1// Copyright (c) 2013 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#include "ui/events/ozone/events_ozone.h" 6 7#include "ui/events/event.h" 8#include "ui/events/event_constants.h" 9#include "ui/events/event_utils.h" 10 11namespace ui { 12 13void UpdateDeviceList() { NOTIMPLEMENTED(); } 14 15base::TimeDelta EventTimeFromNative(const base::NativeEvent& native_event) { 16 const ui::Event* event = static_cast<const ui::Event*>(native_event); 17 return event->time_stamp(); 18} 19 20int EventFlagsFromNative(const base::NativeEvent& native_event) { 21 const ui::Event* event = static_cast<const ui::Event*>(native_event); 22 return event->flags(); 23} 24 25EventType EventTypeFromNative(const base::NativeEvent& native_event) { 26 const ui::Event* event = static_cast<const ui::Event*>(native_event); 27 return event->type(); 28} 29 30gfx::Point EventSystemLocationFromNative( 31 const base::NativeEvent& native_event) { 32 const ui::LocatedEvent* e = 33 static_cast<const ui::LocatedEvent*>(native_event); 34 DCHECK(e->IsMouseEvent() || e->IsTouchEvent() || e->IsGestureEvent() || 35 e->IsScrollEvent()); 36 return e->location(); 37} 38 39gfx::Point EventLocationFromNative(const base::NativeEvent& native_event) { 40 return EventSystemLocationFromNative(native_event); 41} 42 43int GetChangedMouseButtonFlagsFromNative( 44 const base::NativeEvent& native_event) { 45 const ui::MouseEvent* event = 46 static_cast<const ui::MouseEvent*>(native_event); 47 DCHECK(event->IsMouseEvent() || event->IsScrollEvent()); 48 return event->changed_button_flags(); 49} 50 51KeyboardCode KeyboardCodeFromNative(const base::NativeEvent& native_event) { 52 const ui::KeyEvent* event = static_cast<const ui::KeyEvent*>(native_event); 53 DCHECK(event->IsKeyEvent()); 54 return event->key_code(); 55} 56 57const char* CodeFromNative(const base::NativeEvent& native_event) { 58 const ui::KeyEvent* event = static_cast<const ui::KeyEvent*>(native_event); 59 DCHECK(event->IsKeyEvent()); 60 return event->code().c_str(); 61} 62 63uint32 PlatformKeycodeFromNative(const base::NativeEvent& native_event) { 64 const ui::KeyEvent* event = static_cast<const ui::KeyEvent*>(native_event); 65 DCHECK(event->IsKeyEvent()); 66 return event->platform_keycode(); 67} 68 69bool IsCharFromNative(const base::NativeEvent& native_event) { 70 const ui::KeyEvent* event = static_cast<const ui::KeyEvent*>(native_event); 71 DCHECK(event->IsKeyEvent()); 72 return event->is_char(); 73} 74 75gfx::Vector2d GetMouseWheelOffset(const base::NativeEvent& native_event) { 76 const ui::MouseWheelEvent* event = 77 static_cast<const ui::MouseWheelEvent*>(native_event); 78 DCHECK(event->type() == ET_MOUSEWHEEL); 79 return event->offset(); 80} 81 82base::NativeEvent CopyNativeEvent(const base::NativeEvent& event) { 83 return NULL; 84} 85 86void ReleaseCopiedNativeEvent(const base::NativeEvent& event) { 87} 88 89void IncrementTouchIdRefCount(const base::NativeEvent& event) { 90} 91 92void ClearTouchIdIfReleased(const base::NativeEvent& xev) { 93} 94 95int GetTouchId(const base::NativeEvent& native_event) { 96 const ui::TouchEvent* event = 97 static_cast<const ui::TouchEvent*>(native_event); 98 DCHECK(event->IsTouchEvent()); 99 return event->touch_id(); 100} 101 102float GetTouchRadiusX(const base::NativeEvent& native_event) { 103 const ui::TouchEvent* event = 104 static_cast<const ui::TouchEvent*>(native_event); 105 DCHECK(event->IsTouchEvent()); 106 return event->radius_x(); 107} 108 109float GetTouchRadiusY(const base::NativeEvent& native_event) { 110 const ui::TouchEvent* event = 111 static_cast<const ui::TouchEvent*>(native_event); 112 DCHECK(event->IsTouchEvent()); 113 return event->radius_y(); 114} 115 116float GetTouchAngle(const base::NativeEvent& native_event) { 117 const ui::TouchEvent* event = 118 static_cast<const ui::TouchEvent*>(native_event); 119 DCHECK(event->IsTouchEvent()); 120 return event->rotation_angle(); 121} 122 123float GetTouchForce(const base::NativeEvent& native_event) { 124 const ui::TouchEvent* event = 125 static_cast<const ui::TouchEvent*>(native_event); 126 DCHECK(event->IsTouchEvent()); 127 return event->force(); 128} 129 130bool GetScrollOffsets(const base::NativeEvent& native_event, 131 float* x_offset, 132 float* y_offset, 133 float* x_offset_ordinal, 134 float* y_offset_ordinal, 135 int* finger_count) { 136 const ui::ScrollEvent* event = 137 static_cast<const ui::ScrollEvent*>(native_event); 138 DCHECK(event->IsScrollEvent()); 139 if (x_offset) 140 *x_offset = event->x_offset(); 141 if (y_offset) 142 *y_offset = event->y_offset(); 143 if (x_offset_ordinal) 144 *x_offset_ordinal = event->x_offset_ordinal(); 145 if (y_offset_ordinal) 146 *y_offset_ordinal = event->y_offset_ordinal(); 147 if (finger_count) 148 *finger_count = event->finger_count(); 149 150 return true; 151} 152 153bool GetFlingData(const base::NativeEvent& native_event, 154 float* vx, 155 float* vy, 156 float* vx_ordinal, 157 float* vy_ordinal, 158 bool* is_cancel) { 159 const ui::ScrollEvent* event = 160 static_cast<const ui::ScrollEvent*>(native_event); 161 DCHECK(event->IsScrollEvent()); 162 if (vx) 163 *vx = event->x_offset(); 164 if (vy) 165 *vy = event->y_offset(); 166 if (vx_ordinal) 167 *vx_ordinal = event->x_offset_ordinal(); 168 if (vy_ordinal) 169 *vy_ordinal = event->y_offset_ordinal(); 170 if (is_cancel) 171 *is_cancel = event->type() == ET_SCROLL_FLING_CANCEL; 172 173 return true; 174} 175 176int GetModifiersFromKeyState() { 177 NOTIMPLEMENTED(); 178 return 0; 179} 180 181void DispatchEventFromNativeUiEvent(const base::NativeEvent& native_event, 182 base::Callback<void(ui::Event*)> callback) { 183 const ui::Event* native_ui_event = static_cast<ui::Event*>(native_event); 184 if (native_ui_event->IsKeyEvent()) { 185 ui::KeyEvent key_event(native_event); 186 callback.Run(&key_event); 187 } else if (native_ui_event->IsMouseEvent()) { 188 ui::MouseEvent mouse_event(native_event); 189 callback.Run(&mouse_event); 190 } else if (native_ui_event->IsTouchEvent()) { 191 ui::TouchEvent touch_event(native_event); 192 callback.Run(&touch_event); 193 } else if (native_ui_event->IsScrollEvent()) { 194 ui::ScrollEvent scroll_event(native_event); 195 callback.Run(&scroll_event); 196 } else { 197 NOTREACHED(); 198 } 199} 200 201} // namespace ui 202