bench_main.cc revision 58537e28ecd584eab876aee8be7156509866d23a
1324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver// Use of this source code is governed by a BSD-style license that can be
3324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver// found in the LICENSE file.
4324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver
5324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "base/at_exit.h"
6324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "base/bind.h"
7324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "base/command_line.h"
8324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "base/i18n/icu_util.h"
9324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "base/memory/scoped_ptr.h"
10324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "base/message_loop/message_loop.h"
11324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "base/strings/string_split.h"
12324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "base/time/time.h"
13324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "cc/output/context_provider.h"
14324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "third_party/khronos/GLES2/gl2.h"
15324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "third_party/skia/include/core/SkXfermode.h"
16324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "ui/aura/client/default_capture_client.h"
17324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "ui/aura/env.h"
18324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "ui/aura/focus_manager.h"
19324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "ui/aura/root_window.h"
20324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "ui/aura/test/test_screen.h"
21324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "ui/aura/window.h"
22324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "ui/base/hit_test.h"
23324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "ui/base/resource/resource_bundle.h"
24324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "ui/base/ui_base_paths.h"
25324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "ui/compositor/compositor.h"
26324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "ui/compositor/compositor_observer.h"
27324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "ui/compositor/debug_utils.h"
28324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "ui/compositor/layer.h"
29324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "ui/gfx/canvas.h"
30324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "ui/gfx/rect.h"
31324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "ui/gfx/skia_util.h"
32324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#ifndef GL_GLEXT_PROTOTYPES
33324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#define GL_GLEXT_PROTOTYPES 1
34324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#endif
35324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "third_party/WebKit/public/platform/WebGraphicsContext3D.h"
36324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "third_party/khronos/GLES2/gl2ext.h"
37324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver
38324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#if defined(USE_X11)
39324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "base/message_loop/message_pump_x11.h"
40324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#endif
41324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver
42324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruverusing base::TimeTicks;
43324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruverusing ui::Compositor;
44324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruverusing ui::Layer;
45324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruverusing ui::LayerDelegate;
46324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruverusing WebKit::WebGraphicsContext3D;
47324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver
48324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruvernamespace {
49324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver
50324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruverclass ColoredLayer : public Layer, public LayerDelegate {
51324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver public:
52324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver  explicit ColoredLayer(SkColor color)
53324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver      : Layer(ui::LAYER_TEXTURED),
54324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver        color_(color),
55324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver        draw_(true) {
56324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver    set_delegate(this);
57324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver  }
58324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver
59324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver  virtual ~ColoredLayer() {}
60324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver
61324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver  // Overridden from LayerDelegate:
62324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver  virtual void OnPaintLayer(gfx::Canvas* canvas) OVERRIDE {
63324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver    if (draw_) {
64324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver      canvas->DrawColor(color_);
65324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver    }
66324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver  }
67324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver
68324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver  virtual void OnDeviceScaleFactorChanged(float device_scale_factor) OVERRIDE {
69324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver  }
70324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver
71324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver  virtual base::Closure PrepareForLayerBoundsChange() OVERRIDE {
72324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver    return base::Closure();
73324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver  }
74324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver
75  void set_color(SkColor color) { color_ = color; }
76  void set_draw(bool draw) { draw_ = draw; }
77
78 private:
79  SkColor color_;
80  bool draw_;
81
82  DISALLOW_COPY_AND_ASSIGN(ColoredLayer);
83};
84
85const int kFrames = 100;
86
87// Benchmark base class, hooks up drawing callback and displaying FPS.
