compositor.h revision c2db58bd994c04d98e4ee2cd7565b71548655fe3
1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef UI_COMPOSITOR_COMPOSITOR_H_
6#define UI_COMPOSITOR_COMPOSITOR_H_
7
8#include <string>
9
10#include "base/containers/hash_tables.h"
11#include "base/memory/ref_counted.h"
12#include "base/memory/scoped_ptr.h"
13#include "base/observer_list.h"
14#include "base/time/time.h"
15#include "cc/trees/layer_tree_host_client.h"
16#include "third_party/skia/include/core/SkColor.h"
17#include "ui/compositor/compositor_export.h"
18#include "ui/compositor/compositor_observer.h"
19#include "ui/gfx/native_widget_types.h"
20#include "ui/gfx/size.h"
21#include "ui/gfx/transform.h"
22#include "ui/gfx/vector2d.h"
23#include "ui/gl/gl_share_group.h"
24
25class SkBitmap;
26
27namespace base {
28class MessageLoopProxy;
29class RunLoop;
30}
31
32namespace cc {
33class ContextProvider;
34class Layer;
35class LayerTreeDebugState;
36class LayerTreeHost;
37}
38
39namespace gfx {
40class GLContext;
41class GLSurface;
42class GLShareGroup;
43class Point;
44class Rect;
45class Size;
46}
47
48namespace WebKit {
49class WebGraphicsContext3D;
50}
51
52namespace ui {
53
54class Compositor;
55class CompositorObserver;
56class ContextProviderFromContextFactory;
57class Layer;
58class PostedSwapQueue;
59class Reflector;
60class Texture;
61struct LatencyInfo;
62
63// This class abstracts the creation of the 3D context for the compositor. It is
64// a global object.
65class COMPOSITOR_EXPORT ContextFactory {
66 public:
67  virtual ~ContextFactory() {}
68
69  // Gets the global instance.
70  static ContextFactory* GetInstance();
71
72  // Sets the global instance. Caller keeps ownership.
73  // If this function isn't called (for tests), a "default" factory will be
74  // created on the first call of GetInstance.
75  static void SetInstance(ContextFactory* instance);
76
77  // Creates an output surface for the given compositor. The factory may keep
78  // per-compositor data (e.g. a shared context), that needs to be cleaned up
79  // by calling RemoveCompositor when the compositor gets destroyed.
80  virtual scoped_ptr<cc::OutputSurface> CreateOutputSurface(
81      Compositor* compositor) = 0;
82
83  // Creates a context used for offscreen rendering. This context can be shared
84  // with all compositors.
85  virtual scoped_ptr<WebKit::WebGraphicsContext3D> CreateOffscreenContext() = 0;
86
87  // Creates a reflector that copies the content of the |mirrored_compositor|
88  // onto |mirroing_layer|.
89  virtual scoped_refptr<Reflector> CreateReflector(
90      Compositor* mirrored_compositor,
91      Layer* mirroring_layer) = 0;
92  // Removes the reflector, which stops the mirroring.
93  virtual void RemoveReflector(scoped_refptr<Reflector> reflector) = 0;
94
95  virtual scoped_refptr<cc::ContextProvider>
96      OffscreenContextProviderForMainThread() = 0;
97  virtual scoped_refptr<cc::ContextProvider>
98      OffscreenContextProviderForCompositorThread() = 0;
99
100  // Destroys per-compositor data.
101  virtual void RemoveCompositor(Compositor* compositor) = 0;
102
103  // When true, the factory uses test contexts that do not do real GL
104  // operations.
105  virtual bool DoesCreateTestContexts() = 0;
106};
107
108// The default factory that creates in-process contexts.
109class COMPOSITOR_EXPORT DefaultContextFactory : public ContextFactory {
110 public:
111  DefaultContextFactory();
112  virtual ~DefaultContextFactory();
113
114  // ContextFactory implementation
115  virtual scoped_ptr<cc::OutputSurface> CreateOutputSurface(
116      Compositor* compositor) OVERRIDE;
117  virtual scoped_ptr<WebKit::WebGraphicsContext3D> CreateOffscreenContext()
118      OVERRIDE;
119
120  virtual scoped_refptr<Reflector> CreateReflector(
121      Compositor* compositor,
122      Layer* layer) OVERRIDE;
123  virtual void RemoveReflector(scoped_refptr<Reflector> reflector) OVERRIDE;
124
125  virtual scoped_refptr<cc::ContextProvider>
126      OffscreenContextProviderForMainThread() OVERRIDE;
127  virtual scoped_refptr<cc::ContextProvider>
128      OffscreenContextProviderForCompositorThread() OVERRIDE;
129  virtual void RemoveCompositor(Compositor* compositor) OVERRIDE;
130  virtual bool DoesCreateTestContexts() OVERRIDE;
131
132  bool Initialize();
133
134 private:
135  scoped_ptr<WebKit::WebGraphicsContext3D> CreateContextCommon(
136      Compositor* compositor,
137      bool offscreen);
138
139  scoped_refptr<ContextProviderFromContextFactory>
140      offscreen_contexts_main_thread_;
141  scoped_refptr<ContextProviderFromContextFactory>
142      offscreen_contexts_compositor_thread_;
143
144  DISALLOW_COPY_AND_ASSIGN(DefaultContextFactory);
145};
146
147// The factory that creates test contexts.
