bench_main.cc revision 58537e28ecd584eab876aee8be7156509866d23a
1324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver// Copyright (c) 2012 The Chromium Authors. All rights reserved. 2324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver// Use of this source code is governed by a BSD-style license that can be 3324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver// found in the LICENSE file. 4324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver 5324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "base/at_exit.h" 6324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "base/bind.h" 7324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "base/command_line.h" 8324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "base/i18n/icu_util.h" 9324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "base/memory/scoped_ptr.h" 10324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "base/message_loop/message_loop.h" 11324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "base/strings/string_split.h" 12324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "base/time/time.h" 13324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "cc/output/context_provider.h" 14324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "third_party/khronos/GLES2/gl2.h" 15324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "third_party/skia/include/core/SkXfermode.h" 16324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "ui/aura/client/default_capture_client.h" 17324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "ui/aura/env.h" 18324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "ui/aura/focus_manager.h" 19324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "ui/aura/root_window.h" 20324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "ui/aura/test/test_screen.h" 21324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "ui/aura/window.h" 22324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "ui/base/hit_test.h" 23324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "ui/base/resource/resource_bundle.h" 24324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "ui/base/ui_base_paths.h" 25324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "ui/compositor/compositor.h" 26324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "ui/compositor/compositor_observer.h" 27324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "ui/compositor/debug_utils.h" 28324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "ui/compositor/layer.h" 29324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "ui/gfx/canvas.h" 30324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "ui/gfx/rect.h" 31324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "ui/gfx/skia_util.h" 32324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#ifndef GL_GLEXT_PROTOTYPES 33324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#define GL_GLEXT_PROTOTYPES 1 34324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#endif 35324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "third_party/WebKit/public/platform/WebGraphicsContext3D.h" 36324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "third_party/khronos/GLES2/gl2ext.h" 37324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver 38324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#if defined(USE_X11) 39324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#include "base/message_loop/message_pump_x11.h" 40324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver#endif 41324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver 42324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruverusing base::TimeTicks; 43324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruverusing ui::Compositor; 44324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruverusing ui::Layer; 45324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruverusing ui::LayerDelegate; 46324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruverusing WebKit::WebGraphicsContext3D; 47324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver 48324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruvernamespace { 49324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver 50324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruverclass ColoredLayer : public Layer, public LayerDelegate { 51324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver public: 52324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver explicit ColoredLayer(SkColor color) 53324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver : Layer(ui::LAYER_TEXTURED), 54324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver color_(color), 55324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver draw_(true) { 56324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver set_delegate(this); 57324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver } 58324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver 59324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver virtual ~ColoredLayer() {} 60324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver 61324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver // Overridden from