88class BenchCompositorObserver : public ui::CompositorObserver {
89 public:
90  explicit BenchCompositorObserver(int max_frames)
91      : start_time_(),
92        frames_(0),
93        max_frames_(max_frames) {
94  }
95
96  virtual void OnCompositingDidCommit(ui::Compositor* compositor) OVERRIDE {}
97
98  virtual void OnCompositingStarted(Compositor* compositor,
99                                    base::TimeTicks start_time) OVERRIDE {}
100
101  virtual void OnCompositingEnded(Compositor* compositor) OVERRIDE {
102    if (start_time_.is_null()) {
103      start_time_ = TimeTicks::Now();
104    } else {
105      ++frames_;
106      if (frames_ % kFrames == 0) {
107        TimeTicks now = TimeTicks::Now();
108        double ms = (now - start_time_).InMillisecondsF() / kFrames;
109        LOG(INFO) << "FPS: " << 1000.f / ms << " (" << ms << " ms)";
110        start_time_ = now;
111      }
112    }
113    if (max_frames_ && frames_ == max_frames_) {
114      base::MessageLoop::current()->Quit();
115    } else {
116      Draw();
117    }
118  }
119
120  virtual void OnCompositingAborted(Compositor* compositor) OVERRIDE {}
121
122  virtual void OnCompositingLockStateChanged(
123      Compositor* compositor) OVERRIDE {}
124
125  virtual void OnUpdateVSyncParameters(ui::Compositor* compositor,
126                                       base::TimeTicks timebase,
127                                       base::TimeDelta interval) OVERRIDE {
128  }
129
130  virtual void Draw() {}
131
132  int frames() const { return frames_; }
133
134 private:
135  TimeTicks start_time_;
136  int frames_;
137  int max_frames_;
138
139  DISALLOW_COPY_AND_ASSIGN(BenchCompositorObserver);
140};
141
142class WebGLTexture : public ui::Texture {
143 public:
144  WebGLTexture(WebGraphicsContext3D* context, const gfx::Size& size)
145      : ui::Texture(false, size, 1.0f),
146        context_(context),
147        texture_id_(context_->createTexture()) {
148    context_->bindTexture(GL_TEXTURE_2D, texture_id_);
149    context_->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
150    context_->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
151    context_->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
152    context_->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
153    context_->texImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
154                         size.width(), size.height(), 0,
155                         GL_RGBA, GL_UNSIGNED_BYTE, NULL);
156  }
157
158  virtual unsigned int PrepareTexture() OVERRIDE {
159    return texture_id_;
160  }
161
162  virtual WebGraphicsContext3D* HostContext3D() OVERRIDE {
163    return context_;
164  }
165
166 private:
167  virtual ~WebGLTexture() {
168    context_->deleteTexture(texture_id_);
169  }
170
171  WebGraphicsContext3D* context_;
172  unsigned texture_id_;
173
174  DISALLOW_COPY_AND_ASSIGN(WebGLTexture);
175};
176
177// A benchmark that adds a texture layer that is updated every frame.
178class WebGLBench : public BenchCompositorObserver {
179 public:
180  WebGLBench(Layer* parent, Compositor* compositor, int max_frames)
181      : BenchCompositorObserver(max_frames),
182        parent_(parent),
183        webgl_(ui::LAYER_TEXTURED),
184        compositor_(compositor),
185        context_provider_(),
186        texture_(),
187        fbo_(0),
188        do_draw_(true) {
189    CommandLine* command_line = CommandLine::ForCurrentProcess();
190    do_draw_ = !command_line->HasSwitch("disable-draw");
191
192    std::string webgl_size = command_line->GetSwitchValueASCII("webgl-size");
193    int width = 0;
194    int height = 0;
195    if (!webgl_size.empty()) {
196      std::vector<std::string> split_size;
197      base::SplitString(webgl_size, 'x', &split_size);
198      if (split_size.size() == 2) {
199        width = atoi(split_size[0].c_str());
200        height = atoi(split_size[1].c_str());
201      }
202    }
203    if (!width || !height) {
204      width = 800;
205      height = 600;
206    }
207    gfx::Rect bounds(width, height);
208    webgl_.SetBounds(bounds);
209    parent_->Add(&webgl_);
210
211    context_provider_ = ui::ContextFactory::GetInstance()
212        ->OffscreenContextProviderForMainThread();
213    WebKit::WebGraphicsContext3D* context = context_provider_->Context3d();
214    context->makeContextCurrent();
215    texture_ = new WebGLTexture(context, bounds.size());
216    fbo_ = context->createFramebuffer();
217    compositor->AddObserver(this);
218    webgl_.SetExternalTexture(texture_.get());
219    context->bindFramebuffer(GL_FRAMEBUFFER, fbo_);
220    context->framebufferTexture2D(
221        GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
222        GL_TEXTURE_2D, texture_->PrepareTexture(), 0);
223    context->clearColor(0.f, 1.f, 0.f, 1.f);
224    context->clear(GL_COLOR_BUFFER_BIT);
225    context->flush();
226  }
227
228  virtual ~WebGLBench() {
229    context_provider_->Context3d()->makeContextCurrent();
230    context_provider_->Context3d()->deleteFramebuffer(fbo_);
231    webgl_.SetExternalTexture(NULL);
232    texture_ = NULL;
233    compositor_->RemoveObserver(this);
234  }
235
236  virtual void Draw() OVERRIDE {
237    if (do_draw_) {
238      WebKit::WebGraphicsContext3D* context = context_provider_->Context3d();
239      context->makeContextCurrent();
240      context->clearColor((frames() % kFrames)*1.0/kFrames, 1.f, 0.f, 1.f);
241      context->clear(GL_COLOR_BUFFER_BIT);
242      context->flush();
243    }
244    webgl_.SetExternalTexture(texture_.get());
245    webgl_.SchedulePaint(gfx::Rect(webgl_.bounds().size()));
246    compositor_->ScheduleDraw();
247  }
248
249 private:
250  Layer* parent_;
251  Layer webgl_;
252  Compositor* compositor_;
253  scoped_refptr<cc::ContextProvider> context_provider_;
254  scoped_refptr<WebGLTexture> texture_;
255
256  // The FBO that is used to render to the texture.