148class COMPOSITOR_EXPORT TestContextFactory : public ContextFactory {
149 public:
150  TestContextFactory();
151  virtual ~TestContextFactory();
152
153  // ContextFactory implementation
154  virtual scoped_ptr<cc::OutputSurface> CreateOutputSurface(
155      Compositor* compositor) OVERRIDE;
156  virtual scoped_ptr<WebKit::WebGraphicsContext3D> CreateOffscreenContext()
157      OVERRIDE;
158
159  virtual scoped_refptr<Reflector> CreateReflector(
160      Compositor* mirrored_compositor,
161      Layer* mirroring_layer) OVERRIDE;
162  virtual void RemoveReflector(scoped_refptr<Reflector> reflector) OVERRIDE;
163
164  virtual scoped_refptr<cc::ContextProvider>
165      OffscreenContextProviderForMainThread() OVERRIDE;
166  virtual scoped_refptr<cc::ContextProvider>
167      OffscreenContextProviderForCompositorThread() OVERRIDE;
168  virtual void RemoveCompositor(Compositor* compositor) OVERRIDE;
169  virtual bool DoesCreateTestContexts() OVERRIDE;
170
171 private:
172  scoped_refptr<ContextProviderFromContextFactory>
173      offscreen_contexts_main_thread_;
174  scoped_refptr<ContextProviderFromContextFactory>
175      offscreen_contexts_compositor_thread_;
176
177  DISALLOW_COPY_AND_ASSIGN(TestContextFactory);
178};
179
180// Texture provide an abstraction over the external texture that can be passed
181// to a layer.
182class COMPOSITOR_EXPORT Texture : public base::RefCounted<Texture> {
183 public:
184  Texture(bool flipped, const gfx::Size& size, float device_scale_factor);
185
186  bool flipped() const { return flipped_; }
187  gfx::Size size() const { return size_; }
188  float device_scale_factor() const { return device_scale_factor_; }
189
190  virtual unsigned int PrepareTexture() = 0;
191  virtual WebKit::WebGraphicsContext3D* HostContext3D() = 0;
192
193  // Replaces the texture with the texture from the specified mailbox.
194  virtual void Consume(const std::string& mailbox_name,
195                       const gfx::Size& new_size) {}
196
197  // Moves the texture into the mailbox and returns the mailbox name.
198  // The texture must have been previously consumed from a mailbox.
199  virtual std::string Produce();
200
201 protected:
202  virtual ~Texture();
203  gfx::Size size_;  // in pixel
204
205 private:
206  friend class base::RefCounted<Texture>;
207
208  bool flipped_;
209  float device_scale_factor_;
210
211  DISALLOW_COPY_AND_ASSIGN(Texture);
212};
213
214// An interface to allow the compositor to communicate with its owner.
215class COMPOSITOR_EXPORT CompositorDelegate {
216 public:
217  // Requests the owner to schedule a redraw of the layer tree.
218  virtual void ScheduleDraw() = 0;
219
220 protected:
221  virtual ~CompositorDelegate() {}
222};
223
224// This class represents a lock on the compositor, that can be used to prevent
225// commits to the compositor tree while we're waiting for an asynchronous
226// event. The typical use case is when waiting for a renderer to produce a frame
227// at the right size. The caller keeps a reference on this object, and drops the
228// reference once it desires to release the lock.
229// Note however that the lock is cancelled after a short timeout to ensure
230// responsiveness of the UI, so the compositor tree should be kept in a
231// "reasonable" state while the lock is held.
232// Don't instantiate this class directly, use Compositor::GetCompositorLock.
233class COMPOSITOR_EXPORT CompositorLock
234    : public base::RefCounted<CompositorLock>,
235      public base::SupportsWeakPtr<CompositorLock> {
236 private:
237  friend class base::RefCounted<CompositorLock>;
238  friend class Compositor;
239
240  explicit CompositorLock(Compositor* compositor);
241  ~CompositorLock();
242
243  void CancelLock();
244
245  Compositor* compositor_;
246  DISALLOW_COPY_AND_ASSIGN(CompositorLock);
247};
248
249// This is only to be used for test. It allows execution of other tasks on
250// the current message loop before the current task finishs (there is a
251// potential for re-entrancy).