LayerDelegate: 62324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver virtual void OnPaintLayer(gfx::Canvas* canvas) OVERRIDE { 63324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver if (draw_) { 64324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver canvas->DrawColor(color_); 65324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver } 66324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver } 67324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver 68324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver virtual void OnDeviceScaleFactorChanged(float device_scale_factor) OVERRIDE { 69324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver } 70324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver 71324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver virtual base::Closure PrepareForLayerBoundsChange() OVERRIDE { 72324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver return base::Closure(); 73324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver } 74324c4644fee44b9898524c09511bd33c3f12e2dfBen Gruver 75 void set_color(SkColor color) { color_ = color; } 76 void set_draw(bool draw) { draw_ = draw; } 77 78 private: 79 SkColor color_; 80 bool draw_; 81 82 DISALLOW_COPY_AND_ASSIGN(ColoredLayer); 83}; 84 85const int kFrames = 100; 86 87// Benchmark base class, hooks up drawing callback and displaying FPS. 88class BenchCompositorObserver : public ui::CompositorObserver { 89 public: 90 explicit BenchCompositorObserver(int max_frames) 91 : start_time_(), 92 frames_(0), 93 max_frames_(max_frames) { 94 } 95 96 virtual void OnCompositingDidCommit(ui::Compositor* compositor) OVERRIDE {} 97 98 virtual void OnCompositingStarted(Compositor* compositor, 99 base::TimeTicks start_time) OVERRIDE {} 100 101 virtual void OnCompositingEnded(Compositor* compositor) OVERRIDE { 102 if (start_time_.is_null()) { 103 start_time_ = TimeTicks::Now(); 104 } else { 105 ++frames_; 106 if (frames_ % kFrames == 0) { 107 TimeTicks now = TimeTicks::Now(); 108 double ms = (now - start_time_).InMillisecondsF() / kFrames; 109 LOG(INFO) << "FPS: " << 1000.f / ms << " (" << ms << " ms)"; 110 start_time_ = now; 111 } 112 } 113 if (max_frames_ && frames_ == max_frames_) { 114 base::MessageLoop::current()->Quit(); 115 } else { 116 Draw(); 117 } 118 } 119 120 virtual void OnCompositingAborted(Compositor* compositor) OVERRIDE {} 121 122 virtual void OnCompositingLockStateChanged( 123 Compositor* compositor) OVERRIDE {} 124 125 virtual void OnUpdateVSyncParameters(ui::Compositor* compositor, 126 base::TimeTicks timebase, 127 base::TimeDelta interval) OVERRIDE { 128 } 129 130 virtual void Draw() {} 131 132 int frames() const { return frames_; } 133 134 private: 135 TimeTicks start_time_; 136 int frames_; 137 int max_frames_; 138 139 DISALLOW_COPY_AND_ASSIGN(BenchCompositorObserver); 140}; 141 142class WebGLTexture : public ui::Texture { 143 public: 144 WebGLTexture(WebGraphicsContext3D* context, const gfx::Size& size) 145 : ui::Texture(false, size, 1.0f), 146 context_(context), 147 texture_id_(context_->createTexture()) { 148 context_->bindTexture(GL_TEXTURE_2D, texture_id_); 149 context_->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 150 context_->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 151 context_->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 152 context_->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); 153 context_->texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 154 size.width(), size.height(), 0, 155 GL_RGBA, GL_UNSIGNED_BYTE, NULL); 156 } 157 158 virtual unsigned int PrepareTexture() OVERRIDE { 159 return texture_id_; 160 } 161 162 virtual WebGraphicsContext3D* HostContext3D() OVERRIDE { 163 return context_; 164 } 165 166 private: 167 virtual ~WebGLTexture() { 168 context_->deleteTexture(texture_id_); 169 } 170 171 WebGraphicsContext3D* context_; 172 unsigned texture_id_; 173 174 DISALLOW_COPY_AND_ASSIGN(WebGLTexture); 175}; 176 177// A benchmark that adds a texture layer that is updated every frame. 178class WebGLBench : public BenchCompositorObserver { 179 public: 180 WebGLBench(Layer* parent, Compositor* compositor, int max_frames) 181 : BenchCompositorObserver(max_frames), 182 parent_(parent), 183 webgl_(ui::LAYER_TEXTURED), 184 compositor_(compositor), 185 context_provider_(), 186 texture_(), 187 fbo_(0), 188 do_draw_(true) { 189 CommandLine* command_line = CommandLine::ForCurrentProcess(); 190 do_draw_ = !command_line->HasSwitch("disable-draw"); 191 192 std::string webgl_size = command_line->GetSwitchValueASCII("webgl-size"); 193 int width = 0; 194 int height = 0; 195 if (!webgl_size.empty()) { 196 std::vector<std::string> split_size; 197 base::SplitString(webgl_size, 'x', &split_size); 198 if (split_size.size() == 2) { 199 width = atoi(split_size[0].c_str()); 200 height = atoi(split_size[1].c_str()); 201 } 202 } 203 if (!width || !height) { 204 width = 800; 205 height = 600; 206 } 207 gfx::Rect bounds(width, height); 208 webgl_.SetBounds(bounds); 209 parent_->Add(&webgl_); 210 211 context_provider_ = ui::ContextFactory::GetInstance() 212 ->OffscreenContextProviderForMainThread(); 213 WebKit::WebGraphicsContext3D* context = context_provider_->Context3d(); 214 context->makeContextCurrent(); 215 texture_ = new WebGLTexture(context, bounds.size()); 216 fbo_ = context->createFramebuffer(); 217 compositor->AddObserver(this); 218 webgl_.SetExternalTexture(texture_.get()); 219 context->bindFramebuffer(GL_FRAMEBUFFER, fbo_); 220 context->framebufferTexture2D( 221 GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, 222 GL_TEXTURE_2D, texture_->PrepareTexture(), 0); 223 context->clearColor(0.f, 1.f, 0.f, 1.f); 224 context->clear(GL_COLOR_BUFFER_BIT); 225 context->flush(); 226 } 227 228 virtual ~WebGLBench() { 229 context_provider_->Context3d()->makeContextCurrent(); 230 context_provider_->Context3d()->deleteFramebuffer(fbo_); 231 webgl_.SetExternalTexture(NULL); 232 texture_ = NULL; 233 compositor_->RemoveObserver(this); 234 } 235 236 virtual void Draw() OVERRIDE { 237 if (do_draw_) { 238 WebKit::WebGraphicsContext3D* context = context_provider_->Context3d(); 239 context->makeContextCurrent(); 240 context->clearColor((frames() % kFrames)*1.0/kFrames, 1.f, 0.f, 1.f); 241 context->clear(GL_COLOR_BUFFER_BIT); 242 context->flush(); 243 } 244 webgl_.SetExternalTexture(texture_.get()); 245 webgl_.SchedulePaint(gfx::Rect(webgl_.bounds().size())); 246 compositor_->ScheduleDraw(); 247 } 248 249 private: 250 Layer* parent_; 251 Layer webgl_; 252 Compositor* compositor_; 253 scoped_refptr<cc::ContextProvider> context_provider_; 254 scoped_refptr<WebGLTexture> texture_; 255 256 // The FBO that is used to render to the texture. 257 unsigned int fbo_; 258 259 // Whether or not to draw to the texture every frame. 260 bool do_draw_; 261 262 DISALLOW_COPY_AND_ASSIGN(WebGLBench); 263}; 264 265// A benchmark that paints (in software) all tiles every frame. 266class SoftwareScrollBench : public BenchCompositorObserver { 267 public: 268 SoftwareScrollBench(ColoredLayer* layer, 269 Compositor* compositor, 270 int max_frames) 271 : BenchCompositorObserver(max_frames), 272 layer_(layer), 273 compositor_(compositor) { 274 compositor->AddObserver(this); 275 layer_->set_draw( 276 !CommandLine::ForCurrentProcess()->HasSwitch("disable-draw")); 277 } 278 279 virtual ~SoftwareScrollBench() { 280 compositor_->RemoveObserver(this); 281 } 282 283 virtual void Draw() OVERRIDE { 284 layer_->set_color( 285 SkColorSetARGBInline(255*(frames() % kFrames)/kFrames, 255, 0, 255)); 286 layer_->SchedulePaint(gfx::Rect(layer_->bounds().size())); 287 } 288 289 private: 290 ColoredLayer* layer_; 291 Compositor* compositor_; 292 293 DISALLOW_COPY_AND_ASSIGN(SoftwareScrollBench); 294}; 295 296} // namespace 297 298int main(int argc, char** argv) { 299 CommandLine::Init(argc, argv); 300 301 base::AtExitManager exit_manager; 302 303 // The ContextFactory must exist before any Compositors are created. 304 bool allow_test_contexts = false; 305 ui::Compositor::InitializeContextFactoryForTests(allow_test_contexts); 306 307 ui::RegisterPathProvider(); 308 base::i18n::InitializeICU(); 309 ResourceBundle::InitSharedInstanceWithLocale("en-US", NULL); 310 311 base::MessageLoop message_loop(base::MessageLoop::TYPE_UI); 312 aura::Env::GetInstance(); 313 scoped_ptr<aura::TestScreen> test_screen( 314 aura::TestScreen::CreateFullscreen()); 315 gfx::Screen::SetScreenInstance(gfx::SCREEN_TYPE_NATIVE, test_screen.get()); 316 scoped_ptr<aura::RootWindow> root_window( 317 test_screen->CreateRootWindowForPrimaryDisplay()); 318 aura::client::SetCaptureClient( 319 root_window.get(), 320 new aura::client::DefaultCaptureClient(root_window.get())); 321 322 scoped_ptr<aura::client::FocusClient> focus_client(new aura::FocusManager); 323 aura::client::SetFocusClient(root_window.get(), focus_client.get()); 324 325 // add layers 326 ColoredLayer background(SK_ColorRED); 327 background.SetBounds(root_window->bounds()); 328 root_window->layer()->Add(&background); 329 330 ColoredLayer window(SK_ColorBLUE); 331 window.SetBounds(gfx::Rect(background.bounds().size())); 332 background.Add(&window); 333 334 Layer content_layer(ui::LAYER_NOT_DRAWN); 335 336 CommandLine* command_line = CommandLine::ForCurrentProcess(); 337 bool force = command_line->HasSwitch("force-render-surface"); 338 content_layer.SetForceRenderSurface(force); 339 gfx::Rect bounds(window.bounds().size()); 340 bounds.Inset(0, 30, 0, 0); 341 content_layer.SetBounds(bounds); 342 window.Add(&content_layer); 343 344 ColoredLayer page_background(SK_ColorWHITE); 345 page_background.SetBounds(gfx::Rect(content_layer.bounds().size())); 346 content_layer.Add(&page_background); 347 348 int frames = atoi(command_line->GetSwitchValueASCII("frames").c_str()); 349 scoped_ptr<BenchCompositorObserver> bench; 350 351 if (command_line->HasSwitch("bench-software-scroll")) { 352 bench.reset(new SoftwareScrollBench(&page_background, 353 root_window->compositor(), 354 frames)); 355 } else { 356 bench.reset(new WebGLBench(&page_background, 357 root_window->compositor(), 358 frames)); 359 } 360 361#ifndef NDEBUG 362 ui::PrintLayerHierarchy(root_window->layer(), gfx::Point(100, 100)); 363#endif 364 365 root_window->ShowRootWindow(); 366 base::MessageLoopForUI::current()->Run(); 367 focus_client.reset(); 368 root_window.reset(); 369 370 return 0; 371} 372