baseKey, outputColor, inputColor, samplers); 553 fsBuilder->codeAppend("\t}\n"); 554} 555 556void GLFocalOutside2PtConicalEffect::setData(const GrGLProgramDataManager& pdman, 557 const GrProcessor& processor) { 558 INHERITED::setData(pdman, processor); 559 const FocalOutside2PtConicalEffect& data = processor.cast<FocalOutside2PtConicalEffect>(); 560 SkASSERT(data.isFlipped() == fIsFlipped); 561 SkScalar focal = data.focal(); 562 563 if (fCachedFocal != focal) { 564 SkScalar oneMinus2F = 1.f - SkScalarMul(focal, focal); 565 566 float values[2] = { 567 SkScalarToFloat(focal), 568 SkScalarToFloat(oneMinus2F), 569 }; 570 571 pdman.set1fv(fParamUni, 2, values); 572 fCachedFocal = focal; 573 } 574} 575 576void GLFocalOutside2PtConicalEffect::GenKey(const GrProcessor& processor, 577 const GrGLCaps&, GrProcessorKeyBuilder* b) { 578 uint32_t* key = b->add32n(2); 579 key[0] = GenBaseGradientKey(processor); 580 key[1] = processor.cast<FocalOutside2PtConicalEffect>().isFlipped(); 581} 582 583////////////////////////////////////////////////////////////////////////////// 584 585class GLFocalInside2PtConicalEffect; 586 587class FocalInside2PtConicalEffect : public GrGradientEffect { 588public: 589 590 static GrFragmentProcessor* Create(GrContext* ctx, 591 const SkTwoPointConicalGradient& shader, 592 const SkMatrix& matrix, 593 SkShader::TileMode tm, 594 SkScalar focalX) { 595 return SkNEW_ARGS(FocalInside2PtConicalEffect, (ctx, shader, matrix, tm, focalX)); 596 } 597 598 virtual ~FocalInside2PtConicalEffect() {} 599 600 static const char* Name() { return "Two-Point Conical Gradient Focal Inside"; } 601 virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE; 602 603 SkScalar focal() const { return fFocalX; } 604 605 typedef GLFocalInside2PtConicalEffect GLProcessor; 606 607private: 608 virtual bool onIsEqual(const GrProcessor& sBase) const SK_OVERRIDE { 609 const FocalInside2PtConicalEffect& s = sBase.cast<FocalInside2PtConicalEffect>(); 610 return (INHERITED::onIsEqual(sBase) && 611 this->fFocalX == s.fFocalX); 612 } 613 614 FocalInside2PtConicalEffect(GrContext* ctx, 615 const SkTwoPointConicalGradient& shader, 616 const SkMatrix& matrix, 617 SkShader::TileMode tm, 618 SkScalar focalX) 619 : INHERITED(ctx, shader, matrix, tm), fFocalX(focalX) {} 620 621 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; 622 623 SkScalar fFocalX; 624 625 typedef GrGradientEffect INHERITED; 626}; 627 628class GLFocalInside2PtConicalEffect : public GrGLGradientEffect { 629public: 630 GLFocalInside2PtConicalEffect(const GrBackendProcessorFactory& factory, const GrProcessor&); 631 virtual ~GLFocalInside2PtConicalEffect() {} 632 633 virtual void emitCode(GrGLProgramBuilder*, 634 const GrFragmentProcessor&, 635 const GrProcessorKey&, 636 const char* outputColor, 637 const char* inputColor, 638 const TransformedCoordsArray&, 639 const TextureSamplerArray&) SK_OVERRIDE; 640 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE; 641 642 static void GenKey(const GrProcessor&, const GrGLCaps& caps, GrProcessorKeyBuilder* b); 643 644protected: 645 UniformHandle fFocalUni; 646 647 const char* fVSVaryingName; 648 const char* fFSVaryingName; 649 650 // @{ 651 /// Values last uploaded as uniforms 652 653 SkScalar fCachedFocal; 654 655 // @} 656 657private: 658 typedef GrGLGradientEffect INHERITED; 659 660}; 661 662const GrBackendFragmentProcessorFactory& FocalInside2PtConicalEffect::getFactory() const { 663 return GrTBackendFragmentProcessorFactory<FocalInside2PtConicalEffect>::getInstance(); 664} 665 