257  unsigned int fbo_;
258
259  // Whether or not to draw to the texture every frame.
260  bool do_draw_;
261
262  DISALLOW_COPY_AND_ASSIGN(WebGLBench);
263};
264
265// A benchmark that paints (in software) all tiles every frame.
266class SoftwareScrollBench : public BenchCompositorObserver {
267 public:
268  SoftwareScrollBench(ColoredLayer* layer,
269                      Compositor* compositor,
270                      int max_frames)
271      : BenchCompositorObserver(max_frames),
272        layer_(layer),
273        compositor_(compositor) {
274    compositor->AddObserver(this);
275    layer_->set_draw(
276        !CommandLine::ForCurrentProcess()->HasSwitch("disable-draw"));
277  }
278
279  virtual ~SoftwareScrollBench() {
280    compositor_->RemoveObserver(this);
281  }
282
283  virtual void Draw() OVERRIDE {
284    layer_->set_color(
285        SkColorSetARGBInline(255*(frames() % kFrames)/kFrames, 255, 0, 255));
286    layer_->SchedulePaint(gfx::Rect(layer_->bounds().size()));
287  }
288
289 private:
290  ColoredLayer* layer_;
291  Compositor* compositor_;
292
293  DISALLOW_COPY_AND_ASSIGN(SoftwareScrollBench);
294};
295
296}  // namespace
297
298int main(int argc, char** argv) {
299  CommandLine::Init(argc, argv);
300
301  base::AtExitManager exit_manager;
302
303  // The ContextFactory must exist before any Compositors are created.
304  bool allow_test_contexts = false;
305  ui::Compositor::InitializeContextFactoryForTests(allow_test_contexts);
306
307  ui::RegisterPathProvider();
308  base::i18n::InitializeICU();
309  ResourceBundle::InitSharedInstanceWithLocale("en-US", NULL);
310
311  base::MessageLoop message_loop(base::MessageLoop::TYPE_UI);
312  aura::Env::GetInstance();
313  scoped_ptr<aura::TestScreen> test_screen(
314      aura::TestScreen::CreateFullscreen());
315  gfx::Screen::SetScreenInstance(gfx::SCREEN_TYPE_NATIVE, test_screen.get());
316  scoped_ptr<aura::RootWindow> root_window(
317      test_screen->CreateRootWindowForPrimaryDisplay());
318  aura::client::SetCaptureClient(
319      root_window.get(),
320      new aura::client::DefaultCaptureClient(root_window.get()));
321
322  scoped_ptr<aura::client::FocusClient> focus_client(new aura::FocusManager);
323  aura::client::SetFocusClient(root_window.get(), focus_client.get());
324
325  // add layers
326  ColoredLayer background(SK_ColorRED);
327  background.SetBounds(root_window->bounds());
328  root_window->layer()->Add(&background);
329
330  ColoredLayer window(SK_ColorBLUE);
331  window.SetBounds(gfx::Rect(background.bounds().size()));
332  background.Add(&window);
333
334  Layer content_layer(ui::LAYER_NOT_DRAWN);
335
336  CommandLine* command_line = CommandLine::ForCurrentProcess();
337  bool force = command_line->HasSwitch("force-render-surface");
338  content_layer.SetForceRenderSurface(force);
339  gfx::Rect bounds(window.bounds().size());
340  bounds.Inset(0, 30, 0, 0);
341  content_layer.SetBounds(bounds);
342  window.Add(&content_layer);
343
344  ColoredLayer page_background(SK_ColorWHITE);
345  page_background.SetBounds(gfx::Rect(content_layer.bounds().size()));
346  content_layer.Add(&page_background);
347
348  int frames = atoi(command_line->GetSwitchValueASCII("frames").c_str());
349  scoped_ptr<BenchCompositorObserver> bench;
350
351  if (command_line->HasSwitch("bench-software-scroll")) {
352    bench.reset(new SoftwareScrollBench(&page_background,
353                                        root_window->compositor(),
354                                        frames));
355  } else {
356    bench.reset(new WebGLBench(&page_background,
357                               root_window->compositor(),
358                               frames));
359  }
360
361#ifndef NDEBUG
362  ui::PrintLayerHierarchy(root_window->layer(), gfx::Point(100, 100));
363#endif
364
365  root_window->ShowRootWindow();
366  base::MessageLoopForUI::current()->Run();
367  focus_client.reset();
368  root_window.reset();
369
370  return 0;
371}
372