test_windows.cc revision 2a99a7e74a7f215066514fe81d2bfa6639d9eddd
1// Copyright (c) 2012 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "ui/aura/test/test_windows.h" 6 7#include "base/string_number_conversions.h" 8#include "ui/aura/client/aura_constants.h" 9#include "ui/aura/window.h" 10#include "ui/compositor/layer.h" 11#include "ui/gfx/rect.h" 12 13namespace aura { 14namespace test { 15 16Window* CreateTestWindowWithId(int id, Window* parent) { 17 return CreateTestWindowWithDelegate(NULL, id, gfx::Rect(), parent); 18} 19 20Window* CreateTestWindowWithBounds(const gfx::Rect& bounds, Window* parent) { 21 return CreateTestWindowWithDelegate(NULL, 0, bounds, parent); 22} 23 24Window* CreateTestWindow(SkColor color, 25 int id, 26 const gfx::Rect& bounds, 27 Window* parent) { 28 return CreateTestWindowWithDelegate(new ColorTestWindowDelegate(color), 29 id, bounds, parent); 30} 31 32Window* CreateTestWindowWithDelegate(WindowDelegate* delegate, 33 int id, 34 const gfx::Rect& bounds, 35 Window* parent) { 36 return CreateTestWindowWithDelegateAndType( 37 delegate, 38 aura::client::WINDOW_TYPE_NORMAL, 39 id, 40 bounds, 41 parent); 42} 43 44Window* CreateTestWindowWithDelegateAndType(WindowDelegate* delegate, 45 client::WindowType type, 46 int id, 47 const gfx::Rect& bounds, 48 Window* parent) { 49 Window* window = new Window(delegate); 50 window->set_id(id); 51 window->SetType(type); 52 window->Init(ui::LAYER_TEXTURED); 53 window->SetBounds(bounds); 54 window->Show(); 55 if (parent) 56 parent->AddChild(window); 57 window->SetProperty(aura::client::kCanMaximizeKey, true); 58 return window; 59} 60 61template <typename T> 62bool ObjectIsAbove(T* upper, T* lower) { 63 DCHECK_EQ(upper->parent(), lower->parent()); 64 DCHECK_NE(upper, lower); 65 const std::vector<T*>& children = upper->parent()->children(); 66 const size_t upper_i = 67 std::find(children.begin(), children.end(), upper) - children.begin(); 68 const size_t lower_i = 69 std::find(children.begin(), children.end(), lower) - children.begin(); 70 return upper_i > lower_i; 71} 72 73bool WindowIsAbove(Window* upper, Window* lower) { 74 return ObjectIsAbove<Window>(upper, lower); 75} 76 77bool LayerIsAbove(Window* upper, Window* lower) { 78 return ObjectIsAbove<ui::Layer>(upper->layer(), lower->layer()); 79} 80 81std::string ChildWindowIDsAsString(aura::Window* parent) { 82 std::string result; 83 for (Window::Windows::const_iterator i = parent->children().begin(); 84 i != parent->children().end(); ++i) { 85 if (!result.empty()) 86 result += " "; 87 result += base::IntToString((*i)->id()); 88 } 89 return result; 90} 91 92} // namespace test 93} // namespace aura 94