compositor.h revision 3551c9c881056c480085172ff9840cab31610854
1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef UI_COMPOSITOR_COMPOSITOR_H_
6#define UI_COMPOSITOR_COMPOSITOR_H_
7
8#include <string>
9
10#include "base/containers/hash_tables.h"
11#include "base/memory/ref_counted.h"
12#include "base/memory/scoped_ptr.h"
13#include "base/observer_list.h"
14#include "base/time/time.h"
15#include "cc/trees/layer_tree_host_client.h"
16#include "third_party/skia/include/core/SkColor.h"
17#include "ui/compositor/compositor_export.h"
18#include "ui/compositor/compositor_observer.h"
19#include "ui/gfx/native_widget_types.h"
20#include "ui/gfx/size.h"
21#include "ui/gfx/transform.h"
22#include "ui/gfx/vector2d.h"
23#include "ui/gl/gl_share_group.h"
24
25class SkBitmap;
26
27namespace base {
28class MessageLoopProxy;
29class RunLoop;
30}
31
32namespace cc {
33class ContextProvider;
34class Layer;
35class LayerTreeDebugState;
36class LayerTreeHost;
37class TestContextProvider;
38}
39
40namespace gfx {
41class GLContext;
42class GLSurface;
43class GLShareGroup;
44class Point;
45class Rect;
46class Size;
47}
48
49namespace WebKit {
50class WebGraphicsContext3D;
51}
52
53namespace webkit {
54namespace gpu {
55class ContextProviderInProcess;
56class WebGraphicsContext3DInProcessCommandBufferImpl;
57}
58}
59
60namespace ui {
61
62class Compositor;
63class CompositorObserver;
64class ContextProviderFromContextFactory;
65class Layer;
66class PostedSwapQueue;
67class Reflector;
68class Texture;
69struct LatencyInfo;
70
71// This class abstracts the creation of the 3D context for the compositor. It is
72// a global object.
73class COMPOSITOR_EXPORT ContextFactory {
74 public:
75  virtual ~ContextFactory() {}
76
77  // Gets the global instance.
78  static ContextFactory* GetInstance();
79
80  // Sets the global instance. Caller keeps ownership.
81  // If this function isn't called (for tests), a "default" factory will be
82  // created on the first call of GetInstance.
83  static void SetInstance(ContextFactory* instance);
84
85  // Creates an output surface for the given compositor. The factory may keep
86  // per-compositor data (e.g. a shared context), that needs to be cleaned up
87  // by calling RemoveCompositor when the compositor gets destroyed.
88  virtual scoped_ptr<cc::OutputSurface> CreateOutputSurface(
89      Compositor* compositor) = 0;
90
91  // Creates a reflector that copies the content of the |mirrored_compositor|
92  // onto |mirroing_layer|.
93  virtual scoped_refptr<Reflector> CreateReflector(
94      Compositor* mirrored_compositor,
95      Layer* mirroring_layer) = 0;
96  // Removes the reflector, which stops the mirroring.
97  virtual void RemoveReflector(scoped_refptr<Reflector> reflector) = 0;
98
99  virtual scoped_refptr<cc::ContextProvider>
100      OffscreenContextProviderForMainThread() = 0;
101  virtual scoped_refptr<cc::ContextProvider>
102      OffscreenContextProviderForCompositorThread() = 0;
103
104  // Destroys per-compositor data.
105  virtual void RemoveCompositor(Compositor* compositor) = 0;
106
107  // When true, the factory uses test contexts that do not do real GL
108  // operations.
109  virtual bool DoesCreateTestContexts() = 0;
110};
111
112// The default factory that creates in-process contexts.
113class COMPOSITOR_EXPORT DefaultContextFactory : public ContextFactory {
114 public:
115  DefaultContextFactory();
116  virtual ~DefaultContextFactory();
117
118  // ContextFactory implementation
119  virtual scoped_ptr<cc::OutputSurface> CreateOutputSurface(
120      Compositor* compositor) OVERRIDE;
121
122  virtual scoped_refptr<Reflector> CreateReflector(
123      Compositor* compositor,
124      Layer* layer) OVERRIDE;
125  virtual void RemoveReflector(scoped_refptr<Reflector> reflector) OVERRIDE;
126
127  virtual scoped_refptr<cc::ContextProvider>
128      OffscreenContextProviderForMainThread() OVERRIDE;
129  virtual scoped_refptr<cc::ContextProvider>
130      OffscreenContextProviderForCompositorThread() OVERRIDE;
131  virtual void RemoveCompositor(Compositor* compositor) OVERRIDE;
132  virtual bool DoesCreateTestContexts() OVERRIDE;
133
134  bool Initialize();
135
136 private:
137  scoped_refptr<webkit::gpu::ContextProviderInProcess>
138      offscreen_contexts_main_thread_;
139  scoped_refptr<webkit::gpu::ContextProviderInProcess>
140      offscreen_contexts_compositor_thread_;
141
142  DISALLOW_COPY_AND_ASSIGN(DefaultContextFactory);
143};
144
145// The factory that creates test contexts.