666GR_DEFINE_FRAGMENT_PROCESSOR_TEST(FocalInside2PtConicalEffect); 667 668/* 669 * All Two point conical gradient test create functions may occasionally create edge case shaders 670 */ 671GrFragmentProcessor* FocalInside2PtConicalEffect::TestCreate(SkRandom* random, 672 GrContext* context, 673 const GrDrawTargetCaps&, 674 GrTexture**) { 675 SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()}; 676 SkScalar radius1 = 0.f; 677 SkPoint center2; 678 SkScalar radius2; 679 do { 680 center2.set(random->nextUScalar1(), random->nextUScalar1()); 681 // Below makes sure radius2 is larger enouch such that the focal point 682 // is inside the end circle 683 SkScalar increase = random->nextUScalar1(); 684 SkPoint diff = center2 - center1; 685 SkScalar diffLen = diff.length(); 686 radius2 = diffLen + increase; 687 // If the circles are identical the factory will give us an empty shader. 688 } while (radius1 == radius2 && center1 == center2); 689 690 SkColor colors[kMaxRandomGradientColors]; 691 SkScalar stopsArray[kMaxRandomGradientColors]; 692 SkScalar* stops = stopsArray; 693 SkShader::TileMode tm; 694 int colorCount = RandomGradientParams(random, colors, &stops, &tm); 695 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateTwoPointConical(center1, radius1, 696 center2, radius2, 697 colors, stops, colorCount, 698 tm)); 699 SkPaint paint; 700 GrColor paintColor; 701 GrFragmentProcessor* fp; 702 SkAssertResult(shader->asFragmentProcessor(context, paint, NULL, &paintColor, &fp)); 703 return fp; 704} 705 706GLFocalInside2PtConicalEffect::GLFocalInside2PtConicalEffect(const GrBackendProcessorFactory& factory, 707 const GrProcessor&) 708 : INHERITED(factory) 709 , fVSVaryingName(NULL) 710 , fFSVaryingName(NULL) 711 , fCachedFocal(SK_ScalarMax) {} 712 713void GLFocalInside2PtConicalEffect::emitCode(GrGLProgramBuilder* builder, 714 const GrFragmentProcessor&, 715 const GrProcessorKey& key, 716 const char* outputColor, 717 const char* inputColor, 718 const TransformedCoordsArray& coords, 719 const TextureSamplerArray& samplers) { 720 uint32_t baseKey = key.get32(0); 721 this->emitUniforms(builder, baseKey); 722 fFocalUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, 723 kFloat_GrSLType, "Conical2FSParams"); 724 SkString tName("t"); 725 726 // this is the distance along x-axis from the end center to focal point in 727 // transformed coordinates 728 GrGLShaderVar focal = builder->getUniformVariable(fFocalUni); 729 730 // if we have a vec3 from being in perspective, convert it to a vec2 first 731 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); 732 SkString coords2DString = fsBuilder->ensureFSCoords2D(coords, 0); 733 const char* coords2D = coords2DString.c_str(); 734 735 // t = p.x * focalX + length(p) 736 fsBuilder->codeAppendf("\tfloat %s = %s.x * %s + length(%s);\n", tName.c_str(), 737 coords2D, focal.c_str(), coords2D); 738 739 this->emitColor(builder, tName.c_str(), baseKey, outputColor, inputColor, samplers); 740} 741 742void GLFocalInside2PtConicalEffect::setData(const GrGLProgramDataManager& pdman, 743 const GrProcessor& processor) { 744 INHERITED::setData(pdman, processor); 745 const FocalInside2PtConicalEffect& data = processor.cast<FocalInside2PtConicalEffect>(); 746 SkScalar focal = data.focal(); 747 748 if (fCachedFocal != focal) { 749 pdman.set1f(fFocalUni, SkScalarToFloat(focal)); 750 fCachedFocal = focal; 751 } 752} 753 754void GLFocalInside2PtConicalEffect::GenKey(const GrProcessor& processor, 755 const GrGLCaps&, GrProcessorKeyBuilder* b) { 756 b->add32(GenBaseGradientKey(processor)); 