1/*
2 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef GrGLVertexBuffer_DEFINED
9#define GrGLVertexBuffer_DEFINED
10
11#include "GrVertexBuffer.h"
12#include "GrGLBufferImpl.h"
13#include "gl/GrGLInterface.h"
14
15class GrGpuGL;
16
17class GrGLVertexBuffer : public GrVertexBuffer {
18
19public:
20    typedef GrGLBufferImpl::Desc Desc;
21
22    GrGLVertexBuffer(GrGpuGL* gpu, const Desc& desc);
23    virtual ~GrGLVertexBuffer() { this->release(); }
24
25    GrGLuint bufferID() const { return fImpl.bufferID(); }
26    size_t baseOffset() const { return fImpl.baseOffset(); }
27
28    void bind() const {
29        if (!this->wasDestroyed()) {
30            fImpl.bind(this->getGpuGL());
31        }
32    }
33
34protected:
35    virtual void onAbandon() SK_OVERRIDE;
36    virtual void onRelease() SK_OVERRIDE;
37
38private:
39    virtual void* onMap() SK_OVERRIDE;
40    virtual void onUnmap() SK_OVERRIDE;
41    virtual bool onUpdateData(const void* src, size_t srcSizeInBytes) SK_OVERRIDE;
42
43    GrGpuGL* getGpuGL() const {
44        SkASSERT(!this->wasDestroyed());
45        return (GrGpuGL*)(this->getGpu());
46    }
47
48    GrGLBufferImpl fImpl;
49
50    typedef GrVertexBuffer INHERITED;
51};
52
53#endif
54