146class COMPOSITOR_EXPORT TestContextFactory : public ContextFactory {
147 public:
148  TestContextFactory();
149  virtual ~TestContextFactory();
150
151  // ContextFactory implementation
152  virtual scoped_ptr<cc::OutputSurface> CreateOutputSurface(
153      Compositor* compositor) OVERRIDE;
154
155  virtual scoped_refptr<Reflector> CreateReflector(
156      Compositor* mirrored_compositor,
157      Layer* mirroring_layer) OVERRIDE;
158  virtual void RemoveReflector(scoped_refptr<Reflector> reflector) OVERRIDE;
159
160  virtual scoped_refptr<cc::ContextProvider>
161      OffscreenContextProviderForMainThread() OVERRIDE;
162  virtual scoped_refptr<cc::ContextProvider>
163      OffscreenContextProviderForCompositorThread() OVERRIDE;
164  virtual void RemoveCompositor(Compositor* compositor) OVERRIDE;
165  virtual bool DoesCreateTestContexts() OVERRIDE;
166
167 private:
168  scoped_refptr<cc::TestContextProvider> offscreen_contexts_main_thread_;
169  scoped_refptr<cc::TestContextProvider> offscreen_contexts_compositor_thread_;
170
171  DISALLOW_COPY_AND_ASSIGN(TestContextFactory);
172};
173
174// Texture provide an abstraction over the external texture that can be passed
175// to a layer.
176class COMPOSITOR_EXPORT Texture : public base::RefCounted<Texture> {
177 public:
178  Texture(bool flipped, const gfx::Size& size, float device_scale_factor);
179
180  bool flipped() const { return flipped_; }
181  gfx::Size size() const { return size_; }
182  float device_scale_factor() const { return device_scale_factor_; }
183
184  virtual unsigned int PrepareTexture() = 0;
185  virtual WebKit::WebGraphicsContext3D* HostContext3D() = 0;
186
187  // Replaces the texture with the texture from the specified mailbox.
188  virtual void Consume(const std::string& mailbox_name,
189                       const gfx::Size& new_size) {}
190
191  // Moves the texture into the mailbox and returns the mailbox name.
192  // The texture must have been previously consumed from a mailbox.
193  virtual std::string Produce();
194
195 protected:
196  virtual ~Texture();
197  gfx::Size size_;  // in pixel
198
199 private:
200  friend class base::RefCounted<Texture>;
201
202  bool flipped_;
203  float device_scale_factor_;
204
205  DISALLOW_COPY_AND_ASSIGN(Texture);
206};
207
208// An interface to allow the compositor to communicate with its owner.
209class COMPOSITOR_EXPORT CompositorDelegate {
210 public:
211  // Requests the owner to schedule a redraw of the layer tree.
212  virtual void ScheduleDraw() = 0;
213
214 protected:
215  virtual ~CompositorDelegate() {}
216};
217
218// This class represents a lock on the compositor, that can be used to prevent
219// commits to the compositor tree while we're waiting for an asynchronous
220// event. The typical use case is when waiting for a renderer to produce a frame
221// at the right size. The caller keeps a reference on this object, and drops the
222// reference once it desires to release the lock.
223// Note however that the lock is cancelled after a short timeout to ensure
224// responsiveness of the UI, so the compositor tree should be kept in a
225// "reasonable" state while the lock is held.
226// Don't instantiate this class directly, use Compositor::GetCompositorLock.
227class COMPOSITOR_EXPORT CompositorLock
228    : public base::RefCounted<CompositorLock>,
229      public base::SupportsWeakPtr<CompositorLock> {
230 private:
231  friend class base::RefCounted<CompositorLock>;
232  friend class Compositor;
233
234  explicit CompositorLock(Compositor* compositor);
235  ~CompositorLock();
236
237  void CancelLock();
238
239  Compositor* compositor_;
240  DISALLOW_COPY_AND_ASSIGN(CompositorLock);
241};
242
243// This is only to be used for test. It allows execution of other tasks on
244// the current message loop before the current task finishs (there is a
245// potential for re-entrancy).