252class COMPOSITOR_EXPORT DrawWaiterForTest : public ui::CompositorObserver {
253 public:
254  // Waits for a draw to be issued by the compositor. If the test times out
255  // here, there may be a logic error in the compositor code causing it
256  // not to draw.
257  static void Wait(Compositor* compositor);
258
259  // Waits for a commit instead of a draw.
260  static void WaitForCommit(Compositor* compositor);
261
262 private:
263  DrawWaiterForTest();
264  virtual ~DrawWaiterForTest();
265
266  void WaitImpl(Compositor* compositor);
267
268  // CompositorObserver implementation.
269  virtual void OnCompositingDidCommit(Compositor* compositor) OVERRIDE;
270  virtual void OnCompositingStarted(Compositor* compositor,
271                                    base::TimeTicks start_time) OVERRIDE;
272  virtual void OnCompositingEnded(Compositor* compositor) OVERRIDE;
273  virtual void OnCompositingAborted(Compositor* compositor) OVERRIDE;
274  virtual void OnCompositingLockStateChanged(Compositor* compositor) OVERRIDE;
275  virtual void OnUpdateVSyncParameters(Compositor* compositor,
276                                       base::TimeTicks timebase,
277                                       base::TimeDelta interval) OVERRIDE;
278
279  scoped_ptr<base::RunLoop> wait_run_loop_;
280
281  bool wait_for_commit_;
282
283  DISALLOW_COPY_AND_ASSIGN(DrawWaiterForTest);
284};
285
286// Compositor object to take care of GPU painting.
287// A Browser compositor object is responsible for generating the final
288// displayable form of pixels comprising a single widget's contents. It draws an
289// appropriately transformed texture for each transformed view in the widget's
290// view hierarchy.
291class COMPOSITOR_EXPORT Compositor
292    : NON_EXPORTED_BASE(public cc::LayerTreeHostClient),
293      public base::SupportsWeakPtr<Compositor> {
294 public:
295  Compositor(CompositorDelegate* delegate,
296             gfx::AcceleratedWidget widget);
297  virtual ~Compositor();
298
299  // Set up the compositor ContextFactory for a test environment. Unit tests
300  // that do not have a full content environment need to call this before
301  // initializing the Compositor.
302  // Some tests expect pixel output, and they should pass false for
303  // |allow_test_contexts|. Most unit tests should pass true. Once this has been
304  // called, the Initialize() and Terminate() methods should be used as normal.
305  static void InitializeContextFactoryForTests(bool allow_test_contexts);
306
307  static void Initialize();
308  static bool WasInitializedWithThread();
309  static scoped_refptr<base::MessageLoopProxy> GetCompositorMessageLoop();
310  static void Terminate();
311
312  // Schedules a redraw of the layer tree associated with this compositor.
313  void ScheduleDraw();
314
315  // Sets the root of the layer tree drawn by this Compositor. The root layer
316  // must have no parent. The compositor's root layer is reset if the root layer
317  // is destroyed. NULL can be passed to reset the root layer, in which case the
318  // compositor will stop drawing anything.
319  // The Compositor does not own the root layer.
320  const Layer* root_layer() const { return root_layer_; }
321  Layer* root_layer() { return root_layer_; }
322  void SetRootLayer(Layer* root_layer);
323
324  // Called when we need the compositor to preserve the alpha channel in the
325  // output for situations when we want to render transparently atop something
326  // else, e.g. Aero glass.
327  void SetHostHasTransparentBackground(bool host_has_transparent_background);
328
329  // The scale factor of the device that this compositor is
330  // compositing layers on.
331  float device_scale_factor() const { return device_scale_factor_; }
332
333  // Draws the scene created by the layer tree and any visual effects.
334  void Draw();
335
336  // Where possible, draws are scissored to a damage region calculated from
337  // changes to layer properties.  This bypasses that and indicates that
338  // the whole frame needs to be drawn.
339  void ScheduleFullRedraw();
340
341  // Schedule redraw and append damage_rect to the damage region calculated
342  // from changes to layer properties.
343  void ScheduleRedrawRect(const gfx::Rect& damage_rect);
344
345  void SetLatencyInfo(const ui::LatencyInfo& latency_info);
346
347  // Reads the region |bounds_in_pixel| of the contents of the last rendered
348  // frame into the given bitmap.
