1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "ui/gfx/display.h"
6
7#include "testing/gtest/include/gtest/gtest.h"
8#include "ui/gfx/insets.h"
9
10namespace {
11
12TEST(DisplayTest, WorkArea) {
13  gfx::Display display(0, gfx::Rect(0, 0, 100, 100));
14  EXPECT_EQ("0,0 100x100", display.bounds().ToString());
15  EXPECT_EQ("0,0 100x100", display.work_area().ToString());
16
17  display.set_work_area(gfx::Rect(3, 4, 90, 80));
18  EXPECT_EQ("0,0 100x100", display.bounds().ToString());
19  EXPECT_EQ("3,4 90x80", display.work_area().ToString());
20
21  display.SetScaleAndBounds(1.0f, gfx::Rect(10, 20, 50, 50));
22  EXPECT_EQ("10,20 50x50", display.bounds().ToString());
23  EXPECT_EQ("13,24 40x30", display.work_area().ToString());
24
25  display.SetSize(gfx::Size(200, 200));
26  EXPECT_EQ("13,24 190x180", display.work_area().ToString());
27
28  display.UpdateWorkAreaFromInsets(gfx::Insets(3, 4, 5, 6));
29  EXPECT_EQ("14,23 190x192", display.work_area().ToString());
30}
31
32TEST(DisplayTest, Scale) {
33  gfx::Display display(0, gfx::Rect(0, 0, 100, 100));
34  display.set_work_area(gfx::Rect(10, 10, 80, 80));
35  EXPECT_EQ("0,0 100x100", display.bounds().ToString());
36  EXPECT_EQ("10,10 80x80", display.work_area().ToString());
37
38  // Scale it back to 2x
39  display.SetScaleAndBounds(2.0f, gfx::Rect(0, 0, 140, 140));
40  EXPECT_EQ("0,0 70x70", display.bounds().ToString());
41  EXPECT_EQ("10,10 50x50", display.work_area().ToString());
42
43  // Scale it back to 1x
44  display.SetScaleAndBounds(1.0f, gfx::Rect(0, 0, 100, 100));
45  EXPECT_EQ("0,0 100x100", display.bounds().ToString());
46  EXPECT_EQ("10,10 80x80", display.work_area().ToString());
47}
48
49}
50