246class COMPOSITOR_EXPORT DrawWaiterForTest : public ui::CompositorObserver {
247 public:
248  // Waits for a draw to be issued by the compositor. If the test times out
249  // here, there may be a logic error in the compositor code causing it
250  // not to draw.
251  static void Wait(Compositor* compositor);
252
253  // Waits for a commit instead of a draw.
254  static void WaitForCommit(Compositor* compositor);
255
256 private:
257  DrawWaiterForTest();
258  virtual ~DrawWaiterForTest();
259
260  void WaitImpl(Compositor* compositor);
261
262  // CompositorObserver implementation.
263  virtual void OnCompositingDidCommit(Compositor* compositor) OVERRIDE;
264  virtual void OnCompositingStarted(Compositor* compositor,
265                                    base::TimeTicks start_time) OVERRIDE;
266  virtual void OnCompositingEnded(Compositor* compositor) OVERRIDE;
267  virtual void OnCompositingAborted(Compositor* compositor) OVERRIDE;
268  virtual void OnCompositingLockStateChanged(Compositor* compositor) OVERRIDE;
269  virtual void OnUpdateVSyncParameters(Compositor* compositor,
270                                       base::TimeTicks timebase,
271                                       base::TimeDelta interval) OVERRIDE;
272
273  scoped_ptr<base::RunLoop> wait_run_loop_;
274
275  bool wait_for_commit_;
276
277  DISALLOW_COPY_AND_ASSIGN(DrawWaiterForTest);
278};
279
280// Compositor object to take care of GPU painting.
281// A Browser compositor object is responsible for generating the final
282// displayable form of pixels comprising a single widget's contents. It draws an
283// appropriately transformed texture for each transformed view in the widget's
284// view hierarchy.
285class COMPOSITOR_EXPORT Compositor
286    : NON_EXPORTED_BASE(public cc::LayerTreeHostClient),
287      public base::SupportsWeakPtr<Compositor> {
288 public:
289  Compositor(CompositorDelegate* delegate,
290             gfx::AcceleratedWidget widget);
291  virtual ~Compositor();
292
293  // Set up the compositor ContextFactory for a test environment. Unit tests
294  // that do not have a full content environment need to call this before
295  // initializing the Compositor.
296  // Some tests expect pixel output, and they should pass false for
297  // |allow_test_contexts|. Most unit tests should pass true. Once this has been
298  // called, the Initialize() and Terminate() methods should be used as normal.
299  static void InitializeContextFactoryForTests(bool allow_test_contexts);
300
301  static void Initialize();
302  static bool WasInitializedWithThread();
303  static scoped_refptr<base::MessageLoopProxy> GetCompositorMessageLoop();
304  static void Terminate();
305
306  // Schedules a redraw of the layer tree associated with this compositor.
307  void ScheduleDraw();
308
309  // Sets the root of the layer tree drawn by this Compositor. The root layer
310  // must have no parent. The compositor's root layer is reset if the root layer
311  // is destroyed. NULL can be passed to reset the root layer, in which case the
312  // compositor will stop drawing anything.
313  // The Compositor does not own the root layer.
314  const Layer* root_layer() const { return root_layer_; }
315  Layer* root_layer() { return root_layer_; }
316  void SetRootLayer(Layer* root_layer);
317
318  // Called when we need the compositor to preserve the alpha channel in the
319  // output for situations when we want to render transparently atop something
320  // else, e.g. Aero glass.
321  void SetHostHasTransparentBackground(bool host_has_transparent_background);
322
323  // The scale factor of the device that this compositor is
324  // compositing layers on.
325  float device_scale_factor() const { return device_scale_factor_; }
326
327  // Draws the scene created by the layer tree and any visual effects.
328  void Draw();
329
330  // Where possible, draws are scissored to a damage region calculated from
331  // changes to layer properties.  This bypasses that and indicates that
332  // the whole frame needs to be drawn.
333  void ScheduleFullRedraw();
334
335  // Schedule redraw and append damage_rect to the damage region calculated
336  // from changes to layer properties.
337  void ScheduleRedrawRect(const gfx::Rect& damage_rect);
338
339  void SetLatencyInfo(const ui::LatencyInfo& latency_info);
340
341  // Reads the region |bounds_in_pixel| of the contents of the last rendered
342  // frame into the given bitmap.
343  // Returns false if the pixels could not be read.
344  bool ReadPixels(SkBitmap* bitmap, const gfx::Rect& bounds_in_pixel);
345
346  // Sets the compositor's device scale factor and size.
