1/*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#if SK_SUPPORT_GPU
9#include "Test.h"
10#include "gl/GrGLSLPrettyPrint.h"
11
12#define ASSERT(x) REPORTER_ASSERT(r, x)
13
14const SkString input1("#this is not a realshader\nvec4 some stuff;outside of a function;"
15                     "int i(int b, int c) { { some stuff;} fake block; //comments\n return i;}"
16                     "void main()"
17                     "{nowin a function;{indenting;{abit more;dreadedfor((;;)(;)((;;);)){doingstuff"
18                     ";for(;;;){and more stufff;mixed garbage\n\n\t\t\t\t\n/*using this"
19                     " comment\n is"
20                     " dangerous\ndo so at your own\n risk*/;\n\n\t\t\t\n"
21                     "//a comment\n}}a; little ;  love; for   ; leading;  spaces;} "
22                     "an struct = { int a; int b; };"
23                     "int[5] arr = int[5](1,2,3,4,5);} some code at the bottom; for(;;) {} }");
24
25const SkString output1(
26        "   1\t#this is not a realshader\n"
27        "   2\tvec4 some stuff;\n"
28        "   3\toutside of a function;\n"
29        "   4\tint i(int b, int c) \n"
30        "   5\t{\n"
31        "   6\t\t{\n"
32        "   7\t\t\tsome stuff;\n"
33        "   8\t\t}\n"
34        "   9\t\tfake block;\n"
35        "  10\t\t//comments\n"
36        "  11\t\treturn i;\n"
37        "  12\t}\n"
38        "  13\tvoid main()\n"
39        "  14\t{\n"
40        "  15\t\tnowin a function;\n"
41        "  16\t\t{\n"
42        "  17\t\t\tindenting;\n"
43        "  18\t\t\t{\n"
44        "  19\t\t\t\tabit more;\n"
45        "  20\t\t\t\tdreadedfor((;;)(;)((;;);))\n"
46        "  21\t\t\t\t{\n"
47        "  22\t\t\t\t\tdoingstuff;\n"
48        "  23\t\t\t\t\tfor(;;;)\n"
49        "  24\t\t\t\t\t{\n"
50        "  25\t\t\t\t\t\tand more stufff;\n"
51        "  26\t\t\t\t\t\tmixed garbage/*using this comment\n"
52        "  27\t\t\t\t\t\t is dangerous\n"
53        "  28\t\t\t\t\t\tdo so at your own\n"
54        "  29\t\t\t\t\t\t risk*/;\n"
55        "  30\t\t\t\t\t\t//a comment\n"
56        "  31\t\t\t\t\t}\n"
57        "  32\t\t\t\t}\n"
58        "  33\t\t\t\ta;\n"
59        "  34\t\t\t\tlittle ;\n"
60        "  35\t\t\t\tlove;\n"
61        "  36\t\t\t\tfor   ;\n"
62        "  37\t\t\t\tleading;\n"
63        "  38\t\t\t\tspaces;\n"
64        "  39\t\t\t}\n"
65        "  40\t\t\tan struct = \n"
66        "  41\t\t\t{\n"
67        "  42\t\t\t\tint a;\n"
68        "  43\t\t\t\tint b;\n"
69        "  44\t\t\t}\n"
70        "  45\t\t\t;\n"
71        "  46\t\t\tint[5] arr = int[5](1,2,3,4,5);\n"
72        "  47\t\t}\n"
73        "  48\t\tsome code at the bottom;\n"
74        "  49\t\tfor(;;) \n"
75        "  50\t\t{\n"
76        "  51\t\t}\n"
77        "  52\t}\n"
78        "  53\t");
79
80const SkString input2("{;;{{{{;;;{{{{{{{{{{{###\n##\n#####(((((((((((((unbalanced verything;;;"
81        "}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}"
82        ";;;;;;/////");
83
84DEF_TEST(GrGLSLPrettyPrint, r) {
85    SkString test = GrGLSLPrettyPrint::PrettyPrintGLSL(input1, true);
86    ASSERT(output1 == test);
87
88    // Just test we don't crash with garbage input
89    ASSERT(GrGLSLPrettyPrint::PrettyPrintGLSL(input2, true).c_str() != NULL);
90}
91
92#endif
93