757} 758 759////////////////////////////////////////////////////////////////////////////// 760// Circle Conical Gradients 761////////////////////////////////////////////////////////////////////////////// 762 763struct CircleConicalInfo { 764 SkPoint fCenterEnd; 765 SkScalar fA; 766 SkScalar fB; 767 SkScalar fC; 768}; 769 770// Returns focal distance along x-axis in transformed coords 771static ConicalType set_matrix_circle_conical(const SkTwoPointConicalGradient& shader, 772 SkMatrix* invLMatrix, CircleConicalInfo* info) { 773 // Inverse of the current local matrix is passed in then, 774 // translate and scale such that start circle is on the origin and has radius 1 775 const SkPoint& centerStart = shader.getStartCenter(); 776 const SkPoint& centerEnd = shader.getEndCenter(); 777 SkScalar radiusStart = shader.getStartRadius(); 778 SkScalar radiusEnd = shader.getEndRadius(); 779 780 SkMatrix matrix; 781 782 matrix.setTranslate(-centerStart.fX, -centerStart.fY); 783 784 SkScalar invStartRad = 1.f / radiusStart; 785 matrix.postScale(invStartRad, invStartRad); 786 787 radiusEnd /= radiusStart; 788 789 SkPoint centerEndTrans; 790 matrix.mapPoints(¢erEndTrans, ¢erEnd, 1); 791 792 SkScalar A = centerEndTrans.fX * centerEndTrans.fX + centerEndTrans.fY * centerEndTrans.fY 793 - radiusEnd * radiusEnd + 2 * radiusEnd - 1; 794 795 // Check to see if start circle is inside end circle with edges touching. 796 // If touching we return that it is of kEdge_ConicalType, and leave the matrix setting 797 // to the edge shader. kEdgeErrorTol = 5 * kErrorTol was picked after manual testing 798 // so that C = 1 / A is stable, and the linear approximation used in the Edge shader is 799 // still accurate. 800 if (SkScalarAbs(A) < kEdgeErrorTol) { 801 return kEdge_ConicalType; 802 } 803 804 SkScalar C = 1.f / A; 805 SkScalar B = (radiusEnd - 1.f) * C; 806 807 matrix.postScale(C, C); 808 809 invLMatrix->postConcat(matrix); 810 811 info->fCenterEnd = centerEndTrans; 812 info->fA = A; 813 info->fB = B; 814 info->fC = C; 815 816 // if A ends up being negative, the start circle is contained completely inside the end cirlce 817 if (A < 0.f) { 818 return kInside_ConicalType; 819 } 820 return kOutside_ConicalType; 821} 822 823class GLCircleInside2PtConicalEffect; 824 825class CircleInside2PtConicalEffect : public GrGradientEffect { 826public: 827 828 static GrFragmentProcessor* Create(GrContext* ctx, 829 const SkTwoPointConicalGradient& shader, 830 const SkMatrix& matrix, 831 SkShader::TileMode tm, 832 const CircleConicalInfo& info) { 833 return SkNEW_ARGS(CircleInside2PtConicalEffect, (ctx, shader, matrix, tm, info)); 834 } 835 836 virtual ~CircleInside2PtConicalEffect() {} 837 838 static const char* Name() { return "Two-Point Conical Gradient Inside"; } 839 virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE; 840 841 SkScalar centerX() const { return fInfo.fCenterEnd.fX; } 842 SkScalar centerY() const { return fInfo.fCenterEnd.fY; } 843 SkScalar A() const { return fInfo.fA; } 844 SkScalar B() const { return fInfo.fB; } 845 SkScalar C() const { return fInfo.fC; } 846 847 typedef GLCircleInside2PtConicalEffect GLProcessor; 848 849private: 850 virtual bool onIsEqual(const GrProcessor& sBase) const SK_OVERRIDE { 851 const CircleInside2PtConicalEffect& s = sBase.cast<CircleInside2PtConicalEffect>(); 852 return (INHERITED::onIsEqual(sBase) && 853 this->fInfo.fCenterEnd == s.fInfo.fCenterEnd && 854 this->fInfo.fA == s.fInfo.fA && 855 this->fInfo.fB == s.fInfo.fB && 856 this->fInfo.fC == s.fInfo.fC); 857 } 858 