347  void SetScaleAndSize(float scale, const gfx::Size& size_in_pixel);
348
349  // Returns the size of the widget that is being drawn to in pixel coordinates.
350  const gfx::Size& size() const { return size_; }
351
352  // Sets the background color used for areas that aren't covered by
353  // the |root_layer|.
354  void SetBackgroundColor(SkColor color);
355
356  // Returns the widget for this compositor.
357  gfx::AcceleratedWidget widget() const { return widget_; }
358
359  // Compositor does not own observers. It is the responsibility of the
360  // observer to remove itself when it is done observing.
361  void AddObserver(CompositorObserver* observer);
362  void RemoveObserver(CompositorObserver* observer);
363  bool HasObserver(CompositorObserver* observer);
364
365  // Creates a compositor lock. Returns NULL if it is not possible to lock at
366  // this time (i.e. we're waiting to complete a previous unlock).
367  scoped_refptr<CompositorLock> GetCompositorLock();
368
369  // Internal functions, called back by command-buffer contexts on swap buffer
370  // events.
371
372  // Signals swap has been posted.
373  void OnSwapBuffersPosted();
374
375  // Signals swap has completed.
376  void OnSwapBuffersComplete();
377
378  // Signals swap has aborted (e.g. lost context).
379  void OnSwapBuffersAborted();
380
381  void OnUpdateVSyncParameters(base::TimeTicks timebase,
382                               base::TimeDelta interval);
383
384  // LayerTreeHostClient implementation.
385  virtual void WillBeginFrame() OVERRIDE {}
386  virtual void DidBeginFrame() OVERRIDE {}
387  virtual void Animate(double frame_begin_time) OVERRIDE {}
388  virtual void Layout() OVERRIDE;
389  virtual void ApplyScrollAndScale(gfx::Vector2d scroll_delta,
390                                   float page_scale) OVERRIDE {}
391  virtual scoped_ptr<cc::OutputSurface> CreateOutputSurface(bool fallback)
392      OVERRIDE;
393  virtual void DidInitializeOutputSurface(bool success) OVERRIDE {}
394  virtual void WillCommit() OVERRIDE {}
395  virtual void DidCommit() OVERRIDE;
396  virtual void DidCommitAndDrawFrame() OVERRIDE;
397  virtual void DidCompleteSwapBuffers() OVERRIDE;
398  virtual void ScheduleComposite() OVERRIDE;
399  virtual scoped_refptr<cc::ContextProvider>
400      OffscreenContextProviderForMainThread() OVERRIDE;
401  virtual scoped_refptr<cc::ContextProvider>
402      OffscreenContextProviderForCompositorThread() OVERRIDE;
403
404  int last_started_frame() { return last_started_frame_; }
405  int last_ended_frame() { return last_ended_frame_; }
406
407  bool IsLocked() { return compositor_lock_ != NULL; }
408
409  const cc::LayerTreeDebugState& GetLayerTreeDebugState() const;
410  void SetLayerTreeDebugState(const cc::LayerTreeDebugState& debug_state);
411
412 private:
413  friend class base::RefCounted<Compositor>;
414  friend class CompositorLock;
415
416  // Called by CompositorLock.
417  void UnlockCompositor();
418
419  // Called to release any pending CompositorLock
420  void CancelCompositorLock();
421
422  // Notifies the compositor that compositing is complete.
423  void NotifyEnd();
424
425  CompositorDelegate* delegate_;
426  gfx::Size size_;
427
428  // The root of the Layer tree drawn by this compositor.
429  Layer* root_layer_;
430
431  ObserverList<CompositorObserver> observer_list_;
432
433  gfx::AcceleratedWidget widget_;
434  scoped_refptr<cc::Layer> root_web_layer_;
435  scoped_ptr<cc::LayerTreeHost> host_;
436
437  // Used to verify that we have at most one draw swap in flight.
438  scoped_ptr<PostedSwapQueue> posted_swaps_;
439
440  // The device scale factor of the monitor that this compositor is compositing
441  // layers on.
442  float device_scale_factor_;
443
444  int last_started_frame_;
445  int last_ended_frame_;
446
447  bool next_draw_is_resize_;
448
449  bool disable_schedule_composite_;
450
451  CompositorLock* compositor_lock_;
452
453  DISALLOW_COPY_AND_ASSIGN(Compositor);
454};
455
456}  // namespace ui
457
458#endif  // UI_COMPOSITOR_COMPOSITOR_H_
459