in_process_context_factory.cc revision 010d83a9304c5a91596085d917d248abff47903a
1// Copyright 2014 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "ui/compositor/test/in_process_context_factory.h"
6
7#include "cc/output/output_surface.h"
8#include "cc/test/test_shared_bitmap_manager.h"
9#include "ui/compositor/reflector.h"
10#include "ui/gl/gl_implementation.h"
11#include "ui/gl/gl_surface.h"
12#include "webkit/common/gpu/context_provider_in_process.h"
13#include "webkit/common/gpu/grcontext_for_webgraphicscontext3d.h"
14#include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h"
15
16namespace ui {
17
18InProcessContextFactory::InProcessContextFactory()
19    : shared_bitmap_manager_(new cc::TestSharedBitmapManager()) {
20  DCHECK_NE(gfx::GetGLImplementation(), gfx::kGLImplementationNone);
21}
22
23InProcessContextFactory::~InProcessContextFactory() {}
24
25scoped_ptr<cc::OutputSurface> InProcessContextFactory::CreateOutputSurface(
26    Compositor* compositor,
27    bool software_fallback) {
28  DCHECK(!software_fallback);
29  blink::WebGraphicsContext3D::Attributes attrs;
30  attrs.depth = false;
31  attrs.stencil = false;
32  attrs.antialias = false;
33  attrs.shareResources = true;
34  bool lose_context_when_out_of_memory = true;
35
36  using webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl;
37  scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> context3d(
38      WebGraphicsContext3DInProcessCommandBufferImpl::CreateViewContext(
39          attrs, lose_context_when_out_of_memory, compositor->widget()));
40  CHECK(context3d);
41
42  using webkit::gpu::ContextProviderInProcess;
43  scoped_refptr<ContextProviderInProcess> context_provider =
44      ContextProviderInProcess::Create(context3d.Pass(), "UICompositor");
45
46  return make_scoped_ptr(new cc::OutputSurface(context_provider));
47}
48
49scoped_refptr<Reflector> InProcessContextFactory::CreateReflector(
50    Compositor* mirroed_compositor,
51    Layer* mirroring_layer) {
52  return new Reflector();
53}
54
55void InProcessContextFactory::RemoveReflector(
56    scoped_refptr<Reflector> reflector) {}
57
58scoped_refptr<cc::ContextProvider>
59InProcessContextFactory::SharedMainThreadContextProvider() {
60  if (shared_main_thread_contexts_ &&
61      !shared_main_thread_contexts_->DestroyedOnMainThread())
62    return shared_main_thread_contexts_;
63
64  bool lose_context_when_out_of_memory = false;
65  shared_main_thread_contexts_ =
66      webkit::gpu::ContextProviderInProcess::CreateOffscreen(
67          lose_context_when_out_of_memory);
68  if (shared_main_thread_contexts_ &&
69      !shared_main_thread_contexts_->BindToCurrentThread())
70    shared_main_thread_contexts_ = NULL;
71
72  return shared_main_thread_contexts_;
73}
74
75void InProcessContextFactory::RemoveCompositor(Compositor* compositor) {}
76
77bool InProcessContextFactory::DoesCreateTestContexts() { return false; }
78
79cc::SharedBitmapManager* InProcessContextFactory::GetSharedBitmapManager() {
80  return shared_bitmap_manager_.get();
81}
82
83}  // namespace ui
84