scoped_layer_animation_settings.h revision a3f6a49ab37290eeeb8db0f41ec0f1cb74a68be7
1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef UI_COMPOSITOR_SCOPED_LAYER_ANIMATION_SETTINGS_H_
6#define UI_COMPOSITOR_SCOPED_LAYER_ANIMATION_SETTINGS_H_
7
8#include <set>
9
10#include "base/memory/scoped_vector.h"
11#include "base/time/time.h"
12
13#include "ui/compositor/compositor_export.h"
14#include "ui/compositor/layer_animator.h"
15#include "ui/gfx/animation/tween.h"
16
17namespace ui {
18
19class ImplicitAnimationObserver;
20class LayerAnimationObserver;
21class InvertingObserver;
22
23// Scoped settings allow you to temporarily change the animator's settings and
24// these changes are reverted when the object is destroyed. NOTE: when the
25// settings object is created, it applies the default transition duration
26// (200ms).
27class COMPOSITOR_EXPORT ScopedLayerAnimationSettings {
28 public:
29  explicit ScopedLayerAnimationSettings(LayerAnimator* animator);
30  virtual ~ScopedLayerAnimationSettings();
31
32  void AddObserver(ImplicitAnimationObserver* observer);
33
34  void SetTransitionDuration(base::TimeDelta duration);
35  base::TimeDelta GetTransitionDuration() const;
36
37  // Locks transition duration in |animator_|. When transition duration
38  // is locked any subsequent changes to it are ignored until the
39  // ScopedLayerAnimationSettings object that has locked the duration goes out
40  // of scope.
41  void LockTransitionDuration();
42
43  void SetTweenType(gfx::Tween::Type tween_type);
44  gfx::Tween::Type GetTweenType() const;
45
46  void SetPreemptionStrategy(LayerAnimator::PreemptionStrategy strategy);
47  LayerAnimator::PreemptionStrategy GetPreemptionStrategy() const;
48
49  // Sets the base layer whose animation will be countered.
50  void SetInverselyAnimatedBaseLayer(Layer* base);
51
52  // Adds the layer to be counter-animated when a transform animation is
53  // scheduled on the animator_. Must call SetInverselyAnimatedBaseLayer with
54  // the layer associated with animator_ before animating.
55  void AddInverselyAnimatedLayer(Layer* inverse_layer);
56
57 private:
58  LayerAnimator* animator_;
59  bool old_is_transition_duration_locked_;
60  base::TimeDelta old_transition_duration_;
61  gfx::Tween::Type old_tween_type_;
62  LayerAnimator::PreemptionStrategy old_preemption_strategy_;
63  std::set<ImplicitAnimationObserver*> observers_;
64  scoped_ptr<InvertingObserver> inverse_observer_;
65
66  DISALLOW_COPY_AND_ASSIGN(ScopedLayerAnimationSettings);
67};
68
69}  // namespace ui
70
71#endif  // UI_COMPOSITOR_SCOPED_LAYER_ANIMATION_SETTINGS_H_
72