Name | Date | Size | |
---|---|---|---|
.. | 12-Mar-2015 | 4 KiB | |
Makefile | 12-Mar-2015 | 1.1 KiB | |
README | 12-Mar-2015 | 731 | |
touch_drawing_plugin.cc | 12-Mar-2015 | 4.6 KiB | |
touch_drawing_plugin.nmf | 12-Mar-2015 | 125 | |
touch_drawing_plugin.pexe | 12-Mar-2015 | 90.3 KiB |
README
1--- How to build the touch_drawing_plugin.pexe --- 2 31. Download the Native Client SDK at 4 https://developer.chrome.com/native-client/sdk/download 52. Create a directory input_event_private at 6 (NACL_SDK_ROOT)/examples/api/input_event_private 73. Copy Makefile and touch_drawing_plugin.cc over to input_event_private/ 84. Run "TOOLCHAIN=pnacl make" in input_event_private/ 9 10 11 12--- How the plugin telemetry test work --- 13 14tough_scheduling_cases.simple_pepper_plugin.html is the test page which 15has an <embed> element that loads the platform independent executable 16touch_drawing_plugin.pexe. The plugin paints a square for each touch move 17event and tracks the input latency of the touch event through private API 18InputEventPrivate. 19 20