1// Copyright 2014 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef UI_GL_GL_IMAGE_ANDROID_NATIVE_BUFFER_H_
6#define UI_GL_GL_IMAGE_ANDROID_NATIVE_BUFFER_H_
7
8#include "ui/gl/gl_image_egl.h"
9
10namespace gfx {
11
12class GL_EXPORT GLImageAndroidNativeBuffer : public GLImageEGL {
13 public:
14  explicit GLImageAndroidNativeBuffer(const gfx::Size& size);
15
16  bool Initialize(EGLClientBuffer native_buffer);
17
18  // Overridden from GLImage:
19  virtual void Destroy(bool have_context) OVERRIDE;
20  virtual bool BindTexImage(unsigned target) OVERRIDE;
21  virtual void WillUseTexImage() OVERRIDE;
22  virtual void DidUseTexImage() OVERRIDE;
23  virtual void SetReleaseAfterUse() OVERRIDE;
24  virtual bool ScheduleOverlayPlane(gfx::AcceleratedWidget widget,
25                                    int z_order,
26                                    OverlayTransform transform,
27                                    const Rect& bounds_rect,
28                                    const RectF& crop_rect) OVERRIDE;
29
30 protected:
31  virtual ~GLImageAndroidNativeBuffer();
32
33 private:
34  bool release_after_use_;
35  bool in_use_;
36  unsigned target_;
37  EGLImageKHR egl_image_for_unbind_;
38  GLuint texture_id_for_unbind_;
39
40  DISALLOW_COPY_AND_ASSIGN(GLImageAndroidNativeBuffer);
41};
42
43}  // namespace gfx
44
45#endif  // UI_GL_GL_IMAGE_ANDROID_NATIVE_BUFFER_H_
46