859 CircleInside2PtConicalEffect(GrContext* ctx, 860 const SkTwoPointConicalGradient& shader, 861 const SkMatrix& matrix, 862 SkShader::TileMode tm, 863 const CircleConicalInfo& info) 864 : INHERITED(ctx, shader, matrix, tm), fInfo(info) {} 865 866 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; 867 868 const CircleConicalInfo fInfo; 869 870 typedef GrGradientEffect INHERITED; 871}; 872 873class GLCircleInside2PtConicalEffect : public GrGLGradientEffect { 874public: 875 GLCircleInside2PtConicalEffect(const GrBackendProcessorFactory& factory, const GrProcessor&); 876 virtual ~GLCircleInside2PtConicalEffect() {} 877 878 virtual void emitCode(GrGLProgramBuilder*, 879 const GrFragmentProcessor&, 880 const GrProcessorKey&, 881 const char* outputColor, 882 const char* inputColor, 883 const TransformedCoordsArray&, 884 const TextureSamplerArray&) SK_OVERRIDE; 885 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE; 886 887 static void GenKey(const GrProcessor&, const GrGLCaps& caps, GrProcessorKeyBuilder* b); 888 889protected: 890 UniformHandle fCenterUni; 891 UniformHandle fParamUni; 892 893 const char* fVSVaryingName; 894 const char* fFSVaryingName; 895 896 // @{ 897 /// Values last uploaded as uniforms 898 899 SkScalar fCachedCenterX; 900 SkScalar fCachedCenterY; 901 SkScalar fCachedA; 902 SkScalar fCachedB; 903 SkScalar fCachedC; 904 905 // @} 906 907private: 908 typedef GrGLGradientEffect INHERITED; 909 910}; 911 912const GrBackendFragmentProcessorFactory& CircleInside2PtConicalEffect::getFactory() const { 913 return GrTBackendFragmentProcessorFactory<CircleInside2PtConicalEffect>::getInstance(); 914} 915 916GR_DEFINE_FRAGMENT_PROCESSOR_TEST(CircleInside2PtConicalEffect); 917 918/* 919 * All Two point conical gradient test create functions may occasionally create edge case shaders 920 */ 921GrFragmentProcessor* CircleInside2PtConicalEffect::TestCreate(SkRandom* random, 922 GrContext* context, 923 const GrDrawTargetCaps&, 924 GrTexture**) { 925 SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()}; 926 SkScalar radius1 = random->nextUScalar1() + 0.0001f; // make sure radius1 != 0 927 SkPoint center2; 928 SkScalar radius2; 929 do { 930 center2.set(random->nextUScalar1(), random->nextUScalar1()); 931 // Below makes sure that circle one is contained within circle two 932 SkScalar increase = random->nextUScalar1(); 933 SkPoint diff = center2 - center1; 934 SkScalar diffLen = diff.length(); 935 radius2 = radius1 + diffLen + increase; 936 // If the circles are identical the factory will give us an empty shader. 937 } while (radius1 == radius2 && center1 == center2); 938 939 SkColor colors[kMaxRandomGradientColors]; 940 SkScalar stopsArray[kMaxRandomGradientColors]; 941 SkScalar* stops = stopsArray; 942 SkShader::TileMode tm; 943 int colorCount = RandomGradientParams(random, colors, &stops, &tm); 944 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateTwoPointConical(center1, radius1, 945 center2, radius2, 946 colors, stops, colorCount, 947 tm)); 948 SkPaint paint; 949 GrColor paintColor; 950 GrFragmentProcessor* processor; 951 SkAssertResult(shader->asFragmentProcessor(context, paint, NULL, &paintColor, &processor)); 952 return processor; 953} 954 955GLCircleInside2PtConicalEffect::GLCircleInside2PtConicalEffect(const GrBackendProcessorFactory& factory, 956 const GrProcessor& processor) 957 : INHERITED(factory) 958 , fVSVaryingName(NULL) 959 , fFSVaryingName(NULL) 960 , fCachedCenterX(SK_ScalarMax) 961 , fCachedCenterY(SK_ScalarMax) 962 , fCachedA(SK_ScalarMax) 963 , fCachedB(SK_ScalarMax) 964 , fCachedC(SK_ScalarMax) {} 965 966void GLCircleInside2PtConicalEffect::emitCode(GrGLProgramBuilder* builder, 967 const GrFragmentProcessor&, 968 const GrProcessorKey& key, 969 const char* outputColor, 970 const char* inputColor, 971 const TransformedCoordsArray& coords, 972 const TextureSamplerArray& samplers) { 973 uint32_t baseKey = key.get32(0); 974 this->emitUniforms(builder, baseKey); 975 fCenterUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, 976 kVec2f_GrSLType, "Conical2FSCenter"); 977 fParamUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, 978 kVec3f_GrSLType, "Conical2FSParams"); 979 SkString tName("t"); 980 981 GrGLShaderVar center = builder->getUniformVariable(fCenterUni); 982 // params.x = A 983 // params.y = B 984 // params.z = C 985 GrGLShaderVar params = builder->getUniformVariable(fParamUni); 986 987 // if we have a vec3 from being in perspective, convert it to a vec2 first 988 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); 989 SkString coords2DString = fsBuilder->ensureFSCoords2D(coords, 0); 990 const char* coords2D = coords2DString.c_str(); 991 992 // p = coords2D 993 // e = center end 994 // r = radius end 995 // A = dot(e, e) - r^2 + 2 * r - 1 996 // B = (r -1) / A 997 // C = 1 / A 998 // d = dot(e, p) + B 999 // t = d +/- sqrt(d^2 - A * dot(p, p) + C) 1000 fsBuilder->codeAppendf("\tfloat pDotp = dot(%s, %s);\n", coords2D, coords2D); 1001 fsBuilder->codeAppendf("\tfloat d = dot(%s, %s) + %s.y;\n", coords2D, center.c_str(), 1002 params.c_str()); 1003 fsBuilder->codeAppendf("\tfloat %s = d + sqrt(d * d - %s.x * pDotp + %s.z);\n", 1004 tName.c_str(), params.c_str(), params.c_str()); 1005 1006 this->emitColor(builder, tName.c_str(), baseKey, outputColor, inputColor, samplers); 1007} 1008 1009void GLCircleInside2PtConicalEffect::setData(const GrGLProgramDataManager& pdman, 1010 const GrProcessor& processor) { 1011 INHERITED::setData(pdman, processor); 1012 const CircleInside2PtConicalEffect& data = processor.cast<CircleInside2PtConicalEffect>(); 1013 SkScalar centerX = data.centerX(); 1014 SkScalar centerY = data.centerY(); 1015 SkScalar A = data.A(); 1016 SkScalar B = data.B(); 1017 SkScalar C = data.C(); 1018 1019 if (fCachedCenterX != centerX || fCachedCenterY != centerY || 1020 fCachedA != A || fCachedB != B || fCachedC != C) { 1021 1022 pdman.set2f(fCenterUni, SkScalarToFloat(centerX), SkScalarToFloat(centerY)); 1023 pdman.set3f(fParamUni, SkScalarToFloat(A), SkScalarToFloat(B), SkScalarToFloat(C)); 1024 1025 fCachedCenterX = centerX; 1026 fCachedCenterY = centerY; 1027 fCachedA = A; 1028 fCachedB = B; 1029 fCachedC = C; 1030 } 1031} 1032 1033void GLCircleInside2PtConicalEffect::GenKey(const GrProcessor& processor, 1034 const GrGLCaps&, GrProcessorKeyBuilder* b) { 1035 b->add32(GenBaseGradientKey(processor)); 1036} 1037 1038////////////////////////////////////////////////////////////////////////////// 1039 1040class GLCircleOutside2PtConicalEffect; 1041 1042class CircleOutside2PtConicalEffect : public GrGradientEffect { 1043public: 1044 1045 static GrFragmentProcessor* Create(GrContext* ctx, 1046 const SkTwoPointConicalGradient& shader, 1047 const SkMatrix& matrix, 1048 SkShader::TileMode tm, 1049 const CircleConicalInfo& info) { 1050 return SkNEW_ARGS(CircleOutside2PtConicalEffect, (ctx, shader, matrix, tm, info)); 1051 } 1052 1053 virtual ~CircleOutside2PtConicalEffect() {} 1054 1055 static const char* Name() { return "Two-Point Conical Gradient Outside"; } 1056 virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE; 