1/*
2 *  Copyright 2004 The WebRTC Project Authors. All rights reserved.
3 *
4 *  Use of this source code is governed by a BSD-style license
5 *  that can be found in the LICENSE file in the root of the source
6 *  tree. An additional intellectual property rights grant can be found
7 *  in the file PATENTS.  All contributing project authors may
8 *  be found in the AUTHORS file in the root of the source tree.
9 */
10
11#ifndef WEBRTC_BASE_SOCKETFACTORY_H__
12#define WEBRTC_BASE_SOCKETFACTORY_H__
13
14#include "webrtc/base/socket.h"
15#include "webrtc/base/asyncsocket.h"
16
17namespace rtc {
18
19class SocketFactory {
20public:
21  virtual ~SocketFactory() {}
22
23  // Returns a new socket for blocking communication.  The type can be
24  // SOCK_DGRAM and SOCK_STREAM.
25  // TODO: C++ inheritance rules mean that all users must have both
26  // CreateSocket(int) and CreateSocket(int,int). Will remove CreateSocket(int)
27  // (and CreateAsyncSocket(int) when all callers are changed.
28  virtual Socket* CreateSocket(int type) = 0;
29  virtual Socket* CreateSocket(int family, int type) = 0;
30  // Returns a new socket for nonblocking communication.  The type can be
31  // SOCK_DGRAM and SOCK_STREAM.
32  virtual AsyncSocket* CreateAsyncSocket(int type) = 0;
33  virtual AsyncSocket* CreateAsyncSocket(int family, int type) = 0;
34};
35
36} // namespace rtc
37
38#endif // WEBRTC_BASE_SOCKETFACTORY_H__
39