aura_test_base.cc revision 7d4cd473f85ac64c3747c96c277f9e506a0d2246
1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "ui/aura/test/aura_test_base.h"
6
7#include "ui/aura/test/aura_test_helper.h"
8#include "ui/aura/test/test_window_delegate.h"
9#include "ui/aura/window.h"
10#include "ui/base/gestures/gesture_configuration.h"
11#include "ui/base/ime/input_method_initializer.h"
12
13namespace aura {
14namespace test {
15
16AuraTestBase::AuraTestBase()
17    : setup_called_(false),
18      teardown_called_(false) {
19}
20
21AuraTestBase::~AuraTestBase() {
22  CHECK(setup_called_)
23      << "You have overridden SetUp but never called super class's SetUp";
24  CHECK(teardown_called_)
25      << "You have overridden TearDown but never called super class's TearDown";
26}
27
28void AuraTestBase::SetUp() {
29  setup_called_ = true;
30  testing::Test::SetUp();
31  ui::InitializeInputMethodForTesting();
32
33  // Changing the parameters for gesture recognition shouldn't cause
34  // tests to fail, so we use a separate set of parameters for unit
35  // testing.
36  ui::GestureConfiguration::set_long_press_time_in_seconds(1.0);
37  ui::GestureConfiguration::set_semi_long_press_time_in_seconds(0.4);
38  ui::GestureConfiguration::set_max_distance_for_two_finger_tap_in_pixels(300);
39  ui::GestureConfiguration::set_max_seconds_between_double_click(0.7);
40  ui::GestureConfiguration::
41      set_max_separation_for_gesture_touches_in_pixels(150);
42  ui::GestureConfiguration::
43      set_max_touch_down_duration_in_seconds_for_click(0.8);
44  ui::GestureConfiguration::set_max_touch_move_in_pixels_for_click(5);
45  ui::GestureConfiguration::set_max_distance_between_taps_for_double_tap(20);
46  ui::GestureConfiguration::set_min_distance_for_pinch_scroll_in_pixels(20);
47  ui::GestureConfiguration::set_min_flick_speed_squared(550.f * 550.f);
48  ui::GestureConfiguration::set_min_pinch_update_distance_in_pixels(5);
49  ui::GestureConfiguration::set_min_rail_break_velocity(200);
50  ui::GestureConfiguration::set_min_scroll_delta_squared(5 * 5);
51  ui::GestureConfiguration::
52      set_min_touch_down_duration_in_seconds_for_click(0.01);
53  ui::GestureConfiguration::set_points_buffered_for_velocity(10);
54  ui::GestureConfiguration::set_rail_break_proportion(15);
55  ui::GestureConfiguration::set_rail_start_proportion(2);
56  ui::GestureConfiguration::set_default_radius(0);
57  ui::GestureConfiguration::set_fling_acceleration_curve_coefficients(
58      0, 0.0166667f);
59  ui::GestureConfiguration::set_fling_acceleration_curve_coefficients(
60      1, -0.0238095f);
61  ui::GestureConfiguration::set_fling_acceleration_curve_coefficients(
62      2, 0.0452381f);
63  ui::GestureConfiguration::set_fling_acceleration_curve_coefficients(
64      3, 0.8f);
65  ui::GestureConfiguration::set_fling_velocity_cap(15000.0f);
66
67  helper_.reset(new AuraTestHelper(&message_loop_));
68  helper_->SetUp();
69}
70
71void AuraTestBase::TearDown() {
72  teardown_called_ = true;
73
74  // Flush the message loop because we have pending release tasks
75  // and these tasks if un-executed would upset Valgrind.
76  RunAllPendingInMessageLoop();
77
78  helper_->TearDown();
79  ui::ShutdownInputMethodForTesting();
80  testing::Test::TearDown();
81}
82
83Window* AuraTestBase::CreateNormalWindow(int id, Window* parent,
84                                         WindowDelegate* delegate) {
85  Window* window = new Window(
86      delegate ? delegate :
87      test::TestWindowDelegate::CreateSelfDestroyingDelegate());
88  window->set_id(id);
89  window->Init(ui::LAYER_TEXTURED);
90  parent->AddChild(window);
91  window->SetBounds(gfx::Rect(0, 0, 100, 100));
92  window->Show();
93  return window;
94}
95
96Window* AuraTestBase::CreateTransientChild(int id, Window* parent) {
97  Window* window = new Window(NULL);
98  window->set_id(id);
99  window->SetType(aura::client::WINDOW_TYPE_NORMAL);
100  window->Init(ui::LAYER_TEXTURED);
101  window->SetDefaultParentByRootWindow(root_window(), gfx::Rect());
102  parent->AddTransientChild(window);
103  return window;
104}
105
106void AuraTestBase::SetDefaultParentByPrimaryRootWindow(aura::Window* window) {
107  window->SetDefaultParentByRootWindow(root_window(), gfx::Rect());
108}
109
110void AuraTestBase::RunAllPendingInMessageLoop() {
111  helper_->RunAllPendingInMessageLoop();
112}
113
114}  // namespace test
115}  // namespace aura
116