1057 1058 SkScalar centerX() const { return fInfo.fCenterEnd.fX; } 1059 SkScalar centerY() const { return fInfo.fCenterEnd.fY; } 1060 SkScalar A() const { return fInfo.fA; } 1061 SkScalar B() const { return fInfo.fB; } 1062 SkScalar C() const { return fInfo.fC; } 1063 SkScalar tLimit() const { return fTLimit; } 1064 bool isFlipped() const { return fIsFlipped; } 1065 1066 typedef GLCircleOutside2PtConicalEffect GLProcessor; 1067 1068private: 1069 virtual bool onIsEqual(const GrProcessor& sBase) const SK_OVERRIDE { 1070 const CircleOutside2PtConicalEffect& s = sBase.cast<CircleOutside2PtConicalEffect>(); 1071 return (INHERITED::onIsEqual(sBase) && 1072 this->fInfo.fCenterEnd == s.fInfo.fCenterEnd && 1073 this->fInfo.fA == s.fInfo.fA && 1074 this->fInfo.fB == s.fInfo.fB && 1075 this->fInfo.fC == s.fInfo.fC && 1076 this->fTLimit == s.fTLimit && 1077 this->fIsFlipped == s.fIsFlipped); 1078 } 1079 1080 CircleOutside2PtConicalEffect(GrContext* ctx, 1081 const SkTwoPointConicalGradient& shader, 1082 const SkMatrix& matrix, 1083 SkShader::TileMode tm, 1084 const CircleConicalInfo& info) 1085 : INHERITED(ctx, shader, matrix, tm), fInfo(info) { 1086 if (shader.getStartRadius() != shader.getEndRadius()) { 1087 fTLimit = SkScalarDiv(shader.getStartRadius(), 1088 (shader.getStartRadius() - shader.getEndRadius())); 1089 } else { 1090 fTLimit = SK_ScalarMin; 1091 } 1092 1093 fIsFlipped = shader.isFlippedGrad(); 1094 } 1095 1096 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; 1097 1098 const CircleConicalInfo fInfo; 1099 SkScalar fTLimit; 1100 bool fIsFlipped; 1101 1102 typedef GrGradientEffect INHERITED; 1103}; 1104 1105class GLCircleOutside2PtConicalEffect : public GrGLGradientEffect { 1106public: 1107 GLCircleOutside2PtConicalEffect(const GrBackendProcessorFactory&, const GrProcessor&); 1108 virtual ~GLCircleOutside2PtConicalEffect() {} 1109 1110 virtual void emitCode(GrGLProgramBuilder*, 1111 const GrFragmentProcessor&, 1112 const GrProcessorKey&, 1113 const char* outputColor, 1114 const char* inputColor, 1115 const TransformedCoordsArray&, 1116 const TextureSamplerArray&) SK_OVERRIDE; 1117 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE; 1118 1119 static void GenKey(const GrProcessor&, const GrGLCaps& caps, GrProcessorKeyBuilder* b); 1120 1121protected: 1122 UniformHandle fCenterUni; 1123 UniformHandle fParamUni; 1124 1125 const char* fVSVaryingName; 1126 const char* fFSVaryingName; 1127 1128 bool fIsFlipped; 1129 1130 // @{ 1131 /// Values last uploaded as uniforms 1132 1133 SkScalar fCachedCenterX; 1134 SkScalar fCachedCenterY; 1135 SkScalar fCachedA; 1136 SkScalar fCachedB; 1137 SkScalar fCachedC; 1138 SkScalar fCachedTLimit; 1139 1140 // @} 1141 1142private: 1143 typedef GrGLGradientEffect INHERITED; 1144 1145}; 1146 1147const GrBackendFragmentProcessorFactory& CircleOutside2PtConicalEffect::getFactory() const { 1148 return GrTBackendFragmentProcessorFactory<CircleOutside2PtConicalEffect>::getInstance(); 1149} 1150 1151GR_DEFINE_FRAGMENT_PROCESSOR_TEST(CircleOutside2PtConicalEffect); 1152 1153/* 1154 * All Two point conical gradient test create functions may occasionally create edge case shaders 1155 */ 1156GrFragmentProcessor* CircleOutside2PtConicalEffect::TestCreate(SkRandom* random, 1157 GrContext* context, 1158 const GrDrawTargetCaps&, 1159 GrTexture**) { 1160 SkPoint center1 = {random->nextUScalar1(), random->nextUScalar1()}; 1161 SkScalar radius1 = random->nextUScalar1() + 0.0001f; // make sure radius1 != 0 1162 SkPoint center2; 1163 SkScalar radius2; 1164 