1/*
2 *  Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
3 *
4 *  Use of this source code is governed by a BSD-style license
5 *  that can be found in the LICENSE file in the root of the source
6 *  tree. An additional intellectual property rights grant can be found
7 *  in the file PATENTS.  All contributing project authors may
8 *  be found in the AUTHORS file in the root of the source tree.
9 */
10
11#include "webrtc/modules/desktop_capture/desktop_geometry.h"
12
13#include <algorithm>
14
15namespace webrtc {
16
17bool DesktopRect::Contains(const DesktopVector& point) const {
18  return point.x() >= left() && point.x() < right() &&
19         point.y() >= top() && point.y() < bottom();
20}
21
22bool DesktopRect::ContainsRect(const DesktopRect& rect) const {
23  return rect.left() >= left() && rect.right() <= right() &&
24         rect.top() >= top() && rect.bottom() <= bottom();
25}
26
27void DesktopRect::IntersectWith(const DesktopRect& rect) {
28  left_ = std::max(left(), rect.left());
29  top_ = std::max(top(), rect.top());
30  right_ = std::min(right(), rect.right());
31  bottom_ = std::min(bottom(), rect.bottom());
32  if (is_empty()) {
33    left_ = 0;
34    top_ = 0;
35    right_ = 0;
36    bottom_ = 0;
37  }
38}
39
40void DesktopRect::Translate(int32_t dx, int32_t dy) {
41  left_ += dx;
42  top_ += dy;
43  right_ += dx;
44  bottom_ += dy;
45}
46
47}  // namespace webrtc
48
49