349  // Returns false if the pixels could not be read.
350  bool ReadPixels(SkBitmap* bitmap, const gfx::Rect& bounds_in_pixel);
351
352  // Sets the compositor's device scale factor and size.
353  void SetScaleAndSize(float scale, const gfx::Size& size_in_pixel);
354
355  // Returns the size of the widget that is being drawn to in pixel coordinates.
356  const gfx::Size& size() const { return size_; }
357
358  // Sets the background color used for areas that aren't covered by
359  // the |root_layer|.
360  void SetBackgroundColor(SkColor color);
361
362  // Returns the widget for this compositor.
363  gfx::AcceleratedWidget widget() const { return widget_; }
364
365  // Compositor does not own observers. It is the responsibility of the
366  // observer to remove itself when it is done observing.
367  void AddObserver(CompositorObserver* observer);
368  void RemoveObserver(CompositorObserver* observer);
369  bool HasObserver(CompositorObserver* observer);
370
371  // Creates a compositor lock. Returns NULL if it is not possible to lock at
372  // this time (i.e. we're waiting to complete a previous unlock).
373  scoped_refptr<CompositorLock> GetCompositorLock();
374
375  // Internal functions, called back by command-buffer contexts on swap buffer
376  // events.
377
378  // Signals swap has been posted.
379  void OnSwapBuffersPosted();
380
381  // Signals swap has completed.
382  void OnSwapBuffersComplete();
383
384  // Signals swap has aborted (e.g. lost context).
385  void OnSwapBuffersAborted();
386
387  void OnUpdateVSyncParameters(base::TimeTicks timebase,
388                               base::TimeDelta interval);
389
390  // LayerTreeHostClient implementation.
391  virtual void WillBeginFrame() OVERRIDE {}
392  virtual void DidBeginFrame() OVERRIDE {}
393  virtual void Animate(double frame_begin_time) OVERRIDE {}
394  virtual void Layout() OVERRIDE;
395  virtual void ApplyScrollAndScale(gfx::Vector2d scroll_delta,
396                                   float page_scale) OVERRIDE {}
397  virtual scoped_ptr<cc::OutputSurface> CreateOutputSurface(bool fallback)
398      OVERRIDE;
399  virtual void DidInitializeOutputSurface(bool success) OVERRIDE {}
400  virtual void WillCommit() OVERRIDE {}
401  virtual void DidCommit() OVERRIDE;
402  virtual void DidCommitAndDrawFrame() OVERRIDE;
403  virtual void DidCompleteSwapBuffers() OVERRIDE;
404  virtual void ScheduleComposite() OVERRIDE;
405  virtual scoped_refptr<cc::ContextProvider>
406      OffscreenContextProviderForMainThread() OVERRIDE;
407  virtual scoped_refptr<cc::ContextProvider>
408      OffscreenContextProviderForCompositorThread() OVERRIDE;
409
410  int last_started_frame() { return last_started_frame_; }
411  int last_ended_frame() { return last_ended_frame_; }
412
413  bool IsLocked() { return compositor_lock_ != NULL; }
414
415  const cc::LayerTreeDebugState& GetLayerTreeDebugState() const;
416  void SetLayerTreeDebugState(const cc::LayerTreeDebugState& debug_state);
417
418 private:
419  friend class base::RefCounted<Compositor>;
420  friend class CompositorLock;
421
422  // Called by CompositorLock.
423  void UnlockCompositor();
424
425  // Called to release any pending CompositorLock
426  void CancelCompositorLock();
427
428  // Notifies the compositor that compositing is complete.
429  void NotifyEnd();
430
431  CompositorDelegate* delegate_;
432  gfx::Size size_;
433
434  // The root of the Layer tree drawn by this compositor.
435  Layer* root_layer_;
436
437  ObserverList<CompositorObserver> observer_list_;
438
439  gfx::AcceleratedWidget widget_;
440  scoped_refptr<cc::Layer> root_web_layer_;
441  scoped_ptr<cc::LayerTreeHost> host_;
442
443  // Used to verify that we have at most one draw swap in flight.
444  scoped_ptr<PostedSwapQueue> posted_swaps_;
445
446  // The device scale factor of the monitor that this compositor is compositing
447  // layers on.
448  float device_scale_factor_;
449
450  int last_started_frame_;
451  int last_ended_frame_;
452
453  bool next_draw_is_resize_;
454
455  bool disable_schedule_composite_;
456
457  CompositorLock* compositor_lock_;
458
459  DISALLOW_COPY_AND_ASSIGN(Compositor);
460};
461
462}  // namespace ui
463
464#endif  // UI_COMPOSITOR_COMPOSITOR_H_
465