SkScalar diffLen; 1165 do { 1166 center2.set(random->nextUScalar1(), random->nextUScalar1()); 1167 // If the circles share a center than we can't be in the outside case 1168 } while (center1 == center2); 1169 SkPoint diff = center2 - center1; 1170 diffLen = diff.length(); 1171 // Below makes sure that circle one is not contained within circle two 1172 // and have radius2 >= radius to match sorting on cpu side 1173 radius2 = radius1 + random->nextRangeF(0.f, diffLen); 1174 1175 SkColor colors[kMaxRandomGradientColors]; 1176 SkScalar stopsArray[kMaxRandomGradientColors]; 1177 SkScalar* stops = stopsArray; 1178 SkShader::TileMode tm; 1179 int colorCount = RandomGradientParams(random, colors, &stops, &tm); 1180 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateTwoPointConical(center1, radius1, 1181 center2, radius2, 1182 colors, stops, colorCount, 1183 tm)); 1184 SkPaint paint; 1185 GrColor paintColor; 1186 GrFragmentProcessor* processor; 1187 SkAssertResult(shader->asFragmentProcessor(context, paint, NULL, &paintColor, &processor)); 1188 return processor; 1189} 1190 1191GLCircleOutside2PtConicalEffect::GLCircleOutside2PtConicalEffect(const GrBackendProcessorFactory& factory, 1192 const GrProcessor& processor) 1193 : INHERITED(factory) 1194 , fVSVaryingName(NULL) 1195 , fFSVaryingName(NULL) 1196 , fCachedCenterX(SK_ScalarMax) 1197 , fCachedCenterY(SK_ScalarMax) 1198 , fCachedA(SK_ScalarMax) 1199 , fCachedB(SK_ScalarMax) 1200 , fCachedC(SK_ScalarMax) 1201 , fCachedTLimit(SK_ScalarMax) { 1202 const CircleOutside2PtConicalEffect& data = processor.cast<CircleOutside2PtConicalEffect>(); 1203 fIsFlipped = data.isFlipped(); 1204 } 1205 1206void GLCircleOutside2PtConicalEffect::emitCode(GrGLProgramBuilder* builder, 1207 const GrFragmentProcessor&, 1208 const GrProcessorKey& key, 1209 const char* outputColor, 1210 const char* inputColor, 1211 const TransformedCoordsArray& coords, 1212 const TextureSamplerArray& samplers) { 1213 uint32_t baseKey = key.get32(0); 1214 this->emitUniforms(builder, baseKey); 1215 fCenterUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, 1216 kVec2f_GrSLType, "Conical2FSCenter"); 1217 fParamUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, 1218 kVec4f_GrSLType, "Conical2FSParams"); 1219 SkString tName("t"); 1220 1221 GrGLShaderVar center = builder->getUniformVariable(fCenterUni); 1222 // params.x = A 1223 // params.y = B 1224 // params.z = C 1225 GrGLShaderVar params = builder->getUniformVariable(fParamUni); 1226 1227 // if we have a vec3 from being in perspective, convert it to a vec2 first 1228 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); 1229 SkString coords2DString = fsBuilder->ensureFSCoords2D(coords, 0); 1230 const char* coords2D = coords2DString.c_str(); 1231 1232 // output will default to transparent black (we simply won't write anything 1233 // else to it if invalid, instead of discarding or returning prematurely) 1234 fsBuilder->codeAppendf("\t%s = vec4(0.0,0.0,0.0,0.0);\n", outputColor); 1235 1236 // p = coords2D 1237 // e = center end 1238 // r = radius end 1239 // A = dot(e, e) - r^2 + 2 * r - 1 1240 // B = (r -1) / A 1241 // C = 1 / A 1242 // d = dot(e, p) + B 1243 // t = d +/- sqrt(d^2 - A * dot(p, p) + C) 1244 1245 fsBuilder->codeAppendf("\tfloat pDotp = dot(%s, %s);\n", coords2D, coords2D); 1246 fsBuilder->codeAppendf("\tfloat d = dot(%s, %s) + %s.y;\n", coords2D, center.c_str(), 1247 params.c_str()); 1248 fsBuilder->codeAppendf("\tfloat deter = d * d - %s.x * pDotp + %s.z;\n", params.c_str(), 1249 params.c_str()); 1250 1251 // Must check to see if we flipped the circle order (to make sure start radius < end radius) 1252 // If so we must also flip sign on sqrt 1253 if (!fIsFlipped) { 1254 fsBuilder->codeAppendf("\tfloat %s = d + sqrt(deter);\n", tName.c_str()); 1255 } else { 1256 fsBuilder->codeAppendf("\tfloat %s = d - sqrt(deter);\n", tName.c_str()); 1257 } 1258 1259 fsBuilder->codeAppendf("\tif (%s >= %s.w && deter >= 0.0) {\n", tName.c_str(), params.c_str()); 1260 fsBuilder->codeAppend("\t\t"); 1261 this->emitColor(builder, tName.c_str(), baseKey, outputColor, inputColor, samplers); 1262 fsBuilder->codeAppend("\t}\n"); 1263} 1264 1265void GLCircleOutside2PtConicalEffect::setData(const GrGLProgramDataManager& pdman, 1266 const GrProcessor& processor) { 1267 INHERITED::setData(pdman, processor); 1268 const CircleOutside2PtConicalEffect& data = processor.cast<CircleOutside2PtConicalEffect>(); 1269 SkASSERT(data.isFlipped() == fIsFlipped); 1270 SkScalar centerX = data.centerX(); 1271 SkScalar centerY = data.centerY(); 1272 SkScalar A = data.A(); 1273 SkScalar B = data.B(); 1274 SkScalar C = data.C(); 1275 SkScalar tLimit = data.tLimit(); 1276 1277 if (fCachedCenterX != centerX || fCachedCenterY != centerY || 1278 fCachedA != A || fCachedB != B || fCachedC != C || fCachedTLimit != tLimit) { 1279 1280 pdman.set2f(fCenterUni, SkScalarToFloat(centerX), SkScalarToFloat(centerY)); 1281 pdman.set4f(fParamUni, SkScalarToFloat(A), SkScalarToFloat(B), SkScalarToFloat(C), 1282 SkScalarToFloat(tLimit)); 1283 1284 fCachedCenterX = centerX; 1285 fCachedCenterY = centerY; 1286 fCachedA = A; 1287 fCachedB = B; 1288 fCachedC = C; 1289 fCachedTLimit = tLimit; 1290 } 1291} 1292 1293void GLCircleOutside2PtConicalEffect::GenKey(const GrProcessor& processor, 1294 const GrGLCaps&, GrProcessorKeyBuilder* b) { 1295 uint32_t* key = b->add32n(2); 1296 key[0] = GenBaseGradientKey(processor); 1297 key[1] = processor.cast<CircleOutside2PtConicalEffect>().isFlipped(); 1298} 1299 1300////////////////////////////////////////////////////////////////////////////// 1301 1302GrFragmentProcessor* Gr2PtConicalGradientEffect::Create(GrContext* ctx, 1303 const SkTwoPointConicalGradient& shader, 1304 SkShader::TileMode tm, 1305 const SkMatrix* localMatrix) { 1306 SkMatrix matrix; 1307 if (!shader.getLocalMatrix().invert(&matrix)) { 1308 return NULL; 1309 } 1310 if (localMatrix) { 1311 SkMatrix inv; 1312 if (!localMatrix->invert(&inv)) { 1313 return NULL; 1314 } 1315 matrix.postConcat(inv); 1316 } 1317 1318 if (shader.getStartRadius() < kErrorTol) { 1319 SkScalar focalX; 1320 ConicalType type = set_matrix_focal_conical(shader, &matrix, &focalX); 1321 if (type == kInside_ConicalType) { 1322 return FocalInside2PtConicalEffect::Create(ctx, shader, matrix, tm, focalX); 1323 } else if(type == kEdge_ConicalType) { 1324 set_matrix_edge_conical(shader, &matrix); 1325 return Edge2PtConicalEffect::Create(ctx, shader, matrix, tm); 1326 } else { 1327 return FocalOutside2PtConicalEffect::Create(ctx, shader, matrix, tm, focalX); 1328 } 1329 } 1330 1331 CircleConicalInfo info; 1332 ConicalType type = set_matrix_circle_conical(shader, &matrix, &info); 1333 1334 if (type == kInside_ConicalType) { 1335 return CircleInside2PtConicalEffect::Create(ctx, shader, matrix, tm, info); 1336 } else if (type == kEdge_ConicalType) { 1337 set_matrix_edge_conical(shader, &matrix); 1338 return Edge2PtConicalEffect::Create(ctx, shader, matrix, tm); 1339 } else { 1340 return CircleOutside2PtConicalEffect::Create(ctx, shader, matrix, tm, info); 1341 } 1342} 1343 1344#endif 1345