1// Copyright 2014 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "testing/gtest/include/gtest/gtest.h"
6#include "ui/events/event_constants.h"
7#include "ui/events/gesture_detection/motion_event_generic.h"
8
9namespace ui {
10
11TEST(MotionEventGenericTest, Basic) {
12  base::TimeTicks event_time = base::TimeTicks::Now();
13  MotionEventGeneric event(
14      MotionEvent::ACTION_DOWN, event_time, PointerProperties());
15  EXPECT_EQ(1U, event.GetPointerCount());
16  EXPECT_EQ(0U, event.GetHistorySize());
17  EXPECT_EQ(event_time, event.GetEventTime());
18
19  event.PushPointer(PointerProperties(8.3f, 4.7f));
20  ASSERT_EQ(2U, event.GetPointerCount());
21  EXPECT_EQ(8.3f, event.GetX(1));
22  EXPECT_EQ(4.7f, event.GetY(1));
23
24  event.PushPointer(PointerProperties(2.3f, -3.7f));
25  ASSERT_EQ(3U, event.GetPointerCount());
26  EXPECT_EQ(2.3f, event.GetX(2));
27  EXPECT_EQ(-3.7f, event.GetY(2));
28
29  event.set_id(1);
30  EXPECT_EQ(1, event.GetId());
31
32  event.set_action(MotionEvent::ACTION_POINTER_DOWN);
33  EXPECT_EQ(MotionEvent::ACTION_POINTER_DOWN, event.GetAction());
34
35  event_time += base::TimeDelta::FromMilliseconds(5);
36  event.set_event_time(event_time);
37  EXPECT_EQ(event_time, event.GetEventTime());
38
39  event.set_button_state(MotionEvent::BUTTON_PRIMARY);
40  EXPECT_EQ(MotionEvent::BUTTON_PRIMARY, event.GetButtonState());
41
42  event.set_flags(EF_ALT_DOWN | EF_SHIFT_DOWN);
43  EXPECT_EQ(EF_ALT_DOWN | EF_SHIFT_DOWN, event.GetFlags());
44
45  event.set_action_index(1);
46  EXPECT_EQ(1, event.GetActionIndex());
47}
48
49TEST(MotionEventGenericTest, Clone) {
50  MotionEventGeneric event(MotionEvent::ACTION_DOWN,
51                           base::TimeTicks::Now(),
52                           PointerProperties(8.3f, 4.7f));
53  event.set_id(1);
54  event.set_button_state(MotionEvent::BUTTON_PRIMARY);
55
56  scoped_ptr<MotionEvent> clone = event.Clone();
57  ASSERT_TRUE(clone);
58  EXPECT_EQ(event, *clone);
59}
60
61TEST(MotionEventGenericTest, Cancel) {
62  MotionEventGeneric event(MotionEvent::ACTION_UP,
63                           base::TimeTicks::Now(),
64                           PointerProperties(8.7f, 4.3f));
65  event.set_id(2);
66  event.set_button_state(MotionEvent::BUTTON_SECONDARY);
67
68  scoped_ptr<MotionEvent> cancel = event.Cancel();
69  event.set_action(MotionEvent::ACTION_CANCEL);
70  ASSERT_TRUE(cancel);
71  EXPECT_EQ(event, *cancel);
72}
73
74TEST(MotionEventGenericTest, FindPointerIndexOfId) {
75  base::TimeTicks event_time = base::TimeTicks::Now();
76  PointerProperties pointer;
77  pointer.id = 0;
78  MotionEventGeneric event0(MotionEvent::ACTION_DOWN, event_time, pointer);
79  EXPECT_EQ(0, event0.FindPointerIndexOfId(0));
80  EXPECT_EQ(-1, event0.FindPointerIndexOfId(1));
81  EXPECT_EQ(-1, event0.FindPointerIndexOfId(-1));
82
83  MotionEventGeneric event1(event0);
84  pointer.id = 7;
85  event1.PushPointer(pointer);
86  EXPECT_EQ(0, event1.FindPointerIndexOfId(0));
87  EXPECT_EQ(1, event1.FindPointerIndexOfId(7));
88  EXPECT_EQ(-1, event1.FindPointerIndexOfId(6));
89  EXPECT_EQ(-1, event1.FindPointerIndexOfId(1));
90
91  MotionEventGeneric event2(event1);
92  pointer.id = 3;
93  event2.PushPointer(pointer);
94  EXPECT_EQ(0, event2.FindPointerIndexOfId(0));
95  EXPECT_EQ(1, event2.FindPointerIndexOfId(7));
96  EXPECT_EQ(2, event2.FindPointerIndexOfId(3));
97  EXPECT_EQ(-1, event2.FindPointerIndexOfId(1));
98  EXPECT_EQ(-1, event2.FindPointerIndexOfId(2));
99}
100
101}  // namespace ui
102